OpenClonk
C4GUI::CheckBox Class Reference

#include <C4Gui.h>

Inheritance diagram for C4GUI::CheckBox:
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Collaboration diagram for C4GUI::CheckBox:
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Public Member Functions

 CheckBox (const C4Rect &rtBounds, const char *szCaption, bool fChecked)
 
 ~CheckBox () override
 
void ToggleCheck (bool fByUser)
 
void MouseInput (CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam) override
 
void MouseEnter (CMouse &rMouse) override
 
void MouseLeave (CMouse &rMouse) override
 
void SetChecked (bool fToVal)
 
bool GetChecked () const
 
void SetOnChecked (BaseCallbackHandler *pCB)
 
void SetEnabled (bool fToVal)
 
const char * GetText ()
 
void SetFont (CStdFont *pFont, uint32_t dwEnabledClr, uint32_t dwDisabledClr)
 
bool HasFocus ()
 
bool HasDrawFocus ()
 
void SetPos (int32_t iXPos, int32_t iYPos)
 
C4RectGetClientRect () override
 
void ApplyElementOffset (int32_t &riX, int32_t &riY) override
 
void ApplyInvElementOffset (int32_t &riX, int32_t &riY) override
 
virtual bool IsComponentOutsideClientArea ()
 
virtual int32_t GetMarginTop ()
 
virtual int32_t GetMarginLeft ()
 
virtual int32_t GetMarginRight ()
 
virtual int32_t GetMarginBottom ()
 
void Clear ()
 
void ClearChildren ()
 
void RemoveElement (Element *pChild) override
 
void MakeLastElement (Element *pChild)
 
void AddElement (Element *pChild)
 
void ReaddElement (Element *pChild)
 
void InsertElement (Element *pChild, Element *pInsertBefore)
 
ElementGetNextNestedElement (Element *pPrevElement, bool fBackwards)
 
ElementGetFirstContained () override
 
virtual ElementGetLastContained ()
 
ElementGetFirstNestedElement (bool fBackwards) override
 
Iterator begin ()
 
Iterator end ()
 
ReverseIterator rbegin ()
 
ReverseIterator rend ()
 
ElementGetFirst ()
 
ElementGetLast ()
 
ContainerGetContainer () override
 
ElementGetElementByIndex (int32_t i)
 
int32_t GetElementCount ()
 
void SetVisibility (bool fToValue) override
 
virtual bool IsFocused (Control *pCtrl)
 
virtual bool IsSelectedChild (Element *pChild)
 
bool IsParentOf (Element *pEl) override
 
virtual void StartDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void DoDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void StopDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
bool DoContext ()
 
ContainerGetParent ()
 
virtual class DialogGetDlg ()
 
virtual ScreenGetScreen ()
 
void ScreenPos2ClientPos (int32_t &riX, int32_t &riY)
 
void ClientPos2ScreenPos (int32_t &riX, int32_t &riY)
 
void SetToolTip (const char *szNewTooltip, bool is_immediate=false)
 
const char * GetToolTip ()
 
const char * GetOwnToolTip ()
 
bool IsImmediateToolTip () const
 
int32_t GetWidth ()
 
int32_t GetHeight ()
 
C4RectGetBounds ()
 
void SetBounds (const C4Rect &rcNewBound)
 
C4Rect GetContainedClientRect ()
 
ElementGetNext () const
 
ElementGetPrev () const
 
bool IsInActiveDlg (bool fForKeyboard)
 
C4Rect GetToprightCornerRect (int32_t iWidth=16, int32_t iHeight=16, int32_t iHIndent=4, int32_t iVIndent=4, int32_t iIndexX=0)
 
bool IsVisible ()
 
virtual int32_t GetListItemTopSpacing ()
 
virtual bool GetListItemTopSpacingBar ()
 
void SetDragTarget (Window *pToWindow)
 
void SetContextHandler (ContextHandler *pNewHd)
 
virtual ContextHandlerGetContextHandler ()
 

Static Public Member Functions

static bool GetStandardCheckBoxSize (int *piWdt, int *piHgt, const char *szForCaptionText, CStdFont *pUseFont)
 

Public Attributes

bool fVisible {true}
 

Protected Member Functions

void UpdateOwnPos () override
 
bool IsFocusOnClick () override
 
ControlIsFocusElement () override
 
void DrawElement (C4TargetFacet &cgo) override
 
bool OnHotkey (uint32_t cHotkey) override
 
virtual bool CharIn (const char *)
 
void DisableFocus ()
 
virtual void OnGetFocus (bool fByMouse)
 
virtual void OnLooseFocus ()
 
bool KeyContext ()
 
void Draw (C4TargetFacet &cgo) override
 
virtual void ElementSizeChanged (Element *pOfElement)
 
virtual void ElementPosChanged (Element *pOfElement)
 
virtual void AfterElementRemoval ()
 
virtual void UpdateSize ()
 
virtual void UpdatePos ()
 
void Draw3DFrame (C4TargetFacet &cgo, bool fUp=false, int32_t iIndent=1, BYTE byAlpha=C4GUI_BorderAlpha, bool fDrawTop=true, int32_t iTopOff=0, bool fDrawLeft=true, int32_t iLeftOff=0)
 
void DrawBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawVBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHBarByVGfx (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHVBar (C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
 
virtual bool IsOwnPtrElement ()
 
virtual bool IsExternalDrawDialog ()
 
virtual bool IsMenu ()
 
virtual class DialogWindowGetDialogWindow ()
 
virtual bool CheckNameHotkey (const char *)
 

Protected Attributes

C4Rect rcClientRect
 
ElementpFirst
 
ElementpLast
 
ContainerpParent {nullptr}
 
ElementpPrev
 
ElementpNext
 
WindowpDragTarget {nullptr}
 
int32_t iDragX
 
int32_t iDragY
 
bool fDragging {false}
 
ContextHandlerpContextHandler {nullptr}
 
C4Rect rcBounds
 

Detailed Description

Definition at line 1442 of file C4Gui.h.

Constructor & Destructor Documentation

◆ CheckBox()

C4GUI::CheckBox::CheckBox ( const C4Rect rtBounds,
const char *  szCaption,
bool  fChecked 
)

Definition at line 33 of file C4GuiCheckBox.cpp.

34  : Control(rtBounds), fChecked(fChecked), fMouseOn(false), fEnabled(true), pFont(nullptr)
35  , dwEnabledClr(C4GUI_CheckboxFontClr), dwDisabledClr(C4GUI_CheckboxDisabledFontClr), cHotkey(0)
36  {
37  if (szCaption)
38  {
39  sCaption.Copy(szCaption);
40  ExpandHotkeyMarkup(sCaption, cHotkey);
41  }
42  // key callbacks: Check/Uncheck on space and primary joy button
44  Keys.emplace_back(K_SPACE);
46  {
47  ControllerKeys::Ok(Keys);
48  }
49  pKeyCheck = new C4KeyBinding(Keys, "GUICheckboxToggle", KEYSCOPE_Gui,
50  new ControlKeyCB<CheckBox>(*this, &CheckBox::KeyCheck), C4CustomKey::PRIO_Ctrl);
51  pCBHandler = nullptr;
52  }
C4Config Config
Definition: C4Config.cpp:930
#define C4GUI_CheckboxFontClr
Definition: C4Gui.h:48
#define C4GUI_CheckboxDisabledFontClr
Definition: C4Gui.h:50
@ KEYSCOPE_Gui
int32_t GamepadGuiControl
Definition: C4Config.h:233
C4ConfigControls Controls
Definition: C4Config.h:263
std::vector< C4KeyCodeEx > CodeList
Control(const C4Rect &rtBounds)
void Copy()
Definition: StdBuf.h:467
bool ExpandHotkeyMarkup(StdStrBuf &sText, uint32_t &rcHotkey, bool for_tooltip)
Definition: C4Gui.cpp:38
void Ok(T &keys)

References Config, C4Config::Controls, StdStrBuf::Copy(), C4GUI::ExpandHotkeyMarkup(), C4ConfigControls::GamepadGuiControl, KEYSCOPE_Gui, ControllerKeys::Ok(), and C4CustomKey::PRIO_Ctrl.

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◆ ~CheckBox()

C4GUI::CheckBox::~CheckBox ( )
override

Definition at line 54 of file C4GuiCheckBox.cpp.

55  {
56  delete pKeyCheck;
57  if (pCBHandler) pCBHandler->DeRef();
58  }

References C4GUI::BaseCallbackHandler::DeRef().

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Member Function Documentation

◆ AddElement()

void C4GUI::Container::AddElement ( Element pChild)
inherited

Definition at line 118 of file C4GuiContainers.cpp.

119  {
120  // safety
121  if (!pChild) return;
122  // remove from any previous container
123  if (pChild->pParent) pChild->pParent->RemoveElement(pChild);
124  // add to end of list
125  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
126  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
127  pChild->pParent = this;
128 
129  assert(pChild->pNext != pChild);
130  assert(pChild->pPrev != pChild);
131  assert(pChild->pParent != pChild);
132  }
Element * pFirst
Definition: C4Gui.h:750
Element * pLast
Definition: C4Gui.h:750
Element * pPrev
Definition: C4Gui.h:377
Container * pParent
Definition: C4Gui.h:376
Element * pNext
Definition: C4Gui.h:377

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Container::RemoveElement().

Referenced by C4GUI::Tabular::AddCustomSheet(), C4GUI::ListBox::AddElement(), C4ChartDialog::C4ChartDialog(), C4ChatControl::C4ChatControl(), C4ChatDlg::C4ChatDlg(), C4DownloadDlg::C4DownloadDlg(), C4GameOptionButtons::C4GameOptionButtons(), C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4Menu::C4Menu(), C4Network2ClientListDlg::C4Network2ClientListDlg(), C4Network2StartWaitDlg::C4Network2StartWaitDlg(), C4StartupAboutDlg::C4StartupAboutDlg(), C4StartupLegalDlg::C4StartupLegalDlg(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupModsListEntry::C4StartupModsListEntry(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrColorPickerDlg::C4StartupPlrColorPickerDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextButton::ContextButton(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::FullscreenDialog::FullscreenDialog(), C4FileSelDlg::InitElements(), C4GUI::InputDialog::InputDialog(), C4GUI::Container::InsertElement(), C4GUI::LabeledEdit::LabeledEdit(), C4GameLobby::MainDlg::MainDlg(), C4GUI::MessageDialog::MessageDialog(), C4ChatControl::ChatSheet::NickItem::NickItem(), C4GUI::ProgressDialog::ProgressDialog(), C4GUI::RenameEdit::RenameEdit(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollWindow(), C4GUI::InputDialog::SetCustomEdit(), C4GoalDisplay::SetGoals(), C4GUI::FullscreenDialog::SetTitle(), C4GUI::Dialog::SetTitle(), and C4GUI::TextWindow::TextWindow().

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◆ AfterElementRemoval()

virtual void C4GUI::Container::AfterElementRemoval ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ListBox.

Definition at line 756 of file C4Gui.h.

757  { if (pParent) pParent->AfterElementRemoval(); } // called by ScrollWindow to parent after an element has been removed
virtual void AfterElementRemoval()
Definition: C4Gui.h:756

References C4GUI::Container::AfterElementRemoval(), and C4GUI::Element::pParent.

Referenced by C4GUI::Container::AfterElementRemoval(), C4GUI::ListBox::AfterElementRemoval(), and C4GUI::Container::RemoveElement().

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◆ ApplyElementOffset()

void C4GUI::Window::ApplyElementOffset ( int32_t &  riX,
int32_t &  riY 
)
inlineoverridevirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4GUI::Dialog.

Definition at line 866 of file C4Gui.h.

867  { riX -= rcClientRect.x; riY -= rcClientRect.y; }
C4Rect rcClientRect
Definition: C4Gui.h:851
int32_t y
Definition: C4Rect.h:30
int32_t x
Definition: C4Rect.h:30

References C4GUI::Window::rcClientRect, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Dialog::ApplyElementOffset().

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◆ ApplyInvElementOffset()

void C4GUI::Window::ApplyInvElementOffset ( int32_t &  riX,
int32_t &  riY 
)
inlineoverridevirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4GUI::Dialog.

Definition at line 868 of file C4Gui.h.

869  { riX += rcClientRect.x; riY += rcClientRect.y; }

References C4GUI::Window::rcClientRect, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Dialog::ApplyInvElementOffset().

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◆ begin()

Iterator C4GUI::Container::begin ( )
inlineinherited

Definition at line 824 of file C4Gui.h.

824 { return Iterator(pFirst); }

References C4GUI::Container::pFirst.

Referenced by C4ScriptGuiWindow::ClearPointers().

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◆ CharIn()

virtual bool C4GUI::Control::CharIn ( const char *  )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ListBox, and C4GUI::Edit.

Definition at line 1051 of file C4Gui.h.

1051 { return false; } // input: character key pressed - should return false for none-character-inputs

Referenced by C4GUI::Dialog::CharIn(), and C4GUI::ListBox::CharIn().

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◆ CheckNameHotkey()

virtual bool C4GUI::Element::CheckNameHotkey ( const char *  )
inlineprotectedvirtualinherited

Reimplemented in C4StartupScenSelDlg::ScenListItem.

Definition at line 407 of file C4Gui.h.

407 { return false; }

Referenced by C4GUI::ListBox::CharIn().

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◆ Clear()

void C4GUI::Container::Clear ( )
inherited

Definition at line 63 of file C4GuiContainers.cpp.

64  {
65  ClearChildren();
66  }

References C4GUI::Container::ClearChildren().

Referenced by C4GUI::Screen::Clear(), C4GUI::ComboBox_FillCB::ClearEntries(), C4StartupNetListEntry::ClearRef(), C4GUI::Container::~Container(), and C4GUI::ContextMenu::~ContextMenu().

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◆ ClearChildren()

void C4GUI::Container::ClearChildren ( )
inherited

Definition at line 68 of file C4GuiContainers.cpp.

69  {
70  // delete all items; dtor will update list
71  while (pFirst)
72  {
73  if (pFirst->IsOwnPtrElement())
74  {
75  // unlink from list
76  Element *pANext = pFirst->pNext;
77  pFirst->pPrev = pFirst->pNext = nullptr;
78  pFirst->pParent = nullptr;
79  if ((pFirst = pANext))
80  pFirst->pPrev = nullptr;
81  else
82  pLast = nullptr;
83  }
84  else
85  delete pFirst;
86  }
87  }
friend class Element
Definition: C4Gui.h:844
virtual bool IsOwnPtrElement()
Definition: C4Gui.h:401

References C4GUI::Element::IsOwnPtrElement(), C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Container::Clear(), C4ScriptGuiWindow::Close(), C4ScriptGuiWindow::RemoveChild(), C4GoalDisplay::SetGoals(), and C4ScriptGuiWindow::~C4ScriptGuiWindow().

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◆ ClientPos2ScreenPos()

void C4GUI::Element::ClientPos2ScreenPos ( int32_t &  riX,
int32_t &  riY 
)
inherited

Definition at line 231 of file C4Gui.cpp.

232  {
233  // apply all parent offsets
234  Container *pCont = pParent;
235  while (pCont)
236  {
237  pCont->ApplyInvElementOffset(riX, riY);
238  pCont = pCont->GetParent();
239  }
240  // apply own offset
241  riX += rcBounds.x; riY += rcBounds.y;
242  }
virtual void ApplyInvElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:841
C4Rect rcBounds
Definition: C4Gui.h:385
friend class Container
Definition: C4Gui.h:472

References C4GUI::Container::ApplyInvElementOffset(), C4GUI::Element::GetParent(), C4GUI::Element::pParent, C4GUI::Element::rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), and C4Menu::Draw().

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◆ DisableFocus()

void C4GUI::Control::DisableFocus ( )
protectedinherited

Definition at line 765 of file C4GuiContainers.cpp.

766  {
767  // has it any focus at all?
768  if (!HasFocus()) return;
769  // then de-focus it
770  Dialog *pDlg=GetDlg();
771  if (!pDlg) return;
772  pDlg->AdvanceFocus(true);
773  }
bool HasFocus()
Definition: C4Gui.h:1067
friend class Dialog
Definition: C4Gui.h:1070
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:288

References C4GUI::Dialog::AdvanceFocus(), C4GUI::Element::GetDlg(), and C4GUI::Control::HasFocus().

Referenced by SetEnabled().

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◆ DoContext()

bool C4GUI::Element::DoContext ( )
inherited

Definition at line 417 of file C4Gui.cpp.

418  {
419  if (!pContextHandler) return false;
420  return pContextHandler->OnContext(this, rcBounds.Wdt/2, rcBounds.Hgt/2);
421  }
virtual bool OnContext(Element *pOnElement, int32_t iX, int32_t iY)=0
ContextHandler * pContextHandler
Definition: C4Gui.h:381
int32_t Hgt
Definition: C4Rect.h:30
int32_t Wdt
Definition: C4Rect.h:30

References C4Rect::Hgt, C4GUI::ContextHandler::OnContext(), C4GUI::Element::pContextHandler, C4GUI::Element::rcBounds, and C4Rect::Wdt.

Referenced by C4GUI::Control::KeyContext(), and C4GUI::ContextButton::MouseInput().

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◆ DoDragging()

void C4GUI::Element::DoDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Reimplemented in C4GUI::Edit, and C4GUI::ScrollBar.

Definition at line 269 of file C4Gui.cpp.

270  {
271  // check if anything moved
272  if (pDragTarget && (iX != iDragX || iY != iDragY))
273  {
274  // move position, then
275  pDragTarget->rcBounds.x += iX-iDragX;
276  pDragTarget->rcBounds.y += iY-iDragY;
277  // drag X/Y is up-to-date if this is a child element of the drag target
279  }
280  }
int32_t iDragY
Definition: C4Gui.h:379
int32_t iDragX
Definition: C4Gui.h:379
virtual void UpdatePos()
Definition: C4Gui.cpp:193
Window * pDragTarget
Definition: C4Gui.h:378

References C4GUI::Element::iDragX, C4GUI::Element::iDragY, C4GUI::Element::pDragTarget, C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::Element::StopDragging().

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◆ Draw()

void C4GUI::Window::Draw ( C4TargetFacet cgo)
overrideprotectedvirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4ScriptGuiWindow, C4ScoreboardDlg, C4Menu, C4GUI::Dialog, and C4GUI::ContextMenu.

Definition at line 293 of file C4GuiContainers.cpp.

294  {
295  // invisible?
296  if (!IsVisible()) return;
297  // draw window itself
298  DrawElement(cgo);
299  // get target area
302  // clip to window area
303  int clx1, cly1, clx2, cly2;
304  pDraw->GetPrimaryClipper(clx1, cly1, clx2, cly2);
305  float nclx1 = cgo.TargetX+rcClipArea.x, ncly1 = cgo.TargetY+rcClipArea.y, nclx2 = cgo.TargetX+rcClipArea.x+rcClipArea.Wdt-1, ncly2 = cgo.TargetY+rcClipArea.y+rcClipArea.Hgt-1;
306  pDraw->ApplyZoom(nclx1, ncly1);
307  pDraw->ApplyZoom(nclx2, ncly2);
308  pDraw->SubPrimaryClipper(nclx1, ncly1, nclx2, ncly2);
309  // update target area
310  cgo.TargetX += rcClientRect.x; cgo.TargetY += rcClientRect.y;
311  // draw contents
312  Container::Draw(cgo);
313  // reset target area
314  cgo.TargetX -= rcClientRect.x; cgo.TargetY -= rcClientRect.y;
315  // reset clipper
316  pDraw->SetPrimaryClipper(clx1, cly1, clx2, cly2);
317  }
C4Draw * pDraw
Definition: C4Draw.cpp:42
bool SubPrimaryClipper(int iX1, int iY1, int iX2, int iY2)
Definition: C4Draw.cpp:196
bool GetPrimaryClipper(int &rX1, int &rY1, int &rX2, int &rY2)
Definition: C4Draw.cpp:716
bool SetPrimaryClipper(int iX1, int iY1, int iX2, int iY2)
Definition: C4Draw.cpp:217
void ApplyZoom(float &X, float &Y)
Definition: C4Draw.cpp:778
void Draw(C4TargetFacet &cgo) override
virtual void DrawElement(C4TargetFacet &cgo)
Definition: C4Gui.h:388
bool IsVisible()
Definition: C4Gui.cpp:201
C4Rect & GetBounds()
Definition: C4Gui.h:445
C4Rect & GetClientRect() override
Definition: C4Gui.h:864
virtual bool IsComponentOutsideClientArea()
Definition: C4Gui.h:870
Definition: C4Rect.h:28
float TargetY
Definition: C4Facet.h:165
float TargetX
Definition: C4Facet.h:165

References C4Draw::ApplyZoom(), C4GUI::Container::Draw(), C4GUI::Element::DrawElement(), C4GUI::Element::GetBounds(), C4GUI::Window::GetClientRect(), C4Draw::GetPrimaryClipper(), C4Rect::Hgt, C4GUI::Window::IsComponentOutsideClientArea(), C4GUI::Element::IsVisible(), pDraw, C4GUI::Window::rcClientRect, C4Draw::SetPrimaryClipper(), C4Draw::SubPrimaryClipper(), C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ContextMenu::Draw(), C4GUI::Dialog::Draw(), and C4GUI::Screen::Draw().

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◆ Draw3DFrame()

void C4GUI::Element::Draw3DFrame ( C4TargetFacet cgo,
bool  fUp = false,
int32_t  iIndent = 1,
BYTE  byAlpha = C4GUI_BorderAlpha,
bool  fDrawTop = true,
int32_t  iTopOff = 0,
bool  fDrawLeft = true,
int32_t  iLeftOff = 0 
)
protectedinherited

Definition at line 291 of file C4Gui.cpp.

292  {
293  DWORD dwAlpha = byAlpha<<24;
294  int32_t x0 = cgo.TargetX + rcBounds.x + iLeftOff,
295  y0 = cgo.TargetY + rcBounds.y + iTopOff,
296  x1 = cgo.TargetX + rcBounds.x + rcBounds.Wdt - 1,
297  y1 = cgo.TargetY + rcBounds.y + rcBounds.Hgt - 1;
298  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x1,(float)y0, C4GUI_BorderColor1 | dwAlpha);
299  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x0,(float)y1, C4GUI_BorderColor1 | dwAlpha);
300  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x1-1),(float)(y0+1), C4GUI_BorderColor2 | dwAlpha);
301  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x0+1),(float)(y1-1), C4GUI_BorderColor2 | dwAlpha);
302  pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y1,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
303  pDraw->DrawLineDw(cgo.Surface, (float)x1,(float)y0,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
304  pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y1-1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
305  pDraw->DrawLineDw(cgo.Surface, (float)(x1-1),(float)(y0+1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
306  }
#define C4GUI_BorderColor2
Definition: C4Gui.h:86
#define C4GUI_BorderColor1
Definition: C4Gui.h:85
#define C4GUI_BorderColor3
Definition: C4Gui.h:87
uint32_t DWORD
void DrawLineDw(C4Surface *sfcTarget, float x1, float y1, float x2, float y2, DWORD dwClr, float width=1.0f)
Definition: C4Draw.cpp:608
C4Surface * Surface
Definition: C4Facet.h:117

References C4GUI_BorderColor1, C4GUI_BorderColor2, C4GUI_BorderColor3, C4Draw::DrawLineDw(), C4Rect::Hgt, pDraw, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ProgressBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ComboBox::DrawElement(), and C4GUI::Dialog::DrawElement().

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◆ DrawBar()

void C4GUI::Element::DrawBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 308 of file C4Gui.cpp.

309  {
310  if (rcBounds.Hgt == rFacets.fctMiddle.Hgt)
311  {
312  // exact bar
313  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
314  int32_t iX = rFacets.fctBegin.Wdt, w=rFacets.fctMiddle.Wdt, wLeft=rFacets.fctBegin.Wdt, wRight=rFacets.fctEnd.Wdt;
315  int32_t iRightShowLength = wRight/3;
316  bool fOverflow = (wLeft > rcBounds.Wdt);
317  if (fOverflow) rFacets.fctBegin.Wdt = rcBounds.Wdt;
318  rFacets.fctBegin.Draw(cgo.Surface, x0,y0);
319  if (fOverflow) rFacets.fctBegin.Wdt = wLeft;
320  while (iX < rcBounds.Wdt-iRightShowLength)
321  {
322  int32_t w2=std::min(w, rcBounds.Wdt-iRightShowLength-iX); rFacets.fctMiddle.Wdt=w2;
323  rFacets.fctMiddle.Draw(cgo.Surface, x0+iX, y0);
324  iX += w;
325  }
326  rFacets.fctMiddle.Wdt=w;
327  fOverflow = (wRight > rcBounds.Wdt);
328  if (fOverflow)
329  {
330  rFacets.fctEnd.X += wRight - rcBounds.Wdt;
331  rFacets.fctEnd.Wdt = rcBounds.Wdt;
332  }
333  rFacets.fctEnd.Draw(cgo.Surface, x0+rcBounds.Wdt-rFacets.fctEnd.Wdt, y0);
334  if (fOverflow)
335  {
336  rFacets.fctEnd.X -= wRight - rcBounds.Wdt;
337  rFacets.fctEnd.Wdt = wRight;
338  }
339  }
340  else
341  {
342  // zoomed bar
343  float fZoom = (float) rcBounds.Hgt / rFacets.fctMiddle.Hgt;
344  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
345  int32_t iX = int32_t(fZoom*rFacets.fctBegin.Wdt), w=int32_t(fZoom*rFacets.fctMiddle.Wdt), wOld=rFacets.fctMiddle.Wdt;
346  int32_t iRightShowLength = rFacets.fctEnd.Wdt/3;
347  rFacets.fctBegin.DrawX(cgo.Surface, x0,y0,int32_t(fZoom*rFacets.fctBegin.Wdt),rcBounds.Hgt);
348  while (iX < rcBounds.Wdt-(fZoom*iRightShowLength))
349  {
350  int32_t w2=std::min<int32_t>(w, rcBounds.Wdt-int32_t(fZoom*iRightShowLength)-iX); rFacets.fctMiddle.Wdt=long(float(w2)/fZoom);
351  rFacets.fctMiddle.DrawX(cgo.Surface, x0+iX, y0, w2,rcBounds.Hgt);
352  iX += w;
353  }
354  rFacets.fctMiddle.Wdt=wOld;
355  rFacets.fctEnd.DrawX(cgo.Surface, x0+rcBounds.Wdt-int32_t(fZoom*rFacets.fctEnd.Wdt), y0,int32_t(fZoom*rFacets.fctEnd.Wdt),rcBounds.Hgt);
356  }
357  }

References C4Facet::Draw(), C4Facet::DrawX(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Facet::Hgt, C4Rect::Hgt, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Facet::Wdt, C4Rect::Wdt, C4Facet::X, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::WoodenLabel::DrawElement(), and C4GUI::Button::DrawElement().

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◆ DrawElement()

void C4GUI::CheckBox::DrawElement ( C4TargetFacet cgo)
overrideprotectedvirtual

Reimplemented from C4GUI::Element.

Definition at line 111 of file C4GuiCheckBox.cpp.

112  {
113  // left side: check facet (squared)
114  int x0 = rcBounds.x + cgo.TargetX;
115  int y0 = rcBounds.y + cgo.TargetY;
116  ::GraphicsResource.fctCheckbox.GetPhase(fChecked + 2*!fEnabled).DrawX(cgo.Surface, x0, y0, rcBounds.Hgt, rcBounds.Hgt);
117  // right of it: checkbox text
118  CStdFont *pUseFont = pFont ? pFont : &(::GraphicsResource.TextFont);
119  int32_t yOff; float fZoom;
120  if (pUseFont->GetLineHeight() <= rcBounds.Hgt)
121  {
122  yOff = std::max<int32_t>(rcBounds.Hgt - pUseFont->GetLineHeight(), 0)/2;
123  fZoom = 1.0f;
124  }
125  else
126  {
127  yOff = 0;
128  fZoom = (float) rcBounds.Hgt / std::max(pUseFont->GetLineHeight(), 1);
129  }
130  pDraw->TextOut(sCaption.getData(), *pUseFont, fZoom, cgo.Surface, x0 + rcBounds.Hgt + C4GUI_CheckBoxLabelSpacing, y0 + yOff, fEnabled ? dwEnabledClr : dwDisabledClr, ALeft, true);
131  // selection marker
132  if ((fMouseOn && IsInActiveDlg(false)) || HasDrawFocus())
133  {
136  pDraw->ResetBlitMode();
137  }
138  }
C4GraphicsResource GraphicsResource
#define C4GUI_CheckBoxLabelSpacing
Definition: C4Gui.h:120
const int ALeft
Definition: C4Surface.h:41
#define C4GFXBLIT_ADDITIVE
Definition: C4Surface.h:26
void SetBlitMode(DWORD dwBlitMode)
Definition: C4Draw.h:191
void ResetBlitMode()
Definition: C4Draw.h:192
bool TextOut(const char *szText, CStdFont &rFont, float fZoom, C4Surface *sfcDest, float iTx, float iTy, DWORD dwFCol=0xffffffff, BYTE byForm=ALeft, bool fDoMarkup=true)
Definition: C4Draw.cpp:561
C4Facet GetPhase(int iPhaseX=0, int iPhaseY=0)
Definition: C4Facet.cpp:59
void DrawX(C4Surface *sfcTarget, float iX, float iY, float iWdt, float iHgt, int32_t iPhaseX=0, int32_t iPhaseY=0) const
Definition: C4Facet.cpp:358
bool IsInActiveDlg(bool fForKeyboard)
Definition: C4Gui.cpp:435
C4FacetID fctButtonHighlightRound
int GetLineHeight() const
Definition: C4FontLoader.h:125
const char * getData() const
Definition: StdBuf.h:442

References ALeft, C4GFXBLIT_ADDITIVE, C4GUI_CheckBoxLabelSpacing, C4Facet::DrawX(), C4GraphicsResource::fctButtonHighlightRound, C4GraphicsResource::fctCheckbox, StdStrBuf::getData(), CStdFont::GetLineHeight(), C4Facet::GetPhase(), GraphicsResource, C4GUI::Control::HasDrawFocus(), C4Rect::Hgt, C4GUI::Element::IsInActiveDlg(), pDraw, C4GUI::Element::rcBounds, C4Draw::ResetBlitMode(), C4Draw::SetBlitMode(), C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4GraphicsResource::TextFont, C4Draw::TextOut(), C4Rect::x, and C4Rect::y.

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◆ DrawHBarByVGfx()

void C4GUI::Element::DrawHBarByVGfx ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 365 of file C4Gui.cpp.

366  {
367  C4DrawTransform trf;
368  float fOffX = cgo.TargetX + rcBounds.x + rcBounds.Hgt/2;
369  float fOffY = cgo.TargetY + rcBounds.y + rcBounds.Hgt/2;
370  trf.SetRotate(-90.0f, fOffX, fOffY);
371 
372  DrawHVBar(cgo, rFacets, trf, rcBounds.Wdt);
373  }
void SetRotate(float iAngle, float fOffX, float fOffY)
void DrawHVBar(C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
Definition: C4Gui.cpp:375

References C4GUI::Element::DrawHVBar(), C4Rect::Hgt, C4GUI::Element::rcBounds, C4BltTransform::SetRotate(), C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ScrollBar::DrawElement().

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◆ DrawHVBar()

void C4GUI::Element::DrawHVBar ( C4TargetFacet cgo,
DynBarFacet rFacets,
C4DrawTransform trf,
int32_t  iMiddleLength 
)
protectedinherited

Definition at line 375 of file C4Gui.cpp.

