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C4Def Class Reference

#include <C4Def.h>

Inheritance diagram for C4Def:
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Collaboration diagram for C4Def:
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Public Member Functions

void DefaultDefCore ()
 
bool LoadDefCore (C4Group &hGroup)
 
bool Save (C4Group &hGroup)
 
void CompileFunc (StdCompiler *pComp)
 
 C4Def ()
 
 ~C4Def () override
 
void Clear ()
 
void Default ()
 
bool Load (C4Group &hGroup, StdMeshSkeletonLoader &loader, DWORD dwLoadWhat, const char *szLanguage, class C4SoundSystem *pSoundSystem=nullptr, C4DefGraphicsPtrBackup *gfx_backup=nullptr)
 
void Draw (C4Facet &cgo, bool fSelected=false, DWORD iColor=0, C4Object *pObj=nullptr, int32_t iPhaseX=0, int32_t iPhaseY=0, C4DrawTransform *trans=nullptr, const char *graphicsName=nullptr)
 
C4FacetGetMainFace (C4DefGraphics *pGraphics, DWORD dwClr=0)
 
int32_t GetPlane ()
 
int32_t GetValue (C4Object *pInBase, int32_t iBuyPlayer)
 
void Synchronize ()
 
C4Def const * GetDef () const override
 
C4DefGetDef () override
 
bool Delete () override
 
void IncludeDefinition (C4Def *pIncludeDef)
 
void ResetIncludeDependencies ()
 
C4PropListGetActionByName (const char *actname)
 
C4PropListGetActionByName (C4String *actname)
 
C4PropListStaticIsStatic () override
 
const class C4PropListStaticIsStatic () const
 
void RefCompileFunc (StdCompiler *pComp, C4ValueNumbers *numbers) const
 
StdStrBuf GetDataString () const
 
const char * GetName () const override
 
const C4PropListStaticGetParent () const
 
C4StringGetParentKeyName ()
 
virtual void SetName (const char *NewName=nullptr)
 
virtual void SetOnFire (bool OnFire)
 
virtual C4ObjectGetObject ()
 
virtual C4Object const * GetObject () const
 
virtual C4EffectGetEffect ()
 
virtual C4PropListNumberedGetPropListNumbered ()
 
virtual class C4MapScriptLayerGetMapScriptLayer ()
 
virtual class C4MapScriptMapGetMapScriptMap ()
 
C4PropListGetPrototype () const
 
void RemoveCyclicPrototypes ()
 
virtual bool IsNumbered () const
 
virtual bool GetPropertyByS (const C4String *k, C4Value *pResult) const
 
virtual C4ValueArrayGetProperties () const
 
virtual void SetPropertyByS (C4String *k, const C4Value &to)
 
virtual void ResetProperty (C4String *k)
 
bool GetProperty (C4PropertyName k, C4Value *pResult) const
 
C4StringGetPropertyStr (C4PropertyName k) const
 
C4ValueArrayGetPropertyArray (C4PropertyName n) const
 
C4AulFuncGetFunc (C4PropertyName k) const
 
C4AulFuncGetFunc (C4String *k) const
 
C4AulFuncGetFunc (const char *k) const
 
C4StringEnumerateOwnFuncs (C4String *prev=nullptr) const
 
C4Value Call (C4PropertyName k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)
 
C4Value Call (C4String *k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)
 
C4Value Call (const char *k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)
 
C4PropertyName GetPropertyP (C4PropertyName k) const
 
int32_t GetPropertyBool (C4PropertyName n, bool default_val=false) const
 
int32_t GetPropertyInt (C4PropertyName k, int32_t default_val=0) const
 
C4PropListGetPropertyPropList (C4PropertyName k) const
 
bool HasProperty (C4String *k) const
 
void SetProperty (C4PropertyName k, const C4Value &to)
 
void Freeze ()
 
void Thaw ()
 
void ThawRecursively ()
 
bool IsFrozen () const
 
C4PropListStaticFreezeAndMakeStaticRecursively (std::vector< C4Value > *prop_lists, const C4PropListStatic *parent=nullptr, C4String *key=nullptr)
 
virtual void Denumerate (C4ValueNumbers *)
 
void CompileFunc (StdCompiler *pComp, C4ValueNumbers *)
 
void AppendDataString (StdStrBuf *out, const char *delim, int depth=3, bool ignore_reference_parent=false) const
 
StdStrBuf ToJSON (int depth=10, bool ignore_reference_parent=false) const
 
std::vector< C4String * > GetSortedLocalProperties (bool add_prototype=true) const
 
std::vector< C4String * > GetSortedLocalProperties (const char *prefix, const C4PropList *ignore_overridden) const
 
std::vector< C4String * > GetUnsortedProperties (const char *prefix, C4PropList *ignore_parent=nullptr) const
 
std::vector< C4String * > GetSortedProperties (const char *prefix, C4PropList *ignore_parent=nullptr) const
 
bool operator== (const C4PropList &b) const
 
Iterator begin ()
 
Iterator end ()
 

Static Public Member Functions

static C4PropListNew (C4PropList *prototype=nullptr)
 
static C4PropListStaticNewStatic (C4PropList *prototype, const C4PropListStatic *parent, C4String *key)
 

Public Attributes

C4ID id
 
int32_t rC4XVer [2]
 
C4IDList RequireDef
 
C4Shape Shape
 
C4Rect Entrance
 
C4Rect Collection
 
C4Rect PictureRect
 
C4TargetRect SolidMask
 
C4TargetRect TopFace
 
C4ID BurnTurnTo
 
int32_t GrowthType
 
int32_t CrewMember
 
int32_t NativeCrew
 
int32_t Mass
 
int32_t Value
 
int32_t Exclusive
 
int32_t Category
 
int32_t Constructable
 
int32_t Rotateable
 
int32_t Float
 
int32_t ColorByOwner
 
int32_t NoHorizontalMove
 
int32_t LiftTop
 
int32_t GrabPutGet
 
int32_t UprightAttach
 
int32_t Line
 
int32_t LineIntersect
 
int32_t IncompleteActivity
 
int32_t AttractLightning
 
int32_t Oversize
 
int32_t Fragile
 
int32_t Projectile
 
int32_t NoPushEnter
 
int32_t VehicleControl
 
int32_t Pathfinder
 
int32_t MoveToRange
 
int32_t NoMassFromContents
 
int32_t NoStabilize
 
int32_t ClosedContainer
 
int32_t SilentCommands
 
int32_t TemporaryCrew
 
int32_t BlitMode
 
int32_t NoBreath
 
int32_t ConSizeOff
 
int32_t NoGet
 
int32_t RotatedEntrance
 
int32_t NoTransferZones
 
int32_t AllowPictureStack
 
bool HideInCreator
 
char Filename [_MAX_FNAME+1]
 
StdCopyStrBuf ConsoleGroupPath
 
int32_t Creation
 
int32_t Count
 
C4DefScriptHost Script
 
C4LangStringTable StringTable
 
C4ComponentHostpClonkNames
 
bool fClonkNamesOwned
 
C4RankSystempRankNames
 
bool fRankNamesOwned
 
C4FacetSurfacepRankSymbols
 
bool fRankSymbolsOwned
 
int32_t iNumRankSymbols
 
C4DefGraphics Graphics
 
CSurface8pSolidMask
 
int32_t Status {1}
 

Protected Member Functions

bool Compile (const char *szSource, const char *szName)
 
bool Decompile (StdStrBuf *pOut, const char *szName)
 
bool LoadActMap (C4Group &hGroup)
 
void CrossMapActMap ()
 
void ClearRefs ()
 

Protected Attributes

C4Facet MainFace
 
C4DefNext
 
bool Temporary
 
const C4PropListStaticParent
 
C4RefCntPointer< C4StringParentKeyName
 

Friends

class C4DefList
 

Detailed Description

Definition at line 98 of file C4Def.h.

Constructor & Destructor Documentation

C4Def::C4Def ( )

Definition at line 26 of file c4def-handle.cpp.

References C4ScriptHost::Clear(), C4AulScriptEngine::GetPropList(), Graphics, Next, C4DefGraphics::pDef, Script, ScriptEngine, and C4DefScriptHost::SetDef().

26  : Script(), C4PropListStatic(ScriptEngine.GetPropList(), nullptr, nullptr)
27 {
28  Script.SetDef(this);
29  assert(ScriptEngine.GetPropList());
30  Graphics.pDef = this;
31 
32  Next = nullptr;
33  Script.Clear();
34 }
C4PropListStatic * GetPropList()
Definition: C4Aul.h:151
C4AulScriptEngine ScriptEngine
Definition: C4Globals.cpp:43
C4PropListStatic(C4PropList *prototype, const C4PropListStatic *parent, C4String *key)
Definition: C4PropList.h:262
C4Def * Next
Definition: C4Def.h:199
void SetDef(C4Def *to_def)
Definition: C4ScriptHost.h:143
C4DefScriptHost Script
Definition: C4Def.h:182
C4DefGraphics Graphics
Definition: C4Def.h:192

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C4Def::~C4Def ( )
override

Definition at line 36 of file c4def-handle.cpp.

References C4ScriptHost::Clear(), C4PropList::Clear(), and Script.

37 {
39  Script.Clear();
40 }
void Clear()
Definition: C4PropList.h:66
C4DefScriptHost Script
Definition: C4Def.h:182

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Member Function Documentation

void C4PropList::AppendDataString ( StdStrBuf out,
const char *  delim,
int  depth = 3,
bool  ignore_reference_parent = false 
) const
inherited

Definition at line 518 of file C4PropList.cpp.

References StdStrBuf::Append(), C4Value::GetDataString(), C4Set< T >::GetSize(), C4Set< T >::GetSortedListOfElementPointers(), and C4PropList::IsStatic().

Referenced by C4Value::GetDataString(), and C4Object::GetDataString().

519 {
520  StdStrBuf & DataString = *out;
521  if (depth <= 0 && Properties.GetSize())
522  {
523  DataString.Append("...");
524  return;
525  }
526  bool has_elements = false;
527  // Append prototype
528  if (prototype)
529  {
530  DataString.Append("Prototype = ");
531  DataString.Append(prototype.GetDataString(depth - 1, ignore_reference_parent ? IsStatic() : nullptr));
532  has_elements = true;
533  }
534  // Append other properties
535  std::list<const C4Property *> sorted_props = Properties.GetSortedListOfElementPointers();
536  for (std::list<const C4Property *>::const_iterator p = sorted_props.begin(); p != sorted_props.end(); ++p)
537  {
538  if (has_elements) DataString.Append(delim);
539  DataString.Append((*p)->Key->GetData());
540  DataString.Append(" = ");
541  DataString.Append((*p)->Value.GetDataString(depth - 1, ignore_reference_parent ? IsStatic() : nullptr));
542  has_elements = true;
543  }
544 }
std::list< const T * > GetSortedListOfElementPointers() const
virtual class C4PropListStatic * IsStatic()
Definition: C4PropList.h:85
StdStrBuf GetDataString(int depth=10, const class C4PropListStatic *ignore_reference_parent=nullptr) const
Definition: C4Value.cpp:131
unsigned int GetSize() const
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519

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C4PropList::Iterator C4PropList::begin ( )
inherited

Definition at line 1003 of file C4PropList.cpp.

References C4PropList::begin(), C4Set< T >::First(), C4PropList::GetPrototype(), C4Set< T >::GetSize(), and C4Set< T >::Next().

Referenced by C4PropList::begin(), and C4ParticleProperties::Set().

1004 {
1005  C4PropList::Iterator iter;
1006 
1007  if (GetPrototype())
1008  {
1009  iter = GetPrototype()->begin();
1010  }
1011  else
1012  {
1013  iter.properties = std::make_shared<std::vector<const C4Property*> >();
1014  }
1015  iter.Reserve(Properties.GetSize());
1016 
1017  const C4Property * p = Properties.First();
1018  while (p)
1019  {
1020  iter.AddProperty(p);
1021  p = Properties.Next(p);
1022  }
1023 
1024  iter.Init();
1025  return iter;
1026 }
T const * Next(T const *p) const
unsigned int GetSize() const
Iterator begin()
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
T const * First() const

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C4Value C4PropList::Call ( C4PropertyName  k,
C4AulParSet pPars = nullptr,
bool  fPassErrors = false 
)
inlineinherited

Definition at line 110 of file C4PropList.h.

References C4StringTable::P, and Strings.

Referenced by C4Command::Acquire(), C4Object::ActivateEntrance(), C4Object::ActivateMenu(), C4Object::AssignDeath(), C4Object::AssignRemoval(), C4Command::Call(), C4GameScriptHost::Call(), C4Effect::CallEffect(), C4Command::CallFailed(), C4Effect::CallStart(), C4Effect::CallStop(), C4Effect::CallTimer(), C4FindObjectFunc::Check(), C4Effect::ClearAll(), C4Object::Collect(), C4SortObjectFunc::CompareGetValue(), C4Object::Contact(), C4GameObjects::CrossCheck(), C4Landscape::P::DigMaterial2Objects(), C4Object::DirectComContents(), C4Object::DoBreath(), C4Object::DoCon(), C4Object::DoDamage(), C4Object::DoEnergy(), C4Object::DoMovement(), C4ObjectMenu::DoRefillInternal(), C4Object::DoSelect(), C4Object::Enter(), C4RoundResults::EvaluateGame(), C4RoundResults::EvaluateGoals(), C4Object::ExecAction(), C4Object::ExecLife(), C4ScriptGuiWindowAction::ExecuteCommand(), C4Object::ExecuteCommand(), C4Object::Exit(), C4Command::Fail(), C4Command::GetTryEnter(), GetValue(), C4Object::GetValue(), GrabLost(), C4GameObjects::GRBroadcast(), C4Landscape::Incinerate(), C4Effect::Init(), C4Player::Init(), C4Game::InitGame(), C4ObjectMenu::IsCloseDenied(), C4Effect::Kill(), C4Object::Lift(), C4Player::MakeCrewMember(), C4Game::NewObject(), ObjectActionJump(), ObjectComGrab(), ObjectComPunch(), ObjectComPut(), ObjectComUnGrab(), C4ObjectMenu::OnSelectionChanged(), C4GameObjects::OnSynchronized(), C4EditCursor::PerformDuplication(), C4EditCursor::PerformDuplicationLegacy(), C4Player::PlaceReadyCrew(), C4Landscape::P::PostFreeShape(), C4Object::Promote(), C4Object::Push(), C4Game::SaveData(), C4Object::SetAction(), C4GUI::FrameDecoration::SetByDef(), C4Object::SetCommand(), C4Player::SetObjectCrewStatus(), C4Object::SetOwner(), C4Object::StatusActivate(), C4Command::Transfer(), and C4Object::UnSelect().

