#include "lib/StdCompiler.h"
Go to the source code of this file.
Classes | |
struct | StdNullAdapt |
struct | StdDefaultAdapt< T, D > |
struct | StdNamingAdapt< T > |
struct | StdNamingDefaultAdapt< T, D > |
struct | StdDecompileAdapt< T > |
struct | StdRuntimeValueAdapt< T > |
struct | StdStringAdapt |
struct | StdStdStringAdapt |
struct | StdRawAdapt |
struct | StdIntAdapt< T, int_t > |
struct | StdCastAdapt< T, to_t > |
struct | _IdFuncClass< T > |
struct | StdArrayAdapt< T, M > |
struct | StdArrayDefaultAdapt< T, D, M > |
struct | StdArrayDefaultArrayAdapt< T, D, M > |
struct | StdInsertAdapt< T, I > |
struct | StdParameterAdapt< T, P > |
struct | StdParameterAdaptMaker< P > |
struct | StdParameter2Adapt< T, P1, P2 > |
struct | StdBasicPtrAdapt< T > |
struct | StdPtrAdapt< T > |
struct | StdContextPtrAdapt< T, ContextT > |
struct | StdSTLContainerAdapt< C > |
struct | StdIntPackAdapt< T > |
struct | StdEnumEntry< T > |
struct | StdEnumAdapt< T, int_t > |
struct | StdBitfieldEntry< T > |
struct | StdBitfieldAdapt< T > |
struct | StdNamingCountAdapt< int_t > |
class | StdHexAdapt |
Macros | |
#define | toC4CStr(szString) mkStringAdaptMA(szString) |
#define | toC4CStrBuf(rBuf) mkParAdapt(rBuf, StdCompiler::RCT_All) |
#define | toC4CArr(rArr) mkArrayAdaptDM(rArr, 0) |
#define | toC4CArrU(rArr) mkArrayAdaptDM(rArr, 0u) |
Functions | |
template<class T , class D > | |
StdDefaultAdapt< T, D > | mkDefaultAdapt (T &&rValue, const D &rDefault) |
template<class T > | |
StdNamingAdapt< T > | mkNamingAdapt (T &&rValue, const char *szName) |
template<class T , class D > | |
StdNamingDefaultAdapt< T, D > | mkNamingAdapt (T &&rValue, const char *szName, const D &rDefault, bool fPrefillDefault=false, bool fStoreDefault=false) |
template<class T > | |
StdDecompileAdapt< T > | mkDecompileAdapt (const T &rValue) |
template<class T > | |
StdRuntimeValueAdapt< T > | mkRuntimeValueAdapt (T &&rValue) |
StdStringAdapt | mkStringAdapt (char *szString, int iMaxLength, StdCompiler::RawCompileType eRawType=StdCompiler::RCT_Escaped) |
template<size_t size> | |
StdStringAdapt | mkStringAdaptM (char(&szString)[size]) |
template<size_t size> | |
StdStringAdapt | mkStringAdaptMA (char(&szString)[size]) |
template<size_t size> | |
StdStringAdapt | mkStringAdaptMI (char(&szString)[size]) |
template<size_t size> | |
StdStringAdapt | mkStringAdaptMIE (char(&szString)[size]) |
StdStdStringAdapt | mkStringAdapt (std::string &string, StdCompiler::RawCompileType eRawType=StdCompiler::RCT_Escaped) |
StdStdStringAdapt | mkStringAdaptA (std::string &string) |
StdRawAdapt | mkRawAdapt (void *pData, size_t iSize, StdCompiler::RawCompileType eRawType=StdCompiler::RCT_Escaped) |
template<typename T > | |
StdRawAdapt | mkRawAdaptM (T &val) |
template<class T > | |
StdIntAdapt< T > | mkIntAdapt (T &rValue) |
template<class int_t , class T > | |
StdIntAdapt< T, int_t > | mkIntAdaptT (T &rValue) |
template<class to_t , class T > | |
StdCastAdapt< T, to_t > | mkCastAdapt (T &rValue) |
template<class T > | |
StdCastAdapt< T, int32_t > | mkCastIntAdapt (T &rValue) |
template<class T > | |
StdArrayAdapt< T > | mkArrayAdapt (T *pArray, int iSize) |
template<class T , size_t size> | |
StdArrayAdapt< T > | mkArrayAdaptM (T(&array)[size]) |
template<class T , class M > | |
StdArrayAdapt< T, M > | mkArrayAdaptMap (T *pArray, int iSize, M &&map) |
template<class T , class M , size_t size> | |
StdArrayAdapt< T, M > | mkArrayAdaptMapM (T(&array)[size], M &&map) |
template<class T , class D > | |
StdArrayDefaultAdapt< T, D > | mkArrayAdapt (T *pArray, size_t iSize, const D &rDefault) |
template<class T , class D , size_t size> | |
StdArrayDefaultAdapt< T, D > | mkArrayAdaptDM (T(&array)[size], const D &rDefault) |
template<class T , class D , class M > | |
StdArrayDefaultAdapt< T, D, M > | mkArrayAdaptMap (T *pArray, size_t iSize, const D &rDefault, M map) |
template<class T , class D , class M , size_t size> | |
StdArrayDefaultAdapt< T, D, M > | mkArrayAdaptMapDM (T(&array)[size], const D &rDefault, M map) |
template<class T , class D > | |
StdArrayDefaultArrayAdapt< T, D > | mkArrayAdaptDefArr (T *pArray, size_t iSize, const D &rDefault) |
template<class T , class D , size_t size> | |
StdArrayDefaultArrayAdapt< T, D > | mkArrayAdaptDMA (T(&array)[size], const D &rDefault) |
template<class T , class D , class M > | |
StdArrayDefaultArrayAdapt< T, D, M > | mkArrayAdaptDefArrMap (T *pArray, size_t iSize, const D &rDefault, const M &map) |
template<class T , class D , class M , size_t size> | |
StdArrayDefaultArrayAdapt< T, D, M > | mkArrayAdaptDMAM (T(&array)[size], const D &rDefault, const M &map) |
template<class T , class I > | |
StdInsertAdapt< T, I > | mkInsertAdapt (T &&rObj, I &&rIns, bool fBefore=true) |
template<class T , class P > | |
StdParameterAdapt< T, P > | mkParAdapt (T &&rObj, P &&rPar) |
template<class P > | |
StdParameterAdaptMaker< P > | mkParAdaptMaker (P &&rPar) |
template<class T , class P1 , class P2 > | |
StdParameter2Adapt< T, P1, P2 > | mkParAdapt (T &&rObj, P1 &&rPar1, P2 &&rPar2) |
template<class T , typename ... P> | |
void | StdPtrAdaptCompileFunc (StdCompiler *pComp, const T &adapt, P &&...pars) |
template<class T , typename ... P> | |
void | StdPtrAdaptCompileNewFunc (const StdPtrAdapt< T > &adapt, StdCompiler *pComp, P &&...pars) |
template<class T , class ContextT , typename ... P> | |
void | StdPtrAdaptCompileNewFunc (const StdContextPtrAdapt< T, ContextT > &adapt, StdCompiler *pComp, P &&...pars) |
template<class T > | |
void | StdPtrAdaptDecompileNewFunc (const StdPtrAdapt< T > &adapt, StdCompiler *pComp) |
template<class T , class ContextT > | |
void | StdPtrAdaptDecompileNewFunc (const StdContextPtrAdapt< T, ContextT > &adapt, StdCompiler *pComp) |
template<class T , typename ... P> | |
void | StdPtrAdaptDecompileNewFunc (const StdPtrAdapt< T > &adapt, StdCompiler *pComp, P &&...pars) |
template<class T , class ContextT , typename ... P> | |
void | StdPtrAdaptDecompileNewFunc (const StdContextPtrAdapt< T, ContextT > &adapt, StdCompiler *pComp, P &&...pars) |
template<class T > | |
StdPtrAdapt< T > | mkPtrAdapt (T *&rpObj, bool fAllowNull=true) |
template<class T > | |
StdPtrAdapt< T > | mkNamingPtrAdapt (T *&rpObj, const char *szNaming) |
template<class T > | |
StdPtrAdapt< T > | mkPtrAdaptNoNull (T *&rpObj) |
template<class T , class ContextT > | |
StdContextPtrAdapt< T, ContextT > | mkContextPtrAdapt (T *&rpObj, const ContextT &ctx, bool fAllowNull=true) |
template<class T , class ContextT > | |
StdContextPtrAdapt< T, ContextT > | mkNamingContextPtrAdapt (T *&rpObj, const ContextT &ctx, const char *szNaming) |
template<class T , class ContextT > | |
StdContextPtrAdapt< T, ContextT > | mkContextPtrAdaptNoNull (T *&rpObj, const ContextT &ctx) |
template<class C > | |
StdSTLContainerAdapt< C > | mkSTLContainerAdapt (C &rTarget, StdCompiler::Sep eSep=StdCompiler::SEP_SEP) |