376  {
377  int32_t y0 = cgo.TargetY + rcBounds.y;
378  int32_t x0 = cgo.TargetX + rcBounds.x;
379 
380  // draw up arrow
381  rFacets.fctBegin.DrawT(cgo.Surface, x0, y0, 0, 0, &trf);
382 
383  // draw middle part
384  int32_t h = rFacets.fctMiddle.Hgt;
385  int32_t barHeight = iMiddleLength - (rFacets.fctBegin.Hgt + rFacets.fctEnd.Hgt);
386 
387  for (int32_t iY = 0; iY <= barHeight; iY += h)
388  {
389  int32_t h2 = std::min(h, barHeight - iY);
390  rFacets.fctMiddle.Hgt = h2;
391  rFacets.fctMiddle.DrawT(cgo.Surface, x0, y0 + rFacets.fctBegin.Hgt + iY, 0, 0, &trf);
392  }
393  rFacets.fctMiddle.Hgt = h;
394 
395  // draw lower arrow
396  rFacets.fctEnd.DrawT(cgo.Surface, x0, y0 + iMiddleLength - rFacets.fctEnd.Hgt, 0, 0, &trf);
397  }
int Hgt
Definition: C4Surface.h:65

References C4Facet::DrawT(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Facet::Hgt, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Element::DrawHBarByVGfx(), and C4GUI::Element::DrawVBar().

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◆ DrawVBar()

void C4GUI::Element::DrawVBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 359 of file C4Gui.cpp.

360  {
361  C4DrawTransform trf(1);
362  DrawHVBar(cgo, rFacets, trf, rcBounds.Hgt);
363  }

References C4GUI::Element::DrawHVBar(), C4Rect::Hgt, and C4GUI::Element::rcBounds.

Referenced by C4GUI::ScrollBar::DrawElement().

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◆ ElementPosChanged()

virtual void C4GUI::Container::ElementPosChanged ( Element pOfElement)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Screen, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::ListBox, and C4GUI::ScrollWindow.

Definition at line 754 of file C4Gui.h.

754 { } // called when an element position is changed

Referenced by C4GUI::ScrollWindow::ElementPosChanged(), and C4GUI::Element::UpdatePos().

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◆ ElementSizeChanged()

virtual void C4GUI::Container::ElementSizeChanged ( Element pOfElement)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::ListBox, and C4GUI::ScrollWindow.

Definition at line 753 of file C4Gui.h.

753 { } // called when an element size is changed

Referenced by C4GUI::ListBox::ElementPosChanged(), C4GUI::TextWindow::ElementPosChanged(), C4GUI::ContextMenu::ElementPosChanged(), C4GUI::ScrollWindow::ElementSizeChanged(), C4GUI::ListBox::ElementSizeChanged(), C4GUI::TextWindow::ElementSizeChanged(), C4GUI::ContextMenu::ElementSizeChanged(), and C4GUI::Element::UpdateSize().

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◆ end()

Iterator C4GUI::Container::end ( )
inlineinherited

Definition at line 825 of file C4Gui.h.

825 { return Iterator(nullptr); }

Referenced by C4ScriptGuiWindow::ClearPointers().

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◆ GetBounds()

C4Rect& C4GUI::Element::GetBounds ( )
inlineinherited

Definition at line 445 of file C4Gui.h.

445 { return rcBounds; }

References C4GUI::Element::rcBounds.

Referenced by C4GUI::ListBox::AddElement(), C4Menu::AdjustPosition(), C4GameOverDlg::C4GameOverDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupModsListEntry::C4StartupModsListEntry(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextMenu::CheckOpenSubmenu(), C4GUI::ListBox::ContractToElementHeight(), C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), C4GUI::Window::Draw(), C4GUI::ListBox::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::TextWindow::ElementPosChanged(), C4GUI::TextWindow::ElementSizeChanged(), C4GUI::Dialog::GetMarginTop(), C4GUI::ScrollBar::GetMaxScroll(), C4GUI::GetScreenHgt(), C4GUI::GetScreenWdt(), C4Menu::InitSize(), C4GUI::ListBox::InsertElement(), C4GUI::ScrollWindow::IsRangeInView(), C4StartupPlrSelDlg::PlayerListItem::Load(), C4GUI::Window::MouseInput(), C4GUI::ScrollBar::MouseInput(), C4GUI::ListBox::MouseInput(), C4GUI::Screen::MouseInput(), C4StartupPlrSelDlg::OnNewBtn(), C4GUI::ScrollBar::OnPosChanged(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollBy(), C4GUI::ListBox::ScrollItemInView(), C4GUI::ScrollWindow::ScrollPages(), C4GUI::ScrollWindow::ScrollRangeInView(), C4GUI::ScrollWindow::ScrollToBottom(), C4GUI::Tabular::SetGfx(), C4GoalDisplay::SetGoals(), C4GUI::TextWindow::SetPicture(), C4GUI::Dialog::SetTitle(), C4GUI::ScrollBar::Update(), C4GUI::ScrollWindow::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4GUI::ListBox::UpdateElementPosition(), C4GUI::ListBox::UpdateElementPositions(), C4Menu::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4Menu::UpdateScrollBar(), and C4GUI::TextWindow::UpdateSize().

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◆ GetChecked()

bool C4GUI::CheckBox::GetChecked ( ) const
inline

Definition at line 1478 of file C4Gui.h.

1478 { return fChecked; }

Referenced by C4LeagueSignupDialog::GetRememberLogin(), C4LeagueSignupDialog::HasPass(), and C4LeagueSignupDialog::UserClose().

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◆ GetClientRect()

C4Rect& C4GUI::Window::GetClientRect ( )
inlineoverridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 864 of file C4Gui.h.

864 { return rcClientRect; }

References C4GUI::Window::rcClientRect.

Referenced by C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrColorPickerDlg::C4StartupPlrColorPickerDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextMenu::CheckOpenSubmenu(), C4GUI::ListBox::ContractToElementHeight(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4GUI::Window::Draw(), C4GUI::ListBox::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::ListBox::GetItemWidth(), C4FileSelDlg::InitElements(), C4GUI::InputDialog::InputDialog(), C4GUI::LabeledEdit::LabeledEdit(), C4GameLobby::MainDlg::MainDlg(), C4GUI::MessageDialog::MessageDialog(), C4GUI::Window::MouseInput(), C4GUI::ContextMenu::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::ScrollBar::OnPosChanged(), C4GUI::ProgressDialog::ProgressDialog(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollBy(), C4GUI::ScrollWindow::ScrollRangeInView(), C4GUI::ScrollWindow::ScrollToBottom(), C4GUI::ScrollWindow::ScrollWindow(), C4GoalDisplay::SetGoals(), C4GUI::FullscreenDialog::SetTitle(), C4GUI::TextWindow::TextWindow(), C4GUI::ScrollBar::Update(), C4GUI::ListBox::UpdateColumnCount(), and C4GUI::TextWindow::UpdateSize().

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◆ GetContainedClientRect()

C4Rect C4GUI::Element::GetContainedClientRect ( )
inlineinherited

Definition at line 448 of file C4Gui.h.

448 { C4Rect rc=GetClientRect(); rc.x=rc.y=0; return rc; }
virtual C4Rect & GetClientRect()
Definition: C4Gui.h:447

References C4GUI::Element::GetClientRect(), C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Tabular::AddSheet(), C4ChartDialog::C4ChartDialog(), C4Network2ClientListDlg::C4Network2ClientListDlg(), C4Network2StartWaitDlg::C4Network2StartWaitDlg(), C4StartupAboutDlg::C4StartupAboutDlg(), C4StartupLegalDlg::C4StartupLegalDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupModsListEntry::C4StartupModsListEntry(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4ChatDlg::DoPlacement(), C4GUI::Element::GetToprightCornerRect(), C4GUI::InputDialog::InputDialog(), C4GameLobby::MainDlg::MainDlg(), C4GUI::TextWindow::TextWindow(), C4Menu::UpdateElementPositions(), C4ChatControl::ChatSheet::NickItem::UpdateOwnPos(), C4FileSelDlg::DefaultListItem::UpdateOwnPos(), C4GUI::ScrollWindow::UpdateOwnPos(), C4StartupScenSelDlg::ScenListItem::UpdateOwnPos(), C4ChatControl::UpdateSize(), C4ChatDlg::UpdateSize(), C4GUI::Tabular::UpdateSize(), and C4GUI::TextWindow::UpdateSize().

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◆ GetContainer()

Container* C4GUI::Container::GetContainer ( )
inlineoverridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 831 of file C4Gui.h.

831 { return this; } // returns parent for elements; this for containers

◆ GetContextHandler()

ContextHandler * C4GUI::Element::GetContextHandler ( )
virtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 429 of file C4Gui.cpp.

430  {
431  // fallback to parent context, if own is not assigned
433  }
virtual ContextHandler * GetContextHandler()
Definition: C4Gui.cpp:429

References C4GUI::Element::GetContextHandler(), C4GUI::Element::pContextHandler, and C4GUI::Element::pParent.

Referenced by C4GUI::ContextButton::ContextButton(), C4GUI::Element::GetContextHandler(), and C4GUI::Element::MouseInput().

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◆ GetDialogWindow()

virtual class DialogWindow* C4GUI::Element::GetDialogWindow ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 404 of file C4Gui.h.

404 { return nullptr; } // return DialogWindow if this element is a dialog

◆ GetDlg()

Dialog * C4GUI::Element::GetDlg ( )
virtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 288 of file C4Gui.cpp.

288 { if (pParent) return pParent->GetDlg (); return nullptr; }

References C4GUI::Element::GetDlg(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::DisableFocus(), C4ChatControl::DlgEnter(), C4ChatControl::GetDefaultControl(), C4GUI::Element::GetDlg(), C4GUI::ContextMenu::GetTargetDialog(), C4GUI::Control::HasDrawFocus(), C4GUI::Element::IsInActiveDlg(), C4GUI::Label::MouseInput(), C4GUI::Control::MouseInput(), C4GUI::Screen::MouseInput(), C4ChatControl::OnConnectBtn(), C4GUI::RenameEdit::OnFinishInput(), C4GUI::Label::OnHotkey(), C4ChatControl::OnLoginDataEnter(), C4GUI::CloseButton::OnPress(), C4GUI::CloseIconButton::OnPress(), C4GUI::RenameEdit::RenameEdit(), C4GUI::Container::SetVisibility(), and C4GUI::Screen::ShowDialog().

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◆ GetElementByIndex()

Element * C4GUI::Container::GetElementByIndex ( int32_t  i)
inherited

Definition at line 223 of file C4GuiContainers.cpp.

224  {
225  // get next until end of list or queried index is reached
226  // if i is negative or equal or larger than childcount, the loop will never break and nullptr returned
227  Element *pEl;
228  for (pEl = pFirst; i-- && pEl; pEl=pEl->pNext) {}
229  return pEl;
230  }

References C4GUI::Container::pFirst, and C4GUI::Element::pNext.

Referenced by C4GUI::ContextMenu::GetIndexedEntry(), C4Menu::GetItem(), C4GUI::Tabular::GetSheet(), and C4GUI::ContextMenu::SelectItem().

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◆ GetElementCount()

int32_t C4GUI::Container::GetElementCount ( )
inherited

Definition at line 232 of file C4GuiContainers.cpp.

233  {
234  int32_t cnt=0;
235  for (Element *pEl = pFirst; pEl; pEl=pEl->pNext) ++cnt;
236  return cnt;
237  }

References C4GUI::Container::pFirst, and C4GUI::Element::pNext.

Referenced by C4ScriptGuiWindow::ExecuteCommand(), C4GUI::Tabular::GetSheetCount(), and C4GUI::ListBox::SortElements().

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◆ GetFirst()

◆ GetFirstContained()

Element* C4GUI::Container::GetFirstContained ( )
inlineoverridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 773 of file C4Gui.h.

773 { return pFirst; }

References C4GUI::Container::pFirst.

Referenced by C4GUI::ListBox::OnGetFocus().

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◆ GetFirstNestedElement()

Element * C4GUI::Container::GetFirstNestedElement ( bool  fBackwards)
overridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 204 of file C4GuiContainers.cpp.

205  {
206  // get first/last in own list
207  if (pFirst) return (fBackwards ? pLast : pFirst)->GetFirstNestedElement(fBackwards);
208  // no own list: return this one
209  return this;
210  }

References C4GUI::Element::GetFirstNestedElement(), C4GUI::Container::pFirst, and C4GUI::Container::pLast.

Referenced by C4GUI::Container::GetNextNestedElement().

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◆ GetHeight()

int32_t C4GUI::Element::GetHeight ( )
inlineinherited

Definition at line 444 of file C4Gui.h.

444 { return rcBounds.Hgt; }

References C4Rect::Hgt, and C4GUI::Element::rcBounds.

Referenced by C4GUI::Screen::ShowDialog().

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◆ GetLast()

Element* C4GUI::Container::GetLast ( )
inlineinherited

Definition at line 830 of file C4Gui.h.

830 { return pLast; }

References C4GUI::Container::pLast.

Referenced by C4GUI::ListBox::GetLast(), C4Menu::InitSize(), and C4Menu::UpdateScrollBar().

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◆ GetLastContained()

virtual Element* C4GUI::Container::GetLastContained ( )
inlinevirtualinherited

Definition at line 774 of file C4Gui.h.

774 { return pLast; }

References C4GUI::Container::pLast.

◆ GetListItemTopSpacing()

virtual int32_t C4GUI::Element::GetListItemTopSpacing ( )
inlinevirtualinherited

Reimplemented in C4StartupNetListEntry, and C4StartupModsListEntry.

Definition at line 461 of file C4Gui.h.

461 { return C4GUI_DefaultListSpacing; }
#define C4GUI_DefaultListSpacing
Definition: C4Gui.h:123

References C4GUI_DefaultListSpacing.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::ListBox::DrawElement(), and C4GUI::ListBox::UpdateElementPositions().

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◆ GetListItemTopSpacingBar()

virtual bool C4GUI::Element::GetListItemTopSpacingBar ( )
inlinevirtualinherited

Definition at line 462 of file C4Gui.h.

462 { return false; }

Referenced by C4GUI::ListBox::DrawElement().

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◆ GetMarginBottom()

virtual int32_t C4GUI::Window::GetMarginBottom ( )
inlinevirtualinherited

Reimplemented in C4StartupPlrPropertiesDlg, C4Menu, C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, and C4GUI::GroupBox.

Definition at line 876 of file C4Gui.h.

876 { return 0; }

Referenced by C4GUI::Dialog::GetMarginBottom(), C4Menu::InitSize(), C4GoalDisplay::SetGoals(), and C4GUI::Window::UpdateOwnPos().

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◆ GetMarginLeft()

virtual int32_t C4GUI::Window::GetMarginLeft ( )
inlinevirtualinherited

Reimplemented in C4StartupPlrPropertiesDlg, C4Menu, C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, and C4GUI::GroupBox.

Definition at line 874 of file C4Gui.h.

874 { return 0; }

Referenced by C4GUI::Dialog::GetMarginLeft(), C4Menu::InitSize(), and C4GUI::Window::UpdateOwnPos().

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◆ GetMarginRight()

virtual int32_t C4GUI::Window::GetMarginRight ( )
inlinevirtualinherited

Reimplemented in C4StartupPlrPropertiesDlg, C4Menu, C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, and C4GUI::GroupBox.

Definition at line 875 of file C4Gui.h.

875 { return 0; }

Referenced by C4GUI::Dialog::GetMarginRight(), C4Menu::InitSize(), and C4GUI::Window::UpdateOwnPos().

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◆ GetMarginTop()

virtual int32_t C4GUI::Window::GetMarginTop ( )
inlinevirtualinherited

Reimplemented in C4StartupScenSelDlg, C4StartupPlrPropertiesDlg, C4StartupPlrSelDlg, C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, and C4GUI::GroupBox.

Definition at line 873 of file C4Gui.h.

873 { return 0; }

Referenced by C4GUI::Dialog::GetMarginTop(), C4Menu::InitSize(), C4GoalDisplay::SetGoals(), and C4GUI::Window::UpdateOwnPos().

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◆ GetNext()

◆ GetNextNestedElement()

Element * C4GUI::Container::GetNextNestedElement ( Element pPrevElement,
bool  fBackwards 
)
inherited

Definition at line 171 of file C4GuiContainers.cpp.

172  {
173  if (fBackwards)
174  {
175  // this is last
176  if (pPrevElement == this) return nullptr;
177  // no previous given?
178  if (!pPrevElement)
179  // then use last nested for backwards search
180  return GetFirstNestedElement(true);
181  // get nested, previous element if present
182  if (pPrevElement->pPrev) return pPrevElement->pPrev->GetFirstNestedElement(true);
183  // if not, return parent (could be this)
184  return pPrevElement->pParent;
185  }
186  else
187  {
188  // forward search: first element is this
189  if (!pPrevElement) return this;
190  // check next nested
191  Element *pEl;
192  if ((pEl = pPrevElement->GetFirstContained())) return pEl;
193  // check next in list, going upwards until this container is reached
194  while (pPrevElement && pPrevElement != this)
195  {
196  if ((pEl = pPrevElement->pNext)) return pEl;
197  pPrevElement = pPrevElement->pParent;
198  }
199  // nothing found
200  }
201  return nullptr;
202  }
Element * GetFirstNestedElement(bool fBackwards) override

References C4GUI::Element::GetFirstContained(), C4GUI::Element::GetFirstNestedElement(), C4GUI::Container::GetFirstNestedElement(), C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Dialog::AdvanceFocus().

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◆ GetOwnToolTip()

const char* C4GUI::Element::GetOwnToolTip ( )
inlineinherited

Definition at line 440 of file C4Gui.h.

440 { return ToolTip.getData(); } // return tooltip const char*, without fallback to parent

References StdStrBuf::getData().

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◆ GetParent()

◆ GetPrev()

Element* C4GUI::Element::GetPrev ( ) const
inlineinherited

Definition at line 450 of file C4Gui.h.

450 { return pPrev; }

References C4GUI::Element::pPrev.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::Screen::GetDialog(), C4GUI::Screen::GetTopDialog(), C4GUI::Window::MouseInput(), C4GUI::Screen::MouseInput(), and C4GUI::Container::ReverseIterator::operator++().

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◆ GetScreen()

Screen * C4GUI::Element::GetScreen ( )
virtualinherited

Reimplemented in C4GUI::Screen, and C4GUI::ContextMenu.

Definition at line 289 of file C4Gui.cpp.

289 { if (pParent) return pParent->GetScreen(); return nullptr; }
virtual Screen * GetScreen()
Definition: C4Gui.cpp:289

References C4GUI::Element::GetScreen(), and C4GUI::Element::pParent.

Referenced by C4GUI::Dialog::Close(), C4StartupScenSelDlg::DoOK(), C4GUI::Dialog::Draw(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), C4GUI::Dialog::FadeOut(), C4GUI::Element::GetScreen(), C4GUI::Control::HasDrawFocus(), C4GUI::Dialog::IsActive(), C4StartupScenSelDlg::KeyDelete(), C4GUI::ComboBox::MouseInput(), C4GameOptionButtons::OnBtnComment(), C4GameOptionButtons::OnBtnPassword(), C4StartupPlrPropertiesDlg::OnClosed(), C4StartupPlrPropertiesDlg::OnClrChangeCustom(), C4ChatControl::OnConnectBtn(), C4GUI::CBContextHandler< CBClass >::OnContext(), C4StartupPlrSelDlg::OnDelBtn(), C4StartupPlrSelDlg::OnDelBtnConfirm(), C4StartupPlrSelDlg::OnNewBtn(), C4StartupPlrPropertiesDlg::OnPictureBtn(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupMainDlg::OnShown(), C4StartupMainDlg::OnTODO(), C4StartupOptionsDlg::SaveConfig(), C4GUI::Element::SetVisibility(), C4GameLobby::MainDlg::Start(), C4StartupScenSelDlg::StartScenario(), C4ScoreboardDlg::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4FileSelDlg::UserClose(), C4StartupPlrPropertiesDlg::UserClose(), and C4ChatControl::UserQueryQuit().

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◆ GetStandardCheckBoxSize()

bool C4GUI::CheckBox::GetStandardCheckBoxSize ( int *  piWdt,
int *  piHgt,
const char *  szForCaptionText,
CStdFont pUseFont 
)
static

Definition at line 146 of file C4GuiCheckBox.cpp.

147  {
148  // get needed text size
149  if (!pUseFont) pUseFont = &(::GraphicsResource.TextFont);
150  int32_t iWdt=100, iHgt=32;
151  pUseFont->GetTextExtent(szForCaptionText, iWdt, iHgt, true);
152  // check box height equals text height
153  // add check box plus indent
154  if (piWdt) *piWdt = iWdt + iHgt + C4GUI_CheckBoxLabelSpacing;
155  if (piHgt) *piHgt = iHgt;
156  return true;
157  }
bool GetTextExtent(const char *szText, int32_t &rsx, int32_t &rsy, bool fCheckMarkup=true)

References C4GUI_CheckBoxLabelSpacing, CStdFont::GetTextExtent(), GraphicsResource, and C4GraphicsResource::TextFont.

Referenced by C4LeagueSignupDialog::C4LeagueSignupDialog(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), and C4GUI::MessageDialog::MessageDialog().

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◆ GetText()

const char* C4GUI::CheckBox::GetText ( )
inline

Definition at line 1482 of file C4Gui.h.

1482 { return sCaption.getData(); }

References StdStrBuf::getData().

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◆ GetToolTip()

const char * C4GUI::Element::GetToolTip ( )
inherited

Definition at line 423 of file C4Gui.cpp.

424  {
425  // fallback to parent tooltip, if own is not assigned
426  return (!pParent || !ToolTip.isNull()) ? ToolTip.getData() : pParent->GetToolTip();
427  }
const char * GetToolTip()
Definition: C4Gui.cpp:423
bool isNull() const
Definition: StdBuf.h:441

References StdStrBuf::getData(), C4GUI::Element::GetToolTip(), StdStrBuf::isNull(), and C4GUI::Element::pParent.

Referenced by C4GUI::CMouse::Draw(), C4GUI::Element::GetToolTip(), C4GameLobby::MainDlg::OnRightTabContext(), and C4GameLobby::MainDlg::UpdateRightTab().

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◆ GetToprightCornerRect()

C4Rect C4GUI::Element::GetToprightCornerRect ( int32_t  iWidth = 16,
int32_t  iHeight = 16,
int32_t  iHIndent = 4,
int32_t  iVIndent = 4,
int32_t  iIndexX = 0 
)
inherited

Definition at line 399 of file C4Gui.cpp.

400  {
401  // bounds by topright corner of element
402  C4Rect rtBounds = (GetContainer() != this) ? GetClientRect() : GetContainedClientRect();
403  rtBounds.x += rtBounds.Wdt - (iWidth + iHIndent) * (iIndexX + 1);
404  rtBounds.y += iVIndent;
405  rtBounds.Wdt = rtBounds.Hgt = iHeight;
406  return rtBounds;
407  }
virtual Container * GetContainer()
Definition: C4Gui.h:410
C4Rect GetContainedClientRect()
Definition: C4Gui.h:448

References C4GUI::Element::GetClientRect(), C4GUI::Element::GetContainedClientRect(), C4GUI::Element::GetContainer(), C4Rect::Hgt, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ContextButton::ContextButton(), C4GameLobby::MainDlg::MainDlg(), C4GUI::Dialog::SetTitle(), and C4GUI::Dialog::UpdateSize().

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◆ GetWidth()

int32_t C4GUI::Element::GetWidth ( )
inlineinherited

Definition at line 443 of file C4Gui.h.

443 { return rcBounds.Wdt; }

References C4GUI::Element::rcBounds, and C4Rect::Wdt.

Referenced by C4GUI::Screen::ShowDialog().

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◆ HasDrawFocus()

bool C4GUI::Control::HasDrawFocus ( )
inherited

Definition at line 751 of file C4GuiContainers.cpp.

752  {
753  // has focus at all?
754  if (!HasFocus()) return false;
755  // is screen ready and not in context?
756  if (GetScreen() && GetScreen()->HasContext()) return false;
757  // get dlg
758  Dialog *pDlg=GetDlg();
759  // dlg-less control has focus, OK (shouldn't happen)
760  if (!pDlg) return true;
761  // check if dlg is active
762  return pDlg->IsActive(true);
763  }

References C4GUI::Element::GetDlg(), C4GUI::Element::GetScreen(), C4GUI::Control::HasFocus(), and C4GUI::Dialog::IsActive().

Referenced by C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::Edit::DrawElement(), DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::ContextButton::DrawElement(), and C4GUI::ComboBox::DrawElement().

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◆ HasFocus()

bool C4GUI::Control::HasFocus ( )
inlineinherited

Definition at line 1067 of file C4Gui.h.

1067 { return pParent && pParent->IsFocused(this); }
virtual bool IsFocused(Control *pCtrl)
Definition: C4Gui.h:836

References C4GUI::Container::IsFocused(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::DisableFocus(), C4GUI::Control::HasDrawFocus(), C4GUI::ListBox::IsFocused(), and C4GUI::Control::MouseInput().

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◆ InsertElement()

void C4GUI::Container::InsertElement ( Element pChild,
Element pInsertBefore 
)
inherited

Definition at line 150 of file C4GuiContainers.cpp.

151  {
152  // add?
153  if (!pInsertBefore) { AddElement(pChild); return; }
154  // safety
155  if (!pChild || pInsertBefore->pParent != this) return;
156  // remove from any previous container
157  if (pChild->pParent) pChild->pParent->RemoveElement(pChild);
158  // add before given element
159  if ((pChild->pPrev = pInsertBefore->pPrev))
160  pInsertBefore->pPrev->pNext = pChild;
161  else
162  pFirst = pChild;
163  pChild->pNext = pInsertBefore; pInsertBefore->pPrev = pChild;
164  pChild->pParent = this;
165 
166  assert(pChild->pNext != pChild);
167  assert(pChild->pPrev != pChild);
168  assert(pChild->pParent != pChild);
169  }
void AddElement(Element *pChild)

References C4GUI::Container::AddElement(), C4GUI::Container::pFirst, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Container::RemoveElement().

Referenced by C4GUI::ListBox::InsertElement(), and C4GUI::Screen::ShowDialog().

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◆ IsComponentOutsideClientArea()

virtual bool C4GUI::Window::IsComponentOutsideClientArea ( )
inlinevirtualinherited

Reimplemented in C4StartupPlrPropertiesDlg, C4GUI::FullscreenDialog, C4GUI::Dialog, and C4GUI::ScrollWindow.

Definition at line 870 of file C4Gui.h.

870 { return false; } // if set, drawing routine of subcomponents will clip to Bounds rather than to ClientRect

Referenced by C4GUI::Window::Draw().

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◆ IsExternalDrawDialog()

virtual bool C4GUI::Element::IsExternalDrawDialog ( )
inlineprotectedvirtualinherited

Reimplemented in C4Menu, and C4GUI::Dialog.

Definition at line 402 of file C4Gui.h.

402 { return false; }

◆ IsFocused()

virtual bool C4GUI::Container::IsFocused ( Control pCtrl)
inlinevirtualinherited

Reimplemented in C4GUI::Dialog, and C4GUI::ListBox.

Definition at line 836 of file C4Gui.h.

836 { return pParent ? pParent->IsFocused(pCtrl) : false; }

References C4GUI::Container::IsFocused(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::HasFocus(), C4GUI::Container::IsFocused(), and C4GUI::ListBox::IsFocused().

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◆ IsFocusElement()

Control* C4GUI::CheckBox::IsFocusElement ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Control.

Definition at line 1468 of file C4Gui.h.

1468 { return fEnabled ? Control::IsFocusElement() : nullptr; }; // this control can gain focus if enabled
Control * IsFocusElement() override
Definition: C4Gui.h:1055

References C4GUI::Control::IsFocusElement().

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◆ IsFocusOnClick()

bool C4GUI::CheckBox::IsFocusOnClick ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Control.

Definition at line 1467 of file C4Gui.h.

1467 { return false; } // just check/uncheck on click; do not gain keyboard focus as well

◆ IsImmediateToolTip()

bool C4GUI::Element::IsImmediateToolTip ( ) const
inlineinherited

Definition at line 441 of file C4Gui.h.

441 { return is_immediate_tooltip; }

Referenced by C4GUI::CMouse::Draw().

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◆ IsInActiveDlg()

bool C4GUI::Element::IsInActiveDlg ( bool  fForKeyboard)
inherited

Definition at line 435 of file C4Gui.cpp.

436  {
437  // get dlg
438  Dialog *pDlg=GetDlg();
439  if (!pDlg) return false;
440  // check if dlg is active
441  return pDlg->IsActive(fForKeyboard);
442  }

References C4GUI::Element::GetDlg(), and C4GUI::Dialog::IsActive().

Referenced by C4GUI::ControlKeyDlgCB< TargetClass >::CheckCondition(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), DrawElement(), and C4GUI::ContextButton::DrawElement().

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◆ IsMenu()

virtual bool C4GUI::Element::IsMenu ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ContextMenu, and C4GUI::ContextMenu::Entry.

Definition at line 403 of file C4Gui.h.

403 { return false; }

Referenced by C4GUI::Element::RemoveElement().

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◆ IsOwnPtrElement()

virtual bool C4GUI::Element::IsOwnPtrElement ( )
inlineprotectedvirtualinherited

Reimplemented in C4Menu.

Definition at line 401 of file C4Gui.h.

401 { return false; } // if true is returned, item will not be deleted when container is cleared

Referenced by C4GUI::Container::ClearChildren().

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◆ IsParentOf()

bool C4GUI::Container::IsParentOf ( Element pEl)
overridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 239 of file C4GuiContainers.cpp.

240  {
241  // return whether this is the parent container (directly or recursively) of the passed element
242  for (Container *pC = pEl->GetParent(); pC; pC = pC->GetParent())
243  if (pC == this) return true;
244  return false;
245  }

References C4GUI::Element::GetParent().

Referenced by C4GUI::Control::MouseInput(), and C4GUI::Container::SetVisibility().

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◆ IsSelectedChild()

virtual bool C4GUI::Container::IsSelectedChild ( Element pChild)
inlinevirtualinherited

Reimplemented in C4GUI::Tabular, and C4GUI::ListBox.

Definition at line 837 of file C4Gui.h.

837 { return pParent ? pParent->IsSelectedChild(pChild) : true; } // whether the child element is selected - only false for list-box-containers which can have unselected children
virtual bool IsSelectedChild(Element *pChild)
Definition: C4Gui.h:837

References C4GUI::Container::IsSelectedChild(), and C4GUI::Element::pParent.

Referenced by C4GUI::Dialog::AdvanceFocus(), C4StartupNetListEntry::DrawElement(), and C4GUI::Container::IsSelectedChild().

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◆ IsVisible()

bool C4GUI::Element::IsVisible ( )
inherited

◆ KeyContext()

bool C4GUI::Control::KeyContext ( )
inlineprotectedinherited

Definition at line 1059 of file C4Gui.h.

1059 { return DoContext(); }
bool DoContext()
Definition: C4Gui.cpp:417

References C4GUI::Element::DoContext().

Referenced by C4GUI::Control::Control().

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◆ MakeLastElement()

void C4GUI::Container::MakeLastElement ( Element pChild)
inherited

Definition at line 106 of file C4GuiContainers.cpp.

107  {
108  // must be from same container
109  if (pChild->pParent != this) return;
110  // unlink from list
111  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
112  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
113  // readd to front of list
114  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
115  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
116  }

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Screen::ActivateDialog().

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◆ MouseEnter()

void C4GUI::CheckBox::MouseEnter ( CMouse rMouse)
overridevirtual

Reimplemented from C4GUI::Element.

Definition at line 100 of file C4GuiCheckBox.cpp.

101  {
102  Control::MouseEnter(rMouse);
103  }
virtual void MouseEnter(CMouse &rMouse)
Definition: C4Gui.h:413

References C4GUI::Element::MouseEnter().

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◆ MouseInput()

void C4GUI::CheckBox::MouseInput ( CMouse rMouse,
int32_t  iButton,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
overridevirtual

Reimplemented from C4GUI::Control.

Definition at line 83 of file C4GuiCheckBox.cpp.

84  {
85  if (fEnabled)
86  {
87  // set mouse-on flag depending on whether mouse is over box area
88  fMouseOn = Inside<int32_t>(iX, 0, rcBounds.Hgt) && Inside<int32_t>(iY, 0, rcBounds.Hgt);
89  // left-click within checkbox toggles it
90  if (iButton == C4MC_Button_LeftDown && fMouseOn)
91  {
92  ToggleCheck(true);
93  return;
94  }
95  }
96  // not recognized; base call
97  Control::MouseInput(rMouse, iButton, iX, iY, dwKeyParam);
98  }
const int32_t C4MC_Button_LeftDown
void ToggleCheck(bool fByUser)
void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam) override

References C4MC_Button_LeftDown, C4Rect::Hgt, C4GUI::Control::MouseInput(), C4GUI::Element::rcBounds, and ToggleCheck().

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◆ MouseLeave()

void C4GUI::CheckBox::MouseLeave ( CMouse rMouse)
overridevirtual

Reimplemented from C4GUI::Element.

Definition at line 105 of file C4GuiCheckBox.cpp.

106  {
107  fMouseOn = false;
108  Control::MouseLeave(rMouse);
109  }
virtual void MouseLeave(CMouse &rMouse)
Definition: C4Gui.h:414

References C4GUI::Element::MouseLeave().

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◆ OnGetFocus()

virtual void C4GUI::Control::OnGetFocus ( bool  fByMouse)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Tabular, C4GUI::ListBox, and C4GUI::Edit.

Definition at line 1056 of file C4Gui.h.

1056 {}; // callback when control gains focus

Referenced by C4GUI::Edit::OnGetFocus(), C4GUI::ListBox::OnGetFocus(), C4GUI::Tabular::OnGetFocus(), and C4GUI::Dialog::SetFocus().

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◆ OnHotkey()

bool C4GUI::CheckBox::OnHotkey ( uint32_t  cHotkey)
overrideprotectedvirtual

Reimplemented from C4GUI::Container.

Definition at line 64 of file C4GuiCheckBox.cpp.

65  {
66  if (cHotkey != this->cHotkey) return false;
67  ToggleCheck(true);
68  return true;
69  }

References ToggleCheck().

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◆ OnLooseFocus()

virtual void C4GUI::Control::OnLooseFocus ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::RenameEdit, and C4GUI::Edit.

Definition at line 1057 of file C4Gui.h.

1057 {}; // callback when control looses focus

Referenced by C4GUI::Edit::OnLooseFocus(), and C4GUI::Dialog::SetFocus().

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◆ rbegin()

ReverseIterator C4GUI::Container::rbegin ( )
inlineinherited

Definition at line 826 of file C4Gui.h.

826 { return ReverseIterator(pLast); }

References C4GUI::Container::pLast.

Referenced by C4ScriptGuiWindow::MouseInput(), and C4ScriptGuiWindow::ProcessMouseInput().

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◆ ReaddElement()

void C4GUI::Container::ReaddElement ( Element pChild)
inherited

Definition at line 134 of file C4GuiContainers.cpp.

135  {
136  // safety
137  if (!pChild || pChild->pParent != this) return;
138  // remove from any previous container
139  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
140  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
141  // add to end of list
142  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
143  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
144 
145  assert(pChild->pNext != pChild);
146  assert(pChild->pPrev != pChild);
147  assert(pChild->pParent != pChild);
148  }

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::ListBox::SortElements().

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◆ RemoveElement()

void C4GUI::Container::RemoveElement ( Element pChild)
overridevirtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4GUI::Screen, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::Tabular, and C4GUI::ListBox.

Definition at line 89 of file C4GuiContainers.cpp.

90  {
91  // safety
92  if (!pChild) return;
93  // inherited
94  Element::RemoveElement(pChild);
95  // must be from same container
96  if (pChild->pParent != this) return;
97  // unlink from list
98  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
99  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
100  // unset parent; invalidates pPrev/pNext
101  pChild->pParent = nullptr;
102  // element has been removed
104  }
virtual void RemoveElement(Element *pChild)
Definition: C4Gui.cpp:173

References C4GUI::Container::AfterElementRemoval(), C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Element::RemoveElement().

Referenced by C4GUI::Container::AddElement(), C4GUI::Container::InsertElement(), C4ScriptGuiWindow::RemoveChild(), C4GUI::Element::RemoveElement(), C4GUI::ListBox::RemoveElement(), C4GUI::Tabular::RemoveElement(), C4GUI::ContextMenu::RemoveElement(), C4GUI::Dialog::RemoveElement(), C4GUI::Screen::RemoveElement(), and C4GUI::Element::~Element().

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◆ rend()

ReverseIterator C4GUI::Container::rend ( )
inlineinherited

Definition at line 827 of file C4Gui.h.

827 { return ReverseIterator(nullptr); }

Referenced by C4ScriptGuiWindow::MouseInput(), and C4ScriptGuiWindow::ProcessMouseInput().

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◆ ScreenPos2ClientPos()

void C4GUI::Element::ScreenPos2ClientPos ( int32_t &  riX,
int32_t &  riY 
)
inherited

Definition at line 218 of file C4Gui.cpp.

219  {
220  // apply all parent offsets
221  Container *pCont = pParent;
222  while (pCont)
223  {
224  pCont->ApplyElementOffset(riX, riY);
225  pCont = pCont->GetParent();
226  }
227  // apply own offset
228  riX -= rcBounds.x; riY -= rcBounds.y;
229  }
virtual void ApplyElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:840

References C4GUI::Container::ApplyElementOffset(), C4GUI::Element::GetParent(), C4GUI::Element::pParent, C4GUI::Element::rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

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◆ SetBounds()

void C4GUI::Element::SetBounds ( const C4Rect rcNewBound)
inlineinherited

Definition at line 446 of file C4Gui.h.

446 { rcBounds=rcNewBound; UpdatePos(); UpdateSize(); }
virtual void UpdateSize()
Definition: C4Gui.cpp:185

References C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), and C4GUI::Element::UpdateSize().

Referenced by C4GameOptionButtons::C4GameOptionButtons(), C4GoalDisplay::C4GoalDisplay(), C4StartupModsListEntry::C4StartupModsListEntry(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4GUI::ContextButton::ContextButton(), C4GUI::ListBox::ContractToElementHeight(), C4GUI::Control::Control(), C4GUI::Dialog::Dialog(), C4ChatDlg::DoPlacement(), C4StartupNetListEntry::Execute(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::GroupBox::GroupBox(), C4GUI::HorizontalLine::HorizontalLine(), C4GUI::Screen::Init(), C4Menu::InitSize(), C4GUI::LabeledEdit::LabeledEdit(), C4StartupModsListEntry::MakeInfoEntry(), C4Game::OnResolutionChanged(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollWindow(), C4GUI::InputDialog::SetCustomEdit(), C4GUI::Tabular::SetGfx(), C4GoalDisplay::SetGoals(), C4StartupNetListEntry::SetReference(), C4StartupNetListEntry::SetRefQuery(), C4GUI::Tabular::Sheet::Sheet(), C4GUI::TextWindow::TextWindow(), C4ScoreboardDlg::Update(), C4GUI::ListBox::UpdateElementPositions(), C4Menu::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4ChatControl::UpdateSize(), C4ChatDlg::UpdateSize(), C4GUI::TextWindow::UpdateSize(), and C4GUI::Dialog::UpdateSize().

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◆ SetChecked()

void C4GUI::CheckBox::SetChecked ( bool  fToVal)
inline

Definition at line 1477 of file C4Gui.h.

1477 { fChecked = fToVal; } // set w/o callback

Referenced by C4StartupOptionsDlg::KeyMusicToggle().

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◆ SetContextHandler()

void C4GUI::Element::SetContextHandler ( ContextHandler pNewHd)
inlineinherited

Definition at line 465 of file C4Gui.h.

466  {
468  if ((pContextHandler = pNewHd)) pNewHd->Ref();
469  }

References C4GUI::ContextHandler::DeRef(), C4GUI::Element::pContextHandler, and C4GUI::ContextHandler::Ref().

Referenced by C4StartupMainDlg::C4StartupMainDlg(), C4GUI::ContextButton::ContextButton(), C4GUI::Edit::Edit(), and C4GameLobby::MainDlg::MainDlg().

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◆ SetDragTarget()

void C4GUI::Element::SetDragTarget ( Window pToWindow)
inlineinherited

Definition at line 464 of file C4Gui.h.

464 { pDragTarget = pToWindow; }

References C4GUI::Element::pDragTarget.

Referenced by C4GUI::Dialog::SetTitle().

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◆ SetEnabled()

void C4GUI::CheckBox::SetEnabled ( bool  fToVal)
inline

Definition at line 1480 of file C4Gui.h.

1480 { if (!(fEnabled=fToVal)) DisableFocus(); }

References C4GUI::Control::DisableFocus().

Referenced by C4FileSelDlg::DefaultListItem::DefaultListItem().

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◆ SetFont()

void C4GUI::CheckBox::SetFont ( CStdFont pFont,
uint32_t  dwEnabledClr,
uint32_t  dwDisabledClr 
)
inline

Definition at line 1484 of file C4Gui.h.

1485  { this->pFont=pFont; this->dwEnabledClr=dwEnabledClr; this->dwDisabledClr=dwDisabledClr; }

Referenced by C4StartupOptionsDlg::C4StartupOptionsDlg().

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◆ SetOnChecked()

void C4GUI::CheckBox::SetOnChecked ( BaseCallbackHandler pCB)

Definition at line 140 of file C4GuiCheckBox.cpp.

141  {
142  if (pCBHandler) pCBHandler->DeRef();
143  if ((pCBHandler = pCB)) pCB->Ref();
144  }

References C4GUI::BaseCallbackHandler::DeRef(), and C4GUI::BaseCallbackHandler::Ref().

Referenced by C4LeagueSignupDialog::C4LeagueSignupDialog(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4GameLobby::MainDlg::MainDlg(), and C4GUI::MessageDialog::MessageDialog().

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◆ SetPos()

void C4GUI::Window::SetPos ( int32_t  iXPos,
int32_t  iYPos 
)
inlineinherited

Definition at line 860 of file C4Gui.h.

861  { rcBounds.x=iXPos; rcBounds.y=iYPos; UpdatePos(); }

References C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), C4Rect::x, and C4Rect::y.

Referenced by C4ScoreboardDlg::DoPlacement(), C4Menu::InitLocation(), C4StartupPlrSelDlg::OnNewBtn(), C4StartupPlrSelDlg::OnPropertyBtn(), C4Menu::SetLocation(), and C4GUI::Screen::ShowDialog().

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◆ SetToolTip()

void C4GUI::Element::SetToolTip ( const char *  szNewTooltip,
bool  is_immediate = false 
)
inherited

Definition at line 409 of file C4Gui.cpp.

410  {
411  // store tooltip
412  if (szNewTooltip) ToolTip.Copy(szNewTooltip); else ToolTip.Clear();
413  // store immediate flag
414  is_immediate_tooltip = is_immediate;
415  }
void Clear()
Definition: StdBuf.h:466

References StdStrBuf::Clear(), and StdStrBuf::Copy().

Referenced by C4GUI::ContextMenu::AddItem(), C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4MenuItem::C4MenuItem(), C4StartupAboutDlg::C4StartupAboutDlg(), C4StartupLegalDlg::C4StartupLegalDlg(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::IconButton::IconButton(), C4GUI::InputDialog::InputDialog(), C4GameLobby::MainDlg::MainDlg(), C4GUI::ProgressDialog::ProgressDialog(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::InputDialog::SetCustomEdit(), C4GUI::FullscreenDialog::SetTitle(), C4GUI::Dialog::SetTitle(), C4ChatControl::ChatSheet::NickItem::Update(), and C4GameLobby::MainDlg::UpdateRightTab().

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◆ SetVisibility()

void C4GUI::Container::SetVisibility ( bool  fToValue)
overridevirtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4StartupNetListEntry, and C4StartupModsListEntry.

Definition at line 247 of file C4GuiContainers.cpp.

248  {
249  // inherited
250  Element::SetVisibility(fToValue);
251  // remove focus from contained elements
252  if (!fToValue)
253  {
254  Dialog *pDlg = GetDlg();
255  if (pDlg)
256  {
257  Control *pFocus = pDlg->GetFocus();
258  if (pFocus)
259  {
260  if (IsParentOf(pFocus))
261  {
262  pDlg->SetFocus(nullptr, false);
263  }
264  }
265  }
266  }
267  }
C4GameControl Control
bool IsParentOf(Element *pEl) override
virtual void SetVisibility(bool fToValue)
Definition: C4Gui.cpp:207

References C4GUI::Element::GetDlg(), C4GUI::Dialog::GetFocus(), C4GUI::Container::IsParentOf(), C4GUI::Dialog::SetFocus(), and C4GUI::Element::SetVisibility().

Referenced by C4GUI::Tabular::AddCustomSheet(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4Menu::C4Menu(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4Menu::Draw(), C4Menu::InitLocation(), C4StartupModsDownloader::OnConfirmInstallation(), C4StartupModsListEntry::SetVisibility(), and C4StartupNetListEntry::SetVisibility().

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◆ StartDragging()

void C4GUI::Element::StartDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Definition at line 259 of file C4Gui.cpp.

260  {
261  // set flag
262  fDragging = true;
263  // set drag start pos
264  iDragX = iX; iDragY = iY;
265  // mark drag in mouse
266  rMouse.pDragElement = this;
267  }
bool fDragging
Definition: C4Gui.h:380

References C4GUI::Element::fDragging, C4GUI::Element::iDragX, C4GUI::Element::iDragY, and C4GUI::CMouse::pDragElement.

Referenced by C4MenuItem::MouseInput(), and C4GUI::Element::MouseInput().

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◆ StopDragging()

void C4GUI::Element::StopDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Definition at line 282 of file C4Gui.cpp.

283  {
284  // move element pos
285  DoDragging(rMouse, iX, iY, dwKeyParam);
286  }
virtual void DoDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
Definition: C4Gui.cpp:269

References C4GUI::Element::DoDragging().

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

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◆ ToggleCheck()

void C4GUI::CheckBox::ToggleCheck ( bool  fByUser)

Definition at line 71 of file C4GuiCheckBox.cpp.

72  {
73  // user can't toggle if disabled
74  if (fByUser && !fEnabled) return;
75  // sound
76  if (fByUser) GUISound("UI::Tick");
77  // toggle state
78  fChecked = !fChecked;
79  // callback (last call; may destroy element)
80  if (pCBHandler) pCBHandler->DoCall(this);
81  }
virtual void DoCall(class Element *pElement)=0
void GUISound(const char *szSound)
Definition: C4Gui.cpp:1175

References C4GUI::BaseCallbackHandler::DoCall(), and C4GUI::GUISound().

Referenced by MouseInput(), and OnHotkey().

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◆ UpdateOwnPos()

void C4GUI::CheckBox::UpdateOwnPos ( )
overrideprotectedvirtual

Reimplemented from C4GUI::Window.

Definition at line 60 of file C4GuiCheckBox.cpp.

61  {
62  }

◆ UpdatePos()

void C4GUI::Element::UpdatePos ( )
protectedvirtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 193 of file C4Gui.cpp.

194  {
195  // update own fields
196  UpdateOwnPos();
197  // notify container
198  if (pParent) pParent->ElementPosChanged(this);
199  }
virtual void ElementPosChanged(Element *pOfElement)
Definition: C4Gui.h:754
virtual void UpdateOwnPos()
Definition: C4Gui.h:434

References C4GUI::Container::ElementPosChanged(), C4GUI::Element::pParent, and C4GUI::Element::UpdateOwnPos().

Referenced by C4GUI::Element::DoDragging(), C4GUI::ContextMenu::Open(), C4GUI::ProgressBar::ProgressBar(), C4GUI::Element::SetBounds(), C4GUI::Window::SetPos(), and C4GUI::Dialog::UpdatePos().

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◆ UpdateSize()

void C4GUI::Element::UpdateSize ( )
protectedvirtualinherited

Reimplemented in C4GUI::Dialog, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::MultilineLabel, C4ChatDlg, and C4ChatControl.

Definition at line 185 of file C4Gui.cpp.

186  {
187  // update own fields
188  UpdateOwnPos();
189  // notify container
190  if (pParent) pParent->ElementSizeChanged(this);
191  }
virtual void ElementSizeChanged(Element *pOfElement)
Definition: C4Gui.h:753

References C4GUI::Container::ElementSizeChanged(), C4GUI::Element::pParent, and C4GUI::Element::UpdateOwnPos().

Referenced by C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::Element::SetBounds(), C4GUI::Label::SetX0(), C4GUI::MultilineLabel::UpdateHeight(), C4GUI::ListBox::UpdateSize(), C4GUI::Tabular::UpdateSize(), C4GUI::TextWindow::UpdateSize(), and C4GUI::Dialog::UpdateSize().

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Member Data Documentation

◆ fDragging

bool C4GUI::Element::fDragging {false}
protectedinherited

Definition at line 380 of file C4Gui.h.

Referenced by C4GUI::Element::StartDragging().

◆ fVisible

◆ iDragX

int32_t C4GUI::Element::iDragX
protectedinherited

Definition at line 379 of file C4Gui.h.

Referenced by C4GUI::Element::DoDragging(), and C4GUI::Element::StartDragging().

◆ iDragY

int32_t C4GUI::Element::iDragY
protectedinherited

Definition at line 379 of file C4Gui.h.

Referenced by C4GUI::Element::DoDragging(), and C4GUI::Element::StartDragging().

◆ pContextHandler

ContextHandler* C4GUI::Element::pContextHandler {nullptr}
protectedinherited

◆ pDragTarget

Window* C4GUI::Element::pDragTarget {nullptr}
protectedinherited

◆ pFirst

◆ pLast

◆ pNext

◆ pParent

◆ pPrev

◆ rcBounds

C4Rect C4GUI::Element::rcBounds
protectedinherited

Definition at line 385 of file C4Gui.h.

Referenced by C4Chart::C4Chart(), C4GameOptionButtons::C4GameOptionButtons(), C4GoalDisplay::C4GoalDisplay(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::Element::ClientPos2ScreenPos(), C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::CreateConsoleWindow(), C4GUI::ContextMenu::CtxMouseInput(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::Dialog::Dialog(), C4GUI::Element::DoContext(), C4GUI::Element::DoDragging(), C4ScoreboardDlg::DoPlacement(), C4GUI::Dialog::Draw(), C4ScriptGuiWindow::Draw(), C4GUI::Element::Draw3DFrame(), C4GUI::Element::DrawBar(), C4ScriptGuiWindow::DrawChildren(), C4GUI::Label::DrawElement(), C4GUI::WoodenLabel::DrawElement(), C4GUI::MultilineLabel::DrawElement(), C4GUI::ProgressBar::DrawElement(), C4GUI::HorizontalLine::DrawElement(), C4GUI::Picture::DrawElement(), C4GUI::OverlayPicture::DrawElement(), C4GUI::ScrollBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::PaintBox::DrawElement(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::Edit::DrawElement(), DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::Entry::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), C4GUI::Dialog::DrawElement(), C4MenuItem::DrawElement(), C4Menu::DrawElement(), C4StartupMainDlg::DrawElement(), C4StartupNetListEntry::DrawElement(), C4StartupPlrPropertiesDlg::DrawElement(), C4Chart::DrawElement(), C4GUI::Element::DrawHBarByVGfx(), C4GUI::Element::DrawHVBar(), C4GUI::Element::DrawVBar(), C4GUI::Element::Element(), C4GUI::ContextMenu::Entry::Entry(), C4GUI::Element::GetBounds(), C4GUI::Element::GetClientRect(), C4ScriptGuiWindow::GetClippingRect(), C4GUI::Element::GetHeight(), C4GUI::WoodenLabel::GetLeftIndent(), C4GUI::Tabular::GetMarginBottom(), C4GUI::Tabular::GetMarginLeft(), C4GUI::Tabular::GetMarginRight(), C4GUI::Tabular::GetMarginTop(), C4StartupPlrSelDlg::GetMarginTop(), C4StartupScenSelDlg::GetMarginTop(), C4GUI::Element::GetWidth(), C4GUI::ScrollBar::HasPin(), C4Menu::InitLocation(), C4Menu::InitSize(), C4GUI::ScrollWindow::IsScrollingNecessary(), C4GUI::Label::Label(), C4GUI::LabeledEdit::LabeledEdit(), C4GUI::Window::MouseInput(), MouseInput(), C4GUI::Tabular::MouseInput(), C4GUI::ContextMenu::MouseInput(), C4ScriptGuiWindow::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::MultilineLabel::MultilineLabel(), C4ChatControl::ChatSheet::NickItem::NickItem(), C4ScriptGuiWindow::OnMouseIn(), C4GUI::ContextMenu::Open(), C4GUI::Picture::Picture(), C4ScriptGuiWindow::ProcessMouseInput(), C4GUI::ProgressBar::ProgressBar(), C4GUI::Screen::Render(), C4GameLobby::ScenDesc::ScenDesc(), C4GUI::Element::ScreenPos2ClientPos(), C4GUI::ScrollBar::ScrollBar(), C4GUI::Element::SetBounds(), C4GUI::Dialog::SetClientSize(), C4GUI::Tabular::SetGfx(), C4GUI::Window::SetPos(), C4GUI::Label::SetText(), C4GUI::Dialog::SetTitle(), C4GUI::Label::SetX0(), C4GUI::Tabular::Sheet::Sheet(), C4GUI::ScrollWindow::Update(), C4ScoreboardDlg::Update(), C4GUI::MultilineLabel::UpdateHeight(), C4ScriptGuiWindow::UpdateLayout(), C4ScriptGuiWindow::UpdateLayoutGrid(), C4ScriptGuiWindow::UpdateLayoutTightGrid(), C4ScriptGuiWindow::UpdateLayoutVertical(), C4GUI::Label::UpdateOwnPos(), C4GUI::Window::UpdateOwnPos(), C4GUI::Dialog::UpdatePos(), C4GUI::MultilineLabel::UpdateSize(), C4GUI::Dialog::UpdateSize(), and C4GUI::WoodenLabel::WoodenLabel().

◆ rcClientRect


The documentation for this class was generated from the following files: