Go to the source code of this file.
Macros | |
#define | C4GRI_SCENARIO 0 |
#define | C4GRI_SEASON 1 |
#define | C4GRI_RESERVED1 2 |
#define | C4GRI_DAYTIME 3 |
#define | C4GRI_RESERVED2 4 |
#define | C4GRI_LIGHTNING 5 |
#define | C4GRI_MAGIC 6 |
#define | C4GRI_RESERVED3 7 |
#define | C4GRI_USER 8 |
Enumerations | |
enum | C4LeagueDisconnectReason { C4LDR_Unknown , C4LDR_ConnectionFailed , C4LDR_Desync } |
enum | C4PlayerType { C4PT_None = 0 , C4PT_User = 1 , C4PT_Script = 2 } |
enum | C4AllowPictureStack { APS_Color = 1<<0 , APS_Graphics = 1<<1 , APS_Name = 1<<2 , APS_Overlay = 1<<3 } |
Variables | |
const size_t | C4MaxTitle = 512 |
const int | C4MaxDefString = 100 |
const int | C4MaxMessage = 256 |
const int | C4RetireDelay = 60 |
const int | C4MaxKey = 12 |
const int | C4MaxKeyboardSet = 4 |
const int | C4MaxControlSet = C4MaxKeyboardSet+4 |
const int | C4MaxControlRate = 20 |
const int | C4MaxGammaUserRamps = 8 |
const int | C4MaxGammaRamps = C4MaxGammaUserRamps+1 |
const int | C4M_MaxName = 15 |
const int | C4M_MaxDefName = 2*C4M_MaxName+1 |
const int | C4M_MaxTexIndex = 255 |
const int | C4S_MaxPlayer = 4 |
const int | C4D_MaxVertex = 30 |
const int | C4SymbolSize = 35 |
const int | C4UpperBoardHeight = 50 |
const int | C4PictureSize = 64 |
const int | C4MaxBigIconSize = 64 |
const int | C4P_MaxPosition = 4 |
const int | C4ViewportScrollBorder = 40 |
const int | C4XRV_Completed = 0 |
const int | C4XRV_Failure = 1 |
const int | C4XRV_Aborted = 2 |
const uint32_t | OCF_None = 0 |
const uint32_t | OCF_All = ~OCF_None |
const uint32_t | OCF_Normal = 1 |
const uint32_t | OCF_Construct = 1<<1 |
const uint32_t | OCF_Grab = 1<<2 |
const uint32_t | OCF_Carryable = 1<<3 |
const uint32_t | OCF_OnFire = 1<<4 |
const uint32_t | OCF_HitSpeed1 = 1<<5 |
const uint32_t | OCF_FullCon = 1<<6 |
const uint32_t | OCF_Inflammable = 1<<7 |
const uint32_t | OCF_Rotate = 1<<9 |
const uint32_t | OCF_Exclusive = 1<<10 |
const uint32_t | OCF_Entrance = 1<<11 |
const uint32_t | OCF_HitSpeed2 = 1<<12 |
const uint32_t | OCF_HitSpeed3 = 1<<13 |
const uint32_t | OCF_Collection = 1<<14 |
const uint32_t | OCF_HitSpeed4 = 1<<16 |
const uint32_t | OCF_NotContained = 1<<18 |
const uint32_t | OCF_CrewMember = 1<<19 |
const uint32_t | OCF_InLiquid = 1<<20 |
const uint32_t | OCF_InSolid = 1<<21 |
const uint32_t | OCF_InFree = 1<<22 |
const uint32_t | OCF_Available = 1<<23 |
const uint32_t | OCF_Container = 1<<24 |
const uint32_t | OCF_Alive = 1<<25 |
const BYTE | CNAT_None = 0 |
const BYTE | CNAT_Left = 1 |
const BYTE | CNAT_Right = 2 |
const BYTE | CNAT_Top = 4 |
const BYTE | CNAT_Bottom = 8 |
const BYTE | CNAT_Center = 16 |
const BYTE | CNAT_MultiAttach = 32 |
const BYTE | CNAT_NoCollision = 64 |
const BYTE | CNAT_PhaseHalfVehicle = 128 |
const BYTE | CNAT_Flags = CNAT_MultiAttach | CNAT_NoCollision | CNAT_PhaseHalfVehicle |
const BYTE | COM_MenuEnter = 38 |
const BYTE | COM_MenuEnterAll = 39 |
const BYTE | COM_MenuClose = 40 |
const BYTE | COM_MenuShowText = 42 |
const BYTE | COM_MenuLeft = 52 |
const BYTE | COM_MenuRight = 53 |
const BYTE | COM_MenuUp = 54 |
const BYTE | COM_MenuDown = 55 |
const BYTE | COM_MenuSelect = 60 |
const int | NO_OWNER = -1 |
const int | ANY_OWNER = -2 |
const int32_t | C4M_Vehicle = 100 |
const int32_t | C4M_Solid = 50 |
const int32_t | C4M_SemiSolid = 25 |
const int32_t | C4M_Liquid = 25 |
const int32_t | C4M_Background = 0 |
const int32_t | MNone = -1 |
const int32_t | FullCon = 100000 |
#define C4GRI_DAYTIME 3 |
Definition at line 41 of file C4Constants.h.
#define C4GRI_LIGHTNING 5 |
Definition at line 43 of file C4Constants.h.
#define C4GRI_MAGIC 6 |
Definition at line 44 of file C4Constants.h.
#define C4GRI_RESERVED1 2 |
Definition at line 40 of file C4Constants.h.
#define C4GRI_RESERVED2 4 |
Definition at line 42 of file C4Constants.h.
#define C4GRI_RESERVED3 7 |
Definition at line 45 of file C4Constants.h.
#define C4GRI_SCENARIO 0 |
Definition at line 38 of file C4Constants.h.
#define C4GRI_SEASON 1 |
Definition at line 39 of file C4Constants.h.
#define C4GRI_USER 8 |
Definition at line 46 of file C4Constants.h.
enum C4AllowPictureStack |
Enumerator | |
---|---|
C4LDR_Unknown | |
C4LDR_ConnectionFailed | |
C4LDR_Desync |
Definition at line 142 of file C4Constants.h.
enum C4PlayerType |
const int ANY_OWNER = -2 |
Definition at line 138 of file C4Constants.h.
Referenced by C4ObjectMenu::DoRefillInternal(), C4ObjectList::Find(), C4ObjectList::FindOther(), C4ScriptGuiWindow::IsVisibleTo(), and C4ScriptGuiWindowProperty::Set().
const int C4D_MaxVertex = 30 |
Definition at line 55 of file C4Constants.h.
Referenced by C4Shape::AddVertex(), and C4Shape::InsertVertex().
const int32_t C4M_Background = 0 |
Definition at line 175 of file C4Constants.h.
const int32_t C4M_Liquid = 25 |
Definition at line 174 of file C4Constants.h.
Referenced by DensityLiquid(), FindTunnelHeight(), ObjectComJump(), and SimFlightHitsLiquid().
const int C4M_MaxDefName = 2*C4M_MaxName+1 |
Definition at line 50 of file C4Constants.h.
const int C4M_MaxName = 15 |
Definition at line 49 of file C4Constants.h.
Referenced by C4MaterialMap::LoadEnumeration(), C4ToolsDlg::SetBackMaterial(), C4ToolsDlg::SetBackTexture(), C4MCOverlay::SetField(), C4ToolsDlg::SetIFT(), C4ToolsDlg::SetMaterial(), and C4ToolsDlg::SetTexture().
const int C4M_MaxTexIndex = 255 |
Definition at line 51 of file C4Constants.h.
Referenced by C4TextureMap::AddEntry(), C4TextureMap::C4TextureMap(), C4TextureMap::Clear(), C4MapScriptLayer::ConvertSkyToTransparent(), FnParTexCol(), C4Landscape::P::GetBridgeMatConversion(), C4TextureMap::GetEntry(), C4TextureMap::GetIndex(), C4TextureMap::Init(), C4TextureMap::LoadMap(), C4Landscape::P::MapToSurface(), C4Landscape::P::Mat2Pal(), C4MapScriptMatTexMask::operator()(), PixCol2Tex(), C4TextureMap::RemoveEntry(), C4Landscape::RemoveUnusedTexMapEntries(), C4Landscape::P::SaveDiffInternal(), C4Landscape::SetTextureIndex(), C4TextureMap::StoreMapPalette(), and C4Landscape::UpdatePixMaps().
const int32_t C4M_SemiSolid = 25 |
Definition at line 173 of file C4Constants.h.
Referenced by DensitySemiSolid().
const int32_t C4M_Solid = 50 |
Definition at line 172 of file C4Constants.h.
Referenced by C4ParticleProperties::C4ParticleProperties(), DensityLiquid(), DensitySolid(), C4Landscape::FindMatPath(), C4Landscape::FindMatSlide(), C4Landscape::InsertDeadMaterial(), C4Landscape::InsertMaterial(), and mrfInsertCheck().
const int32_t C4M_Vehicle = 100 |
Definition at line 171 of file C4Constants.h.
Referenced by C4SolidMask::DensityProvider::GetDensity(), and SimFlightHitsLiquid().
const int C4MaxBigIconSize = 64 |
Definition at line 61 of file C4Constants.h.
const int C4MaxControlRate = 20 |
Definition at line 33 of file C4Constants.h.
Referenced by C4GameControl::Default().
const int C4MaxControlSet = C4MaxKeyboardSet+4 |
Definition at line 32 of file C4Constants.h.
Referenced by C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg().
const int C4MaxDefString = 100 |
Definition at line 27 of file C4Constants.h.
const int C4MaxGammaRamps = C4MaxGammaUserRamps+1 |
Definition at line 35 of file C4Constants.h.
Referenced by C4Weather::CompileFunc().
const int C4MaxGammaUserRamps = 8 |
Definition at line 34 of file C4Constants.h.
Referenced by C4Game::SetDefaultGamma().
const int C4MaxKey = 12 |
Definition at line 30 of file C4Constants.h.
const int C4MaxKeyboardSet = 4 |
Definition at line 31 of file C4Constants.h.
const int C4MaxMessage = 256 |
Definition at line 28 of file C4Constants.h.
Referenced by C4MCParserErr::C4MCParserErr(), C4MessageInput::ProcessInput(), and C4MessageInput::StoreBackBuffer().
const size_t C4MaxTitle = 512 |
Definition at line 25 of file C4Constants.h.
Referenced by C4MenuItem::C4MenuItem(), C4MainMenu::DoRefillInternal(), C4GraphicsSystem::FlashMessage(), C4GameParameters::GetGameGoalString(), C4Player::Init(), and C4GUI::ComboBox::SetText().
const int C4P_MaxPosition = 4 |
Definition at line 63 of file C4Constants.h.
Referenced by C4Player::ScenarioInit().
const int C4PictureSize = 64 |
Definition at line 60 of file C4Constants.h.
Referenced by C4Menu::InitLocation().
const int C4RetireDelay = 60 |
Definition at line 29 of file C4Constants.h.
Referenced by C4Player::Eliminate(), and C4Player::Surrender().
const int C4S_MaxPlayer = 4 |
Definition at line 53 of file C4Constants.h.
Referenced by C4Scenario::CompileFunc(), C4MapCreator::Create(), C4Scenario::Default(), C4Player::Execute(), and C4Player::ScenarioInit().
const int C4SymbolSize = 35 |
Definition at line 58 of file C4Constants.h.
Referenced by C4MainMenu::ActivateClient(), C4MainMenu::ActivateGoals(), C4MainMenu::ActivateHostility(), C4MainMenu::ActivateMain(), C4Object::ActivateMenu(), C4MainMenu::ActivateRules(), C4MainMenu::ActivateSurrender(), C4Menu::Default(), C4MainMenu::DoRefillInternal(), C4ObjectMenu::DoRefillInternal(), C4Menu::GetSymbolSize(), and C4Menu::InitLocation().
const int C4UpperBoardHeight = 50 |
Definition at line 59 of file C4Constants.h.
Referenced by C4GraphicsSystem::FlashMessage(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::FullscreenDialog::GetMarginTop(), C4Game::InitFullscreenComponents(), C4ViewportList::RecalculateViewports(), and C4GUI::FullscreenDialog::SetTitle().
const int C4ViewportScrollBorder = 40 |
Definition at line 65 of file C4Constants.h.
Referenced by C4Viewport::AdjustPosition(), and C4Player::ScrollView().
const int C4XRV_Aborted = 2 |
Definition at line 72 of file C4Constants.h.
const int C4XRV_Completed = 0 |
Definition at line 70 of file C4Constants.h.
const int C4XRV_Failure = 1 |
Definition at line 71 of file C4Constants.h.
Referenced by main().
const BYTE CNAT_Bottom = 8 |
Definition at line 112 of file C4Constants.h.
Referenced by C4Shape::Attach(), C4Shape::CheckScaleToWalk(), CNATName(), C4Shape::CompileFunc(), C4Object::ContactAction(), C4Shape::ContactCheck(), C4Object::Fling(), C4Shape::GetBottomVertex(), C4Shape::GetVertexContact(), ObjectActionDive(), ObjectActionJump(), C4SolidMask::Remove(), and C4Object::VerticalBounds().
const BYTE CNAT_Center = 16 |
Definition at line 113 of file C4Constants.h.
Referenced by CNATName(), C4Shape::CompileFunc(), C4Shape::ContactCheck(), and C4Shape::GetVertexContact().
const BYTE CNAT_Flags = CNAT_MultiAttach | CNAT_NoCollision | CNAT_PhaseHalfVehicle |
Definition at line 119 of file C4Constants.h.
Referenced by C4Shape::Attach().
const BYTE CNAT_Left = 1 |
Definition at line 109 of file C4Constants.h.
Referenced by C4Shape::Attach(), CNATName(), C4Shape::CompileFunc(), C4Object::ContactAction(), C4Shape::ContactCheck(), C4Object::DoMovement(), C4Shape::GetVertexContact(), C4Command::JumpControl(), and C4Object::SideBounds().
const BYTE CNAT_MultiAttach = 32 |
Definition at line 115 of file C4Constants.h.
Referenced by C4Shape::CompileFunc().
const BYTE CNAT_NoCollision = 64 |
Definition at line 116 of file C4Constants.h.
Referenced by C4Shape::CheckContact(), C4Shape::CheckScaleToWalk(), C4Shape::CompileFunc(), C4Shape::ContactCheck(), C4Shape::GetBottom(), and C4Shape::GetVertexContact().
const BYTE CNAT_None = 0 |
Definition at line 108 of file C4Constants.h.
Referenced by CNATName(), C4Shape::CompileFunc(), C4Shape::ContactCheck(), C4Action::Default(), C4Object::ExecAction(), and C4Object::SyncClearance().
const BYTE CNAT_PhaseHalfVehicle = 128 |
Definition at line 117 of file C4Constants.h.
Referenced by C4Shape::CompileFunc().
const BYTE CNAT_Right = 2 |
Definition at line 110 of file C4Constants.h.
Referenced by C4Shape::Attach(), CNATName(), C4Shape::CompileFunc(), C4Object::ContactAction(), C4Shape::ContactCheck(), C4Object::DoMovement(), C4Shape::GetVertexContact(), C4Command::JumpControl(), and C4Object::SideBounds().
const BYTE CNAT_Top = 4 |
Definition at line 111 of file C4Constants.h.
Referenced by C4Shape::Attach(), CNATName(), C4Shape::CompileFunc(), C4Object::ContactAction(), C4Shape::ContactCheck(), C4Shape::GetVertexContact(), and C4Object::VerticalBounds().
const BYTE COM_MenuClose = 40 |
Definition at line 126 of file C4Constants.h.
Referenced by C4Menu::Control(), and C4Game::InitKeyboard().
const BYTE COM_MenuDown = 55 |
Definition at line 131 of file C4Constants.h.
Referenced by C4Menu::Control(), and C4Game::InitKeyboard().
const BYTE COM_MenuEnter = 38 |
Definition at line 124 of file C4Constants.h.
Referenced by C4Menu::Control(), and C4Game::InitKeyboard().
const BYTE COM_MenuEnterAll = 39 |
Definition at line 125 of file C4Constants.h.
Referenced by C4Menu::Control().
const BYTE COM_MenuLeft = 52 |
Definition at line 128 of file C4Constants.h.
Referenced by C4Menu::Control(), and C4Game::InitKeyboard().
const BYTE COM_MenuRight = 53 |
Definition at line 129 of file C4Constants.h.
Referenced by C4Menu::Control(), and C4Game::InitKeyboard().
const BYTE COM_MenuSelect = 60 |
Definition at line 132 of file C4Constants.h.
Referenced by C4Menu::Control().
const BYTE COM_MenuShowText = 42 |
Definition at line 127 of file C4Constants.h.
Referenced by C4Menu::Control().
const BYTE COM_MenuUp = 54 |
Definition at line 130 of file C4Constants.h.
Referenced by C4Menu::Control(), and C4Game::InitKeyboard().
const int32_t FullCon = 100000 |
Definition at line 181 of file C4Constants.h.
Referenced by C4Object::CompileFunc(), C4Object::ContactAction(), C4Game::CreateInfoObject(), C4Game::CreateObject(), C4EditCursor::Default(), C4Object::DoCon(), C4Object::Draw(), C4Object::DrawActionFace(), C4Object::DrawFace(), C4Object::DrawTopFace(), C4Object::GetValue(), C4EditCursor::HasTransformMarker(), C4Object::Init(), C4Object::IsInLiquidCheck(), C4EditCursor::Move(), ObjectComJump(), C4Player::PlaceReadyBase(), C4Game::PlaceVegetation(), C4Object::SetAction(), C4Object::SetOCF(), C4Object::UpdateFace(), C4Object::UpdateGraphics(), C4Object::UpdateMass(), C4Object::UpdateOCF(), C4Object::UpdateShape(), and C4Object::UpdateSolidMask().
const int32_t MNone = -1 |
Definition at line 177 of file C4Constants.h.
Referenced by C4Shape::Attach(), C4Material::C4Material(), C4MCOverlay::C4MCOverlay(), C4MassMover::Cease(), C4TexMapEntry::Clear(), C4MassMoverSet::Consolidate(), C4MassMoverSet::Create(), C4MaterialMap::CrossMapMaterials(), C4PXS::Deactivate(), C4MCOverlay::Default(), C4MassMoverSet::Default(), C4Object::Default(), C4PXSSystem::Draw(), C4Object::ExecLife(), C4MassMoverSet::Execute(), C4PXSSystem::Execute(), C4Landscape::ExtractMaterial(), C4MaterialMap::Get(), C4PXSSystem::GetCount(), C4MassMover::Init(), C4MaterialMap::Load(), C4PXSSystem::Load(), PixCol2Mat(), C4MassMoverSet::Save(), C4MCOverlay::SetField(), C4ToolsDlg::SetTexture(), and C4Object::SyncClearance().
const int NO_OWNER = -1 |
Definition at line 137 of file C4Constants.h.
Referenced by C4FullScreen::ActivateMenuMain(), C4MainMenu::ActivateObserver(), AssignController(), C4Landscape::P::BlastMaterial2Objects(), C4PlayerControl::Clear(), C4Player::ClearControl(), C4ScriptGuiWindow::Close(), C4ViewportList::CloseViewport(), C4SortObjectValue::CompareGetValue(), C4Object::CompileFunc(), C4SoundInstance::Create(), C4Game::CreateInfoObject(), C4Game::CreateObjectConstruction(), C4MouseControl::Default(), C4Object::Default(), C4MainMenu::Default(), C4Landscape::P::DigMaterial2Objects(), C4Game::DoKeyboardInput(), C4MainMenu::DoRefillInternal(), C4ObjectMenu::DoRefillInternal(), C4GraphicsSystem::DoSaveScreenshot(), C4EditCursor::Draw(), C4Game::DrawCrewOverheadText(), C4Menu::DrawElement(), C4Viewport::EnableFoW(), C4RoundResults::EvaluateGame(), C4Object::ExecLife(), C4Viewport::Execute(), C4Command::Fail(), C4Player::FindNewOwner(), C4ViewportList::FreeScroll(), GameMsgObject(), GameMsgObjectDw(), C4Menu::GetControllingPlayer(), C4ObjectMenu::GetControllingPlayer(), GetValidOwner(), C4ViewportList::GetViewport(), C4Menu::HasMouse(), C4Object::Init(), C4Viewport::Init(), C4Player::Init(), C4ViewportWindow::Init(), C4Console::InitGame(), C4FindObjectOwner::IsImpossible(), C4FindObjectController::IsImpossible(), C4MouseControl::IsPassive(), C4Object::IsPlayerObject(), C4Object::IsVisible(), C4MainMenu::MenuCommand(), C4ScriptGuiWindow::MouseEnter(), C4ScriptGuiWindow::MouseInput(), C4ScriptGuiWindow::MouseLeave(), C4MouseControl::Move(), C4MaterialMap::mrfIncinerate(), C4Viewport::NextPlayer(), C4Game::PlaceAnimal(), C4Game::PlaceInEarth(), C4MessageInput::ProcessCommand(), C4ScriptGuiWindow::ProcessMouseInput(), C4GameObjects::ResetAudibility(), C4Game::SetGlobalSoundModifier(), C4ControlPlayerAction::SetHostility(), C4Object::SetOwner(), C4SoundInstance::SetVolumeByPos(), C4Viewport::SetZoom(), C4Object::ValidateOwner(), C4FullScreen::ViewportCheck(), C4Console::ViewportNew(), and C4ViewportList::ViewportNextPlayer().
const uint32_t OCF_Alive = 1<<25 |
Definition at line 103 of file C4Constants.h.
Referenced by C4GameObjects::CrossCheck(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_All = ~OCF_None |
Definition at line 78 of file C4Constants.h.
Referenced by C4Command::Grab().
const uint32_t OCF_Available = 1<<23 |
Definition at line 101 of file C4Constants.h.
Referenced by C4Command::Acquire(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Carryable = 1<<3 |
Definition at line 82 of file C4Constants.h.
Referenced by C4GameObjects::CrossCheck(), C4ObjectMenu::DoRefillInternal(), C4Command::Get(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Collection = 1<<14 |
Definition at line 93 of file C4Constants.h.
Referenced by C4GameObjects::CrossCheck(), C4Command::Get(), C4Object::GetOCFForPos(), C4Command::Put(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Construct = 1<<1 |
Definition at line 80 of file C4Constants.h.
Referenced by C4Object::DrawTopFace(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Container = 1<<24 |
Definition at line 102 of file C4Constants.h.
Referenced by C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_CrewMember = 1<<19 |
Definition at line 97 of file C4Constants.h.
Referenced by C4Command::Attack(), C4Game::DrawCrewOverheadText(), C4Command::Fail(), C4Command::FlightControl(), C4Command::JumpControl(), C4Command::MoveTo(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Entrance = 1<<11 |
Definition at line 90 of file C4Constants.h.
Referenced by C4Command::Activate(), C4Object::ActivateEntrance(), C4ObjectMenu::DoRefillInternal(), C4Command::Enter(), C4Command::Exit(), C4Command::Get(), C4Object::GetEntranceArea(), C4Object::GetOCFForPos(), C4Command::Put(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Exclusive = 1<<10 |
Definition at line 89 of file C4Constants.h.
Referenced by C4Game::FindConstuctionSiteBlock(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_FullCon = 1<<6 |
Definition at line 85 of file C4Constants.h.
Referenced by C4Command::Acquire(), C4ObjectMenu::DoRefillInternal(), C4Object::ExecAction(), ObjectComPut(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Grab = 1<<2 |
Definition at line 81 of file C4Constants.h.
Referenced by C4Object::Push(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_HitSpeed1 = 1<<5 |
Definition at line 84 of file C4Constants.h.
Referenced by C4Object::Collect(), C4Object::DoMovement(), C4Command::Put(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_HitSpeed2 = 1<<12 |
Definition at line 91 of file C4Constants.h.
Referenced by C4Object::Collect(), C4GameObjects::CrossCheck(), C4Object::DoMovement(), C4Object::SetOCF(), C4Object::UpdateInLiquid(), and C4Object::UpdateOCF().
const uint32_t OCF_HitSpeed3 = 1<<13 |
Definition at line 92 of file C4Constants.h.
Referenced by C4Object::Collect(), C4Object::ContactAction(), C4Object::DoMovement(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_HitSpeed4 = 1<<16 |
Definition at line 95 of file C4Constants.h.
Referenced by C4Object::ContactAction(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Inflammable = 1<<7 |
Definition at line 86 of file C4Constants.h.
Referenced by C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_InFree = 1<<22 |
Definition at line 100 of file C4Constants.h.
Referenced by C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_InLiquid = 1<<20 |
Definition at line 98 of file C4Constants.h.
Referenced by C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_InSolid = 1<<21 |
Definition at line 99 of file C4Constants.h.
Referenced by C4Command::Get(), C4Landscape::P::PrepareFreeShape(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_None = 0 |
Definition at line 77 of file C4Constants.h.
Referenced by C4GameObjects::CrossCheck().
const uint32_t OCF_Normal = 1 |
Definition at line 79 of file C4Constants.h.
Referenced by C4Command::Get(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_NotContained = 1<<18 |
Definition at line 96 of file C4Constants.h.
Referenced by C4EditCursor::FrameSelection(), C4EditCursor::Move(), C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_OnFire = 1<<4 |
Definition at line 83 of file C4Constants.h.
Referenced by C4Object::SetOCF(), and C4Object::UpdateOCF().
const uint32_t OCF_Rotate = 1<<9 |
Definition at line 88 of file C4Constants.h.
Referenced by C4Object::DoMovement(), C4Object::SetOCF(), and C4Object::UpdateOCF().