111  { return Call(&Strings.P[k], pPars, fPassErrors); }
C4String P[P_LAST]
C4StringTable Strings
Definition: C4Globals.cpp:42
C4Value Call(C4PropertyName k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)
Definition: C4PropList.h:110

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C4Value C4PropList::Call ( C4String k,
C4AulParSet pPars = nullptr,
bool  fPassErrors = false 
)
inherited

Definition at line 824 of file C4PropList.cpp.

References C4PropList::C4Value, C4AulFunc::Exec(), C4PropList::GetFunc(), and C4PropList::Status.

825 {
826  if (!Status) return C4Value();
827  C4AulFunc *pFn = GetFunc(k);
828  if (!pFn) return C4Value();
829  return pFn->Exec(this, Pars, fPassErrors);
830 }
C4AulFunc * GetFunc(C4PropertyName k) const
Definition: C4PropList.h:105
friend class C4Value
Definition: C4PropList.h:165
C4Value Exec(C4PropList *p=nullptr, C4AulParSet *pPars=nullptr, bool fPassErrors=false)
Definition: C4AulFunc.h:73
int32_t Status
Definition: C4PropList.h:168

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C4Value C4PropList::Call ( const char *  k,
C4AulParSet pPars = nullptr,
bool  fPassErrors = false 
)
inherited

Definition at line 832 of file C4PropList.cpp.

References C4PropList::C4Value, C4AulFunc::Exec(), FormatString(), C4AulScriptEngine::GetErrorHandler(), C4PropList::GetFunc(), C4AulErrorHandler::OnError(), ScriptEngine, C4PropList::Status, and C4AulError::what().

833 {
834  if (!Status) return C4Value();
835  assert(s && s[0]);
836  C4AulFunc *pFn = GetFunc(s);
837  if (!pFn)
838  {
839  if (s[0] != '~')
840  {
841  C4AulExecError err(FormatString("Undefined function: %s", s).getData());
842  if (fPassErrors)
843  throw err;
844  ::ScriptEngine.GetErrorHandler()->OnError(err.what());
845  }
846  return C4Value();
847  }
848  return pFn->Exec(this, Pars, fPassErrors);
849 }
C4AulErrorHandler * GetErrorHandler() const
Definition: C4Aul.h:173
C4AulScriptEngine ScriptEngine
Definition: C4Globals.cpp:43
C4AulFunc * GetFunc(C4PropertyName k) const
Definition: C4PropList.h:105
friend class C4Value
Definition: C4PropList.h:165
C4Value Exec(C4PropList *p=nullptr, C4AulParSet *pPars=nullptr, bool fPassErrors=false)
Definition: C4AulFunc.h:73
int32_t Status
Definition: C4PropList.h:168
virtual void OnError(const char *msg)=0
#define s
StdStrBuf FormatString(const char *szFmt,...)
Definition: StdBuf.cpp:270

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void C4Def::Clear ( )

Definition at line 324 of file C4Def.cpp.

References C4ComponentHost::Clear(), C4ScriptHost::Clear(), C4PropList::Clear(), C4DefGraphics::Clear(), fClonkNamesOwned, fRankNamesOwned, fRankSymbolsOwned, Graphics, pClonkNames, pRankNames, pRankSymbols, pSolidMask, Script, and StringTable.

Referenced by C4DefList::Reload().

325 {
326  Script.Clear();
328 
329  Graphics.Clear();
330 
331  StringTable.Clear();
332  if (pClonkNames && fClonkNamesOwned) delete pClonkNames; pClonkNames=nullptr;
333  if (pRankNames && fRankNamesOwned) delete pRankNames; pRankNames=nullptr;
336  delete pSolidMask; pSolidMask = nullptr;
337 }
CSurface8 * pSolidMask
Definition: C4Def.h:193
C4ComponentHost * pClonkNames
Definition: C4Def.h:186
bool fRankSymbolsOwned
Definition: C4Def.h:190
bool fRankNamesOwned
Definition: C4Def.h:189
void Clear()
Definition: C4PropList.h:66
C4FacetSurface * pRankSymbols
Definition: C4Def.h:190
C4LangStringTable StringTable
Definition: C4Def.h:183
C4DefScriptHost Script
Definition: C4Def.h:182
C4RankSystem * pRankNames
Definition: C4Def.h:189
C4DefGraphics Graphics
Definition: C4Def.h:192
bool fClonkNamesOwned
Definition: C4Def.h:186

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void C4PropList::ClearRefs ( )
inlineprotectedinherited

Definition at line 156 of file C4PropList.h.

References C4Value::Set0().

Referenced by C4Object::AssignRemoval().

156 { while (FirstRef) FirstRef->Set0(); }
void Set0()
Definition: C4Value.h:336

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bool C4Def::Compile ( const char *  szSource,
const char *  szName 
)
protected

Definition at line 172 of file C4Def.cpp.

References mkNamingAdapt().

Referenced by LoadDefCore().

173 {
174  return CompileFromBuf_LogWarn<StdCompilerINIRead>(mkNamingAdapt(*this, "DefCore"), StdStrBuf(szSource), szName);
175 }
StdNamingAdapt< T > mkNamingAdapt(T &&rValue, const char *szName)
Definition: StdAdaptors.h:92

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void C4PropList::CompileFunc ( StdCompiler pComp,
C4ValueNumbers numbers 
)
inherited

Definition at line 397 of file C4PropList.cpp.

References C4Set< T >::Get(), C4Set< T >::Has(), StdCompiler::hasNaming(), StdCompiler::isDeserializer(), mkParAdapt(), C4StringTable::P, P_Prototype, C4Set< T >::Remove(), StdCompiler::SEP_SEP2, StdCompiler::Separator(), Strings, C4Property::Value, and StdCompiler::Value().

Referenced by C4PropListNumbered::CompileFunc().

398 {
399  bool oldFormat = false;
400  // constant proplists are not serialized to savegames, but recreated from the game data instead
401  assert(!constant);
402  if (pComp->isDeserializer() && pComp->hasNaming())
403  {
404  // backwards compat to savegames and scenarios before 5.5
405  try
406  {
407  pComp->Value(constant);
408  oldFormat = true;
409  }
410  catch (StdCompiler::NotFoundException *pEx)
411  {
412  delete pEx;
413  pComp->Value(mkParAdapt(prototype, numbers));
414  }
415  }
416  else
417  pComp->Value(mkParAdapt(prototype, numbers));
419  pComp->Value(mkParAdapt(Properties, numbers));
420  if (oldFormat)
421  {
422  if (Properties.Has(&::Strings.P[P_Prototype]))
423  {
424  prototype = Properties.Get(&::Strings.P[P_Prototype]).Value;
425  Properties.Remove(&::Strings.P[P_Prototype]);
426  }
427  }
428 }
C4String P[P_LAST]
virtual bool Separator(Sep eSep=SEP_SEP)
Definition: StdCompiler.h:119
C4Value Value
Definition: C4PropList.h:55
virtual bool hasNaming()
Definition: StdCompiler.h:58
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
void Value(const T &rStruct)
Definition: StdCompiler.h:161
void Remove(H e)
virtual bool isDeserializer()
Definition: StdCompiler.h:53
StdParameterAdapt< T, P > mkParAdapt(T &&rObj, P &&rPar)
Definition: StdAdaptors.h:458

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void C4Def::CompileFunc ( StdCompiler pComp)

Definition at line 182 of file C4Def.cpp.

References AllowPictureStack, APS_Color, APS_Graphics, APS_Name, APS_Overlay, AttractLightning, BlitMode, C4D_Background, C4D_Blit_Normal, C4D_Environment, C4D_Foreground, C4D_Goal, C4D_Grab_Get, C4D_Grab_Put, C4D_IgnoreFoW, C4D_Living, C4D_MouseIgnore, C4D_MouseSelect, C4D_None, C4D_Object, C4D_Parallax, C4D_Rule, C4D_StaticBack, C4D_Structure, C4D_Vehicle, Category, ClosedContainer, Collection, ColorByOwner, ConSizeOff, Constructable, CrewMember, Entrance, Exclusive, Float, Fragile, GrabPutGet, GrowthType, HideInCreator, IncompleteActivity, LiftTop, Line, LineIntersect, Mass, mkBitfieldAdapt(), mkNamingAdapt(), mkParAdapt(), MoveToRange, NativeCrew, NoBreath, NoGet, NoHorizontalMove, NoMassFromContents, C4ID::None, NoPushEnter, NoStabilize, NoTransferZones, Oversize, Pathfinder, PictureRect, Projectile, rC4XVer, Rect0(), RequireDef, Rotateable, RotatedEntrance, Shape, SilentCommands, SolidMask, TargetRect0(), TemporaryCrew, toC4CArr, TopFace, UprightAttach, Value, StdCompiler::Value(), and VehicleControl.

183 {
184 
185  pComp->Value(mkNamingAdapt(id, "id", C4ID::None ));
186  pComp->Value(mkNamingAdapt(toC4CArr(rC4XVer), "Version" ));
187  pComp->Value(mkNamingAdapt(mkParAdapt(RequireDef, false), "RequireDef", C4IDList() ));
188 
189  const StdBitfieldEntry<int32_t> Categories[] =
190  {
191 
192  { "C4D_None", C4D_None },
193  { "C4D_StaticBack", C4D_StaticBack },
194  { "C4D_Structure", C4D_Structure },
195  { "C4D_Vehicle", C4D_Vehicle },
196  { "C4D_Living", C4D_Living },
197  { "C4D_Object", C4D_Object },
198 
199  { "C4D_Goal", C4D_Goal },
200  { "C4D_Rule", C4D_Rule },
201  { "C4D_Environment", C4D_Environment },
202 
203  { "C4D_Background", C4D_Background },
204  { "C4D_Parallax", C4D_Parallax },
205  { "C4D_MouseSelect", C4D_MouseSelect },
206  { "C4D_Foreground", C4D_Foreground },
207  { "C4D_MouseIgnore", C4D_MouseIgnore },
208  { "C4D_IgnoreFoW", C4D_IgnoreFoW },
209 
210  { nullptr, 0 }
211  };
212 
213  pComp->Value(mkNamingAdapt(mkBitfieldAdapt<int32_t>(Category, Categories),
214  "Category", 0 ));
215 
216  pComp->Value(mkParAdapt(Shape, static_cast<C4Shape*>(nullptr)));
217  pComp->Value(mkNamingAdapt(Value, "Value", 0 ));
218  pComp->Value(mkNamingAdapt(Mass, "Mass", 0 ));
219  pComp->Value(mkNamingAdapt(SolidMask, "SolidMask", TargetRect0 ));
220  pComp->Value(mkNamingAdapt(TopFace, "TopFace", TargetRect0 ));
221  pComp->Value(mkNamingAdapt(PictureRect, "Picture", Rect0 ));
222  pComp->Value(mkNamingAdapt(Entrance, "Entrance", Rect0 ));
223  pComp->Value(mkNamingAdapt(Collection, "Collection", Rect0 ));
224  pComp->Value(mkNamingAdapt(Exclusive, "Exclusive", 0 ));
225  pComp->Value(mkNamingAdapt(Line, "Line", 0 ));
226  // <Newton> undocumented, but obsolete? I don't understand the sense of this value.
227  pComp->Value(mkNamingAdapt(LineIntersect, "LineIntersect", 0 ));
228  pComp->Value(mkNamingAdapt(CrewMember, "CrewMember", 0 ));
229  pComp->Value(mkNamingAdapt(NativeCrew, "NoStandardCrew", 0 ));
230  pComp->Value(mkNamingAdapt(Constructable, "Construction", 0 ));
231 
232  const StdBitfieldEntry<int32_t> GrabPutGetTypes[] =
233  {
234 
235  { "C4D_GrabGet" ,C4D_Grab_Get},
236  { "C4D_GrabPut" ,C4D_Grab_Put},
237 
238  { nullptr, 0}
239  };
240 
241  pComp->Value(mkNamingAdapt(mkBitfieldAdapt(GrabPutGet, GrabPutGetTypes),
242  "GrabPutGet", 0 ));
243 
244  pComp->Value(mkNamingAdapt(Rotateable, "Rotate", 0 ));
245  pComp->Value(mkNamingAdapt(RotatedEntrance, "RotatedEntrance", 0 ));
246  pComp->Value(mkNamingAdapt(Float, "Float", 0 ));
247  pComp->Value(mkNamingAdapt(ColorByOwner, "ColorByOwner", 0 ));
248  pComp->Value(mkNamingAdapt(NoHorizontalMove, "HorizontalFix", 0 ));
249  pComp->Value(mkNamingAdapt(LiftTop, "LiftTop", 0 ));
250  pComp->Value(mkNamingAdapt(UprightAttach, "UprightAttach", 0 ));
251  pComp->Value(mkNamingAdapt(GrowthType, "StretchGrowth", 0 ));
252  pComp->Value(mkNamingAdapt(IncompleteActivity, "IncompleteActivity", 0 ));
253  pComp->Value(mkNamingAdapt(AttractLightning, "AttractLightning", 0 ));
254  pComp->Value(mkNamingAdapt(Oversize, "Oversize", 0 ));
255  // <Newton> Fragile and Projectile are kinda obsolete.
256  // Only used at one point in the command system. Should rather be solved with properties if at all
257  pComp->Value(mkNamingAdapt(Fragile, "Fragile", 0 ));
258  pComp->Value(mkNamingAdapt(Projectile, "Projectile", 0 ));
259 
260  pComp->Value(mkNamingAdapt(NoPushEnter, "NoPushEnter", 0 ));
261  pComp->Value(mkNamingAdapt(VehicleControl, "VehicleControl", 0 ));
262  pComp->Value(mkNamingAdapt(Pathfinder, "Pathfinder", 0 ));
263  pComp->Value(mkNamingAdapt(MoveToRange, "MoveToRange", 0 ));
264  pComp->Value(mkNamingAdapt(NoMassFromContents, "NoMassFromContents", 0 ));
265  pComp->Value(mkNamingAdapt(NoStabilize, "NoStabilize", 0 ));
266  pComp->Value(mkNamingAdapt(ClosedContainer, "ClosedContainer", 0 ));
267  pComp->Value(mkNamingAdapt(SilentCommands, "SilentCommands", 0 ));
268  pComp->Value(mkNamingAdapt(TemporaryCrew, "TemporaryCrew", 0 ));
269  pComp->Value(mkNamingAdapt(BlitMode, "BlitMode", C4D_Blit_Normal ));
270  pComp->Value(mkNamingAdapt(NoBreath, "NoBreath", 0 ));
271  pComp->Value(mkNamingAdapt(ConSizeOff, "ConSizeOff", 0 ));
272  pComp->Value(mkNamingAdapt(NoGet, "NoGet", 0 ));
273  pComp->Value(mkNamingAdapt(NoTransferZones, "NoTransferZones", 0 ));
274 
275  const StdBitfieldEntry<int32_t> AllowPictureStackModes[] =
276  {
277 
278  { "APS_Color", APS_Color },
279  { "APS_Graphics", APS_Graphics },
280  { "APS_Name", APS_Name },
281  { "APS_Overlay", APS_Overlay },
282  { nullptr, 0 }
283  };
284 
285  pComp->Value(mkNamingAdapt(mkBitfieldAdapt<int32_t>(AllowPictureStack, AllowPictureStackModes), //undocumented
286  "AllowPictureStack", 0 ));
287  pComp->Value(mkNamingAdapt(HideInCreator, "HideInCreator", false));
288 }
int32_t Pathfinder
Definition: C4Def.h:135
#define toC4CArr(rArr)
Definition: StdAdaptors.h:28
int32_t Line
Definition: C4Def.h:126
int32_t Exclusive
Definition: C4Def.h:116
Definition: StdAdaptors.h:850
int32_t UprightAttach
Definition: C4Def.h:125
const int32_t C4D_Environment
Definition: C4Def.h:48
int32_t AttractLightning
Definition: C4Def.h:129
const int32_t C4D_Vehicle
Definition: C4Def.h:42
int32_t NoTransferZones
Definition: C4Def.h:147
int32_t Float
Definition: C4Def.h:120
C4Rect PictureRect
Definition: C4Def.h:107
int32_t LineIntersect
Definition: C4Def.h:127
#define C4D_Blit_Normal
Definition: C4Def.h:94
int32_t Projectile
Definition: C4Def.h:132
int32_t NativeCrew
Definition: C4Def.h:113
int32_t Mass
Definition: C4Def.h:114
int32_t SilentCommands
Definition: C4Def.h:140
int32_t NoHorizontalMove
Definition: C4Def.h:122
const C4TargetRect TargetRect0(0, 0, 0, 0, 0, 0)
const int32_t C4D_Grab_Get
Definition: C4Def.h:63
StdNamingAdapt< T > mkNamingAdapt(T &&rValue, const char *szName)
Definition: StdAdaptors.h:92
int32_t Rotateable
Definition: C4Def.h:119
int32_t NoPushEnter
Definition: C4Def.h:133
const int32_t C4D_IgnoreFoW
Definition: C4Def.h:55
const int32_t C4D_MouseSelect
Definition: C4Def.h:52
const int32_t C4D_Grab_Put
Definition: C4Def.h:62
const int32_t C4D_Object
Definition: C4Def.h:44
int32_t GrowthType
Definition: C4Def.h:111
C4Shape Shape
Definition: C4Def.h:104
int32_t VehicleControl
Definition: C4Def.h:134
bool HideInCreator
Definition: C4Def.h:149
StdBitfieldAdapt< T > mkBitfieldAdapt(T &rVal, const StdBitfieldEntry< T > *pNames)
Definition: StdAdaptors.h:953
C4Rect Collection
Definition: C4Def.h:106
int32_t Constructable
Definition: C4Def.h:118
static const C4ID None
Definition: C4Id.h:39
int32_t NoMassFromContents
Definition: C4Def.h:137
int32_t ClosedContainer
Definition: C4Def.h:139
int32_t Value
Definition: C4Def.h:115
const C4Rect Rect0(0, 0, 0, 0)
const int32_t C4D_Background
Definition: C4Def.h:50
const int32_t C4D_StaticBack
Definition: C4Def.h:40
int32_t LiftTop
Definition: C4Def.h:123
int32_t rC4XVer[2]
Definition: C4Def.h:102
void Value(const T &rStruct)
Definition: StdCompiler.h:161
const int32_t C4D_Rule
Definition: C4Def.h:47
C4TargetRect SolidMask
Definition: C4Def.h:108
int32_t Oversize
Definition: C4Def.h:130
int32_t CrewMember
Definition: C4Def.h:112
C4TargetRect TopFace
Definition: C4Def.h:109
const int32_t C4D_Structure
Definition: C4Def.h:41
C4IDList RequireDef
Definition: C4Def.h:103
int32_t ColorByOwner
Definition: C4Def.h:121
int32_t IncompleteActivity
Definition: C4Def.h:128
const int32_t C4D_MouseIgnore
Definition: C4Def.h:54
const int32_t C4D_Living
Definition: C4Def.h:43
int32_t NoStabilize
Definition: C4Def.h:138
int32_t NoBreath
Definition: C4Def.h:143
int32_t MoveToRange
Definition: C4Def.h:136
int32_t GrabPutGet
Definition: C4Def.h:124
int32_t Category
Definition: C4Def.h:117
int32_t AllowPictureStack
Definition: C4Def.h:148
int32_t BlitMode
Definition: C4Def.h:142
const int32_t C4D_Goal
Definition: C4Def.h:46
int32_t NoGet
Definition: C4Def.h:145
StdParameterAdapt< T, P > mkParAdapt(T &&rObj, P &&rPar)
Definition: StdAdaptors.h:458
const int32_t C4D_Parallax
Definition: C4Def.h:51
C4Rect Entrance
Definition: C4Def.h:105
int32_t TemporaryCrew
Definition: C4Def.h:141
int32_t Fragile
Definition: C4Def.h:131
const int32_t C4D_None
Definition: C4Def.h:38
int32_t RotatedEntrance
Definition: C4Def.h:146
int32_t ConSizeOff
Definition: C4Def.h:144
const int32_t C4D_Foreground
Definition: C4Def.h:53

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void C4Def::CrossMapActMap ( )
protected
bool C4Def::Decompile ( StdStrBuf pOut,
const char *  szName 
)
protected

Definition at line 177 of file C4Def.cpp.

References mkNamingAdapt().

Referenced by Save().

178 {
179  return DecompileToBuf_Log<StdCompilerINIWrite>(mkNamingAdapt(*this, "DefCore"), pOut, szName);
180 }
StdNamingAdapt< T > mkNamingAdapt(T &&rValue, const char *szName)
Definition: StdAdaptors.h:92

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void C4Def::Default ( )

Definition at line 300 of file C4Def.cpp.

References C4ComponentHost::Clear(), C4ScriptHost::Clear(), Count, Creation, DefaultDefCore(), fClonkNamesOwned, Filename, fRankNamesOwned, fRankSymbolsOwned, iNumRankSymbols, MainFace, Next, pClonkNames, pRankNames, pRankSymbols, pSolidMask, Script, C4Facet::Set(), StringTable, and Temporary.

301 {
302  DefaultDefCore();
303  Next=nullptr;
304  Temporary=false;
305  Filename[0]=0;
306  Creation=0;
307  Count=0;
308  MainFace.Set(nullptr,0,0,0,0);
309  Script.Clear();
310  StringTable.Clear();
311  pClonkNames=nullptr;
312  pRankNames=nullptr;
313  pRankSymbols=nullptr;
315  iNumRankSymbols=1;
316  pSolidMask = nullptr;
317 }
void DefaultDefCore()
Definition: C4Def.cpp:91
int32_t iNumRankSymbols
Definition: C4Def.h:191
int32_t Creation
Definition: C4Def.h:179
CSurface8 * pSolidMask
Definition: C4Def.h:193
C4Def * Next
Definition: C4Def.h:199
C4ComponentHost * pClonkNames
Definition: C4Def.h:186
void Set(C4Surface &rSfc)
Definition: C4Facet.cpp:459
bool fRankSymbolsOwned
Definition: C4Def.h:190
bool fRankNamesOwned
Definition: C4Def.h:189
bool Temporary
Definition: C4Def.h:200
int32_t Count
Definition: C4Def.h:180
C4Facet MainFace
Definition: C4Def.h:196
C4FacetSurface * pRankSymbols
Definition: C4Def.h:190
C4LangStringTable StringTable
Definition: C4Def.h:183
C4DefScriptHost Script
Definition: C4Def.h:182
char Filename[_MAX_FNAME+1]
Definition: C4Def.h:177
C4RankSystem * pRankNames
Definition: C4Def.h:189
bool fClonkNamesOwned
Definition: C4Def.h:186

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void C4Def::DefaultDefCore ( )

Definition at line 91 of file C4Def.cpp.

References AttractLightning, BlitMode, BurnTurnTo, C4D_Blit_Normal, Category, C4IDList::Clear(), ClosedContainer, Collection, ColorByOwner, ConSizeOff, Constructable, CrewMember, C4Rect::Default(), C4Shape::Default(), C4TargetRect::Default(), Entrance, Exclusive, Float, Fragile, GrabPutGet, GrowthType, HideInCreator, IncompleteActivity, LiftTop, Line, LineIntersect, Mass, MoveToRange, NativeCrew, NoBreath, NoGet, NoHorizontalMove, NoMassFromContents, C4ID::None, NoPushEnter, NoStabilize, NoTransferZones, Oversize, Pathfinder, PictureRect, Projectile, rC4XVer, RequireDef, Rotateable, RotatedEntrance, Shape, SilentCommands, SolidMask, TemporaryCrew, TopFace, UprightAttach, Value, and VehicleControl.

Referenced by Default().

92 {
93  rC4XVer[0]=rC4XVer[1]=0;
94  RequireDef.Clear();
95  Shape.Default();
96  Entrance.Default();
100  TopFace.Default();
102  GrowthType=0;
103  CrewMember=0;
104  NativeCrew=0;
105  Mass=0;
106  Value=0;
107  Exclusive=0;
108  Category=0;
109  Constructable=0;
110  Rotateable=0;
111  RotatedEntrance=0;
112  Float=0;
113  ColorByOwner=0;
115  LiftTop=0;
116  GrabPutGet=0;
117  UprightAttach=0;
118  Line=0;
119  LineIntersect=0;
122  Oversize=0;
123  Fragile=0;
124  NoPushEnter=0;
125  Projectile=0;
126  VehicleControl=0;
127  Pathfinder=0;
129  MoveToRange=0;
130  NoStabilize=0;
131  ClosedContainer=0;
132  SilentCommands=0;
133  TemporaryCrew=0;
135  NoBreath=0;
136  ConSizeOff=0;
137  NoGet=0;
138  NoTransferZones=0;
139  HideInCreator = false;
140 }
int32_t Pathfinder
Definition: C4Def.h:135
int32_t Line
Definition: C4Def.h:126
int32_t Exclusive
Definition: C4Def.h:116
void Clear()
Definition: stub-handle.cpp:64
int32_t UprightAttach
Definition: C4Def.h:125
int32_t AttractLightning
Definition: C4Def.h:129
int32_t NoTransferZones
Definition: C4Def.h:147
int32_t Float
Definition: C4Def.h:120
C4Rect PictureRect
Definition: C4Def.h:107
int32_t LineIntersect
Definition: C4Def.h:127
#define C4D_Blit_Normal
Definition: C4Def.h:94
int32_t Projectile
Definition: C4Def.h:132
int32_t NativeCrew
Definition: C4Def.h:113
void Default()
Definition: C4Shape.cpp:36
int32_t Mass
Definition: C4Def.h:114
int32_t SilentCommands
Definition: C4Def.h:140
int32_t NoHorizontalMove
Definition: C4Def.h:122
int32_t Rotateable
Definition: C4Def.h:119
int32_t NoPushEnter
Definition: C4Def.h:133
C4ID BurnTurnTo
Definition: C4Def.h:110
int32_t GrowthType
Definition: C4Def.h:111
C4Shape Shape
Definition: C4Def.h:104
int32_t VehicleControl
Definition: C4Def.h:134
bool HideInCreator
Definition: C4Def.h:149
C4Rect Collection
Definition: C4Def.h:106
int32_t Constructable
Definition: C4Def.h:118
static const C4ID None
Definition: C4Id.h:39
int32_t NoMassFromContents
Definition: C4Def.h:137
int32_t ClosedContainer
Definition: C4Def.h:139
int32_t Value
Definition: C4Def.h:115
void Default()
Definition: C4Rect.cpp:26
int32_t LiftTop
Definition: C4Def.h:123
int32_t rC4XVer[2]
Definition: C4Def.h:102
C4TargetRect SolidMask
Definition: C4Def.h:108
int32_t Oversize
Definition: C4Def.h:130
int32_t CrewMember
Definition: C4Def.h:112
C4TargetRect TopFace
Definition: C4Def.h:109
C4IDList RequireDef
Definition: C4Def.h:103
int32_t ColorByOwner
Definition: C4Def.h:121
int32_t IncompleteActivity
Definition: C4Def.h:128
int32_t NoStabilize
Definition: C4Def.h:138
int32_t NoBreath
Definition: C4Def.h:143
int32_t MoveToRange
Definition: C4Def.h:136
int32_t GrabPutGet
Definition: C4Def.h:124
int32_t Category
Definition: C4Def.h:117
int32_t BlitMode
Definition: C4Def.h:142
int32_t NoGet
Definition: C4Def.h:145
C4Rect Entrance
Definition: C4Def.h:105
int32_t TemporaryCrew
Definition: C4Def.h:141
int32_t Fragile
Definition: C4Def.h:131
int32_t RotatedEntrance
Definition: C4Def.h:146
void Default()
Definition: C4Rect.cpp:39
int32_t ConSizeOff
Definition: C4Def.h:144

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bool C4Def::Delete ( )
inlineoverridevirtual

Reimplemented from C4PropList.

Definition at line 217 of file C4Def.h.

217 { return false; }
void C4PropList::Denumerate ( C4ValueNumbers numbers)
virtualinherited

Reimplemented in C4Object, C4AulScriptEngine, and C4Effect.

Definition at line 350 of file C4PropList.cpp.

References C4Value::Denumerate(), C4Set< T >::First(), C4Set< T >::Next(), C4PropList::RemoveCyclicPrototypes(), and C4Property::Value.

Referenced by C4Value::Denumerate(), and C4Object::Denumerate().

351 {
352  const C4Property * p = Properties.First();
353  while (p)
354  {
355  const_cast<C4Value &>(p->Value).Denumerate(numbers);
356  p = Properties.Next(p);
357  }
358  prototype.Denumerate(numbers);
360 }
void RemoveCyclicPrototypes()
Definition: C4PropList.cpp:430
C4Value Value
Definition: C4PropList.h:55
virtual void Denumerate(C4ValueNumbers *)
Definition: C4PropList.cpp:350
void Denumerate(C4ValueNumbers *)
Definition: C4Value.cpp:251
T const * Next(T const *p) const
T const * First() const

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void C4Def::Draw ( C4Facet cgo,
bool  fSelected = false,
DWORD  iColor = 0,
C4Object pObj = nullptr,
int32_t  iPhaseX = 0,
int32_t  iPhaseY = 0,
C4DrawTransform trans = nullptr,
const char *  graphicsName = nullptr 
)

Definition at line 599 of file C4Def.cpp.

References C4RGB, C4DefGraphics::Draw(), C4Draw::DrawBoxDw(), C4DefGraphics::Get(), C4Object::GetGraphics(), Graphics, C4Facet::Hgt, pDraw, C4Facet::Surface, C4Facet::Wdt, C4Facet::X, and C4Facet::Y.

Referenced by C4MainMenu::ActivateGoals(), C4Object::ActivateMenu(), C4MainMenu::ActivateRules(), C4GameMessage::Draw(), C4DefList::Draw(), C4MouseControl::Draw(), C4ScriptGuiWindow::Draw(), C4Object::DrawPicture(), C4Game::DrawPropListSpecImage(), and C4Game::DrawTextSpecImage().

600 {
601  if(fSelected)
602  pDraw->DrawBoxDw(cgo.Surface, cgo.X, cgo.Y, cgo.X + cgo.Wdt - 1, cgo.Y + cgo.Hgt - 1, C4RGB(0xca, 0, 0));
603 
604  C4DefGraphics* graphics = pObj ? pObj->GetGraphics() : &Graphics;
605  if (graphicsName)
606  {
607  C4DefGraphics *other = graphics->Get(graphicsName);
608  if (other) graphics = other;
609  }
610  graphics->Draw(cgo, iColor, pObj, iPhaseX, iPhaseY, trans);
611 }
float Y
Definition: C4Facet.h:118
C4DefGraphics * Get(const char *szGrpName)
C4DefGraphics * GetGraphics() const
Definition: C4Object.h:340
void DrawBoxDw(C4Surface *sfcDest, int iX1, int iY1, int iX2, int iY2, DWORD dwClr)
Definition: C4Draw.cpp:846
C4Draw * pDraw
Definition: C4Draw.cpp:42
#define C4RGB(r, g, b)
Definition: StdColors.h:26
void Draw(C4Facet &cgo, DWORD iColor, C4Object *pObj, int32_t iPhaseX, int32_t iPhaseY, C4DrawTransform *trans)
float Hgt
Definition: C4Facet.h:118
C4Surface * Surface
Definition: C4Facet.h:117
float Wdt
Definition: C4Facet.h:118
C4DefGraphics Graphics
Definition: C4Def.h:192
float X
Definition: C4Facet.h:118

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Iterator C4PropList::end ( )
inlineinherited

Definition at line 206 of file C4PropList.h.

Referenced by C4ParticleProperties::Set().

206 { return Iterator(); }

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C4String * C4PropList::EnumerateOwnFuncs ( C4String prev = nullptr) const
inherited

Definition at line 936 of file C4PropList.cpp.

References C4Set< T >::First(), C4Set< T >::Get(), C4Value::getFunction(), C4Property::Key, C4Set< T >::Next(), and C4Property::Value.

937 {
938  const C4Property * p = prev ? Properties.Next(&Properties.Get(prev)) : Properties.First();
939  while (p)
940  {
941  if (p->Value.getFunction())
942  return p->Key;
943  p = Properties.Next(p);
944  }
945  return nullptr;
946 }
C4Value Value
Definition: C4PropList.h:55
T & Get(H e) const
T const * Next(T const *p) const
C4String * Key
Definition: C4PropList.h:54
T const * First() const
C4AulFunc * getFunction() const
Definition: C4Value.h:119

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void C4PropList::Freeze ( )
inlineinherited

Definition at line 128 of file C4PropList.h.

Referenced by C4PropList::FreezeAndMakeStaticRecursively().

128 { constant = true; }

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C4PropListStatic * C4PropList::FreezeAndMakeStaticRecursively ( std::vector< C4Value > *  prop_lists,
const C4PropListStatic parent = nullptr,
C4String key = nullptr 
)
inherited

Definition at line 303 of file C4PropList.cpp.

References C4VPropList(), C4PropList::Freeze(), C4PropList::FreezeAndMakeStaticRecursively(), C4PropListStatic::GetParent(), C4PropListStatic::GetParentKeyName(), C4PropList::GetPropertyByS(), C4Value::getPropList(), C4PropList::GetPrototype(), C4PropList::GetSortedLocalProperties(), C4PropList::IsStatic(), C4PropList::NewStatic(), C4Value::SetPropList(), and C4PropList::Status.

Referenced by C4PropList::FreezeAndMakeStaticRecursively(), and C4AulScriptEngine::Link().

304 {
305  Freeze();
306  // Already static?
307  C4PropListStatic *this_static = IsStatic();
308  if (!this_static)
309  {
310  // Make self static by creating a copy and replacing all references
311  this_static = NewStatic(GetPrototype(), parent, key);
312  this_static->Properties.Swap(&Properties); // grab properties
313  this_static->Status = Status;
314  C4Value holder = C4VPropList(this);
315  while (FirstRef && FirstRef->NextRef)
316  {
317  C4Value *ref = FirstRef;
318  if (ref == &holder) ref = ref->NextRef;
319  ref->SetPropList(this_static);
320  }
321  // store reference
322  if (prop_lists)
323  {
324  prop_lists->push_back(C4VPropList(this_static));
325  }
326  // "this" should be deleted as holder goes out of scope
327  }
328  // Iterate over sorted list of elements to make static
329  // Must iterate over sorted list because the order must be defined, just in case it's a network game
330  // and a non-static child proplist is available through different paths it should still get the same name
331  auto prop_names = this_static->GetSortedLocalProperties(false);
332  for (auto prop_name : prop_names)
333  {
334  C4Value child_val;
335  this_static->GetPropertyByS(prop_name, &child_val);
336  C4PropList *child_proplist = child_val.getPropList();
337  if (child_proplist)
338  {
339  // Avoid infinite recursion: Only freeze into unfrozen children and "true" static children
340  C4PropListStatic *child_static = child_proplist->IsStatic();
341  if (!child_static || (child_static->GetParent() == this_static && child_static->GetParentKeyName() == prop_name))
342  {
343  child_proplist->FreezeAndMakeStaticRecursively(prop_lists, this_static, prop_name);
344  }
345  }
346  }
347  return this_static;
348 }
C4PropListStatic * FreezeAndMakeStaticRecursively(std::vector< C4Value > *prop_lists, const C4PropListStatic *parent=nullptr, C4String *key=nullptr)
Definition: C4PropList.cpp:303
void Freeze()
Definition: C4PropList.h:128
virtual class C4PropListStatic * IsStatic()
Definition: C4PropList.h:85
C4String * GetParentKeyName()
Definition: C4PropList.h:271
std::vector< C4String * > GetSortedLocalProperties(bool add_prototype=true) const
Definition: C4PropList.cpp:576
virtual bool GetPropertyByS(const C4String *k, C4Value *pResult) const
Definition: C4PropList.cpp:753
C4Value C4VPropList(C4PropList *p)
Definition: C4Value.h:245
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
int32_t Status
Definition: C4PropList.h:168
static C4PropListStatic * NewStatic(C4PropList *prototype, const C4PropListStatic *parent, C4String *key)
Definition: C4PropList.cpp:70
void SetPropList(C4PropList *PropList)
Definition: C4Value.h:141
const C4PropListStatic * GetParent() const
Definition: C4PropList.h:270
C4PropList * getPropList() const
Definition: C4Value.h:116

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C4PropList * C4Def::GetActionByName ( const char *  actname)

Definition at line 649 of file C4Def.cpp.

References C4RefCnt::DecRef(), C4RefCnt::IncRef(), C4StringTable::RegString(), and Strings.

650 {
651  if (!actname) return nullptr;
652  C4String * actname_str = Strings.RegString(actname);
653  actname_str->IncRef();
654  C4PropList *r = GetActionByName(actname_str);
655  actname_str->DecRef();
656  return r;
657 }
void IncRef()
Definition: C4StringTable.h:27
C4String * RegString(StdStrBuf String)
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetActionByName(const char *actname)
Definition: C4Def.cpp:649
void DecRef()
Definition: C4StringTable.h:28

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C4PropList * C4Def::GetActionByName ( C4String actname)

Definition at line 659 of file C4Def.cpp.

References C4PropList::GetProperty(), C4PropList::GetPropertyByS(), C4Value::getPropList(), C4StringTable::P, P_ActMap, P_Idle, and Strings.

660 {
661  assert(actname);
662  // If we get the null string or ActIdle by name, return nullptr action
663  if (!actname || actname == &Strings.P[P_Idle]) return nullptr;
664  // otherwise, query actmap
665  C4Value ActMap; GetProperty(P_ActMap, &ActMap);
666  if (!ActMap.getPropList()) return nullptr;
667  C4Value Action; ActMap.getPropList()->GetPropertyByS(actname, &Action);
668  if (!Action.getPropList()) return nullptr;
669  return Action.getPropList();
670 }
C4String P[P_LAST]
bool GetProperty(C4PropertyName k, C4Value *pResult) const
Definition: C4PropList.h:101
C4StringTable Strings
Definition: C4Globals.cpp:42
virtual bool GetPropertyByS(const C4String *k, C4Value *pResult) const
Definition: C4PropList.cpp:753
C4PropList * getPropList() const
Definition: C4Value.h:116

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StdStrBuf C4PropListStatic::GetDataString ( ) const
inherited

Definition at line 253 of file C4PropList.cpp.

References StdStrBuf::Append(), StdStrBuf::AppendChar(), C4String::GetData(), C4PropListStatic::GetDataString(), C4PropListStatic::Parent, C4PropListStatic::ParentKeyName, and StdStrBuf::Take().

Referenced by C4PropertyPath::C4PropertyPath(), C4Value::GetDataString(), C4PropListStatic::GetDataString(), C4AulFunc::GetFullName(), C4DefScriptHost::Parse(), and C4AulScriptContext::ReturnDump().

254 {
255  StdStrBuf r;
256  if (Parent)
257  {
258  r.Take(Parent->GetDataString());
259  r.AppendChar('.');
260  }
261  assert(ParentKeyName);
262  if (ParentKeyName)
264  return r;
265 }
StdStrBuf GetData() const
Definition: C4StringTable.h:50
void AppendChar(char cChar)
Definition: StdBuf.h:588
void Take(char *pnData)
Definition: StdBuf.h:457
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519
const C4PropListStatic * Parent
Definition: C4PropList.h:273
C4RefCntPointer< C4String > ParentKeyName
Definition: C4PropList.h:274
StdStrBuf GetDataString() const
Definition: C4PropList.cpp:253

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C4Def const* C4Def::GetDef ( ) const
inlineoverridevirtual

Reimplemented from C4PropList.

Definition at line 215 of file C4Def.h.

215 { return this; }
C4Def* C4Def::GetDef ( )
inlineoverridevirtual

Reimplemented from C4PropList.

Definition at line 216 of file C4Def.h.

216 { return this; }
C4Effect * C4PropList::GetEffect ( )
virtualinherited

Reimplemented in C4Effect.

Definition at line 705 of file C4PropList.cpp.

References C4PropList::GetEffect(), and C4PropList::GetPrototype().

Referenced by C4ValueConv< C4Effect * >::_FromC4V(), C4Value::GetDataString(), and C4PropList::GetEffect().

706 {
707  if (GetPrototype()) return GetPrototype()->GetEffect();
708  return nullptr;
709 }
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
virtual C4Effect * GetEffect()
Definition: C4PropList.cpp:705

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C4AulFunc* C4PropList::GetFunc ( C4PropertyName  k) const
inlineinherited

Definition at line 105 of file C4PropList.h.

References C4StringTable::P, and Strings.

Referenced by C4Effect::AssignCallbackFunctions(), C4PropList::Call(), C4Effect::CallDamage(), C4Value::CompileFunc(), C4ScriptHost::CopyPropList(), C4Effect::DoCall(), C4PropList::GetFunc(), C4Effect::Init(), C4MapScriptHost::InitializeMap(), C4Object::PutAwayUnusedObject(), C4MaterialReaction::ResolveScriptFuncs(), C4MCOverlay::SetField(), C4AulCompiler::PreparseAstVisitor::visit(), and C4AulCompiler::CodegenAstVisitor::visit().

106  { return GetFunc(&Strings.P[k]); }
C4String P[P_LAST]
C4AulFunc * GetFunc(C4PropertyName k) const
Definition: C4PropList.h:105
C4StringTable Strings
Definition: C4Globals.cpp:42

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C4AulFunc * C4PropList::GetFunc ( C4String k) const
inherited

Definition at line 799 of file C4PropList.cpp.

References C4Set< T >::Get(), C4PropList::GetFunc(), C4Value::getFunction(), C4PropList::GetPrototype(), C4Set< T >::Has(), and C4Property::Value.

800 {
801  assert(k);
802  if (Properties.Has(k))
803  {
804  return Properties.Get(k).Value.getFunction();
805  }
806  if (GetPrototype())
807  {
808  return GetPrototype()->GetFunc(k);
809  }
810  return nullptr;
811 }
C4Value Value
Definition: C4PropList.h:55
bool Has(H e) const
C4AulFunc * GetFunc(C4PropertyName k) const
Definition: C4PropList.h:105
T & Get(H e) const
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
C4AulFunc * getFunction() const
Definition: C4Value.h:119

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C4AulFunc * C4PropList::GetFunc ( const char *  k) const
inherited

Definition at line 813 of file C4PropList.cpp.

References C4StringTable::FindString(), C4PropList::GetFunc(), s, and Strings.

814 {
815  assert(s);
816  if (s[0] == '~') ++s;
817  C4String * k = Strings.FindString(s);
818  // this string is entirely unused
819  if (!k)
820  return nullptr;
821  return GetFunc(k);
822 }
C4String * FindString(const char *strString) const
C4AulFunc * GetFunc(C4PropertyName k) const
Definition: C4PropList.h:105
C4StringTable Strings
Definition: C4Globals.cpp:42
#define s

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C4Facet& C4Def::GetMainFace ( C4DefGraphics pGraphics,
DWORD  dwClr = 0 
)
inline

Definition at line 211 of file C4Def.h.

References C4DefGraphics::GetBitmap(), MainFace, and C4Facet::Surface.

211 { MainFace.Surface=pGraphics->GetBitmap(dwClr); return MainFace; }
C4Surface * GetBitmap(DWORD dwClr=0)
C4Facet MainFace
Definition: C4Def.h:196
C4Surface * Surface
Definition: C4Facet.h:117

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class C4MapScriptLayer * C4PropList::GetMapScriptLayer ( )
virtualinherited

Reimplemented in C4MapScriptLayer.

Definition at line 687 of file C4PropList.cpp.

References C4PropList::GetMapScriptLayer(), and C4PropList::GetPrototype().

Referenced by C4MapScriptAlgoLayer::C4MapScriptAlgoLayer(), FnParAlgo(), and C4PropList::GetMapScriptLayer().

688 {
689  if (GetPrototype()) return GetPrototype()->GetMapScriptLayer();
690  return nullptr;
691 }
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
virtual class C4MapScriptLayer * GetMapScriptLayer()
Definition: C4PropList.cpp:687

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class C4MapScriptMap * C4PropList::GetMapScriptMap ( )
virtualinherited

Reimplemented in C4MapScriptMap.

Definition at line 693 of file C4PropList.cpp.

References C4PropList::GetMapScriptMap(), and C4PropList::GetPrototype().

Referenced by C4PropList::GetMapScriptMap().

694 {
695  if (GetPrototype()) return GetPrototype()->GetMapScriptMap();
696  return nullptr;
697 }
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
virtual class C4MapScriptMap * GetMapScriptMap()
Definition: C4PropList.cpp:693

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const char * C4PropListStatic::GetName ( ) const
overridevirtualinherited

Reimplemented from C4PropList.

Definition at line 267 of file C4PropList.cpp.

References C4String::GetCStr(), C4PropList::GetPropertyStr(), P_Name, C4PropListStatic::ParentKeyName, and s.

Referenced by C4MainMenu::ActivateGoals(), C4MainMenu::ActivateRules(), C4Object::AssignRemoval(), C4DefGraphicsAdapt::CompileFunc(), ConstructionCheck(), C4ObjectInfoCore::Default(), C4Command::Fail(), C4GameParameters::GetGameGoalString(), C4ObjectList::GetNameList(), LoadDefCore(), C4DefScriptHost::Parse(), and C4EditCursor::UpdateStatusBar().

268 {
269  const C4String * s = GetPropertyStr(P_Name);
270  if (!s) s = ParentKeyName;
271  if (!s) return "";
272  return s->GetCStr();
273 }
const char * GetCStr() const
Definition: C4StringTable.h:49
C4String * GetPropertyStr(C4PropertyName k) const
Definition: C4PropList.cpp:771
#define s
C4RefCntPointer< C4String > ParentKeyName
Definition: C4PropList.h:274

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C4Object * C4PropList::GetObject ( )
virtualinherited

Reimplemented in C4Object.

Definition at line 663 of file C4PropList.cpp.

References C4PropList::GetObject(), and C4PropList::GetPrototype().

Referenced by C4Value::_getObj(), C4EditCursor::AddToSelection(), C4PropertyPath::C4PropertyPath(), C4ScriptGuiWindowAction::ClearPointers(), ThisImpl< C4Object >::Conv(), C4GameMessage::Draw(), C4ScriptGuiWindowAction::ExecuteCommand(), FnGetEffectsFor(), C4Value::GetDataString(), C4Value::getObj(), C4PropList::GetObject(), C4GameMessage::Init(), Object(), C4GameObjects::ObjectPointer(), C4EditCursor::RemoveFromSelection(), and C4ScriptGuiWindowProperty::Set().

664 {
665  if (GetPrototype()) return GetPrototype()->GetObject();
666  return nullptr;
667 }
virtual C4Object * GetObject()
Definition: C4PropList.cpp:663
C4PropList * GetPrototype() const
Definition: C4PropList.h:81

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C4Object const * C4PropList::GetObject ( ) const
virtualinherited

Reimplemented in C4Object.

Definition at line 669 of file C4PropList.cpp.

References C4PropList::GetObject(), and C4PropList::GetPrototype().

670 {
671  if (GetPrototype()) return GetPrototype()->GetObject();
672  return nullptr;
673 }
virtual C4Object * GetObject()
Definition: C4PropList.cpp:663
C4PropList * GetPrototype() const
Definition: C4PropList.h:81

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const C4PropListStatic* C4PropListStatic::GetParent ( ) const
inlineinherited

Definition at line 270 of file C4PropList.h.

References C4PropListStatic::Parent.

Referenced by C4ScriptHost::CopyPropList(), C4PropList::FreezeAndMakeStaticRecursively(), C4Value::GetDataString(), and C4Value::ToJSON().

270 { return Parent; }
const C4PropListStatic * Parent
Definition: C4PropList.h:273

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C4String* C4PropListStatic::GetParentKeyName ( )
inlineinherited

Definition at line 271 of file C4PropList.h.

References C4PropListStatic::ParentKeyName.

Referenced by C4PropList::FreezeAndMakeStaticRecursively().

271 { return ParentKeyName; }
C4RefCntPointer< C4String > ParentKeyName
Definition: C4PropList.h:274

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int32_t C4Def::GetPlane ( )
inline

Definition at line 212 of file C4Def.h.

References C4PropList::GetPropertyInt(), and P_Plane.

Referenced by C4Object::Init(), and C4DefScriptHost::Parse().

212 { return GetPropertyInt(P_Plane); }
int32_t GetPropertyInt(C4PropertyName k, int32_t default_val=0) const
Definition: C4PropList.cpp:882

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C4ValueArray * C4PropList::GetProperties ( ) const
virtualinherited

Reimplemented in C4Object, and C4Effect.

Definition at line 910 of file C4PropList.cpp.

References a, C4V_String, C4VString(), C4Set< T >::First(), C4PropList::GetProperties(), C4PropList::GetPrototype(), C4ValueArray::GetSize(), C4Set< T >::GetSize(), C4Property::Key, C4Set< T >::Next(), and C4ValueArray::SetSize().

Referenced by C4ScriptGuiWindow::CreateFromPropList(), C4PropList::GetProperties(), C4Effect::GetProperties(), C4Object::GetProperties(), and C4ScriptGuiWindowProperty::Set().

911 {
912  C4ValueArray * a;
913  int i;
914  if (GetPrototype())
915  {
916  a = GetPrototype()->GetProperties();
917  i = a->GetSize();
918  a->SetSize(i + Properties.GetSize());
919  }
920  else
921  {
922  a = new C4ValueArray(Properties.GetSize());
923  i = 0;
924  }
925  const C4Property * p = Properties.First();
926  while (p)
927  {
928  assert(p->Key != nullptr && "Proplist key is nullpointer");
929  (*a)[i++] = C4VString(p->Key);
930  assert(((*a)[i - 1].GetType() == C4V_String) && "Proplist key is non-string");
931  p = Properties.Next(p);
932  }
933  return a;
934 }
#define a
T const * Next(T const *p) const
unsigned int GetSize() const
virtual C4ValueArray * GetProperties() const
Definition: C4PropList.cpp:910
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
void SetSize(int32_t inSize)
int32_t GetSize() const
Definition: C4ValueArray.h:36
C4String * Key
Definition: C4PropList.h:54
C4Value C4VString(C4String *pStr)
Definition: C4Value.h:246
T const * First() const

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bool C4PropList::GetProperty ( C4PropertyName  k,
C4Value pResult 
) const
inlineinherited

Definition at line 101 of file C4PropList.h.

References C4PropList::GetPropertyByS(), C4StringTable::P, and Strings.

Referenced by C4MapScriptAlgoFilter::C4MapScriptAlgoFilter(), C4MapScriptAlgoModifier::C4MapScriptAlgoModifier(), C4MapScriptAlgoPolygon::C4MapScriptAlgoPolygon(), C4MapScriptAlgoRndChecker::C4MapScriptAlgoRndChecker(), C4FindObjectProcedure::Check(), C4DefGraphics::Draw(), C4GraphicsOverlay::Draw(), C4Object::DrawFaceImpl(), C4Object::DrawLine(), C4Object::ExecAction(), C4Object::GetAction(), GetActionByName(), C4Object::GetDragImage(), C4Object::GetParallaxity(), C4MapScriptAlgo::GetXYProps(), C4GameMessage::Init(), C4Object::IsVisible(), C4ScriptUniform::Push(), C4Object::SetAction(), C4Object::SetActionByName(), and C4GraphicsOverlay::UpdateFacet().

102  { return GetPropertyByS(&Strings.P[k], pResult); }
C4String P[P_LAST]
C4StringTable Strings
Definition: C4Globals.cpp:42
virtual bool GetPropertyByS(const C4String *k, C4Value *pResult) const
Definition: C4PropList.cpp:753

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C4ValueArray * C4PropList::GetPropertyArray ( C4PropertyName  n) const
inherited

Definition at line 785 of file C4PropList.cpp.

References C4Set< T >::Get(), C4Value::getArray(), C4PropList::GetPropertyArray(), C4PropList::GetPrototype(), C4Set< T >::Has(), C4StringTable::P, Strings, and C4Property::Value.

Referenced by C4EditCursor::DoContextMenu(), C4PropList::GetPropertyArray(), and C4FoWLight::Update().

786 {
787  C4String * k = &Strings.P[n];
788  if (Properties.Has(k))
789  {
790  return Properties.Get(k).Value.getArray();
791  }
792  if (GetPrototype())
793  {
794  return GetPrototype()->GetPropertyArray(n);
795  }
796  return nullptr;
797 }
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
C4ValueArray * getArray() const
Definition: C4Value.h:118
C4ValueArray * GetPropertyArray(C4PropertyName n) const
Definition: C4PropList.cpp:785

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int32_t C4PropList::GetPropertyBool ( C4PropertyName  n,
bool  default_val = false 
) const
inherited

Definition at line 868 of file C4PropList.cpp.

References C4Set< T >::Get(), C4Value::getBool(), C4PropList::GetPropertyBool(), C4PropList::GetPrototype(), C4Set< T >::Has(), C4StringTable::P, Strings, and C4Property::Value.

Referenced by C4PropList::GetPropertyBool().

869 {
870  C4String * k = &Strings.P[n];
871  if (Properties.Has(k))
872  {
873  return Properties.Get(k).Value.getBool();
874  }
875  if (GetPrototype())
876  {
877  return GetPrototype()->GetPropertyBool(n, default_val);
878  }
879  return default_val;
880 }
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
bool Has(H e) const
bool getBool() const
Definition: C4Value.h:113
int32_t GetPropertyBool(C4PropertyName n, bool default_val=false) const
Definition: C4PropList.cpp:868
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81

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bool C4PropList::GetPropertyByS ( const C4String k,
C4Value pResult 
) const
virtualinherited

Reimplemented in C4Object, and C4Effect.

Definition at line 753 of file C4PropList.cpp.

References C4Set< T >::Get(), C4PropList::GetPropertyByS(), C4PropList::GetPrototype(), C4Set< T >::Has(), C4StringTable::P, P_Prototype, Strings, and C4Property::Value.

Referenced by C4Value::CompileFunc(), C4ScriptGuiWindow::CreateFromPropList(), C4PropList::FreezeAndMakeStaticRecursively(), GetActionByName(), C4DefList::GetAllDefs(), C4PropList::GetProperty(), C4PropList::GetPropertyByS(), C4Effect::GetPropertyByS(), C4Object::GetPropertyByS(), C4Game::GetTranslatedString(), C4ValueArraySortPropertycomp::operator()(), C4ScriptGuiWindowProperty::Set(), C4Object::SetActionByName(), C4PropList::ThawRecursively(), C4ScriptHost::UnlinkOwnedFunctions(), C4GraphicsOverlay::UpdateFacet(), and C4AulCompiler::ConstexprEvaluator::visit().

754 {
755  if (Properties.Has(k))
756  {
757  *pResult = Properties.Get(k).Value;
758  return true;
759  }
760  else if (k == &Strings.P[P_Prototype])
761  {
762  *pResult = prototype;
763  return true;
764  }
765  else if(GetPrototype())
766  return GetPrototype()->GetPropertyByS(k, pResult);
767  else
768  return false;
769 }
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
virtual bool GetPropertyByS(const C4String *k, C4Value *pResult) const
Definition: C4PropList.cpp:753
C4PropList * GetPrototype() const
Definition: C4PropList.h:81

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int32_t C4PropList::GetPropertyInt ( C4PropertyName  k,
int32_t  default_val = 0 
) const
inherited

Definition at line 882 of file C4PropList.cpp.

References C4Set< T >::Get(), C4Value::getInt(), C4PropList::GetPropertyInt(), C4PropList::GetPrototype(), C4Set< T >::Has(), C4StringTable::P, Strings, and C4Property::Value.

Referenced by C4MouseControl::ButtonUpDragScript(), C4MapScriptAlgoEllipsis::C4MapScriptAlgoEllipsis(), C4MapScriptAlgoLines::C4MapScriptAlgoLines(), C4MapScriptAlgoOffset::C4MapScriptAlgoOffset(), C4MapScriptAlgoPolygon::C4MapScriptAlgoPolygon(), C4MapScriptAlgoRect::C4MapScriptAlgoRect(), C4MapScriptAlgoRndChecker::C4MapScriptAlgoRndChecker(), C4MapScriptAlgoRotate::C4MapScriptAlgoRotate(), C4MapScriptAlgoScale::C4MapScriptAlgoScale(), C4MapScriptAlgoTurbulence::C4MapScriptAlgoTurbulence(), C4Object::Contact(), C4Object::ContactAction(), C4Object::DoBreath(), C4Object::DoEnergy(), C4Object::DoMovement(), C4MouseControl::DragNone(), C4Object::Draw(), C4Object::DrawActionFace(), C4Game::DrawPropListSpecImage(), C4Object::DrawTopFace(), C4Command::Enter(), C4Object::ExecAction(), C4Object::ExecLife(), C4Object::ExecMovement(), C4ValueProviderAction::Execute(), C4Command::Exit(), C4Command::FlightControl(), FnParAlgo(), C4SoundModifierList::Get(), C4SoundModifier::GetBoolProp(), C4SoundModifier::GetFloatProp(), GetPlane(), C4PropList::GetPropertyInt(), C4Object::GetSolidMaskPlane(), C4Object::Init(), C4Object::IsVisible(), C4Command::MoveTo(), ObjectActionThrow(), ObjectComDrop(), ObjectComJump(), C4Game::PlaceAnimal(), C4Game::PlaceVegetation(), C4Object::Push(), C4Command::Put(), C4Object::ResetProperty(), C4Object::SetAction(), C4Object::SetDir(), C4Object::SetOCF(), C4Object::SetPhase(), C4Object::SideBounds(), C4Command::Throw(), C4Object::UpdateActionFace(), C4MouseControl::UpdateCursorTarget(), C4GraphicsOverlay::UpdateFacet(), C4Object::UpdateFlipDir(), C4Object::UpdateOCF(), and C4Object::VerticalBounds().

883 {
884  C4String * k = &Strings.P[n];
885  if (Properties.Has(k))
886  {
887  return Properties.Get(k).Value.getInt();
888  }
889  if (GetPrototype())
890  {
891  return GetPrototype()->GetPropertyInt(n, default_val);
892  }
893  return default_val;
894 }
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
int32_t getInt() const
Definition: C4Value.h:112
int32_t GetPropertyInt(C4PropertyName k, int32_t default_val=0) const
Definition: C4PropList.cpp:882

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C4PropertyName C4PropList::GetPropertyP ( C4PropertyName  k) const
inherited

Definition at line 851 of file C4PropList.cpp.

References C4Set< T >::Get(), C4PropList::GetPropertyP(), C4PropList::GetPrototype(), C4Value::getStr(), C4Set< T >::Has(), C4StringTable::P, P_LAST, Strings, and C4Property::Value.

Referenced by C4Object::ContactAction(), C4Object::ExecAction(), C4Object::ExecMovement(), C4Object::GetProcedure(), C4PropList::GetPropertyP(), ObjectComDrop(), C4Object::SetAction(), C4Object::SideBounds(), and C4Object::VerticalBounds().

852 {
853  C4String * k = &Strings.P[n];
854  if (Properties.Has(k))
855  {
856  C4String * v = Properties.Get(k).Value.getStr();
857  if (v >= &Strings.P[0] && v < &Strings.P[P_LAST])
858  return C4PropertyName(v - &Strings.P[0]);
859  return P_LAST;
860  }
861  if (GetPrototype())
862  {
863  return GetPrototype()->GetPropertyP(n);
864  }
865  return P_LAST;
866 }
C4PropertyName GetPropertyP(C4PropertyName k) const
Definition: C4PropList.cpp:851
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
C4String * getStr() const
Definition: C4Value.h:117
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
C4PropertyName

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C4PropList * C4PropList::GetPropertyPropList ( C4PropertyName  k) const
inherited

Definition at line 896 of file C4PropList.cpp.

References C4Set< T >::Get(), C4PropList::GetPropertyPropList(), C4Value::getPropList(), C4PropList::GetPrototype(), C4Set< T >::Has(), C4StringTable::P, Strings, and C4Property::Value.

Referenced by C4MapScriptAlgoLayer::C4MapScriptAlgoLayer(), C4Game::DrawPropListSpecImage(), C4PropList::GetPropertyPropList(), and C4GameMessage::Init().

897 {
898  C4String * k = &Strings.P[n];
899  if (Properties.Has(k))
900  {
901  return Properties.Get(k).Value.getPropList();
902  }
903  if (GetPrototype())
904  {
905  return GetPrototype()->GetPropertyPropList(n);
906  }
907  return nullptr;
908 }
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
C4PropList * GetPropertyPropList(C4PropertyName k) const
Definition: C4PropList.cpp:896
C4PropList * getPropList() const
Definition: C4Value.h:116

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C4String * C4PropList::GetPropertyStr ( C4PropertyName  k) const
inherited

Definition at line 771 of file C4PropList.cpp.

References C4Set< T >::Get(), C4PropList::GetPropertyStr(), C4PropList::GetPrototype(), C4Value::getStr(), C4Set< T >::Has(), C4StringTable::P, Strings, and C4Property::Value.

Referenced by C4Game::DrawPropListSpecImage(), C4Object::ExecAction(), C4PropList::GetName(), C4PropListStatic::GetName(), C4PropList::GetPropertyStr(), C4Game::GetTranslatedString(), C4Object::SetAction(), C4Object::SetDir(), C4MouseControl::UpdateCursorTarget(), and C4GraphicsOverlay::UpdateFacet().

772 {
773  C4String * k = &Strings.P[n];
774  if (Properties.Has(k))
775  {
776  return Properties.Get(k).Value.getStr();
777  }
778  if (GetPrototype())
779  {
780  return GetPrototype()->GetPropertyStr(n);
781  }
782  return nullptr;
783 }
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
C4String * getStr() const
Definition: C4Value.h:117
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
C4String * GetPropertyStr(C4PropertyName k) const
Definition: C4PropList.cpp:771

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C4PropListNumbered * C4PropList::GetPropListNumbered ( )
virtualinherited

Reimplemented in C4PropListNumbered.

Definition at line 699 of file C4PropList.cpp.

References C4PropList::GetPropListNumbered(), and C4PropList::GetPrototype().

Referenced by C4Effect::CompileFunc(), C4Value::CompileFunc(), C4AulExec::DirectExec(), and C4PropList::GetPropListNumbered().

700 {
701  if (GetPrototype()) return GetPrototype()->GetPropListNumbered();
702  return nullptr;
703 }
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
virtual C4PropListNumbered * GetPropListNumbered()
Definition: C4PropList.cpp:699

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C4PropList* C4PropList::GetPrototype ( ) const
inlineinherited
std::vector< C4String * > C4PropList::GetSortedLocalProperties ( bool  add_prototype = true) const
inherited

Definition at line 576 of file C4PropList.cpp.

References C4Set< T >::GetSortedListOfElementPointers(), C4StringTable::P, P_Prototype, and Strings.

Referenced by C4PropList::FreezeAndMakeStaticRecursively(), and C4Game::GetTranslatedString().

577 {
578  // return property list without descending into prototype
579  std::list<const C4Property *> sorted_props = Properties.GetSortedListOfElementPointers();
580  std::vector< C4String * > result;
581  result.reserve(sorted_props.size() + add_prototype);
582  if (add_prototype) result.push_back(&::Strings.P[P_Prototype]); // implicit prototype for every prop list
583  for (auto p : sorted_props) result.push_back(p->Key);
584  return result;
585 }
C4String P[P_LAST]
std::list< const T * > GetSortedListOfElementPointers() const
C4StringTable Strings
Definition: C4Globals.cpp:42

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std::vector< C4String * > C4PropList::GetSortedLocalProperties ( const char *  prefix,
const C4PropList ignore_overridden 
) const
inherited

Definition at line 587 of file C4PropList.cpp.

References a, b, C4Set< T >::First(), C4String::GetCStr(), C4PropList::GetPrototype(), C4PropList::HasProperty(), C4Set< T >::Next(), C4StringTable::P, P_Prototype, and Strings.

588 {
589  // return property list without descending into prototype
590  // ignore properties that have been overridden by proplist given in ignore_overridden or any of its prototypes up to and excluding this
591  std::vector< C4String * > result;
592  for (const C4Property *pp = Properties.First(); pp; pp = Properties.Next(pp))
593  if (pp->Key != &::Strings.P[P_Prototype])
594  if (!prefix || pp->Key->GetData().BeginsWith(prefix))
595  {
596  // Override check
597  const C4PropList *check = ignore_overridden;
598  bool overridden = false;
599  if (check && check != this)
600  {
601  if (check->HasProperty(pp->Key)) { overridden = true; break; }
602  check = check->GetPrototype();
603  }
604  result.push_back(pp->Key);
605  }
606  // Sort
607  std::sort(result.begin(), result.end(), [](const C4String *a, const C4String *b) -> bool
608  {
609  return strcmp(a->GetCStr(), b->GetCStr()) < 0;
610  });
611  return result;
612 }
C4String P[P_LAST]
#define b
const char * GetCStr() const
Definition: C4StringTable.h:49
#define a
T const * Next(T const *p) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
bool HasProperty(C4String *k) const
Definition: C4PropList.h:118
T const * First() const

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std::vector< C4String * > C4PropList::GetSortedProperties ( const char *  prefix,
C4PropList ignore_parent = nullptr 
) const
inherited

Definition at line 632 of file C4PropList.cpp.

References a, b, C4String::GetCStr(), and C4PropList::GetUnsortedProperties().

633 {
634  // Return property list with descending into prototype
635  // But do not include Prototype property
636  std::vector< C4String * > result = GetUnsortedProperties(prefix, ignore_parent);
637  // Sort
638  std::sort(result.begin(), result.end(), [](const C4String *a, const C4String *b) -> bool
639  {
640  return strcmp(a->GetCStr(), b->GetCStr()) < 0;
641  });
642  return result;
643 }
#define b
const char * GetCStr() const
Definition: C4StringTable.h:49
#define a
std::vector< C4String * > GetUnsortedProperties(const char *prefix, C4PropList *ignore_parent=nullptr) const
Definition: C4PropList.cpp:614

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std::vector< C4String * > C4PropList::GetUnsortedProperties ( const char *  prefix,
C4PropList ignore_parent = nullptr 
) const
inherited

Definition at line 614 of file C4PropList.cpp.

References C4Set< T >::First(), C4PropList::GetPrototype(), C4Set< T >::Next(), C4StringTable::P, P_Prototype, and Strings.

Referenced by C4PropList::GetSortedProperties(), and C4PropList::ThawRecursively().

615 {
616  // Return property list with descending into prototype
617  // But do not include Prototype property
618  std::vector< C4String * > result;
619  const C4PropList *p = this;
620  do
621  {
622  for (const C4Property *pp = p->Properties.First(); pp; pp = p->Properties.Next(pp))
623  if (pp->Key != &::Strings.P[P_Prototype])
624  if (!prefix || pp->Key->GetData().BeginsWith(prefix))
625  result.push_back(pp->Key);
626  p = p->GetPrototype();
627  if (p == ignore_parent) break;
628  } while (p);
629  return result;
630 }
C4String P[P_LAST]
T const * Next(T const *p) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
T const * First() const

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int32_t C4Def::GetValue ( C4Object pInBase,
int32_t  iBuyPlayer 
)

Definition at line 613 of file C4Def.cpp.

References C4VNull, C4PropList::Call(), C4Value::getInt(), PSF_CalcBuyValue, PSF_CalcDefValue, and Value.

Referenced by C4Menu::DrawElement(), and C4Object::GetValue().

614 {
615  C4Value r = Call(PSF_CalcDefValue, &C4AulParSet(pInBase, iBuyPlayer));
616  int32_t iValue = Value;
617  if (r != C4VNull)
618  iValue = r.getInt();
619  // do any adjustments based on where the item is bought
620  if (pInBase)
621  {
622  r = pInBase->Call(PSF_CalcBuyValue, &C4AulParSet(this, iValue));
623  if (r != C4VNull)
624  iValue = r.getInt();
625  }
626  return iValue;
627 }
#define PSF_CalcBuyValue
Definition: C4GameScript.h:91
#define PSF_CalcDefValue
Definition: C4GameScript.h:81
int32_t Value
Definition: C4Def.h:115
int32_t getInt() const
Definition: C4Value.h:112
const C4Value C4VNull
Definition: C4Value.cpp:30
C4Value Call(C4PropertyName k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)
Definition: C4PropList.h:110

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bool C4PropList::HasProperty ( C4String k) const
inlineinherited

Definition at line 118 of file C4PropList.h.

References C4Set< T >::Has().

Referenced by C4PropList::GetSortedLocalProperties(), C4MapScriptAlgo::GetXYProps(), C4AulCompiler::PreparseAstVisitor::visit(), and C4AulCompiler::ConstantResolver::visit().

118 { return Properties.Has(k); }
bool Has(H e) const

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void C4Def::IncludeDefinition ( C4Def pIncludeDef)

Definition at line 633 of file C4Def.cpp.

References fClonkNamesOwned, fRankNamesOwned, fRankSymbolsOwned, iNumRankSymbols, pClonkNames, pRankNames, and pRankSymbols.

Referenced by C4ScriptHost::Parse().

634 {
635  // inherited rank infos and clonk names, if this definition doesn't have its own
636  if (!fClonkNamesOwned) pClonkNames = pIncludeDef->pClonkNames;
637  if (!fRankNamesOwned) pRankNames = pIncludeDef->pRankNames;
638  if (!fRankSymbolsOwned) { pRankSymbols = pIncludeDef->pRankSymbols; iNumRankSymbols = pIncludeDef->iNumRankSymbols; }
639 }
int32_t iNumRankSymbols
Definition: C4Def.h:191
C4ComponentHost * pClonkNames
Definition: C4Def.h:186
bool fRankSymbolsOwned
Definition: C4Def.h:190
bool fRankNamesOwned
Definition: C4Def.h:189
C4FacetSurface * pRankSymbols
Definition: C4Def.h:190
C4RankSystem * pRankNames
Definition: C4Def.h:189
bool fClonkNamesOwned
Definition: C4Def.h:186

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bool C4PropList::IsFrozen ( ) const
inlineinherited

Definition at line 131 of file C4PropList.h.

Referenced by C4PropList::ThawRecursively().

131 { return constant; }

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virtual bool C4PropList::IsNumbered ( ) const
inlinevirtualinherited

Reimplemented in C4PropListNumbered.

Definition at line 88 of file C4PropList.h.

Referenced by C4Value::Denumerate(), and C4PropList::operator==().

88 { return false; }

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const class C4PropListStatic* C4PropList::IsStatic ( ) const
inlineinherited

Definition at line 86 of file C4PropList.h.

References C4PropList::IsStatic().

