OpenClonk
C4Def Member List

This is the complete list of members for C4Def, including all inherited members.

AllowPictureStackC4Def
AppendDataString(StdStrBuf *out, const char *delim, int depth=3, bool ignore_reference_parent=false) constC4PropList
begin()C4PropList
BlitModeC4Def
BurnTurnToC4Def
C4Def()C4Def
C4DefList classC4Deffriend
C4PropList(C4PropList *prototype=nullptr)C4PropListprotected
C4PropListStatic(C4PropList *prototype, const C4PropListStatic *parent, C4String *key)C4PropListStaticinline
Call(C4PropertyName k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)C4PropListinline
Call(C4String *k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)C4PropList
Call(const char *k, C4AulParSet *pPars=nullptr, bool fPassErrors=false)C4PropList
CategoryC4Def
Clear()C4Def
ClearRefs()C4PropListinlineprotected
ClosedContainerC4Def
CollectionC4Def
ColorByOwnerC4Def
Compile(const char *szSource, const char *szName)C4Defprotected
CompileFunc(StdCompiler *pComp)C4Def
C4PropListStatic::CompileFunc(StdCompiler *pComp, C4ValueNumbers *)C4PropList
ConSizeOffC4Def
ConsoleGroupPathC4Def
ConstructableC4Def
CountC4Def
CreationC4Def
CrewMemberC4Def
CrossMapActMap()C4Defprotected
Decompile(StdStrBuf *pOut, const char *szName)C4Defprotected
Default()C4Def
DefaultDefCore()C4Def
Delete() overrideC4Definlinevirtual
Denumerate(C4ValueNumbers *)C4PropListvirtual
Draw(C4Facet &cgo, bool fSelected=false, DWORD iColor=0, C4Object *pObj=nullptr, int32_t iPhaseX=0, int32_t iPhaseY=0, C4DrawTransform *trans=nullptr, const char *graphicsName=nullptr)C4Def
end()C4PropListinline
EntranceC4Def
EnumerateOwnFuncs(C4String *prev=nullptr) constC4PropList
ExclusiveC4Def
fClonkNamesOwnedC4Def
FilenameC4Def
FloatC4Def
FragileC4Def
fRankNamesOwnedC4Def
fRankSymbolsOwnedC4Def
Freeze()C4PropListinline
FreezeAndMakeStaticRecursively(std::vector< C4Value > *prop_lists, const C4PropListStatic *parent=nullptr, C4String *key=nullptr)C4PropList
GetActionByName(const char *actname)C4Def
GetActionByName(C4String *actname)C4Def
GetDataString() constC4PropListStatic
GetDef() const overrideC4Definlinevirtual
GetDef() overrideC4Definlinevirtual
GetEffect()C4PropListvirtual
GetFunc(C4PropertyName k) constC4PropListinline
GetFunc(C4String *k) constC4PropList
GetFunc(const char *k) constC4PropList
GetMainFace(C4DefGraphics *pGraphics, DWORD dwClr=0)C4Definline
GetMapScriptLayer()C4PropListvirtual
GetMapScriptMap()C4PropListvirtual
GetName() const overrideC4PropListStaticvirtual
GetObject()C4PropListvirtual
GetObject() constC4PropListvirtual
GetParent() constC4PropListStaticinline
GetParentKeyName()C4PropListStaticinline
GetPlane()C4Definline
GetProperties() constC4PropListvirtual
GetProperty(C4PropertyName k, C4Value *pResult) constC4PropListinline
GetPropertyArray(C4PropertyName n) constC4PropList
GetPropertyBool(C4PropertyName n, bool default_val=false) constC4PropList
GetPropertyByS(const C4String *k, C4Value *pResult) constC4PropListvirtual
GetPropertyInt(C4PropertyName k, int32_t default_val=0) constC4PropList
GetPropertyP(C4PropertyName k) constC4PropList
GetPropertyPropList(C4PropertyName k) constC4PropList
GetPropertyStr(C4PropertyName k) constC4PropList
GetPropListNumbered()C4PropListvirtual
GetPrototype() constC4PropListinline
GetSortedLocalProperties(bool add_prototype=true) constC4PropList
GetSortedLocalProperties(const char *prefix, const C4PropList *ignore_overridden) constC4PropList
GetSortedProperties(const char *prefix, C4PropList *ignore_parent=nullptr) constC4PropList
GetUnsortedProperties(const char *prefix, C4PropList *ignore_parent=nullptr) constC4PropList
GetValue(C4Object *pInBase, int32_t iBuyPlayer)C4Def
GrabPutGetC4Def
GraphicsC4Def
GrowthTypeC4Def
HasProperty(C4String *k) constC4PropListinline
HideInCreatorC4Def
idC4Def
IncludeDefinition(C4Def *pIncludeDef)C4Def
IncompleteActivityC4Def
iNumRankSymbolsC4Def
IsFrozen() constC4PropListinline
IsNumbered() constC4PropListinlinevirtual
IsStatic() overrideC4PropListStaticinlinevirtual
C4PropList::IsStatic() constC4PropListinline
LiftTopC4Def
LineC4Def
LineIntersectC4Def
Load(C4Group &hGroup, StdMeshSkeletonLoader &loader, DWORD dwLoadWhat, const char *szLanguage, class C4SoundSystem *pSoundSystem=nullptr, C4DefGraphicsPtrBackup *gfx_backup=nullptr)C4Def
LoadActMap(C4Group &hGroup)C4Defprotected
LoadDefCore(C4Group &hGroup)C4Def
MainFaceC4Defprotected
MassC4Def
MoveToRangeC4Def
NativeCrewC4Def
New(C4PropList *prototype=nullptr)C4PropListstatic
NewStatic(C4PropList *prototype, const C4PropListStatic *parent, C4String *key)C4PropListstatic
NextC4Defprotected
NoBreathC4Def
NoGetC4Def
NoHorizontalMoveC4Def
NoMassFromContentsC4Def
NoPushEnterC4Def
NoStabilizeC4Def
NoTransferZonesC4Def
operator==(const C4PropList &b) constC4PropList
OversizeC4Def
ParentC4PropListStaticprotected
ParentKeyNameC4PropListStaticprotected
PathfinderC4Def
pClonkNamesC4Def
PictureRectC4Def
pRankNamesC4Def
pRankSymbolsC4Def
ProjectileC4Def
pSolidMaskC4Def
rC4XVerC4Def
RefCompileFunc(StdCompiler *pComp, C4ValueNumbers *numbers) constC4PropListStatic
RemoveCyclicPrototypes()C4PropList
RequireDefC4Def
ResetIncludeDependencies()C4Def
ResetProperty(C4String *k)C4PropListvirtual
RotateableC4Def
RotatedEntranceC4Def
Save(C4Group &hGroup)C4Def
ScriptC4Def
SetName(const char *NewName=nullptr)C4PropListvirtual
SetOnFire(bool OnFire)C4PropListinlinevirtual
SetProperty(C4PropertyName k, const C4Value &to)C4PropListinline
SetPropertyByS(C4String *k, const C4Value &to)C4PropListvirtual
ShapeC4Def
SilentCommandsC4Def
SolidMaskC4Def
StatusC4PropList
StringTableC4Def
Synchronize()C4Def
TemporaryC4Defprotected
TemporaryCrewC4Def
Thaw()C4PropListinline
ThawRecursively()C4PropList
ToJSON(int depth=10, bool ignore_reference_parent=false) constC4PropList
TopFaceC4Def
UprightAttachC4Def
ValueC4Def
VehicleControlC4Def
~C4Def() overrideC4Def
~C4PropList()C4PropListvirtual
~C4PropListStatic() override=defaultC4PropListStatic