template<class T > | |
StdIntPackAdapt< T > | mkIntPackAdapt (T &rVal) |
template<class T , class int_t > | |
StdEnumAdapt< T, int_t > | mkEnumAdapt (T &rVal, const StdEnumEntry< T > *pNames) |
template<class int_t , class T > | |
StdEnumAdapt< T, int_t > | mkEnumAdaptT (T &rVal, const StdEnumEntry< T > *pNames) |
template<class T > | |
StdBitfieldAdapt< T > | mkBitfieldAdapt (T &rVal, const StdBitfieldEntry< T > *pNames) |
template<class int_t > | |
StdNamingCountAdapt< int_t > | mkNamingCountAdapt (int_t &iCount, const char *szName) |
StdHexAdapt | mkHexAdapt (void *pData, size_t iSize) |
template<class T > | |
StdHexAdapt | mkHexAdapt (T &rData) |
struct StdEnumEntry |
Definition at line 794 of file StdAdaptors.h.
Class Members | ||
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const char * | Name | |
T | Val |
struct StdBitfieldEntry |
Definition at line 882 of file StdAdaptors.h.
Class Members | ||
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const char * | Name | |
T | Val |
#define toC4CArr | ( | rArr | ) | mkArrayAdaptDM(rArr, 0) |
Definition at line 28 of file StdAdaptors.h.
#define toC4CArrU | ( | rArr | ) | mkArrayAdaptDM(rArr, 0u) |
Definition at line 29 of file StdAdaptors.h.
#define toC4CStr | ( | szString | ) | mkStringAdaptMA(szString) |
Definition at line 24 of file StdAdaptors.h.
#define toC4CStrBuf | ( | rBuf | ) | mkParAdapt(rBuf, StdCompiler::RCT_All) |
Definition at line 25 of file StdAdaptors.h.
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Definition at line 336 of file StdAdaptors.h.
References iSize.
Referenced by C4Team::CompileFunc(), C4LeagueResponseHeadAuthCheck::CompileFunc(), C4Network2Reference::CompileFunc(), C4PacketResDiscover::CompileFunc(), and C4GameVersion::CompileFunc().
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Definition at line 444 of file StdAdaptors.h.
References iSize.
Referenced by C4Shape::CompileFunc().
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Definition at line 392 of file StdAdaptors.h.
Referenced by C4MaterialCore::CompileFunc(), C4SPlrStart::CompileFunc(), C4SLandscape::CompileFunc(), C4Network2Reference::CompileFunc(), and C4SHead::CompileFunc().
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Definition at line 446 of file StdAdaptors.h.
Referenced by C4Shape::CompileFunc().
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Definition at line 450 of file StdAdaptors.h.
Referenced by C4Shape::CompileFunc().
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Definition at line 338 of file StdAdaptors.h.
Referenced by C4Weather::CompileFunc().
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Definition at line 340 of file StdAdaptors.h.
References iSize.
Referenced by C4ValueArray::CompileFunc(), C4GameResList::CompileFunc(), C4ClientPlayerInfos::CompileFunc(), C4PlayerInfoList::CompileFunc(), C4RoundResultsPlayers::CompileFunc(), C4TeamList::CompileFunc(), C4MapFolderData::CompileFunc(), C4PacketFwd::CompileFunc(), C4LSectors::Dump(), and C4Network2RefClient::GetReferences().
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Definition at line 396 of file StdAdaptors.h.
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Definition at line 342 of file StdAdaptors.h.
StdBitfieldAdapt<T> mkBitfieldAdapt | ( | T & | rVal, |
const StdBitfieldEntry< T > * | pNames | ||
) |
Definition at line 985 of file StdAdaptors.h.
References StdEnumAdapt< T, int_t >::pNames, and StdEnumAdapt< T, int_t >::rVal.
Referenced by C4PlayerInfo::CompileFunc(), C4ClientPlayerInfos::CompileFunc(), C4Def::CompileFunc(), and StdMeshInstance::AttachedMesh::CompileFunc().
StdCastAdapt<T, to_t> mkCastAdapt | ( | T & | rValue | ) |
Definition at line 280 of file StdAdaptors.h.
StdCastAdapt<T, int32_t> mkCastIntAdapt | ( | T & | rValue | ) |
Definition at line 281 of file StdAdaptors.h.
Referenced by C4Landscape::CompileFunc(), and C4Sky::CompileFunc().
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Definition at line 641 of file StdAdaptors.h.
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Definition at line 645 of file StdAdaptors.h.
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Definition at line 153 of file StdAdaptors.h.
Referenced by C4LeagueClient::Auth(), C4LeagueClient::AuthCheck(), DisconnectData::CompileFunc(), StdMeshInstanceAnimationNode::CompileFunc(), C4KeyCodeEx::CompileFunc(), C4LeagueClient::End(), C4PacketBase::pack(), C4Playback::ReWriteText(), C4LeagueClient::Start(), StdPtrAdaptDecompileNewFunc(), and C4LeagueClient::Update().
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Definition at line 64 of file StdAdaptors.h.
Referenced by C4SVal::CompileFunc(), C4Rect::CompileFunc(), C4TargetRect::CompileFunc(), C4Network2Address::CompileFunc(), C4DefGraphicsAdapt::CompileFunc(), C4GraphicsOverlay::CompileFunc(), StdNamingDefaultAdapt< T, D >::CompileFunc(), StdArrayDefaultAdapt< T, D, M >::CompileFunc(), StdArrayDefaultArrayAdapt< T, D, M >::CompileFunc(), C4GameVersion::CompileFunc(), C4NameList::CompileFunc(), and C4ValueMapData::CompileFunc().
StdEnumAdapt<T, int_t> mkEnumAdapt | ( | T & | rVal, |
const StdEnumEntry< T > * | pNames | ||
) |
Definition at line 877 of file StdAdaptors.h.
References StdEnumAdapt< T, int_t >::pNames, and StdEnumAdapt< T, int_t >::rVal.
StdEnumAdapt<T, int_t> mkEnumAdaptT | ( | T & | rVal, |
const StdEnumEntry< T > * | pNames | ||
) |
Definition at line 879 of file StdAdaptors.h.
References StdEnumAdapt< T, int_t >::pNames, and StdEnumAdapt< T, int_t >::rVal.
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Definition at line 1039 of file StdAdaptors.h.
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Definition at line 1037 of file StdAdaptors.h.
References iSize.
Referenced by C4LeagueRequestHeadEnd::CompileFunc(), and C4Network2ResCore::CompileFunc().
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Definition at line 469 of file StdAdaptors.h.
Referenced by C4LeagueClient::Auth(), C4LeagueClient::AuthCheck(), C4LeagueClient::End(), C4Object::GetDataString(), C4PacketBase::pack(), C4LeagueClient::ReportDisconnect(), C4LeagueClient::Start(), and C4LeagueClient::Update().
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Definition at line 255 of file StdAdaptors.h.
Referenced by C4RecordChunk::CompileFunc(), C4GraphicsOverlay::CompileFunc(), C4PktDebugRec::CompileFunc(), and C4LSector::CompileFunc().
StdIntAdapt<T, int_t> mkIntAdaptT | ( | T & | rValue | ) |
Definition at line 256 of file StdAdaptors.h.
StdIntPackAdapt<T> mkIntPackAdapt | ( | T & | rVal | ) |
Definition at line 791 of file StdAdaptors.h.
Referenced by StdBuf::CompileFunc(), C4PlayerInfo::CompileFunc(), C4Network2Reference::CompileFunc(), StdNamingCountAdapt< int_t >::CompileFunc(), C4ControlPacket::CompileFunc(), C4GameControlPacket::CompileFunc(), C4PacketControlReq::CompileFunc(), C4PacketJoinData::CompileFunc(), C4PacketActivateReq::CompileFunc(), C4PacketAddr::CompileFunc(), C4PacketTCPSimOpen::CompileFunc(), C4PacketConn::CompileFunc(), C4PacketFwd::CompileFunc(), C4Network2ResChunkData::CompileFunc(), C4PacketResDiscover::CompileFunc(), C4PacketResRequest::CompileFunc(), C4Network2Status::CompileFunc(), and C4Command::CompileFunc().
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Definition at line 92 of file StdAdaptors.h.
Referenced by C4LeagueClient::Auth(), C4LeagueClient::AuthCheck(), C4ObjectList::CheckSort(), C4ParticleDefCore::Compile(), C4ObjectInfoCore::Compile(), C4Def::Compile(), CompileFromBufToNewNamed(), C4MusicSystem::CompileFunc(), C4ConfigGeneral::CompileFunc(), C4ConfigDeveloper::CompileFunc(), C4ConfigGraphics::CompileFunc(), C4ConfigSound::CompileFunc(), C4ConfigNetwork::CompileFunc(), C4ConfigStartup::CompileFunc(), C4ConfigLobby::CompileFunc(), C4ConfigIRC::CompileFunc(), C4ConfigControls::CompileFunc(), C4ConfigSecurity::CompileFunc(), C4Config::CompileFunc(), C4ParticleDefCore::CompileFunc(), C4ConfigGamepad::CompileFunc(), C4Game::CompileFunc(), C4UpdatePackageCore::CompileFunc(), C4GameResList::CompileFunc(), C4PlayerControlDef::CompileFunc(), C4PlayerControlDefs::CompileFunc(), C4PlayerControlAssignment::CompileFunc(), C4PlayerControlAssignmentSet::CompileFunc(), C4PlayerControlAssignmentSets::CompileFunc(), C4PlayerControlFile::CompileFunc(), C4PlayerControl::CSync::CompileFunc(), C4PlayerControl::CompileFunc(), C4PlayerInfo::CompileFunc(), C4ClientPlayerInfos::CompileFunc(), C4PlayerInfoList::CompileFunc(), C4RecordChunk::CompileFunc(), C4RoundResultsPlayer::CompileFunc(), C4RoundResultsPlayers::CompileFunc(), C4RoundResults::CompileFunc(), C4Team::CompileFunc(), C4TeamList::CompileFunc(), C4FolderHead::CompileFunc(), C4Folder::CompileFunc(), C4CustomKey::CompileFunc(), C4Scoreboard::CompileFunc(), C4MapFolderData::CompileFunc(), C4Landscape::CompileFunc(), C4MaterialReaction::CompileFunc(), C4MaterialCore::CompileFunc(), C4SDefinitions::CompileFunc(), C4SPlrStart::CompileFunc(), C4SLandscape::CompileFunc(), C4SWeather::CompileFunc(), C4SAnimals::CompileFunc(), C4SEnvironment::CompileFunc(), C4Sky::CompileFunc(), C4Weather::CompileFunc(), C4FoWBeam::CompileFunc(), C4FoWLightSection::CompileFunc(), StdSubMeshInstance::CompileFunc(), C4NetpuncherID::CompileFunc(), C4ClientList::CompileFunc(), DisconnectData::CompileFunc(), C4LeagueRequestHead::CompileFunc(), C4LeagueReportDisconnectHead::CompileFunc(), C4LeagueRequestHeadEnd::CompileFunc(), C4LeagueResponseHead::CompileFunc(), C4LeagueResponseHeadStart::CompileFunc(), C4LeagueResponseHeadUpdate::CompileFunc(), C4LeagueResponseHeadAuthCheck::CompileFunc(), C4Network2Reference::CompileFunc(), C4Def::CompileFunc(), C4ObjectInfoCore::CompileFunc(), C4RoundResult::CompileFunc(), C4PlayerInfoCore::CompileFunc(), C4Action::CompileFunc(), C4ObjectListDumpHelper::CompileFunc(), C4ScenarioParameterDef::Option::CompileFunc(), C4ScenarioParameterDef::CompileFunc(), C4ScenarioParameters::CompileFunc(), C4ControlPacket::CompileFunc(), C4PacketPlayerInfo::CompileFunc(), C4PktDebugRec::CompileFunc(), C4PacketLeagueRoundResults::CompileFunc(), C4GameLobby::C4PacketCountdown::CompileFunc(), C4GameLobby::C4PacketSetScenarioParameter::CompileFunc(), C4ClientCore::CompileFunc(), C4GameControlPacket::CompileFunc(), C4PacketControlReq::CompileFunc(), C4PacketControlPkt::CompileFunc(), C4PacketExecSyncCtrl::CompileFunc(), C4PacketJoinData::CompileFunc(), C4PacketActivateReq::CompileFunc(), C4PacketAddr::CompileFunc(), C4PacketTCPSimOpen::CompileFunc(), C4PacketPing::CompileFunc(), C4PacketConn::CompileFunc(), C4PacketConnRe::CompileFunc(), C4PacketFwd::CompileFunc(), C4PacketPostMortem::CompileFunc(), C4Network2ResCore::CompileFunc(), C4Network2ResChunkData::CompileFunc(), C4Network2ResChunk::CompileFunc(), C4PacketResStatus::CompileFunc(), C4PacketResDiscover::CompileFunc(), C4PacketResRequest::CompileFunc(), C4PktBuf::CompileFunc(), C4IDPacket::CompileFunc(), C4PacketList::CompileFunc(), StdMeshInstance::CompileFunc(), C4Network2Status::CompileFunc(), C4AulScriptEngine::CompileFunc(), C4SHead::CompileFunc(), C4SGame::CompileFunc(), C4Scenario::CompileFunc(), C4ObjectList::CompileFunc(), C4GameParameters::CompileFunc(), C4Object::CompileFunc(), C4Player::CompileFunc(), C4LSector::CompileFunc(), C4Shape::CompileFunc(), StdMeshInstanceAnimationNode::CompileFunc(), StdMeshInstance::AttachedMesh::CompileFunc(), C4MeshDenumerator::CompileFunc(), C4ObjectInfoCore::Decompile(), C4Def::Decompile(), C4StartupNetDlg::DoOK(), C4LSectors::Dump(), C4LeagueClient::End(), C4LeagueClient::GetAuthCheckReply(), C4LeagueClient::GetAuthReply(), C4Object::GetDataString(), C4LeagueClient::GetEndReply(), C4Network2RefClient::GetReferences(), C4LeagueClient::GetReportDisconnectReply(), C4LeagueClient::GetStartReply(), C4LeagueClient::GetUpdateReply(), C4Network2UpdateClient::GetUpdateURL(), C4Network2UpdateClient::GetVersion(), C4Network2IO::HandlePacket(), C4Game::InitNetworkFromReferenceFile(), C4UpdatePackageCore::Load(), C4GameParameters::Load(), C4MapFolderData::Load(), C4TeamList::Load(), C4RoundResults::Load(), C4PlayerInfoList::Load(), C4UpdatePackage::Load(), C4Player::LoadRuntimeData(), C4Playback::ReadText(), C4LeagueClient::ReportDisconnect(), C4Playback::ReWriteText(), C4UpdatePackageCore::Save(), C4TeamList::Save(), C4GameParameters::Save(), C4RoundResults::Save(), C4PlayerInfoList::Save(), C4LeagueClient::Start(), C4Playback::Strip(), and C4LeagueClient::Update().
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Definition at line 129 of file StdAdaptors.h.
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Definition at line 643 of file StdAdaptors.h.
Referenced by C4MeshDenumerator::CompileFunc().
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Definition at line 1008 of file StdAdaptors.h.
Referenced by C4GameResList::CompileFunc(), C4TeamList::CompileFunc(), C4MapFolderData::CompileFunc(), C4ClientList::CompileFunc(), C4LeagueResponseHeadStart::CompileFunc(), C4Network2ResCore::CompileFunc(), StdMeshInstance::CompileFunc(), C4ObjectList::CompileFunc(), C4MeshDenumerator::CompileFunc(), and C4Network2RefClient::GetReferences().
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Definition at line 636 of file StdAdaptors.h.
Referenced by StdMeshInstance::CompileFunc(), C4Object::CompileFunc(), C4Player::CompileFunc(), and StdMeshInstanceAnimationNode::CompileFunc().
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Definition at line 490 of file StdAdaptors.h.
Referenced by C4Set< T >::CompileFunc(), C4ConfigNetwork::CompileFunc(), C4Game::CompileFunc(), C4PlayerControlDef::CompileFunc(), C4PlayerControlAssignment::CompileFunc(), C4PlayerControlAssignmentSet::CompileFunc(), C4PlayerInfo::CompileFunc(), C4Team::CompileFunc(), C4TeamList::CompileFunc(), C4DrawTransform::CompileFunc(), C4MaterialReaction::CompileFunc(), C4MaterialCore::CompileFunc(), DisconnectData::CompileFunc(), C4LeagueRequestHead::CompileFunc(), C4LeagueRequestHeadEnd::CompileFunc(), C4LeagueResponseHead::CompileFunc(), C4LeagueResponseHeadAuthCheck::CompileFunc(), C4Network2Reference::CompileFunc(), C4Def::CompileFunc(), C4DefGraphicsAdapt::CompileFunc(), C4ObjectInfoCore::CompileFunc(), C4PlayerInfoCore::CompileFunc(), C4ObjectListDumpHelper::CompileFunc(), C4ScenarioParameterDef::Option::CompileFunc(), C4ScenarioParameterDef::CompileFunc(), StdEnumAdapt< T, int_t >::CompileFunc(), StdBitfieldAdapt< T >::CompileFunc(), C4GameLobby::C4PacketSetScenarioParameter::CompileFunc(), C4PacketJoinData::CompileFunc(), StdMeshInstance::CompileFunc(), C4AulScriptEngine::CompileFunc(), C4SHead::CompileFunc(), C4SGame::CompileFunc(), C4Scenario::CompileFunc(), C4ObjectList::CompileFunc(), C4Effect::CompileFunc(), C4Command::CompileFunc(), C4Object::CompileFunc(), C4Player::CompileFunc(), C4Property::CompileFunc(), C4PropList::CompileFunc(), C4Value::CompileFunc(), C4ValueMapData::CompileFunc(), C4LSector::CompileFunc(), StdMeshInstanceAnimationNode::CompileFunc(), StdMeshInstance::AttachedMesh::CompileFunc(), ValidatedStdCopyStrBufBase::CompileFunc(), StdDecompileAdapt< T >::CompileFunc(), C4MeshDenumerator::CompileFunc(), C4KeyCodeEx::CompileFunc(), CompileNewFunc(), CompileNewFuncCtx(), C4Game::CompileRuntimeData(), C4ValueNumbers::CompileValue(), C4Object::GetDataString(), C4Network2UpdateClient::GetUpdateURL(), C4Network2UpdateClient::GetVersion(), C4Scenario::Load(), C4GameParameters::Load(), C4ScenarioListLoader::Scenario::LoadCustomPre(), C4Player::LoadRuntimeData(), C4PropListStatic::RefCompileFunc(), C4ConfigGamepad::Reset(), C4ConfigGamepad::ResetButtons(), C4Scenario::Save(), C4GameParameters::Save(), C4Game::SaveData(), and StdPtrAdaptDecompileNewFunc().
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Definition at line 522 of file StdAdaptors.h.
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Definition at line 503 of file StdAdaptors.h.
Referenced by C4ValueArray::CompileFunc(), and C4LSectors::Dump().
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Definition at line 634 of file StdAdaptors.h.
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Definition at line 638 of file StdAdaptors.h.
Referenced by CompileFromBufToNew(), CompileFromBufToNewNamed(), C4GameRes::CompileFunc(), C4RecordChunk::CompileFunc(), C4TeamList::CompileFunc(), C4MapFolderData::CompileFunc(), C4ObjectList::CompileFunc(), C4Effect::CompileFunc(), C4ValueNumbers::CompileValue(), and C4Playback::ReadBinary().
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Definition at line 225 of file StdAdaptors.h.
References iSize.
Referenced by mkRawAdaptM().
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Definition at line 228 of file StdAdaptors.h.
References mkRawAdapt().
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Definition at line 172 of file StdAdaptors.h.
Referenced by C4SGame::CompileFunc().
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Definition at line 713 of file StdAdaptors.h.
Referenced by C4PlayerControlDefs::CompileFunc(), C4PlayerControlAssignment::CompileFunc(), C4PlayerControlAssignmentSet::CompileFunc(), C4PlayerControlAssignmentSets::CompileFunc(), C4PlayerControl::CSync::CompileFunc(), C4CustomKey::CompileFunc(), C4MaterialCore::CompileFunc(), C4ScenarioParameterDef::CompileFunc(), C4ScenarioParameterDefs::CompileFunc(), C4ObjectList::CompileFunc(), and C4Playback::ReadText().
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Definition at line 187 of file StdAdaptors.h.
Referenced by C4NameList::CompileFunc(), mkStringAdaptM(), mkStringAdaptMA(), mkStringAdaptMI(), and mkStringAdaptMIE().
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Definition at line 207 of file StdAdaptors.h.
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Definition at line 209 of file StdAdaptors.h.
References StdCompiler::RCT_All.
Referenced by C4SLandscape::CompileFunc(), and C4SHead::CompileFunc().
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Definition at line 189 of file StdAdaptors.h.
References mkStringAdapt().
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Definition at line 190 of file StdAdaptors.h.
References mkStringAdapt(), and StdCompiler::RCT_All.
Referenced by C4Game::CompileFunc(), C4Team::CompileFunc(), and C4SDefinitions::CompileFunc().
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Definition at line 191 of file StdAdaptors.h.
References mkStringAdapt(), and StdCompiler::RCT_Idtf.
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Definition at line 192 of file StdAdaptors.h.
References mkStringAdapt(), and StdCompiler::RCT_IdtfAllowEmpty.
Referenced by C4GraphicsOverlay::CompileFunc().
void StdPtrAdaptCompileFunc | ( | StdCompiler * | pComp, |
const T & | adapt, | ||
P &&... | pars | ||
) |
Definition at line 584 of file StdAdaptors.h.
References StdCompiler::hasNaming(), StdCompiler::isDeserializer(), StdCompiler::Name(), StdCompiler::NameEnd(), StdPtrAdaptCompileNewFunc(), StdPtrAdaptDecompileNewFunc(), and StdCompiler::Value().
Referenced by StdPtrAdapt< T >::CompileFunc(), and StdContextPtrAdapt< T, ContextT >::CompileFunc().
void StdPtrAdaptCompileNewFunc | ( | const StdContextPtrAdapt< T, ContextT > & | adapt, |
StdCompiler * | pComp, | ||
P &&... | pars | ||
) |
Definition at line 622 of file StdAdaptors.h.
References CompileNewFuncCtx(), StdContextPtrAdapt< T, ContextT >::pCtx, and StdBasicPtrAdapt< T >::rpObj.
void StdPtrAdaptCompileNewFunc | ( | const StdPtrAdapt< T > & | adapt, |
StdCompiler * | pComp, | ||
P &&... | pars | ||
) |
Definition at line 620 of file StdAdaptors.h.
References CompileNewFunc(), and StdBasicPtrAdapt< T >::rpObj.
Referenced by StdPtrAdaptCompileFunc().
void StdPtrAdaptDecompileNewFunc | ( | const StdContextPtrAdapt< T, ContextT > & | adapt, |
StdCompiler * | pComp | ||
) |
Definition at line 627 of file StdAdaptors.h.
References mkDecompileAdapt(), StdBasicPtrAdapt< T >::rpObj, and StdCompiler::Value().
void StdPtrAdaptDecompileNewFunc | ( | const StdContextPtrAdapt< T, ContextT > & | adapt, |
StdCompiler * | pComp, | ||
P &&... | pars | ||
) |
Definition at line 631 of file StdAdaptors.h.
References mkDecompileAdapt(), mkParAdapt(), StdBasicPtrAdapt< T >::rpObj, and StdCompiler::Value().
void StdPtrAdaptDecompileNewFunc | ( | const StdPtrAdapt< T > & | adapt, |
StdCompiler * | pComp | ||
) |
Definition at line 625 of file StdAdaptors.h.
References mkDecompileAdapt(), StdBasicPtrAdapt< T >::rpObj, and StdCompiler::Value().
Referenced by StdPtrAdaptCompileFunc().
void StdPtrAdaptDecompileNewFunc | ( | const StdPtrAdapt< T > & | adapt, |
StdCompiler * | pComp, | ||
P &&... | pars | ||
) |
Definition at line 629 of file StdAdaptors.h.
References mkDecompileAdapt(), mkParAdapt(), StdBasicPtrAdapt< T >::rpObj, and StdCompiler::Value().