Referenced by C4PropList::IsStatic().

86 { return const_cast<C4PropList*>(this)->IsStatic(); }
virtual class C4PropListStatic * IsStatic()
Definition: C4PropList.h:85

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C4PropListStatic* C4PropListStatic::IsStatic ( )
inlineoverridevirtualinherited

Reimplemented from C4PropList.

Definition at line 266 of file C4PropList.h.

Referenced by C4AulCompiler::ConstantResolver::visit().

266 { return this; }

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bool C4Def::Load ( C4Group hGroup,
StdMeshSkeletonLoader loader,
DWORD  dwLoadWhat,
const char *  szLanguage,
class C4SoundSystem pSoundSystem = nullptr,
C4DefGraphicsPtrBackup gfx_backup = nullptr 
)

Definition at line 106 of file c4def-handle.cpp.

References C4VPropList(), C4ScriptHost::Load(), C4PropListStatic::ParentKeyName, C4ScriptHost::Reg2List(), C4AulScriptEngine::RegisterGlobalConstant(), C4StringTable::RegString(), Script, ScriptEngine, and Strings.

Referenced by c4_mapgen_handle_set_map_library(), C4DefList::Load(), and C4DefList::Reload().

107 {
108  // Assume ID has been set already!
109 
110  // Register with script engine
111  ::ScriptEngine.RegisterGlobalConstant(id.ToString(), C4VPropList(this));
112  ParentKeyName = ::Strings.RegString(id.ToString());
114 
115  if(!Script.Load(hGroup, "Script.c", nullptr, nullptr))
116  {
117  return false;
118  }
119 
120  return true;
121 }
void RegisterGlobalConstant(const char *szName, const C4Value &rValue)
C4AulScriptEngine ScriptEngine
Definition: C4Globals.cpp:43
C4String * RegString(StdStrBuf String)
void Reg2List(C4AulScriptEngine *pEngine)
C4StringTable Strings
Definition: C4Globals.cpp:42
C4Value C4VPropList(C4PropList *p)
Definition: C4Value.h:245
C4DefScriptHost Script
Definition: C4Def.h:182
virtual bool Load(C4Group &hGroup, const char *szFilename, const char *szLanguage, C4LangStringTable *pLocalTable)
C4RefCntPointer< C4String > ParentKeyName
Definition: C4PropList.h:274

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bool C4Def::LoadActMap ( C4Group hGroup)
protected
bool C4Def::LoadDefCore ( C4Group hGroup)

Definition at line 142 of file C4Def.cpp.

References C4CFN_DefCore, StdStrBuf::Clear(), Compile(), DebugLogF(), DirectorySeparator, FormatString(), StdStrBuf::getData(), C4Group::GetFullName(), C4PropListStatic::GetName(), C4Group::LoadEntryString(), and Mass.

Referenced by DefFileGetID().

143 {
144  StdStrBuf Source;
145  if (hGroup.LoadEntryString(C4CFN_DefCore,&Source))
146  {
147  StdStrBuf Name = hGroup.GetFullName() + (const StdStrBuf &)FormatString("%cDefCore.txt", DirectorySeparator);
148  if (!Compile(Source.getData(), Name.getData()))
149  return false;
150  Source.Clear();
151 
152  // Check mass
153  if (Mass < 0)
154  {
155  DebugLogF("WARNING: Def %s (%s) at %s has invalid mass!", GetName(), id.ToString(), hGroup.GetFullName().getData());
156  Mass = 0;
157  }
158 
159  return true;
160  }
161  return false;
162 }
const char * getData() const
Definition: StdBuf.h:442
#define C4CFN_DefCore
Definition: C4Components.h:46
bool Compile(const char *szSource, const char *szName)
Definition: C4Def.cpp:172
void Clear()
Definition: StdBuf.h:466
int32_t Mass
Definition: C4Def.h:114
const char * GetName() const override
Definition: C4PropList.cpp:267
bool DebugLogF(const char *strMessage...)
Definition: C4Log.cpp:278
StdStrBuf GetFullName() const
Definition: C4Group.cpp:2078
bool LoadEntryString(const char *szEntryName, StdStrBuf *Buf)
Definition: C4Group.cpp:1932
#define DirectorySeparator
StdStrBuf FormatString(const char *szFmt,...)
Definition: StdBuf.cpp:270

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C4PropList * C4PropList::New ( C4PropList prototype = nullptr)
staticinherited

Definition at line 64 of file C4PropList.cpp.

Referenced by CompileNewFunc(), FnPlaceVegetation(), C4ScriptGuiWindowProperty::ToC4Value(), C4ScriptGuiWindow::ToC4Value(), and C4AulCompiler::ConstexprEvaluator::visit().

65 {
66  C4PropList * r = new C4PropListScript(prototype);
67  return r;
68 }

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C4PropListStatic * C4PropList::NewStatic ( C4PropList prototype,
const C4PropListStatic parent,
C4String key 
)
staticinherited

Definition at line 70 of file C4PropList.cpp.

Referenced by C4PropListScen::C4PropListScen(), C4ScriptHost::CopyPropList(), C4PropList::FreezeAndMakeStaticRecursively(), C4ScenarioParameterDefs::RegisterScriptConstants(), and C4AulCompiler::ConstexprEvaluator::visit().

71 {
72  return new C4PropListStatic(prototype, parent, key);
73 }

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bool C4PropList::operator== ( const C4PropList b) const
inherited

Definition at line 379 of file C4PropList.cpp.

References C4Set< T >::First(), C4Set< T >::Get(), C4PropList::GetDef(), C4Set< T >::GetSize(), C4PropList::IsNumbered(), C4Property::Key, C4Set< T >::Next(), and C4Property::Value.

380 {
381  // every numbered proplist has a unique number and is only identical to itself
382  if (this == &b) return true;
383  if (IsNumbered() || b.IsNumbered()) return false;
384  if (Properties.GetSize() != b.Properties.GetSize()) return false;
385  if (GetDef() != b.GetDef()) return false;
386  const C4Property * p = Properties.First();
387  while (p)
388  {
389  const C4Property & bp = b.Properties.Get(p->Key);
390  if (!bp) return false;
391  if (p->Value != bp.Value) return false;
392  p = Properties.Next(p);
393  }
394  return true;
395 }
C4Value Value
Definition: C4PropList.h:55
virtual C4Def const * GetDef() const
Definition: C4PropList.cpp:681
T & Get(H e) const
T const * Next(T const *p) const
unsigned int GetSize() const
C4String * Key
Definition: C4PropList.h:54
virtual bool IsNumbered() const
Definition: C4PropList.h:88
T const * First() const

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void C4PropListStatic::RefCompileFunc ( StdCompiler pComp,
C4ValueNumbers numbers 
) const
inherited

Definition at line 240 of file C4PropList.cpp.

References StdCompiler::excCorrupt(), C4String::GetData(), StdCompiler::isDeserializer(), mkParAdapt(), C4PropListStatic::Parent, C4PropListStatic::ParentKeyName, StdCompiler::RCT_ID, C4PropListStatic::RefCompileFunc(), StdCompiler::SEP_PART, StdCompiler::Separator(), and StdCompiler::Value().

Referenced by C4Effect::CompileFunc(), C4Value::CompileFunc(), and C4PropListStatic::RefCompileFunc().

241 {
242  assert(!pComp->isDeserializer());
243  if (Parent)
244  {
245  Parent->RefCompileFunc(pComp, numbers);
247  }
248  if (!ParentKeyName)
249  pComp->excCorrupt("C4PropListStatic::RefCompileFunc without ParentKeyName");
251 }
virtual bool Separator(Sep eSep=SEP_SEP)
Definition: StdCompiler.h:119
StdStrBuf GetData() const
Definition: C4StringTable.h:50
void excCorrupt(const char *szMessage,...)
Definition: StdCompiler.h:249
void RefCompileFunc(StdCompiler *pComp, C4ValueNumbers *numbers) const
Definition: C4PropList.cpp:240
const C4PropListStatic * Parent
Definition: C4PropList.h:273
void Value(const T &rStruct)
Definition: StdCompiler.h:161
virtual bool isDeserializer()
Definition: StdCompiler.h:53
StdParameterAdapt< T, P > mkParAdapt(T &&rObj, P &&rPar)
Definition: StdAdaptors.h:458
C4RefCntPointer< C4String > ParentKeyName
Definition: C4PropList.h:274

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void C4PropList::RemoveCyclicPrototypes ( )
inherited

Definition at line 430 of file C4PropList.cpp.

References C4Value::getPropList(), and C4Value::Set0().

Referenced by C4PropList::Denumerate().

431 {
432  // clear any cyclic prototype chains
433  // Use prototype.getPropList() instead of GetPrototype() because denumeration might not be completed yet
434  for(C4PropList * it = prototype.getPropList(); it; it = it->prototype.getPropList())
435  if(it == this)
436  {
437  prototype.Set0();
438  }
439 }
void Set0()
Definition: C4Value.h:336
C4PropList * getPropList() const
Definition: C4Value.h:116

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void C4Def::ResetIncludeDependencies ( )

Definition at line 641 of file C4Def.cpp.

References fClonkNamesOwned, fRankNamesOwned, fRankSymbolsOwned, iNumRankSymbols, pRankNames, and pRankSymbols.

642 {
643  // clear all pointers into foreign defs
644  if (!fClonkNamesOwned) pClonkNames = nullptr;
645  if (!fRankNamesOwned) pRankNames = nullptr;
646  if (!fRankSymbolsOwned) { pRankSymbols = nullptr; iNumRankSymbols = 0; }
647 }
int32_t iNumRankSymbols
Definition: C4Def.h:191
C4ComponentHost * pClonkNames
Definition: C4Def.h:186
bool fRankSymbolsOwned
Definition: C4Def.h:190
bool fRankNamesOwned
Definition: C4Def.h:189
C4FacetSurface * pRankSymbols
Definition: C4Def.h:190
C4RankSystem * pRankNames
Definition: C4Def.h:189
bool fClonkNamesOwned
Definition: C4Def.h:186
void C4PropList::ResetProperty ( C4String k)
virtualinherited

Reimplemented in C4Object, and C4Effect.

Definition at line 969 of file C4PropList.cpp.

References C4StringTable::P, P_Prototype, C4Set< T >::Remove(), C4Value::Set0(), and Strings.

Referenced by C4Effect::ResetProperty(), C4Object::ResetProperty(), C4PropList::SetName(), and C4ScriptHost::UnlinkOwnedFunctions().

970 {
971  if (k == &Strings.P[P_Prototype])
972  prototype.Set0();
973  else
974  Properties.Remove(k);
975 }
C4String P[P_LAST]
void Set0()
Definition: C4Value.h:336
C4StringTable Strings
Definition: C4Globals.cpp:42
void Remove(H e)

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bool C4Def::Save ( C4Group hGroup)

Definition at line 164 of file C4Def.cpp.

References C4Group::Add(), C4CFN_DefCore, Decompile(), and FormatString().

165 {
166  StdStrBuf Out;
167  if (! Decompile(&Out, FormatString("%s::DefCore.txt", id.ToString()).getData()) )
168  return false;
169  return hGroup.Add(C4CFN_DefCore,Out,false,true);
170 }
#define C4CFN_DefCore
Definition: C4Components.h:46
bool Decompile(StdStrBuf *pOut, const char *szName)
Definition: C4Def.cpp:177
bool Add(const char *szFile, const char *szAddAs)
Definition: C4Group.cpp:1316
StdStrBuf FormatString(const char *szFmt,...)
Definition: StdBuf.cpp:270

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void C4PropList::SetName ( const char *  NewName = nullptr)
virtualinherited

Reimplemented in C4Object.

Definition at line 652 of file C4PropList.cpp.

References C4VString(), C4StringTable::P, P_Name, C4PropList::ResetProperty(), C4PropList::SetProperty(), and Strings.

Referenced by c4_mapgen_handle_set_map_library(), C4MapScriptHost::InitFunctionMap(), and C4Object::SetName().

653 {
654  if (!NewName)
656  else
657  {
658  SetProperty(P_Name, C4VString(NewName));
659  }
660 }
virtual void ResetProperty(C4String *k)
Definition: C4PropList.cpp:969
C4String P[P_LAST]
void SetProperty(C4PropertyName k, const C4Value &to)
Definition: C4PropList.h:120
C4StringTable Strings
Definition: C4Globals.cpp:42
C4Value C4VString(C4String *pStr)
Definition: C4Value.h:246

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virtual void C4PropList::SetOnFire ( bool  OnFire)
inlinevirtualinherited

Reimplemented in C4Object.

Definition at line 69 of file C4PropList.h.

Referenced by C4Effect::ClearAll(), C4Effect::Init(), C4Effect::Kill(), C4Effect::TempReaddUpperEffects(), and C4Effect::TempRemoveUpperEffects().

69 { }

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void C4PropList::SetProperty ( C4PropertyName  k,
const C4Value to 
)
inlineinherited

Definition at line 120 of file C4PropList.h.

References C4StringTable::P, C4PropList::SetPropertyByS(), and Strings.

Referenced by C4Game::AllocateTranslatedString(), C4Effect::C4Effect(), C4Object::ChangeDef(), C4Object::Init(), C4DefScriptHost::Parse(), C4ScriptHost::Preparse(), C4Object::SetAction(), C4PropList::SetName(), C4ScriptGuiWindow::ToC4Value(), C4ScriptHost::UnLink(), and C4MapScriptLayer::UpdateSurfaceSize().

121  { SetPropertyByS(&Strings.P[k], to); }
C4String P[P_LAST]
C4StringTable Strings
Definition: C4Globals.cpp:42
virtual void SetPropertyByS(C4String *k, const C4Value &to)
Definition: C4PropList.cpp:948

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void C4PropList::SetPropertyByS ( C4String k,
const C4Value to 
)
virtualinherited

Reimplemented in C4Object, C4PropListScen, and C4Effect.

Definition at line 948 of file C4PropList.cpp.

References C4Set< T >::Add(), C4Set< T >::Get(), C4Value::getPropList(), C4PropList::GetPrototype(), C4Set< T >::Has(), C4StringTable::P, P_Prototype, C4Value::SetPropList(), Strings, and C4Property::Value.

Referenced by C4AulDefFunc::C4AulDefFunc(), C4PropListScen::C4PropListScen(), C4ScriptHost::CopyPropList(), C4PropList::SetProperty(), C4Effect::SetPropertyByS(), C4PropListScen::SetPropertyByS(), C4Object::SetPropertyByS(), C4ScriptGuiWindowProperty::ToC4Value(), C4ScriptGuiWindow::ToC4Value(), C4ScriptHost::UnlinkOwnedFunctions(), C4AulCompiler::PreparseAstVisitor::visit(), C4AulCompiler::ConstexprEvaluator::visit(), and C4AulCompiler::ConstantResolver::visit().

949 {
950  assert(!constant);
951  if (k == &Strings.P[P_Prototype])
952  {
953  C4PropList * newpt = to.getPropList();
954  for(C4PropList * it = newpt; it; it = it->GetPrototype())
955  if(it == this)
956  throw C4AulExecError("Trying to create cyclic prototype structure");
957  prototype.SetPropList(newpt);
958  }
959  else if (Properties.Has(k))
960  {
961  Properties.Get(k).Value = to;
962  }
963  else
964  {
965  Properties.Add(C4Property(k, to));
966  }
967 }
C4String P[P_LAST]
C4Value Value
Definition: C4PropList.h:55
T * Add(T const &e)
bool Has(H e) const
T & Get(H e) const
C4StringTable Strings
Definition: C4Globals.cpp:42
C4PropList * GetPrototype() const
Definition: C4PropList.h:81
void SetPropList(C4PropList *PropList)
Definition: C4Value.h:141
C4PropList * getPropList() const
Definition: C4Value.h:116

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void C4Def::Synchronize ( )

Definition at line 629 of file C4Def.cpp.

630 {
631 }
void C4PropList::Thaw ( )
inlineinherited

Definition at line 129 of file C4PropList.h.

Referenced by C4PropList::ThawRecursively(), and C4ScriptHost::UnlinkOwnedFunctions().

129 { constant = false; }

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void C4PropList::ThawRecursively ( )
inherited

Definition at line 283 of file C4PropList.cpp.

References C4PropList::GetPropertyByS(), C4Value::getPropList(), C4AulScriptEngine::GetPropList(), C4PropList::GetUnsortedProperties(), C4PropList::IsFrozen(), C4PropList::IsStatic(), s, ScriptEngine, C4PropList::Thaw(), and C4PropList::ThawRecursively().

Referenced by C4PropList::ThawRecursively(), and C4AulScriptEngine::UnLink().

284 {
285  //thaw self and all owned properties
286  Thaw();
288  //if (s) LogF("Thaw: %s", s->GetDataString().getData());
289  auto prop_names = GetUnsortedProperties(nullptr, ::ScriptEngine.GetPropList());
290  for (auto prop_name : prop_names)
291  {
292  C4Value child_val;
293  GetPropertyByS(prop_name, &child_val);
294  //LogF(" %s=%s", prop_name->GetCStr(), child_val.GetDataString(1).getData());
295  C4PropList *child_proplist = child_val.getPropList();
296  if (child_proplist && child_proplist->IsFrozen())
297  {
298  child_proplist->ThawRecursively();
299  }
300  }
301 }
void Thaw()
Definition: C4PropList.h:129
C4PropListStatic * GetPropList()
Definition: C4Aul.h:151
C4AulScriptEngine ScriptEngine
Definition: C4Globals.cpp:43
virtual class C4PropListStatic * IsStatic()
Definition: C4PropList.h:85
virtual bool GetPropertyByS(const C4String *k, C4Value *pResult) const
Definition: C4PropList.cpp:753
void ThawRecursively()
Definition: C4PropList.cpp:283
bool IsFrozen() const
Definition: C4PropList.h:131
std::vector< C4String * > GetUnsortedProperties(const char *prefix, C4PropList *ignore_parent=nullptr) const
Definition: C4PropList.cpp:614
#define s
C4PropList * getPropList() const
Definition: C4Value.h:116

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StdStrBuf C4PropList::ToJSON ( int  depth = 10,
bool  ignore_reference_parent = false 
) const
inherited

Definition at line 546 of file C4PropList.cpp.

References StdStrBuf::Append(), C4PropList::C4Value, C4Set< T >::GetSize(), C4Set< T >::GetSortedListOfElementPointers(), C4PropList::IsStatic(), and C4Value::ToJSON().

Referenced by C4Value::ToJSON().

547 {
548  if (depth <= 0 && Properties.GetSize())
549  {
550  throw new C4JSONSerializationError("maximum depth reached");
551  }
552  StdStrBuf DataString;
553  DataString = "{";
554  bool has_elements = false;
555  // Append prototype
556  if (prototype)
557  {
558  DataString.Append("Prototype:");
559  DataString.Append(prototype.ToJSON(depth - 1, ignore_reference_parent ? IsStatic() : nullptr));
560  has_elements = true;
561  }
562  // Append other properties
563  std::list<const C4Property *> sorted_props = Properties.GetSortedListOfElementPointers();
564  for (std::list<const C4Property *>::const_iterator p = sorted_props.begin(); p != sorted_props.end(); ++p)
565  {
566  if (has_elements) DataString.Append(",");
567  DataString.Append(C4Value((*p)->Key).ToJSON());
568  DataString.Append(":");
569  DataString.Append((*p)->Value.ToJSON(depth - 1, ignore_reference_parent ? IsStatic() : nullptr));
570  has_elements = true;
571  }
572  DataString.Append("}");
573  return DataString;
574 }
std::list< const T * > GetSortedListOfElementPointers() const
friend class C4Value
Definition: C4PropList.h:165
virtual class C4PropListStatic * IsStatic()
Definition: C4PropList.h:85
unsigned int GetSize() const
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519
StdStrBuf ToJSON(int depth=10, const class C4PropListStatic *ignore_reference_parent=nullptr) const
Definition: C4Value.cpp:189

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Friends And Related Function Documentation

friend class C4DefList
friend

Definition at line 172 of file C4Def.h.

Member Data Documentation

int32_t C4Def::AllowPictureStack

Definition at line 148 of file C4Def.h.

Referenced by C4Object::CanConcatPictureWith(), and CompileFunc().

int32_t C4Def::AttractLightning

Definition at line 129 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::SetOCF().

int32_t C4Def::BlitMode
C4ID C4Def::BurnTurnTo

Definition at line 110 of file C4Def.h.

Referenced by DefaultDefCore().

int32_t C4Def::ClosedContainer

Definition at line 139 of file C4Def.h.

Referenced by CompileFunc(), and DefaultDefCore().

int32_t C4Def::ColorByOwner
int32_t C4Def::ConSizeOff

Definition at line 144 of file C4Def.h.

Referenced by CompileFunc(), ConstructionCheck(), and DefaultDefCore().

StdCopyStrBuf C4Def::ConsoleGroupPath

Definition at line 178 of file C4Def.h.

int32_t C4Def::Constructable
int32_t C4Def::Creation

Definition at line 179 of file C4Def.h.

Referenced by Default().

int32_t C4Def::CrewMember
int32_t C4Def::Exclusive

Definition at line 116 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::SetOCF().

bool C4Def::fClonkNamesOwned

Definition at line 186 of file C4Def.h.

Referenced by Clear(), Default(), IncludeDefinition(), and ResetIncludeDependencies().

char C4Def::Filename[_MAX_FNAME+1]
int32_t C4Def::Float
int32_t C4Def::Fragile

Definition at line 131 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Command::Put().

bool C4Def::fRankNamesOwned

Definition at line 189 of file C4Def.h.

Referenced by Clear(), Default(), IncludeDefinition(), and ResetIncludeDependencies().

bool C4Def::fRankSymbolsOwned

Definition at line 190 of file C4Def.h.

Referenced by Clear(), Default(), IncludeDefinition(), and ResetIncludeDependencies().

bool C4Def::HideInCreator

Definition at line 149 of file C4Def.h.

Referenced by CompileFunc(), and DefaultDefCore().

int32_t C4Def::IncompleteActivity
int32_t C4Def::iNumRankSymbols
int32_t C4Def::LiftTop

Definition at line 123 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::ExecAction().

int32_t C4Def::Line

Definition at line 126 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), C4Object::Draw(), and C4Object::UpdateShape().

int32_t C4Def::LineIntersect

Definition at line 127 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::ExecAction().

C4Facet C4Def::MainFace
protected

Definition at line 196 of file C4Def.h.

Referenced by Default(), and GetMainFace().

int32_t C4Def::Mass
int32_t C4Def::MoveToRange
int32_t C4Def::NativeCrew

Definition at line 113 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4ObjectInfoList::GetIdle().

int32_t C4Def::NoBreath

Definition at line 143 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::ExecLife().

int32_t C4Def::NoGet
int32_t C4Def::NoHorizontalMove

Definition at line 122 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), C4Object::DoMovement(), and C4Object::Push().

int32_t C4Def::NoMassFromContents

Definition at line 137 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::UpdateMass().

int32_t C4Def::NoPushEnter

Definition at line 133 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Command::Enter().

int32_t C4Def::NoStabilize

Definition at line 138 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::Stabilize().

int32_t C4Def::NoTransferZones

Definition at line 147 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Command::MoveTo().

int32_t C4Def::Oversize

Definition at line 130 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), C4Object::DoCon(), and C4EditCursor::Move().

const C4PropListStatic* C4PropListStatic::Parent
protectedinherited
int32_t C4Def::Pathfinder
C4ComponentHost* C4Def::pClonkNames

Definition at line 186 of file C4Def.h.

Referenced by Clear(), Default(), IncludeDefinition(), and C4ObjectInfoList::New().

int32_t C4Def::Projectile

Definition at line 132 of file C4Def.h.

Referenced by C4Command::Attack(), CompileFunc(), and DefaultDefCore().

int32_t C4Def::rC4XVer[2]

Definition at line 102 of file C4Def.h.

Referenced by C4DefList::CheckEngineVersion(), CompileFunc(), and DefaultDefCore().

C4IDList C4Def::RequireDef

Definition at line 103 of file C4Def.h.

Referenced by C4DefList::CheckRequireDef(), CompileFunc(), and DefaultDefCore().

int32_t C4Def::RotatedEntrance

Definition at line 146 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), C4Object::SetOCF(), and C4Object::UpdateOCF().

int32_t C4Def::SilentCommands

Definition at line 140 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Command::Fail().

C4TargetRect C4Def::SolidMask
int32_t C4PropList::Status {1}
inherited

Definition at line 168 of file C4PropList.h.

Referenced by C4Command::Acquire(), C4Command::Activate(), C4GameObjects::Add(), C4ObjectList::Add(), C4FoW::Add(), C4EditCursor::AddToSelection(), C4Object::AssignDeath(), C4ObjectList::AssignInfo(), C4Object::AssignRemoval(), C4Object::At(), C4PropList::Call(), C4Game::CastObjects(), C4ObjectList::CheckCategorySort(), C4ObjectList::CheckSort(), C4Effect::ClearAll(), C4ObjectList::ClearInfo(), C4Object::Collect(), C4Object::CompileFunc(), C4GameObjects::CrossCheck(), C4ObjectList::DeleteObjects(), C4ObjectList::Denumerate(), C4Landscape::P::DigMaterial2Objects(), C4Object::DirectComContents(), C4Effect::DoDamage(), C4Object::Draw(), C4Game::DrawCrewOverheadText(), C4Object::DrawSelectMark(), C4Object::DrawTopFace(), C4EditCursor::EMMoveObject(), C4Object::Enter(), C4Object::ExecAction(), C4SoundInstance::Execute(), C4Effect::Execute(), C4Object::Execute(), C4ScriptGuiWindowAction::ExecuteCommand(), C4Command::Fail(), C4FindObject::Find(), C4ObjectList::Find(), C4ObjectList::FindOther(), C4GameObjects::FixObjectOrder(), C4PropList::FreezeAndMakeStaticRecursively(), C4Object::GetArea(), C4EditCursor::GetCurrentSelectionPosition(), C4Object::GetEntranceArea(), C4Object::GetInfoString(), C4ObjectList::GetListID(), C4Object::GetMomentum(), C4ObjectList::GetObject(), C4Object::GrabInfo(), GrabLost(), C4GameObjects::GRBroadcast(), C4GameMessage::Init(), C4Effect::Init(), C4Object::IsMoveableBySolidMask(), C4GraphicsOverlay::IsValid(), C4Object::Lift(), C4ObjectList::ListIDCount(), C4Player::MakeCrewMember(), C4ObjectList::MassCount(), C4Object::MenuCommand(), C4GameMessageList::New(), C4Game::NewObject(), ObjectComGrab(), ObjectComUnGrab(), C4ObjectList::ObjectCount(), C4EditCursor::PerformDuplicationLegacy(), C4Landscape::P::PostFreeShape(), C4GameObjects::PostLoad(), C4Object::Push(), C4GameObjects::Remove(), C4EditCursor::RemoveFromSelection(), C4AulScriptContext::ReturnDump(), C4GameObjects::SafeObjectPointer(), C4Object::SetAction(), C4Object::SetGraphics(), C4GameObjects::SetOCF(), C4Object::SetOCF(), C4Object::StatusActivate(), C4Object::StatusDeactivate(), C4Effect::TempReaddUpperEffects(), C4Effect::TempRemoveUpperEffects(), C4ObjectList::UpdateFaces(), C4ObjectList::UpdateGraphics(), C4Object::UpdateOCF(), C4Object::UpdatePos(), C4Object::UpdateSolidMask(), C4GameObjects::UpdateSolidMasks(), C4ObjectList::ValidateOwners(), and C4ObjectList::Write().

C4LangStringTable C4Def::StringTable

Definition at line 183 of file C4Def.h.

Referenced by Clear(), and Default().

bool C4Def::Temporary
protected

Definition at line 200 of file C4Def.h.

Referenced by Default(), and C4DefList::RemoveTemporary().

int32_t C4Def::TemporaryCrew

Definition at line 141 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4ObjectInfoList::Save().

C4TargetRect C4Def::TopFace

Definition at line 109 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), C4Object::DrawTopFace(), and C4Object::UpdateFace().

int32_t C4Def::UprightAttach

Definition at line 125 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::ExecAction().

int32_t C4Def::Value

Definition at line 115 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), GetValue(), and C4Game::InitValueOverloads().

int32_t C4Def::VehicleControl

Definition at line 134 of file C4Def.h.

Referenced by CompileFunc(), DefaultDefCore(), and C4Object::SetCommand().


The documentation for this class was generated from the following files: