#include <C4Gui.h>
Definition at line 800 of file C4Gui.h.
◆ ReverseIterator()
C4GUI::Container::ReverseIterator::ReverseIterator |
( |
Element * |
element = nullptr | ) |
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inline |
Definition at line 805 of file C4Gui.h.
805 : current(element) { }
◆ operator!=()
bool C4GUI::Container::ReverseIterator::operator!= |
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const ReverseIterator & |
other | ) |
const |
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inline |
Definition at line 817 of file C4Gui.h.
819 return !(*
this == other);
◆ operator*()
Element* C4GUI::Container::ReverseIterator::operator* |
( |
| ) |
const |
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inline |
◆ operator++() [1/2]
void C4GUI::Container::ReverseIterator::operator++ |
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| ) |
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inline |
◆ operator++() [2/2]
void C4GUI::Container::ReverseIterator::operator++ |
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int |
| ) |
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inline |
◆ operator->()
Element* C4GUI::Container::ReverseIterator::operator-> |
( |
| ) |
const |
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inline |
◆ operator==()
bool C4GUI::Container::ReverseIterator::operator== |
( |
const ReverseIterator & |
other | ) |
const |
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inline |
Definition at line 812 of file C4Gui.h.
814 return (current == other.current);
The documentation for this class was generated from the following file: