OpenClonk
C4GUI::Tabular Class Reference

#include <C4Gui.h>

Inheritance diagram for C4GUI::Tabular:
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Collaboration diagram for C4GUI::Tabular:
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Classes

class  Sheet
 

Public Types

enum  TabPosition { tbNone =0 , tbTop , tbLeft }
 

Public Member Functions

 Tabular (C4Rect &rtBounds, TabPosition eTabPos)
 
 ~Tabular () override
 
void MouseInput (CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam) override
 
void RemoveElement (Element *pChild) override
 
SheetAddSheet (const char *szTitle, int32_t icoTitle=Ico_None)
 
void AddCustomSheet (Sheet *pAddSheet)
 
void ClearSheets ()
 
void SelectSheet (int32_t iIndex, bool fByUser)
 
void SelectSheet (Sheet *pSelSheet, bool fByUser)
 
SheetGetSheet (int32_t iIndex)
 
SheetGetActiveSheet ()
 
int32_t GetActiveSheetIndex ()
 
int32_t GetSheetCount ()
 
void SetGfx (C4Facet *pafctBack, C4Facet *pafctClip, C4Facet *pafctIcons, CStdFont *paSheetCaptionFont, bool fResizeByAspect)
 
void SetSheetMargin (int32_t iMargin)
 
void SetDrawDecoration (bool fToVal)
 
bool HasFocus ()
 
bool HasDrawFocus ()
 
void SetPos (int32_t iXPos, int32_t iYPos)
 
void UpdateOwnPos () override
 
C4RectGetClientRect () override
 
void ApplyElementOffset (int32_t &riX, int32_t &riY) override
 
void ApplyInvElementOffset (int32_t &riX, int32_t &riY) override
 
virtual bool IsComponentOutsideClientArea ()
 
void Clear ()
 
void ClearChildren ()
 
void MakeLastElement (Element *pChild)
 
void AddElement (Element *pChild)
 
void ReaddElement (Element *pChild)
 
void InsertElement (Element *pChild, Element *pInsertBefore)
 
ElementGetNextNestedElement (Element *pPrevElement, bool fBackwards)
 
ElementGetFirstContained () override
 
virtual ElementGetLastContained ()
 
ElementGetFirstNestedElement (bool fBackwards) override
 
Iterator begin ()
 
Iterator end ()
 
ReverseIterator rbegin ()
 
ReverseIterator rend ()
 
ElementGetFirst ()
 
ElementGetLast ()
 
ContainerGetContainer () override
 
ElementGetElementByIndex (int32_t i)
 
int32_t GetElementCount ()
 
void SetVisibility (bool fToValue) override
 
virtual bool IsFocused (Control *pCtrl)
 
bool IsParentOf (Element *pEl) override
 
virtual void MouseEnter (CMouse &rMouse)
 
virtual void StartDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void DoDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void StopDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
bool DoContext ()
 
ContainerGetParent ()
 
virtual class DialogGetDlg ()
 
virtual ScreenGetScreen ()
 
void ScreenPos2ClientPos (int32_t &riX, int32_t &riY)
 
void ClientPos2ScreenPos (int32_t &riX, int32_t &riY)
 
void SetToolTip (const char *szNewTooltip, bool is_immediate=false)
 
const char * GetToolTip ()
 
const char * GetOwnToolTip ()
 
bool IsImmediateToolTip () const
 
int32_t GetWidth ()
 
int32_t GetHeight ()
 
C4RectGetBounds ()
 
void SetBounds (const C4Rect &rcNewBound)
 
C4Rect GetContainedClientRect ()
 
ElementGetNext () const
 
ElementGetPrev () const
 
bool IsInActiveDlg (bool fForKeyboard)
 
C4Rect GetToprightCornerRect (int32_t iWidth=16, int32_t iHeight=16, int32_t iHIndent=4, int32_t iVIndent=4, int32_t iIndexX=0)
 
bool IsVisible ()
 
virtual int32_t GetListItemTopSpacing ()
 
virtual bool GetListItemTopSpacingBar ()
 
void SetDragTarget (Window *pToWindow)
 
void SetContextHandler (ContextHandler *pNewHd)
 
virtual ContextHandlerGetContextHandler ()
 

Static Public Member Functions

static int32_t GetLeftClipSize (C4Facet *pfctForClip)
 

Public Attributes

bool fVisible {true}
 

Protected Member Functions

bool KeySelUp ()
 
bool KeySelDown ()
 
bool KeyCloseTab ()
 
void DrawElement (C4TargetFacet &cgo) override
 
void MouseLeaveCaptionArea ()
 
void MouseLeave (CMouse &rMouse) override
 
void OnGetFocus (bool fByMouse) override
 
ControlIsFocusElement () override
 
bool IsFocusOnClick () override
 
int32_t GetTopSize ()
 
int32_t GetLeftSize ()
 
bool HasLargeCaptions ()
 
int32_t GetMarginTop () override
 
int32_t GetMarginLeft () override
 
int32_t GetMarginRight () override
 
int32_t GetMarginBottom () override
 
void UpdateSize () override
 
bool IsSelectedChild (Element *pChild) override
 
virtual bool CharIn (const char *)
 
void DisableFocus ()
 
virtual void OnLooseFocus ()
 
bool KeyContext ()
 
void Draw (C4TargetFacet &cgo) override
 
virtual void ElementSizeChanged (Element *pOfElement)
 
virtual void ElementPosChanged (Element *pOfElement)
 
virtual void AfterElementRemoval ()
 
bool OnHotkey (uint32_t cHotkey) override
 
virtual void UpdatePos ()
 
void Draw3DFrame (C4TargetFacet &cgo, bool fUp=false, int32_t iIndent=1, BYTE byAlpha=C4GUI_BorderAlpha, bool fDrawTop=true, int32_t iTopOff=0, bool fDrawLeft=true, int32_t iLeftOff=0)
 
void DrawBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawVBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHBarByVGfx (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHVBar (C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
 
virtual bool IsOwnPtrElement ()
 
virtual bool IsExternalDrawDialog ()
 
virtual bool IsMenu ()
 
virtual class DialogWindowGetDialogWindow ()
 
virtual bool CheckNameHotkey (const char *)
 

Protected Attributes

C4Rect rcClientRect
 
ElementpFirst
 
ElementpLast
 
ContainerpParent {nullptr}
 
ElementpPrev
 
ElementpNext
 
WindowpDragTarget {nullptr}
 
int32_t iDragX
 
int32_t iDragY
 
bool fDragging {false}
 
ContextHandlerpContextHandler {nullptr}
 
C4Rect rcBounds
 

Friends

class Sheet
 

Detailed Description

Definition at line 1601 of file C4Gui.h.

Member Enumeration Documentation

◆ TabPosition

Enumerator
tbNone 
tbTop 
tbLeft 

Definition at line 1635 of file C4Gui.h.

1636  {
1637  tbNone=0, // no tabs
1638  tbTop, // tabs on top
1639  tbLeft // tabs to the left
1640  };

Constructor & Destructor Documentation

◆ Tabular()

C4GUI::Tabular::Tabular ( C4Rect rtBounds,
TabPosition  eTabPos 
)

Definition at line 170 of file C4GuiTabular.cpp.

170  : Control(rtBounds), pActiveSheet(nullptr), eTabPos(eTabPos), iMaxTabWidth(0),
171  iCaptionLengthTotal(0), iCaptionScrollPos(0), fScrollingLeft(false), fScrollingRight(false), fScrollingLeftDown(false),
172  fScrollingRightDown(false), iSheetMargin(4), fDrawSelf(true), pfctBack(nullptr), pfctClip(nullptr), pfctIcons(nullptr), pSheetCaptionFont(nullptr)
173  {
174  // calc client rect
175  UpdateOwnPos();
176  // key bindings for tab selection, if this is not an invisible "blind" tabular
177  if (eTabPos != tbNone)
178  {
179  // Ctrl+(Shift-)Tab works with dialog focus only (assumes max one tabular per dialog)
180  // Arrow keys work if control is focused only
182  Keys.emplace_back(K_UP);
184  {
185  ControllerKeys::Up(Keys);
186  }
187  pKeySelUp = new C4KeyBinding(Keys, "GUITabularSelUp", KEYSCOPE_Gui,
188  new ControlKeyCB<Tabular>(*this, &Tabular::KeySelUp), C4CustomKey::PRIO_Ctrl);
189 
190  Keys.clear();
191  Keys.emplace_back(K_DOWN);
193  {
194  ControllerKeys::Down(Keys);
195  }
196  pKeySelDown = new C4KeyBinding(Keys, "GUITabularSelDown", KEYSCOPE_Gui,
197  new ControlKeyCB<Tabular>(*this, &Tabular::KeySelDown), C4CustomKey::PRIO_Ctrl);
198 
199  pKeySelUp2 = new C4KeyBinding(C4KeyCodeEx(K_TAB, C4KeyShiftState(KEYS_Shift | KEYS_Control)), "GUITabularSelUp2", KEYSCOPE_Gui,
200  new DlgKeyCB<Tabular>(*this, &Tabular::KeySelUp), C4CustomKey::PRIO_Ctrl);
201  pKeySelDown2 = new C4KeyBinding(C4KeyCodeEx(K_TAB, KEYS_Control), "GUITabularSelDown2", KEYSCOPE_Gui,
202  new DlgKeyCB<Tabular>(*this, &Tabular::KeySelDown), C4CustomKey::PRIO_Ctrl);
203  pKeyCloseTab = new C4KeyBinding(C4KeyCodeEx(K_F4, KEYS_Control), "GUITabularCloseTab", KEYSCOPE_Gui,
204  new DlgKeyCB<Tabular>(*this, &Tabular::KeyCloseTab), C4CustomKey::PRIO_Ctrl);
205  }
206  else
207  {
208  pKeySelUp = pKeySelDown = pKeySelUp2 = pKeySelDown2 = pKeyCloseTab = nullptr;
209  }
210  SheetsChanged();
211  }
C4Config Config
Definition: C4Config.cpp:930
@ KEYSCOPE_Gui
C4KeyShiftState
@ KEYS_Shift
@ KEYS_Control
int32_t GamepadGuiControl
Definition: C4Config.h:233
C4ConfigControls Controls
Definition: C4Config.h:263
std::vector< C4KeyCodeEx > CodeList
Control(const C4Rect &rtBounds)
void UpdateOwnPos() override
void Down(T &keys)
void Up(T &keys)

References Config, C4Config::Controls, ControllerKeys::Down(), C4ConfigControls::GamepadGuiControl, KeyCloseTab(), KEYS_Control, KEYS_Shift, KEYSCOPE_Gui, KeySelDown(), KeySelUp(), C4CustomKey::PRIO_Ctrl, tbNone, ControllerKeys::Up(), and C4GUI::Window::UpdateOwnPos().

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◆ ~Tabular()

C4GUI::Tabular::~Tabular ( )
override

Definition at line 213 of file C4GuiTabular.cpp.

214  {
215  if (pKeyCloseTab) delete pKeyCloseTab;
216  if (pKeySelDown2) delete pKeySelDown2;
217  if (pKeySelUp2) delete pKeySelUp2;
218  if (pKeySelDown) delete pKeySelDown;
219  if (pKeySelUp) delete pKeySelUp;
220  }

Member Function Documentation

◆ AddCustomSheet()

void C4GUI::Tabular::AddCustomSheet ( Sheet pAddSheet)

Definition at line 610 of file C4GuiTabular.cpp.

611  {
612  AddElement(pAddSheet);
613  // select it if it's first
614  pAddSheet->SetVisibility(!pActiveSheet);
615  if (!pActiveSheet) pActiveSheet = pAddSheet;
616  // update sheet labels
617  SheetsChanged();
618  }
void AddElement(Element *pChild)

References C4GUI::Container::AddElement(), and C4GUI::Container::SetVisibility().

Referenced by AddSheet(), C4ChatControl::OpenQuery(), and C4ChatControl::Update().

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◆ AddElement()

void C4GUI::Container::AddElement ( Element pChild)
inherited

Definition at line 118 of file C4GuiContainers.cpp.

119  {
120  // safety
121  if (!pChild) return;
122  // remove from any previous container
123  if (pChild->pParent) pChild->pParent->RemoveElement(pChild);
124  // add to end of list
125  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
126  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
127  pChild->pParent = this;
128 
129  assert(pChild->pNext != pChild);
130  assert(pChild->pPrev != pChild);
131  assert(pChild->pParent != pChild);
132  }
Element * pFirst
Definition: C4Gui.h:750
Element * pLast
Definition: C4Gui.h:750
Element * pPrev
Definition: C4Gui.h:377
Container * pParent
Definition: C4Gui.h:376
Element * pNext
Definition: C4Gui.h:377

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Container::RemoveElement().

Referenced by AddCustomSheet(), C4GUI::ListBox::AddElement(), C4ChartDialog::C4ChartDialog(), C4ChatControl::C4ChatControl(), C4ChatDlg::C4ChatDlg(), C4DownloadDlg::C4DownloadDlg(), C4GameOptionButtons::C4GameOptionButtons(), C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4Menu::C4Menu(), C4Network2ClientListDlg::C4Network2ClientListDlg(), C4Network2StartWaitDlg::C4Network2StartWaitDlg(), C4StartupAboutDlg::C4StartupAboutDlg(), C4StartupLegalDlg::C4StartupLegalDlg(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupModsListEntry::C4StartupModsListEntry(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrColorPickerDlg::C4StartupPlrColorPickerDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextButton::ContextButton(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::FullscreenDialog::FullscreenDialog(), C4FileSelDlg::InitElements(), C4GUI::InputDialog::InputDialog(), C4GUI::Container::InsertElement(), C4GUI::LabeledEdit::LabeledEdit(), C4GameLobby::MainDlg::MainDlg(), C4GUI::MessageDialog::MessageDialog(), C4ChatControl::ChatSheet::NickItem::NickItem(), C4GUI::ProgressDialog::ProgressDialog(), C4GUI::RenameEdit::RenameEdit(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollWindow(), C4GUI::InputDialog::SetCustomEdit(), C4GoalDisplay::SetGoals(), C4GUI::FullscreenDialog::SetTitle(), C4GUI::Dialog::SetTitle(), and C4GUI::TextWindow::TextWindow().

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◆ AddSheet()

Tabular::Sheet * C4GUI::Tabular::AddSheet ( const char *  szTitle,
int32_t  icoTitle = Ico_None 
)

Definition at line 601 of file C4GuiTabular.cpp.

602  {
603  // create new sheet in client area
604  Sheet *pNewSheet = new Sheet(szTitle, GetContainedClientRect(), icoTitle);
605  AddCustomSheet(pNewSheet);
606  // k, new sheet ready!
607  return pNewSheet;
608  }
C4Rect GetContainedClientRect()
Definition: C4Gui.h:448
friend class Sheet
Definition: C4Gui.h:1717
void AddCustomSheet(Sheet *pAddSheet)

References AddCustomSheet(), C4GUI::Element::GetContainedClientRect(), and Sheet.

Referenced by C4ChatControl::C4ChatControl(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), and C4GameLobby::MainDlg::MainDlg().

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◆ AfterElementRemoval()

virtual void C4GUI::Container::AfterElementRemoval ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ListBox.

Definition at line 756 of file C4Gui.h.

757  { if (pParent) pParent->AfterElementRemoval(); } // called by ScrollWindow to parent after an element has been removed
virtual void AfterElementRemoval()
Definition: C4Gui.h:756

References C4GUI::Container::AfterElementRemoval(), and C4GUI::Element::pParent.

Referenced by C4GUI::Container::AfterElementRemoval(), C4GUI::ListBox::AfterElementRemoval(), and C4GUI::Container::RemoveElement().

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◆ ApplyElementOffset()

void C4GUI::Window::ApplyElementOffset ( int32_t &  riX,
int32_t &  riY 
)
inlineoverridevirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4GUI::Dialog.

Definition at line 866 of file C4Gui.h.

867  { riX -= rcClientRect.x; riY -= rcClientRect.y; }
C4Rect rcClientRect
Definition: C4Gui.h:851
int32_t y
Definition: C4Rect.h:30
int32_t x
Definition: C4Rect.h:30

References C4GUI::Window::rcClientRect, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Dialog::ApplyElementOffset().

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◆ ApplyInvElementOffset()

void C4GUI::Window::ApplyInvElementOffset ( int32_t &  riX,
int32_t &  riY 
)
inlineoverridevirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4GUI::Dialog.

Definition at line 868 of file C4Gui.h.

869  { riX += rcClientRect.x; riY += rcClientRect.y; }

References C4GUI::Window::rcClientRect, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Dialog::ApplyInvElementOffset().

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◆ begin()

Iterator C4GUI::Container::begin ( )
inlineinherited

Definition at line 824 of file C4Gui.h.

824 { return Iterator(pFirst); }

References C4GUI::Container::pFirst.

Referenced by C4ScriptGuiWindow::ClearPointers().

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◆ CharIn()

virtual bool C4GUI::Control::CharIn ( const char *  )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ListBox, and C4GUI::Edit.

Definition at line 1051 of file C4Gui.h.

1051 { return false; } // input: character key pressed - should return false for none-character-inputs

Referenced by C4GUI::Dialog::CharIn(), and C4GUI::ListBox::CharIn().

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◆ CheckNameHotkey()

virtual bool C4GUI::Element::CheckNameHotkey ( const char *  )
inlineprotectedvirtualinherited

Reimplemented in C4StartupScenSelDlg::ScenListItem.

Definition at line 407 of file C4Gui.h.

407 { return false; }

Referenced by C4GUI::ListBox::CharIn().

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◆ Clear()

void C4GUI::Container::Clear ( )
inherited

Definition at line 63 of file C4GuiContainers.cpp.

64  {
65  ClearChildren();
66  }

References C4GUI::Container::ClearChildren().

Referenced by C4GUI::Screen::Clear(), C4GUI::ComboBox_FillCB::ClearEntries(), C4StartupNetListEntry::ClearRef(), C4GUI::Container::~Container(), and C4GUI::ContextMenu::~ContextMenu().

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◆ ClearChildren()

void C4GUI::Container::ClearChildren ( )
inherited

Definition at line 68 of file C4GuiContainers.cpp.

69  {
70  // delete all items; dtor will update list
71  while (pFirst)
72  {
73  if (pFirst->IsOwnPtrElement())
74  {
75  // unlink from list
76  Element *pANext = pFirst->pNext;
77  pFirst->pPrev = pFirst->pNext = nullptr;
78  pFirst->pParent = nullptr;
79  if ((pFirst = pANext))
80  pFirst->pPrev = nullptr;
81  else
82  pLast = nullptr;
83  }
84  else
85  delete pFirst;
86  }
87  }
friend class Element
Definition: C4Gui.h:844
virtual bool IsOwnPtrElement()
Definition: C4Gui.h:401

References C4GUI::Element::IsOwnPtrElement(), C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Container::Clear(), C4ScriptGuiWindow::Close(), C4ScriptGuiWindow::RemoveChild(), C4GoalDisplay::SetGoals(), and C4ScriptGuiWindow::~C4ScriptGuiWindow().

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◆ ClearSheets()

void C4GUI::Tabular::ClearSheets ( )

Definition at line 620 of file C4GuiTabular.cpp.

621  {
622  // del all sheets
623  Sheet *pSheet;
624  while ((pSheet = GetSheet(0))) delete pSheet;
625  SheetsChanged();
626  }
Sheet * GetSheet(int32_t iIndex)
Definition: C4Gui.h:1707

References GetSheet().

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◆ ClientPos2ScreenPos()

void C4GUI::Element::ClientPos2ScreenPos ( int32_t &  riX,
int32_t &  riY 
)
inherited

Definition at line 231 of file C4Gui.cpp.

232  {
233  // apply all parent offsets
234  Container *pCont = pParent;
235  while (pCont)
236  {
237  pCont->ApplyInvElementOffset(riX, riY);
238  pCont = pCont->GetParent();
239  }
240  // apply own offset
241  riX += rcBounds.x; riY += rcBounds.y;
242  }
virtual void ApplyInvElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:841
C4Rect rcBounds
Definition: C4Gui.h:385
friend class Container
Definition: C4Gui.h:472

References C4GUI::Container::ApplyInvElementOffset(), C4GUI::Element::GetParent(), C4GUI::Element::pParent, C4GUI::Element::rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), and C4Menu::Draw().

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◆ DisableFocus()

void C4GUI::Control::DisableFocus ( )
protectedinherited

Definition at line 765 of file C4GuiContainers.cpp.

766  {
767  // has it any focus at all?
768  if (!HasFocus()) return;
769  // then de-focus it
770  Dialog *pDlg=GetDlg();
771  if (!pDlg) return;
772  pDlg->AdvanceFocus(true);
773  }
bool HasFocus()
Definition: C4Gui.h:1067
friend class Dialog
Definition: C4Gui.h:1070
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:288

References C4GUI::Dialog::AdvanceFocus(), C4GUI::Element::GetDlg(), and C4GUI::Control::HasFocus().

Referenced by C4GUI::CheckBox::SetEnabled().

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◆ DoContext()

bool C4GUI::Element::DoContext ( )
inherited

Definition at line 417 of file C4Gui.cpp.

418  {
419  if (!pContextHandler) return false;
420  return pContextHandler->OnContext(this, rcBounds.Wdt/2, rcBounds.Hgt/2);
421  }
virtual bool OnContext(Element *pOnElement, int32_t iX, int32_t iY)=0
ContextHandler * pContextHandler
Definition: C4Gui.h:381
int32_t Hgt
Definition: C4Rect.h:30
int32_t Wdt
Definition: C4Rect.h:30

References C4Rect::Hgt, C4GUI::ContextHandler::OnContext(), C4GUI::Element::pContextHandler, C4GUI::Element::rcBounds, and C4Rect::Wdt.

Referenced by C4GUI::Control::KeyContext(), and C4GUI::ContextButton::MouseInput().

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◆ DoDragging()

void C4GUI::Element::DoDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Reimplemented in C4GUI::Edit, and C4GUI::ScrollBar.

Definition at line 269 of file C4Gui.cpp.

270  {
271  // check if anything moved
272  if (pDragTarget && (iX != iDragX || iY != iDragY))
273  {
274  // move position, then
275  pDragTarget->rcBounds.x += iX-iDragX;
276  pDragTarget->rcBounds.y += iY-iDragY;
277  // drag X/Y is up-to-date if this is a child element of the drag target
279  }
280  }
int32_t iDragY
Definition: C4Gui.h:379
int32_t iDragX
Definition: C4Gui.h:379
virtual void UpdatePos()
Definition: C4Gui.cpp:193
Window * pDragTarget
Definition: C4Gui.h:378

References C4GUI::Element::iDragX, C4GUI::Element::iDragY, C4GUI::Element::pDragTarget, C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::Element::StopDragging().

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◆ Draw()

void C4GUI::Window::Draw ( C4TargetFacet cgo)
overrideprotectedvirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4ScriptGuiWindow, C4ScoreboardDlg, C4Menu, C4GUI::Dialog, and C4GUI::ContextMenu.

Definition at line 293 of file C4GuiContainers.cpp.

294  {
295  // invisible?
296  if (!IsVisible()) return;
297  // draw window itself
298  DrawElement(cgo);
299  // get target area
302  // clip to window area
303  int clx1, cly1, clx2, cly2;
304  pDraw->GetPrimaryClipper(clx1, cly1, clx2, cly2);
305  float nclx1 = cgo.TargetX+rcClipArea.x, ncly1 = cgo.TargetY+rcClipArea.y, nclx2 = cgo.TargetX+rcClipArea.x+rcClipArea.Wdt-1, ncly2 = cgo.TargetY+rcClipArea.y+rcClipArea.Hgt-1;
306  pDraw->ApplyZoom(nclx1, ncly1);
307  pDraw->ApplyZoom(nclx2, ncly2);
308  pDraw->SubPrimaryClipper(nclx1, ncly1, nclx2, ncly2);
309  // update target area
310  cgo.TargetX += rcClientRect.x; cgo.TargetY += rcClientRect.y;
311  // draw contents
312  Container::Draw(cgo);
313  // reset target area
314  cgo.TargetX -= rcClientRect.x; cgo.TargetY -= rcClientRect.y;
315  // reset clipper
316  pDraw->SetPrimaryClipper(clx1, cly1, clx2, cly2);
317  }
C4Draw * pDraw
Definition: C4Draw.cpp:42
bool SubPrimaryClipper(int iX1, int iY1, int iX2, int iY2)
Definition: C4Draw.cpp:196
bool GetPrimaryClipper(int &rX1, int &rY1, int &rX2, int &rY2)
Definition: C4Draw.cpp:716
bool SetPrimaryClipper(int iX1, int iY1, int iX2, int iY2)
Definition: C4Draw.cpp:217
void ApplyZoom(float &X, float &Y)
Definition: C4Draw.cpp:778
void Draw(C4TargetFacet &cgo) override
virtual void DrawElement(C4TargetFacet &cgo)
Definition: C4Gui.h:388
bool IsVisible()
Definition: C4Gui.cpp:201
C4Rect & GetBounds()
Definition: C4Gui.h:445
C4Rect & GetClientRect() override
Definition: C4Gui.h:864
virtual bool IsComponentOutsideClientArea()
Definition: C4Gui.h:870
Definition: C4Rect.h:28
float TargetY
Definition: C4Facet.h:165
float TargetX
Definition: C4Facet.h:165

References C4Draw::ApplyZoom(), C4GUI::Container::Draw(), C4GUI::Element::DrawElement(), C4GUI::Element::GetBounds(), C4GUI::Window::GetClientRect(), C4Draw::GetPrimaryClipper(), C4Rect::Hgt, C4GUI::Window::IsComponentOutsideClientArea(), C4GUI::Element::IsVisible(), pDraw, C4GUI::Window::rcClientRect, C4Draw::SetPrimaryClipper(), C4Draw::SubPrimaryClipper(), C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ContextMenu::Draw(), C4GUI::Dialog::Draw(), and C4GUI::Screen::Draw().

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◆ Draw3DFrame()

void C4GUI::Element::Draw3DFrame ( C4TargetFacet cgo,
bool  fUp = false,
int32_t  iIndent = 1,
BYTE  byAlpha = C4GUI_BorderAlpha,
bool  fDrawTop = true,
int32_t  iTopOff = 0,
bool  fDrawLeft = true,
int32_t  iLeftOff = 0 
)
protectedinherited

Definition at line 291 of file C4Gui.cpp.

292  {
293  DWORD dwAlpha = byAlpha<<24;
294  int32_t x0 = cgo.TargetX + rcBounds.x + iLeftOff,
295  y0 = cgo.TargetY + rcBounds.y + iTopOff,
296  x1 = cgo.TargetX + rcBounds.x + rcBounds.Wdt - 1,
297  y1 = cgo.TargetY + rcBounds.y + rcBounds.Hgt - 1;
298  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x1,(float)y0, C4GUI_BorderColor1 | dwAlpha);
299  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x0,(float)y1, C4GUI_BorderColor1 | dwAlpha);
300  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x1-1),(float)(y0+1), C4GUI_BorderColor2 | dwAlpha);
301  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x0+1),(float)(y1-1), C4GUI_BorderColor2 | dwAlpha);
302  pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y1,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
303  pDraw->DrawLineDw(cgo.Surface, (float)x1,(float)y0,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
304  pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y1-1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
305  pDraw->DrawLineDw(cgo.Surface, (float)(x1-1),(float)(y0+1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
306  }
#define C4GUI_BorderColor2
Definition: C4Gui.h:86
#define C4GUI_BorderColor1
Definition: C4Gui.h:85
#define C4GUI_BorderColor3
Definition: C4Gui.h:87
uint32_t DWORD
void DrawLineDw(C4Surface *sfcTarget, float x1, float y1, float x2, float y2, DWORD dwClr, float width=1.0f)
Definition: C4Draw.cpp:608
C4Surface * Surface
Definition: C4Facet.h:117

References C4GUI_BorderColor1, C4GUI_BorderColor2, C4GUI_BorderColor3, C4Draw::DrawLineDw(), C4Rect::Hgt, pDraw, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ProgressBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::ListBox::DrawElement(), DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ComboBox::DrawElement(), and C4GUI::Dialog::DrawElement().

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◆ DrawBar()

void C4GUI::Element::DrawBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 308 of file C4Gui.cpp.

309  {
310  if (rcBounds.Hgt == rFacets.fctMiddle.Hgt)
311  {
312  // exact bar
313  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
314  int32_t iX = rFacets.fctBegin.Wdt, w=rFacets.fctMiddle.Wdt, wLeft=rFacets.fctBegin.Wdt, wRight=rFacets.fctEnd.Wdt;
315  int32_t iRightShowLength = wRight/3;
316  bool fOverflow = (wLeft > rcBounds.Wdt);
317  if (fOverflow) rFacets.fctBegin.Wdt = rcBounds.Wdt;
318  rFacets.fctBegin.Draw(cgo.Surface, x0,y0);
319  if (fOverflow) rFacets.fctBegin.Wdt = wLeft;
320  while (iX < rcBounds.Wdt-iRightShowLength)
321  {
322  int32_t w2=std::min(w, rcBounds.Wdt-iRightShowLength-iX); rFacets.fctMiddle.Wdt=w2;
323  rFacets.fctMiddle.Draw(cgo.Surface, x0+iX, y0);
324  iX += w;
325  }
326  rFacets.fctMiddle.Wdt=w;
327  fOverflow = (wRight > rcBounds.Wdt);
328  if (fOverflow)
329  {
330  rFacets.fctEnd.X += wRight - rcBounds.Wdt;
331  rFacets.fctEnd.Wdt = rcBounds.Wdt;
332  }
333  rFacets.fctEnd.Draw(cgo.Surface, x0+rcBounds.Wdt-rFacets.fctEnd.Wdt, y0);
334  if (fOverflow)
335  {
336  rFacets.fctEnd.X -= wRight - rcBounds.Wdt;
337  rFacets.fctEnd.Wdt = wRight;
338  }
339  }
340  else
341  {
342  // zoomed bar
343  float fZoom = (float) rcBounds.Hgt / rFacets.fctMiddle.Hgt;
344  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
345  int32_t iX = int32_t(fZoom*rFacets.fctBegin.Wdt), w=int32_t(fZoom*rFacets.fctMiddle.Wdt), wOld=rFacets.fctMiddle.Wdt;
346  int32_t iRightShowLength = rFacets.fctEnd.Wdt/3;
347  rFacets.fctBegin.DrawX(cgo.Surface, x0,y0,int32_t(fZoom*rFacets.fctBegin.Wdt),rcBounds.Hgt);
348  while (iX < rcBounds.Wdt-(fZoom*iRightShowLength))
349  {
350  int32_t w2=std::min<int32_t>(w, rcBounds.Wdt-int32_t(fZoom*iRightShowLength)-iX); rFacets.fctMiddle.Wdt=long(float(w2)/fZoom);
351  rFacets.fctMiddle.DrawX(cgo.Surface, x0+iX, y0, w2,rcBounds.Hgt);
352  iX += w;
353  }
354  rFacets.fctMiddle.Wdt=wOld;
355  rFacets.fctEnd.DrawX(cgo.Surface, x0+rcBounds.Wdt-int32_t(fZoom*rFacets.fctEnd.Wdt), y0,int32_t(fZoom*rFacets.fctEnd.Wdt),rcBounds.Hgt);
356  }
357  }

References C4Facet::Draw(), C4Facet::DrawX(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Facet::Hgt, C4Rect::Hgt, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Facet::Wdt, C4Rect::Wdt, C4Facet::X, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::WoodenLabel::DrawElement(), and C4GUI::Button::DrawElement().

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◆ DrawElement()

void C4GUI::Tabular::DrawElement ( C4TargetFacet cgo)
overrideprotectedvirtual

Reimplemented from C4GUI::Element.

Definition at line 366 of file C4GuiTabular.cpp.

367  {
368  if (!fDrawSelf) return;
369  bool fGfx = HasGfx();
370  // execute scrolling
371  bool fCaptionScrollDelayOver = C4TimeMilliseconds::Now() - tLastScrollTime >= C4GUI_TabCaptionScrollTime;
372  if ((fScrollingLeftDown || fScrollingRightDown) && fCaptionScrollDelayOver)
373  DoCaptionScroll(fScrollingRightDown - fScrollingLeftDown);
374  // border
375  if (!fGfx) Draw3DFrame(cgo, false, 1, 0xaf, eTabPos!=tbTop, GetTopSize(), eTabPos!=tbLeft, GetLeftSize());
376  // calc positions
377  int32_t x0 = cgo.TargetX + rcBounds.x + GetLeftSize(),
378  y0 = cgo.TargetY + rcBounds.y + GetTopSize(),
379  x1 = cgo.TargetX + rcBounds.x + rcBounds.Wdt - 1,
380  y1 = cgo.TargetY + rcBounds.y + rcBounds.Hgt - 1;
381  // main area BG
382  if (!fGfx) pDraw->DrawBoxDw(cgo.Surface, x0,y0,x1,y1, C4GUI_StandardBGColor);
383  // no tabs?
384  if (!eTabPos)
385  {
386  if (fGfx)
387  pfctBack->DrawX(cgo.Surface, x0, y0, x1-x0+1, y1-y0+1);
388  return;
389  }
390  bool fLeft = (eTabPos == tbLeft);
391  // top or left bar
392  int32_t d=(fLeft ? y0 : x0)+iSheetOff; // current tab position (leave some space to the left/top)
393  int32_t ad0=0,ad1=0, aCptTxX=0, aCptTxY=0;
394  // scrolling in captions
395  int32_t iScrollSize = GetTopSize();
396  if (fScrollingLeft) d -= iCaptionScrollPos + iScrollSize;
397  // tabs
398  for (Sheet *pSheet = (Sheet *) GetFirst(); pSheet; pSheet = (Sheet *) pSheet->GetNext())
399  {
400  // get tab size
401  int32_t iTabWidth, iTabHeight;
402  pSheet->GetCaptionSize(&iTabWidth, &iTabHeight, HasLargeCaptions(), pSheet == pActiveSheet, pfctClip, pfctIcons, pSheetCaptionFont);
403  // leave some space around caption
404  iTabWidth += fLeft ? 20 : iSheetSpacing;
405  iTabHeight += fLeft ? iSheetSpacing : 10;
406  // draw caption bg
407  if (!fGfx)
408  {
409  float vtx[8];
410  if (fLeft)
411  {
412  vtx[0] = x0; vtx[1] = d;
413  vtx[2] = x0-GetLeftSize(); vtx[3] = d;
414  vtx[4] = x0-GetLeftSize(); vtx[5] = d+iTabHeight;
415  vtx[6] = x0; vtx[7] = d+iTabHeight;
416  }
417  else
418  {
419  vtx[0] = d+1; vtx[1] = y0;
420  vtx[2] = d+4+1; vtx[3] = y0-GetTopSize();
421  vtx[4] = d+iTabWidth-4; vtx[5] = y0-GetTopSize();
422  vtx[6] = d+iTabWidth; vtx[7] = y0;
423  }
424  DWORD dwClr = (pSheet == pActiveSheet) ? C4GUI_ActiveTabBGColor : C4GUI_StandardBGColor;
425  pDraw->DrawQuadDw(cgo.Surface, vtx, dwClr, dwClr, dwClr, dwClr, nullptr);
426  // draw caption frame
427  // TODO: Switch to PerformMultiLines
428  pDraw->DrawLineDw(cgo.Surface, (float)vtx[0]-1 , (float)vtx[1] , (float)vtx[2]-1 ,(float)vtx[3] , C4GUI_BorderColorA1);
429  pDraw->DrawLineDw(cgo.Surface, (float)vtx[2]-1 , (float)vtx[3] , (float)vtx[4]-fLeft,(float)vtx[5] , C4GUI_BorderColorA1);
430  pDraw->DrawLineDw(cgo.Surface, (float)vtx[4] , (float)vtx[5] , (float)vtx[6] ,(float)vtx[7] , C4GUI_BorderColorA1);
431  pDraw->DrawLineDw(cgo.Surface, (float)vtx[0] , (float)vtx[1]+fLeft, (float)vtx[2] ,(float)vtx[3]+fLeft , C4GUI_BorderColorA2);
432  pDraw->DrawLineDw(cgo.Surface, (float)vtx[2]-!fLeft, (float)vtx[3]+1 , (float)vtx[4] ,(float)vtx[5]+!fLeft , C4GUI_BorderColorA2);
433  pDraw->DrawLineDw(cgo.Surface, (float)vtx[4]+1 , (float)vtx[5]+fLeft, (float)vtx[6] ,(float)vtx[7]+fLeft , C4GUI_BorderColorA2);
434  }
435  // draw caption text
436  int32_t iCptTextX = fLeft ? (x0-GetLeftSize()+10) : (d+iTabWidth/2);
437  int32_t iCptTextY = fLeft ? (d+iSheetSpacing/2) : (y0-GetTopSize()+2);
438  if (pSheet == pActiveSheet)
439  {
440  // store active sheet pos for border line or later drawing
441  ad0=d; ad1=d+(fLeft ? iTabHeight : iTabWidth);
442  aCptTxX = iCptTextX; aCptTxY = iCptTextY;
443  // draw active caption
444  if (!fGfx) pSheet->DrawCaption(cgo, iCptTextX, iCptTextY, iMaxTabWidth, fLeft, true, HasDrawFocus(), nullptr, nullptr, nullptr);
445  }
446  else
447  {
448  // draw inactive caption
449  pSheet->DrawCaption(cgo, iCptTextX, iCptTextY, iMaxTabWidth, fLeft, false, false, pfctClip, pfctIcons, pSheetCaptionFont);
450  }
451  // advance position
452  d += (fLeft ? iTabHeight : iTabWidth)+2;
453  }
454  // draw tab border line across everything but active tab
455  if (!fGfx) if (ad0||ad1)
456  {
457  pDraw->DrawLineDw(cgo.Surface, (float)x0 ,(float)y0 ,(float)(fLeft ? x0 : ad0), (float)(fLeft ? ad0 : y0), C4GUI_BorderColorA1);
458  pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)((fLeft ? x0 : ad0)+1), (float)((fLeft ? ad0 : y0)+1) , C4GUI_BorderColorA2);
459  pDraw->DrawLineDw(cgo.Surface, (float)(fLeft ? x0 : ad1), (float)(fLeft ? ad1 : y0), (float)(fLeft ? x0 : x1), (float)(fLeft ? y1 : y0), C4GUI_BorderColorA1);
460  pDraw->DrawLineDw(cgo.Surface, (float)((fLeft ? x0 : ad1)+1), (float)((fLeft ? ad1 : y0)+1), (float)((fLeft ? x0 : x1)+1), (float)((fLeft ? y1 : y0)+1), C4GUI_BorderColorA2);
461  }
462  // main area bg in gfx: Atop inactive tabs
463  if (fGfx)
464  {
465  pfctBack->DrawX(cgo.Surface, x0, y0, x1-x0+1, y1-y0+1);
466  // and active tab on top of that
467  if (pActiveSheet)
468  pActiveSheet->DrawCaption(cgo, aCptTxX, aCptTxY, iMaxTabWidth, fLeft, true, HasDrawFocus(), pfctClip, pfctIcons, pSheetCaptionFont);
469  }
470  // scrolling
471  if (fScrollingLeft) ::GraphicsResource.fctBigArrows.DrawX(cgo.Surface, x0+iSheetOff,y0-iScrollSize, iScrollSize,iScrollSize, fScrollingLeftDown*2);
472  if (fScrollingRight) ::GraphicsResource.fctBigArrows.DrawX(cgo.Surface, x1-iScrollSize,y0-iScrollSize, iScrollSize,iScrollSize, 1+fScrollingRightDown*2);
473  }
C4GraphicsResource GraphicsResource
#define C4GUI_StandardBGColor
Definition: C4Gui.h:66
#define C4GUI_TabCaptionScrollTime
Definition: C4Gui.h:149
#define C4GUI_BorderColorA1
Definition: C4Gui.h:88
#define C4GUI_ActiveTabBGColor
Definition: C4Gui.h:67
#define C4GUI_BorderColorA2
Definition: C4Gui.h:89
void DrawQuadDw(C4Surface *sfcTarget, float *ipVtx, DWORD dwClr1, DWORD dwClr2, DWORD dwClr3, DWORD dwClr4, C4ShaderCall *shader_call)
Definition: C4Draw.cpp:653
void DrawBoxDw(C4Surface *sfcDest, int iX1, int iY1, int iX2, int iY2, DWORD dwClr)
Definition: C4Draw.cpp:840
void DrawX(C4Surface *sfcTarget, float iX, float iY, float iWdt, float iHgt, int32_t iPhaseX=0, int32_t iPhaseY=0) const
Definition: C4Facet.cpp:358
Element * GetFirst()
Definition: C4Gui.h:829
Element * GetNext() const
Definition: C4Gui.h:449
void Draw3DFrame(C4TargetFacet &cgo, bool fUp=false, int32_t iIndent=1, BYTE byAlpha=C4GUI_BorderAlpha, bool fDrawTop=true, int32_t iTopOff=0, bool fDrawLeft=true, int32_t iLeftOff=0)
Definition: C4Gui.cpp:291
void DrawCaption(C4TargetFacet &cgo, int32_t x, int32_t y, int32_t iMaxWdt, bool fLarge, bool fActive, bool fFocus, C4Facet *pfctClip, C4Facet *pfctIcon, CStdFont *pUseFont)
int32_t GetLeftSize()
Definition: C4Gui.h:1681
bool HasLargeCaptions()
Definition: C4Gui.h:1682
int32_t GetTopSize()
Definition: C4Gui.h:1680
static C4TimeMilliseconds Now()

References C4GUI_ActiveTabBGColor, C4GUI_BorderColorA1, C4GUI_BorderColorA2, C4GUI_StandardBGColor, C4GUI_TabCaptionScrollTime, C4GUI::Element::Draw3DFrame(), C4Draw::DrawBoxDw(), C4GUI::Tabular::Sheet::DrawCaption(), C4Draw::DrawLineDw(), C4Draw::DrawQuadDw(), C4Facet::DrawX(), C4GraphicsResource::fctBigArrows, C4GUI::Container::GetFirst(), GetLeftSize(), C4GUI::Element::GetNext(), GetTopSize(), GraphicsResource, C4GUI::Control::HasDrawFocus(), HasLargeCaptions(), C4Rect::Hgt, C4TimeMilliseconds::Now(), pDraw, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, tbLeft, tbTop, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

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◆ DrawHBarByVGfx()

void C4GUI::Element::DrawHBarByVGfx ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 365 of file C4Gui.cpp.

366  {
367  C4DrawTransform trf;
368  float fOffX = cgo.TargetX + rcBounds.x + rcBounds.Hgt/2;
369  float fOffY = cgo.TargetY + rcBounds.y + rcBounds.Hgt/2;
370  trf.SetRotate(-90.0f, fOffX, fOffY);
371 
372  DrawHVBar(cgo, rFacets, trf, rcBounds.Wdt);
373  }
void SetRotate(float iAngle, float fOffX, float fOffY)
void DrawHVBar(C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
Definition: C4Gui.cpp:375

References C4GUI::Element::DrawHVBar(), C4Rect::Hgt, C4GUI::Element::rcBounds, C4BltTransform::SetRotate(), C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ScrollBar::DrawElement().

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◆ DrawHVBar()

void C4GUI::Element::DrawHVBar ( C4TargetFacet cgo,
DynBarFacet rFacets,
C4DrawTransform trf,
int32_t  iMiddleLength 
)
protectedinherited

Definition at line 375 of file C4Gui.cpp.

376  {
377  int32_t y0 = cgo.TargetY + rcBounds.y;
378  int32_t x0 = cgo.TargetX + rcBounds.x;
379 
380  // draw up arrow
381  rFacets.fctBegin.DrawT(cgo.Surface, x0, y0, 0, 0, &trf);
382 
383  // draw middle part
384  int32_t h = rFacets.fctMiddle.Hgt;
385  int32_t barHeight = iMiddleLength - (rFacets.fctBegin.Hgt + rFacets.fctEnd.Hgt);
386 
387  for (int32_t iY = 0; iY <= barHeight; iY += h)
388  {
389  int32_t h2 = std::min(h, barHeight - iY);
390  rFacets.fctMiddle.Hgt = h2;
391  rFacets.fctMiddle.DrawT(cgo.Surface, x0, y0 + rFacets.fctBegin.Hgt + iY, 0, 0, &trf);
392  }
393  rFacets.fctMiddle.Hgt = h;
394 
395  // draw lower arrow
396  rFacets.fctEnd.DrawT(cgo.Surface, x0, y0 + iMiddleLength - rFacets.fctEnd.Hgt, 0, 0, &trf);
397  }
int Hgt
Definition: C4Surface.h:65

References C4Facet::DrawT(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Facet::Hgt, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Element::DrawHBarByVGfx(), and C4GUI::Element::DrawVBar().

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◆ DrawVBar()

void C4GUI::Element::DrawVBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 359 of file C4Gui.cpp.

360  {
361  C4DrawTransform trf(1);
362  DrawHVBar(cgo, rFacets, trf, rcBounds.Hgt);
363  }

References C4GUI::Element::DrawHVBar(), C4Rect::Hgt, and C4GUI::Element::rcBounds.

Referenced by C4GUI::ScrollBar::DrawElement().

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◆ ElementPosChanged()

virtual void C4GUI::Container::ElementPosChanged ( Element pOfElement)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Screen, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::ListBox, and C4GUI::ScrollWindow.

Definition at line 754 of file C4Gui.h.

754 { } // called when an element position is changed

Referenced by C4GUI::ScrollWindow::ElementPosChanged(), and C4GUI::Element::UpdatePos().

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◆ ElementSizeChanged()

virtual void C4GUI::Container::ElementSizeChanged ( Element pOfElement)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::ListBox, and C4GUI::ScrollWindow.

Definition at line 753 of file C4Gui.h.

753 { } // called when an element size is changed

Referenced by C4GUI::ListBox::ElementPosChanged(), C4GUI::TextWindow::ElementPosChanged(), C4GUI::ContextMenu::ElementPosChanged(), C4GUI::ScrollWindow::ElementSizeChanged(), C4GUI::ListBox::ElementSizeChanged(), C4GUI::TextWindow::ElementSizeChanged(), C4GUI::ContextMenu::ElementSizeChanged(), and C4GUI::Element::UpdateSize().

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◆ end()

Iterator C4GUI::Container::end ( )
inlineinherited

Definition at line 825 of file C4Gui.h.

825 { return Iterator(nullptr); }

Referenced by C4ScriptGuiWindow::ClearPointers().

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◆ GetActiveSheet()

Sheet* C4GUI::Tabular::GetActiveSheet ( )
inline

Definition at line 1708 of file C4Gui.h.

1708 { return pActiveSheet; }

Referenced by C4GUI::Tabular::Sheet::IsActiveSheet(), KeyCloseTab(), and C4GameLobby::MainDlg::UpdateRightTab().

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◆ GetActiveSheetIndex()

int32_t C4GUI::Tabular::GetActiveSheetIndex ( )

Definition at line 640 of file C4GuiTabular.cpp.

641  {
642  int32_t i=-1;
643  Sheet *pSheet;
644  while ((pSheet = GetSheet(++i))) if (pSheet == pActiveSheet) return i;
645  return -1;
646  }

References GetSheet().

Referenced by C4GameLobby::MainDlg::HandlePacket(), KeySelDown(), KeySelUp(), C4StartupNetDlg::OnBtnChat(), C4StartupOptionsDlg::RecreateDialog(), C4GameLobby::MainDlg::UpdateRightTab(), and C4ChatControl::UpdateTitle().

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◆ GetBounds()

C4Rect& C4GUI::Element::GetBounds ( )
inlineinherited

Definition at line 445 of file C4Gui.h.

445 { return rcBounds; }

References C4GUI::Element::rcBounds.

Referenced by C4GUI::ListBox::AddElement(), C4Menu::AdjustPosition(), C4GameOverDlg::C4GameOverDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupModsListEntry::C4StartupModsListEntry(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextMenu::CheckOpenSubmenu(), C4GUI::ListBox::ContractToElementHeight(), C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), C4GUI::Window::Draw(), C4GUI::ListBox::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::TextWindow::ElementPosChanged(), C4GUI::TextWindow::ElementSizeChanged(), C4GUI::Dialog::GetMarginTop(), C4GUI::ScrollBar::GetMaxScroll(), C4GUI::GetScreenHgt(), C4GUI::GetScreenWdt(), C4Menu::InitSize(), C4GUI::ListBox::InsertElement(), C4GUI::ScrollWindow::IsRangeInView(), C4StartupPlrSelDlg::PlayerListItem::Load(), C4GUI::Window::MouseInput(), C4GUI::ScrollBar::MouseInput(), C4GUI::ListBox::MouseInput(), C4GUI::Screen::MouseInput(), C4StartupPlrSelDlg::OnNewBtn(), C4GUI::ScrollBar::OnPosChanged(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollBy(), C4GUI::ListBox::ScrollItemInView(), C4GUI::ScrollWindow::ScrollPages(), C4GUI::ScrollWindow::ScrollRangeInView(), C4GUI::ScrollWindow::ScrollToBottom(), SetGfx(), C4GoalDisplay::SetGoals(), C4GUI::TextWindow::SetPicture(), C4GUI::Dialog::SetTitle(), C4GUI::ScrollBar::Update(), C4GUI::ScrollWindow::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4GUI::ListBox::UpdateElementPosition(), C4GUI::ListBox::UpdateElementPositions(), C4Menu::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4Menu::UpdateScrollBar(), and C4GUI::TextWindow::UpdateSize().

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◆ GetClientRect()

C4Rect& C4GUI::Window::GetClientRect ( )
inlineoverridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 864 of file C4Gui.h.

864 { return rcClientRect; }

References C4GUI::Window::rcClientRect.

Referenced by C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrColorPickerDlg::C4StartupPlrColorPickerDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextMenu::CheckOpenSubmenu(), C4GUI::ListBox::ContractToElementHeight(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4GUI::Window::Draw(), C4GUI::ListBox::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::ListBox::GetItemWidth(), C4FileSelDlg::InitElements(), C4GUI::InputDialog::InputDialog(), C4GUI::LabeledEdit::LabeledEdit(), C4GameLobby::MainDlg::MainDlg(), C4GUI::MessageDialog::MessageDialog(), C4GUI::Window::MouseInput(), C4GUI::ContextMenu::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::ScrollBar::OnPosChanged(), C4GUI::ProgressDialog::ProgressDialog(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollBy(), C4GUI::ScrollWindow::ScrollRangeInView(), C4GUI::ScrollWindow::ScrollToBottom(), C4GUI::ScrollWindow::ScrollWindow(), C4GoalDisplay::SetGoals(), C4GUI::FullscreenDialog::SetTitle(), C4GUI::TextWindow::TextWindow(), C4GUI::ScrollBar::Update(), C4GUI::ListBox::UpdateColumnCount(), and C4GUI::TextWindow::UpdateSize().

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◆ GetContainedClientRect()

C4Rect C4GUI::Element::GetContainedClientRect ( )
inlineinherited

◆ GetContainer()

Container* C4GUI::Container::GetContainer ( )
inlineoverridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 831 of file C4Gui.h.

831 { return this; } // returns parent for elements; this for containers

◆ GetContextHandler()

ContextHandler * C4GUI::Element::GetContextHandler ( )
virtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 429 of file C4Gui.cpp.

430  {
431  // fallback to parent context, if own is not assigned
433  }
virtual ContextHandler * GetContextHandler()
Definition: C4Gui.cpp:429

References C4GUI::Element::GetContextHandler(), C4GUI::Element::pContextHandler, and C4GUI::Element::pParent.

Referenced by C4GUI::ContextButton::ContextButton(), C4GUI::Element::GetContextHandler(), and C4GUI::Element::MouseInput().

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◆ GetDialogWindow()

virtual class DialogWindow* C4GUI::Element::GetDialogWindow ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 404 of file C4Gui.h.

404 { return nullptr; } // return DialogWindow if this element is a dialog

◆ GetDlg()

Dialog * C4GUI::Element::GetDlg ( )
virtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 288 of file C4Gui.cpp.

288 { if (pParent) return pParent->GetDlg (); return nullptr; }

References C4GUI::Element::GetDlg(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::DisableFocus(), C4ChatControl::DlgEnter(), C4ChatControl::GetDefaultControl(), C4GUI::Element::GetDlg(), C4GUI::ContextMenu::GetTargetDialog(), C4GUI::Control::HasDrawFocus(), C4GUI::Element::IsInActiveDlg(), C4GUI::Label::MouseInput(), C4GUI::Control::MouseInput(), C4GUI::Screen::MouseInput(), C4ChatControl::OnConnectBtn(), C4GUI::RenameEdit::OnFinishInput(), C4GUI::Label::OnHotkey(), C4ChatControl::OnLoginDataEnter(), C4GUI::CloseButton::OnPress(), C4GUI::CloseIconButton::OnPress(), C4GUI::RenameEdit::RenameEdit(), C4GUI::Container::SetVisibility(), and C4GUI::Screen::ShowDialog().

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◆ GetElementByIndex()

Element * C4GUI::Container::GetElementByIndex ( int32_t  i)
inherited

Definition at line 223 of file C4GuiContainers.cpp.

224  {
225  // get next until end of list or queried index is reached
226  // if i is negative or equal or larger than childcount, the loop will never break and nullptr returned
227  Element *pEl;
228  for (pEl = pFirst; i-- && pEl; pEl=pEl->pNext) {}
229  return pEl;
230  }

References C4GUI::Container::pFirst, and C4GUI::Element::pNext.

Referenced by C4GUI::ContextMenu::GetIndexedEntry(), C4Menu::GetItem(), GetSheet(), and C4GUI::ContextMenu::SelectItem().

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◆ GetElementCount()

int32_t C4GUI::Container::GetElementCount ( )
inherited

Definition at line 232 of file C4GuiContainers.cpp.

233  {
234  int32_t cnt=0;
235  for (Element *pEl = pFirst; pEl; pEl=pEl->pNext) ++cnt;
236  return cnt;
237  }

References C4GUI::Container::pFirst, and C4GUI::Element::pNext.

Referenced by C4ScriptGuiWindow::ExecuteCommand(), GetSheetCount(), and C4GUI::ListBox::SortElements().

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◆ GetFirst()

◆ GetFirstContained()

Element* C4GUI::Container::GetFirstContained ( )
inlineoverridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 773 of file C4Gui.h.

773 { return pFirst; }

References C4GUI::Container::pFirst.

Referenced by C4GUI::ListBox::OnGetFocus().

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◆ GetFirstNestedElement()

Element * C4GUI::Container::GetFirstNestedElement ( bool  fBackwards)
overridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 204 of file C4GuiContainers.cpp.

205  {
206  // get first/last in own list
207  if (pFirst) return (fBackwards ? pLast : pFirst)->GetFirstNestedElement(fBackwards);
208  // no own list: return this one
209  return this;
210  }

References C4GUI::Element::GetFirstNestedElement(), C4GUI::Container::pFirst, and C4GUI::Container::pLast.

Referenced by C4GUI::Container::GetNextNestedElement().

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◆ GetHeight()

int32_t C4GUI::Element::GetHeight ( )
inlineinherited

Definition at line 444 of file C4Gui.h.

444 { return rcBounds.Hgt; }

References C4Rect::Hgt, and C4GUI::Element::rcBounds.

Referenced by C4GUI::Screen::ShowDialog().

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◆ GetLast()

Element* C4GUI::Container::GetLast ( )
inlineinherited

Definition at line 830 of file C4Gui.h.

830 { return pLast; }

References C4GUI::Container::pLast.

Referenced by C4GUI::ListBox::GetLast(), C4Menu::InitSize(), and C4Menu::UpdateScrollBar().

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◆ GetLastContained()

virtual Element* C4GUI::Container::GetLastContained ( )
inlinevirtualinherited

Definition at line 774 of file C4Gui.h.

774 { return pLast; }

References C4GUI::Container::pLast.

◆ GetLeftClipSize()

static int32_t C4GUI::Tabular::GetLeftClipSize ( C4Facet pfctForClip)
inlinestatic

Definition at line 1713 of file C4Gui.h.

1713 { return pfctForClip->Wdt*95/120; } // left clip area size by gfx
float Wdt
Definition: C4Facet.h:118

References C4Facet::Wdt.

Referenced by C4GUI::Tabular::Sheet::GetCaptionSize(), and GetLeftSize().

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◆ GetLeftSize()

int32_t C4GUI::Tabular::GetLeftSize ( )
inlineprotected

Definition at line 1681 of file C4Gui.h.

1681 { return (eTabPos == tbLeft) ? (HasGfx() ? GetLeftClipSize(pfctClip) : 20+iMaxTabWidth) : 0; } // horizontal size of tab selection bar
static int32_t GetLeftClipSize(C4Facet *pfctForClip)
Definition: C4Gui.h:1713

References GetLeftClipSize(), and tbLeft.

Referenced by DrawElement(), GetMarginLeft(), GetMarginRight(), MouseInput(), and SetGfx().

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◆ GetListItemTopSpacing()

virtual int32_t C4GUI::Element::GetListItemTopSpacing ( )
inlinevirtualinherited

Reimplemented in C4StartupNetListEntry, and C4StartupModsListEntry.

Definition at line 461 of file C4Gui.h.

461 { return C4GUI_DefaultListSpacing; }
#define C4GUI_DefaultListSpacing
Definition: C4Gui.h:123

References C4GUI_DefaultListSpacing.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::ListBox::DrawElement(), and C4GUI::ListBox::UpdateElementPositions().

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◆ GetListItemTopSpacingBar()

virtual bool C4GUI::Element::GetListItemTopSpacingBar ( )
inlinevirtualinherited

Definition at line 462 of file C4Gui.h.

462 { return false; }

Referenced by C4GUI::ListBox::DrawElement().

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◆ GetMarginBottom()

int32_t C4GUI::Tabular::GetMarginBottom ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Window.

Definition at line 1687 of file C4Gui.h.

1687 { return iSheetMargin + (HasGfx() ? (rcBounds.Hgt-GetTopSize())*32/483 : 0); }

References GetTopSize(), C4Rect::Hgt, and C4GUI::Element::rcBounds.

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◆ GetMarginLeft()

int32_t C4GUI::Tabular::GetMarginLeft ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Window.

Definition at line 1685 of file C4Gui.h.

1685 { return iSheetMargin+GetLeftSize() + (HasGfx() ? (rcBounds.Wdt-GetLeftSize())*13/628 : 0); }

References GetLeftSize(), C4GUI::Element::rcBounds, and C4Rect::Wdt.

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◆ GetMarginRight()

int32_t C4GUI::Tabular::GetMarginRight ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Window.

Definition at line 1686 of file C4Gui.h.

1686 { return iSheetMargin + (HasGfx() ? (rcBounds.Wdt-GetLeftSize())*30/628 : 0); }

References GetLeftSize(), C4GUI::Element::rcBounds, and C4Rect::Wdt.

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◆ GetMarginTop()

int32_t C4GUI::Tabular::GetMarginTop ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Window.

Definition at line 1684 of file C4Gui.h.

1684 { return iSheetMargin+GetTopSize() + (HasGfx() ? (rcBounds.Hgt-GetTopSize())*30/483 : 0); }

References GetTopSize(), C4Rect::Hgt, and C4GUI::Element::rcBounds.

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◆ GetNext()

◆ GetNextNestedElement()

Element * C4GUI::Container::GetNextNestedElement ( Element pPrevElement,
bool  fBackwards 
)
inherited

Definition at line 171 of file C4GuiContainers.cpp.

172  {
173  if (fBackwards)
174  {
175  // this is last
176  if (pPrevElement == this) return nullptr;
177  // no previous given?
178  if (!pPrevElement)
179  // then use last nested for backwards search
180  return GetFirstNestedElement(true);
181  // get nested, previous element if present
182  if (pPrevElement->pPrev) return pPrevElement->pPrev->GetFirstNestedElement(true);
183  // if not, return parent (could be this)
184  return pPrevElement->pParent;
185  }
186  else
187  {
188  // forward search: first element is this
189  if (!pPrevElement) return this;
190  // check next nested
191  Element *pEl;
192  if ((pEl = pPrevElement->GetFirstContained())) return pEl;
193  // check next in list, going upwards until this container is reached
194  while (pPrevElement && pPrevElement != this)
195  {
196  if ((pEl = pPrevElement->pNext)) return pEl;
197  pPrevElement = pPrevElement->pParent;
198  }
199  // nothing found
200  }
201  return nullptr;
202  }
Element * GetFirstNestedElement(bool fBackwards) override

References C4GUI::Element::GetFirstContained(), C4GUI::Element::GetFirstNestedElement(), C4GUI::Container::GetFirstNestedElement(), C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Dialog::AdvanceFocus().

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◆ GetOwnToolTip()

const char* C4GUI::Element::GetOwnToolTip ( )
inlineinherited

Definition at line 440 of file C4Gui.h.

440 { return ToolTip.getData(); } // return tooltip const char*, without fallback to parent
const char * getData() const
Definition: StdBuf.h:442

References StdStrBuf::getData().

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◆ GetParent()

◆ GetPrev()

Element* C4GUI::Element::GetPrev ( ) const
inlineinherited

Definition at line 450 of file C4Gui.h.

450 { return pPrev; }

References C4GUI::Element::pPrev.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::Screen::GetDialog(), C4GUI::Screen::GetTopDialog(), C4GUI::Window::MouseInput(), C4GUI::Screen::MouseInput(), and C4GUI::Container::ReverseIterator::operator++().

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◆ GetScreen()

Screen * C4GUI::Element::GetScreen ( )
virtualinherited

Reimplemented in C4GUI::Screen, and C4GUI::ContextMenu.

Definition at line 289 of file C4Gui.cpp.

289 { if (pParent) return pParent->GetScreen(); return nullptr; }
virtual Screen * GetScreen()
Definition: C4Gui.cpp:289

References C4GUI::Element::GetScreen(), and C4GUI::Element::pParent.

Referenced by C4GUI::Dialog::Close(), C4StartupScenSelDlg::DoOK(), C4GUI::Dialog::Draw(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), C4GUI::Dialog::FadeOut(), C4GUI::Element::GetScreen(), C4GUI::Control::HasDrawFocus(), C4GUI::Dialog::IsActive(), C4StartupScenSelDlg::KeyDelete(), C4GUI::ComboBox::MouseInput(), C4GameOptionButtons::OnBtnComment(), C4GameOptionButtons::OnBtnPassword(), C4StartupPlrPropertiesDlg::OnClosed(), C4StartupPlrPropertiesDlg::OnClrChangeCustom(), C4ChatControl::OnConnectBtn(), C4GUI::CBContextHandler< CBClass >::OnContext(), C4StartupPlrSelDlg::OnDelBtn(), C4StartupPlrSelDlg::OnDelBtnConfirm(), C4StartupPlrSelDlg::OnNewBtn(), C4StartupPlrPropertiesDlg::OnPictureBtn(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupMainDlg::OnShown(), C4StartupMainDlg::OnTODO(), C4StartupOptionsDlg::SaveConfig(), C4GUI::Element::SetVisibility(), C4GameLobby::MainDlg::Start(), C4StartupScenSelDlg::StartScenario(), C4ScoreboardDlg::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4FileSelDlg::UserClose(), C4StartupPlrPropertiesDlg::UserClose(), and C4ChatControl::UserQueryQuit().

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◆ GetSheet()

Sheet* C4GUI::Tabular::GetSheet ( int32_t  iIndex)
inline

Definition at line 1707 of file C4Gui.h.

1707 { return (Sheet *) GetElementByIndex(iIndex); }
Element * GetElementByIndex(int32_t i)

References C4GUI::Container::GetElementByIndex().

Referenced by ClearSheets(), GetActiveSheetIndex(), C4GameLobby::MainDlg::OnRightTabContext(), SelectSheet(), C4ChatControl::Update(), and C4ChatControl::UpdateSize().

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◆ GetSheetCount()

int32_t C4GUI::Tabular::GetSheetCount ( )
inline

Definition at line 1710 of file C4Gui.h.

1710 { return GetElementCount(); }

References C4GUI::Container::GetElementCount().

Referenced by KeySelDown(), and KeySelUp().

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◆ GetToolTip()

const char * C4GUI::Element::GetToolTip ( )
inherited

Definition at line 423 of file C4Gui.cpp.

424  {
425  // fallback to parent tooltip, if own is not assigned
426  return (!pParent || !ToolTip.isNull()) ? ToolTip.getData() : pParent->GetToolTip();
427  }
const char * GetToolTip()
Definition: C4Gui.cpp:423
bool isNull() const
Definition: StdBuf.h:441

References StdStrBuf::getData(), C4GUI::Element::GetToolTip(), StdStrBuf::isNull(), and C4GUI::Element::pParent.

Referenced by C4GUI::CMouse::Draw(), C4GUI::Element::GetToolTip(), C4GameLobby::MainDlg::OnRightTabContext(), and C4GameLobby::MainDlg::UpdateRightTab().

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◆ GetToprightCornerRect()

C4Rect C4GUI::Element::GetToprightCornerRect ( int32_t  iWidth = 16,
int32_t  iHeight = 16,
int32_t  iHIndent = 4,
int32_t  iVIndent = 4,
int32_t  iIndexX = 0 
)
inherited

Definition at line 399 of file C4Gui.cpp.

400  {
401  // bounds by topright corner of element
402  C4Rect rtBounds = (GetContainer() != this) ? GetClientRect() : GetContainedClientRect();
403  rtBounds.x += rtBounds.Wdt - (iWidth + iHIndent) * (iIndexX + 1);
404  rtBounds.y += iVIndent;
405  rtBounds.Wdt = rtBounds.Hgt = iHeight;
406  return rtBounds;
407  }
virtual Container * GetContainer()
Definition: C4Gui.h:410

References C4GUI::Element::GetClientRect(), C4GUI::Element::GetContainedClientRect(), C4GUI::Element::GetContainer(), C4Rect::Hgt, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ContextButton::ContextButton(), C4GameLobby::MainDlg::MainDlg(), C4GUI::Dialog::SetTitle(), and C4GUI::Dialog::UpdateSize().

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◆ GetTopSize()

int32_t C4GUI::Tabular::GetTopSize ( )
inlineprotected

Definition at line 1680 of file C4Gui.h.

1680 { return (eTabPos == tbTop) ? 20 : 0; } // vertical size of tab selection bar

References tbTop.

Referenced by DrawElement(), GetMarginBottom(), GetMarginTop(), MouseInput(), and SetGfx().

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◆ GetWidth()

int32_t C4GUI::Element::GetWidth ( )
inlineinherited

Definition at line 443 of file C4Gui.h.

443 { return rcBounds.Wdt; }

References C4GUI::Element::rcBounds, and C4Rect::Wdt.

Referenced by C4GUI::Screen::ShowDialog().

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◆ HasDrawFocus()

bool C4GUI::Control::HasDrawFocus ( )
inherited

Definition at line 751 of file C4GuiContainers.cpp.

752  {
753  // has focus at all?
754  if (!HasFocus()) return false;
755  // is screen ready and not in context?
756  if (GetScreen() && GetScreen()->HasContext()) return false;
757  // get dlg
758  Dialog *pDlg=GetDlg();
759  // dlg-less control has focus, OK (shouldn't happen)
760  if (!pDlg) return true;
761  // check if dlg is active
762  return pDlg->IsActive(true);
763  }

References C4GUI::Element::GetDlg(), C4GUI::Element::GetScreen(), C4GUI::Control::HasFocus(), and C4GUI::Dialog::IsActive().

Referenced by C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::CheckBox::DrawElement(), C4GUI::ListBox::DrawElement(), DrawElement(), C4GUI::ContextButton::DrawElement(), and C4GUI::ComboBox::DrawElement().

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◆ HasFocus()

bool C4GUI::Control::HasFocus ( )
inlineinherited

Definition at line 1067 of file C4Gui.h.

1067 { return pParent && pParent->IsFocused(this); }
virtual bool IsFocused(Control *pCtrl)
Definition: C4Gui.h:836

References C4GUI::Container::IsFocused(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::DisableFocus(), C4GUI::Control::HasDrawFocus(), C4GUI::ListBox::IsFocused(), and C4GUI::Control::MouseInput().

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◆ HasLargeCaptions()

bool C4GUI::Tabular::HasLargeCaptions ( )
inlineprotected

Definition at line 1682 of file C4Gui.h.

1682 { return eTabPos == tbLeft; }

References tbLeft.

Referenced by DrawElement(), and MouseInput().

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◆ InsertElement()

void C4GUI::Container::InsertElement ( Element pChild,
Element pInsertBefore 
)
inherited

Definition at line 150 of file C4GuiContainers.cpp.

151  {
152  // add?
153  if (!pInsertBefore) { AddElement(pChild); return; }
154  // safety
155  if (!pChild || pInsertBefore->pParent != this) return;
156  // remove from any previous container
157  if (pChild->pParent) pChild->pParent->RemoveElement(pChild);
158  // add before given element
159  if ((pChild->pPrev = pInsertBefore->pPrev))
160  pInsertBefore->pPrev->pNext = pChild;
161  else
162  pFirst = pChild;
163  pChild->pNext = pInsertBefore; pInsertBefore->pPrev = pChild;
164  pChild->pParent = this;
165 
166  assert(pChild->pNext != pChild);
167  assert(pChild->pPrev != pChild);
168  assert(pChild->pParent != pChild);
169  }

References C4GUI::Container::AddElement(), C4GUI::Container::pFirst, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Container::RemoveElement().

Referenced by C4GUI::ListBox::InsertElement(), and C4GUI::Screen::ShowDialog().

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◆ IsComponentOutsideClientArea()

virtual bool C4GUI::Window::IsComponentOutsideClientArea ( )
inlinevirtualinherited

Reimplemented in C4StartupPlrPropertiesDlg, C4GUI::FullscreenDialog, C4GUI::Dialog, and C4GUI::ScrollWindow.

Definition at line 870 of file C4Gui.h.

870 { return false; } // if set, drawing routine of subcomponents will clip to Bounds rather than to ClientRect

Referenced by C4GUI::Window::Draw().

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◆ IsExternalDrawDialog()

virtual bool C4GUI::Element::IsExternalDrawDialog ( )
inlineprotectedvirtualinherited

Reimplemented in C4Menu, and C4GUI::Dialog.

Definition at line 402 of file C4Gui.h.

402 { return false; }

◆ IsFocused()

virtual bool C4GUI::Container::IsFocused ( Control pCtrl)
inlinevirtualinherited

Reimplemented in C4GUI::Dialog, and C4GUI::ListBox.

Definition at line 836 of file C4Gui.h.

836 { return pParent ? pParent->IsFocused(pCtrl) : false; }

References C4GUI::Container::IsFocused(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::HasFocus(), C4GUI::Container::IsFocused(), and C4GUI::ListBox::IsFocused().

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◆ IsFocusElement()

Control* C4GUI::Tabular::IsFocusElement ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Control.

Definition at line 1677 of file C4Gui.h.

1677 { return eTabPos ? this : nullptr; }; // this control can gain focus only if tabs are enabled only

◆ IsFocusOnClick()

bool C4GUI::Tabular::IsFocusOnClick ( )
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Control.

Definition at line 1678 of file C4Gui.h.

1678 { return false; } // but never get focus on single mouse click, because this would de-focus any contained controls!

◆ IsImmediateToolTip()

bool C4GUI::Element::IsImmediateToolTip ( ) const
inlineinherited

Definition at line 441 of file C4Gui.h.

441 { return is_immediate_tooltip; }

Referenced by C4GUI::CMouse::Draw().

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◆ IsInActiveDlg()

bool C4GUI::Element::IsInActiveDlg ( bool  fForKeyboard)
inherited

Definition at line 435 of file C4Gui.cpp.

436  {
437  // get dlg
438  Dialog *pDlg=GetDlg();
439  if (!pDlg) return false;
440  // check if dlg is active
441  return pDlg->IsActive(fForKeyboard);
442  }

References C4GUI::Element::GetDlg(), and C4GUI::Dialog::IsActive().

Referenced by C4GUI::ControlKeyDlgCB< TargetClass >::CheckCondition(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::CheckBox::DrawElement(), and C4GUI::ContextButton::DrawElement().

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◆ IsMenu()

virtual bool C4GUI::Element::IsMenu ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ContextMenu, and C4GUI::ContextMenu::Entry.

Definition at line 403 of file C4Gui.h.

403 { return false; }

Referenced by C4GUI::Element::RemoveElement().

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◆ IsOwnPtrElement()

virtual bool C4GUI::Element::IsOwnPtrElement ( )
inlineprotectedvirtualinherited

Reimplemented in C4Menu.

Definition at line 401 of file C4Gui.h.

401 { return false; } // if true is returned, item will not be deleted when container is cleared

Referenced by C4GUI::Container::ClearChildren().

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◆ IsParentOf()

bool C4GUI::Container::IsParentOf ( Element pEl)
overridevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 239 of file C4GuiContainers.cpp.

240  {
241  // return whether this is the parent container (directly or recursively) of the passed element
242  for (Container *pC = pEl->GetParent(); pC; pC = pC->GetParent())
243  if (pC == this) return true;
244  return false;
245  }

References C4GUI::Element::GetParent().

Referenced by C4GUI::Control::MouseInput(), and C4GUI::Container::SetVisibility().

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◆ IsSelectedChild()

bool C4GUI::Tabular::IsSelectedChild ( Element pChild)
inlineoverrideprotectedvirtual

Reimplemented from C4GUI::Container.

Definition at line 1691 of file C4Gui.h.

1691 { return pChild == pActiveSheet || (pActiveSheet && pActiveSheet->IsParentOf(pChild)); }
bool IsParentOf(Element *pEl) override

◆ IsVisible()

bool C4GUI::Element::IsVisible ( )
inherited

◆ KeyCloseTab()

bool C4GUI::Tabular::KeyCloseTab ( )
protected

Definition at line 245 of file C4GuiTabular.cpp.

246  {
247  // keyboard callback: Close currnet sheet
248  // only for sheets that can be closed
249  Sheet *pCurrentSheet = GetActiveSheet();
250  if (!pCurrentSheet) return false;
251  if (!pCurrentSheet->HasCloseButton()) return false;
252  pCurrentSheet->UserClose();
253  return true;
254  }
Sheet * GetActiveSheet()
Definition: C4Gui.h:1708

References GetActiveSheet(), C4GUI::Tabular::Sheet::HasCloseButton(), and C4GUI::Tabular::Sheet::UserClose().

Referenced by Tabular().

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◆ KeyContext()

bool C4GUI::Control::KeyContext ( )
inlineprotectedinherited

Definition at line 1059 of file C4Gui.h.

1059 { return DoContext(); }
bool DoContext()
Definition: C4Gui.cpp:417

References C4GUI::Element::DoContext().

Referenced by C4GUI::Control::Control().

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◆ KeySelDown()

bool C4GUI::Tabular::KeySelDown ( )
protected

Definition at line 232 of file C4GuiTabular.cpp.

233  {
234  // keyboard callback: Select next sheet
235  int32_t iNewSel = GetActiveSheetIndex() + 1, iSheetCount = GetSheetCount();
236  if (iNewSel >= iSheetCount)
237  {
238  if (!iSheetCount) return false;
239  else iNewSel = 0;
240  }
241  SelectSheet(iNewSel, true);
242  return true;
243  }
void SelectSheet(int32_t iIndex, bool fByUser)
int32_t GetActiveSheetIndex()
int32_t GetSheetCount()
Definition: C4Gui.h:1710

References GetActiveSheetIndex(), GetSheetCount(), and SelectSheet().

Referenced by Tabular().

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◆ KeySelUp()

bool C4GUI::Tabular::KeySelUp ( )
protected

Definition at line 222 of file C4GuiTabular.cpp.

223  {
224  // keyboard callback: Select previous sheet
225  int32_t iNewSel = GetActiveSheetIndex() - 1;
226  if (iNewSel < 0) iNewSel = GetSheetCount() - 1;
227  if (iNewSel < 0) return false;
228  SelectSheet(iNewSel, true);
229  return true;
230  }

References GetActiveSheetIndex(), GetSheetCount(), and SelectSheet().

Referenced by Tabular().

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◆ MakeLastElement()

void C4GUI::Container::MakeLastElement ( Element pChild)
inherited

Definition at line 106 of file C4GuiContainers.cpp.

107  {
108  // must be from same container
109  if (pChild->pParent != this) return;
110  // unlink from list
111  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
112  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
113  // readd to front of list
114  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
115  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
116  }

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Screen::ActivateDialog().

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◆ MouseEnter()

virtual void C4GUI::Element::MouseEnter ( CMouse rMouse)
inlinevirtualinherited

Reimplemented in C4GUI::ComboBox, C4GUI::ContextButton, C4GUI::CheckBox, C4GUI::Button, C4MenuItem, and C4ScriptGuiWindow.

Definition at line 413 of file C4Gui.h.

413 {}; // called when mouse cursor enters element region

Referenced by C4GUI::Button::MouseEnter(), C4GUI::CheckBox::MouseEnter(), C4GUI::ContextButton::MouseEnter(), C4GUI::ComboBox::MouseEnter(), and C4GUI::Screen::MouseInput().

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◆ MouseInput()

void C4GUI::Tabular::MouseInput ( CMouse rMouse,
int32_t  iButton,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
overridevirtual

Reimplemented from C4GUI::Control.

Definition at line 475 of file C4GuiTabular.cpp.

476  {
477  // tabular contains controls?
478  if (eTabPos)
479  {
480  bool fLeft = (eTabPos == tbLeft);
481  bool fInCaptionArea = ((!fLeft && Inside<int32_t>(iY, 0, GetTopSize())) || (fLeft && Inside<int32_t>(iX, 0, GetLeftSize())));
482  if (!fInCaptionArea || iButton == C4MC_Button_LeftUp)
483  {
485  }
486  // then check for mousedown in coloumn area
487  else if ((iButton == C4MC_Button_LeftDown || iButton == C4MC_Button_None) && fInCaptionArea)
488  {
489  int32_t d=iSheetOff;
490  // check inside scrolling buttons
491  bool fProcessed = false;
492  if (fScrollingLeft || fScrollingRight)
493  {
494  int32_t iScrollSize = GetTopSize();
495  if (iButton == C4MC_Button_LeftDown && fScrollingRight && Inside(iX, rcBounds.Wdt-iScrollSize,rcBounds.Wdt))
496  {
497  fProcessed = fScrollingRightDown = true;
498  GUISound("UI::Select");
499  DoCaptionScroll(+1);
500  }
501  else if (fScrollingLeft)
502  {
503  if (iButton == C4MC_Button_LeftDown && Inside(iX, d,d+iScrollSize))
504  {
505  fProcessed = fScrollingLeftDown = true;
506  GUISound("UI::Select");
507  DoCaptionScroll(-1);
508  }
509  d -= iCaptionScrollPos + iScrollSize;
510  }
511  }
512  // check on sheet captions
513  if (!fProcessed) for (Sheet *pSheet = (Sheet *) GetFirst(); pSheet; pSheet = (Sheet *) pSheet->GetNext())
514  {
515  // default: Mouse not on close button
516  pSheet->SetCloseButtonHighlight(false);
517  // get tab width
518  int32_t iCaptWidth,iCaptHeight,iTabWidth,iTabHeight;
519  pSheet->GetCaptionSize(&iCaptWidth, &iCaptHeight, HasLargeCaptions(), pSheet == pActiveSheet, pfctClip, pfctIcons, pSheetCaptionFont);
520  iTabWidth = iCaptWidth + (fLeft ? 20 : iSheetSpacing);
521  iTabHeight = iCaptHeight + (fLeft ? iSheetSpacing : 10);
522  // check containment in this tab (check rect only, may catch some side-clicks...)
523  if ((!fLeft && Inside(iX, d, d+iTabWidth)) || (fLeft && Inside(iY, d, d+iTabHeight)))
524  {
525  // close button
526  if (pSheet->IsPosOnCloseButton(iX-d*!fLeft-(iTabWidth-iCaptWidth)/2, iY-d*fLeft, iCaptWidth, iCaptHeight, HasLargeCaptions()))
527  {
528  if (iButton == C4MC_Button_LeftDown)
529  {
530  // Closing: Callback to sheet
531  pSheet->UserClose();
532  }
533  else
534  // just moving :Highlight
535  pSheet->SetCloseButtonHighlight(true);
536  }
537  // mouse press outside close button area: Switch sheet
538  else if (iButton == C4MC_Button_LeftDown)
539  {
540  if (pSheet != pActiveSheet)
541  {
542  pActiveSheet = pSheet;
543  SelectionChanged(true);
544  }
545  }
546  break;
547  }
548  // next tab
549  d += (fLeft ? iTabHeight : iTabWidth)+2;
550  }
551  }
552  }
553  // inherited
554  Control::MouseInput(rMouse, iButton, iX, iY, dwKeyParam);
555  }
const int32_t C4MC_Button_None
const int32_t C4MC_Button_LeftUp
const int32_t C4MC_Button_LeftDown
bool Inside(T ival, U lbound, V rbound)
Definition: Standard.h:43
void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam) override
void MouseLeaveCaptionArea()
void GUISound(const char *szSound)
Definition: C4Gui.cpp:1175

References C4MC_Button_LeftDown, C4MC_Button_LeftUp, C4MC_Button_None, C4GUI::Container::GetFirst(), GetLeftSize(), C4GUI::Element::GetNext(), GetTopSize(), C4GUI::GUISound(), HasLargeCaptions(), Inside(), C4GUI::Control::MouseInput(), MouseLeaveCaptionArea(), C4GUI::Element::rcBounds, tbLeft, and C4Rect::Wdt.

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◆ MouseLeave()

void C4GUI::Tabular::MouseLeave ( CMouse rMouse)
overrideprotectedvirtual

Reimplemented from C4GUI::Element.

Definition at line 573 of file C4GuiTabular.cpp.

574  {
576  // inherited
577  Control::MouseLeave(rMouse);
578  }
virtual void MouseLeave(CMouse &rMouse)
Definition: C4Gui.h:414

References C4GUI::Element::MouseLeave(), and MouseLeaveCaptionArea().

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◆ MouseLeaveCaptionArea()

void C4GUI::Tabular::MouseLeaveCaptionArea ( )
protected

Definition at line 557 of file C4GuiTabular.cpp.

558  {
559  // no more close buttons or scroll buttons highlighted
560  for (Sheet *pSheet = (Sheet *) GetFirst(); pSheet; pSheet = (Sheet *) pSheet->GetNext())
561  {
562  // default: Mouse not on close button
563  pSheet->SetCloseButtonHighlight(false);
564  }
565  if (fScrollingLeftDown || fScrollingRightDown)
566  {
567  // stop scrolling
568  GUISound("UI::Select");
569  fScrollingLeftDown = fScrollingRightDown = false;
570  }
571  }

References C4GUI::Container::GetFirst(), C4GUI::Element::GetNext(), and C4GUI::GUISound().

Referenced by MouseInput(), and MouseLeave().

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◆ OnGetFocus()

void C4GUI::Tabular::OnGetFocus ( bool  fByMouse)
overrideprotectedvirtual

Reimplemented from C4GUI::Control.

Definition at line 580 of file C4GuiTabular.cpp.

581  {
582  // inherited (tooltip)
583  Control::OnGetFocus(fByMouse);
584  }
virtual void OnGetFocus(bool fByMouse)
Definition: C4Gui.h:1056

References C4GUI::Control::OnGetFocus().

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◆ OnHotkey()

bool C4GUI::Container::OnHotkey ( uint32_t  cHotkey)
overrideprotectedvirtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4GUI::CheckBox, and C4GUI::Button.

Definition at line 212 of file C4GuiContainers.cpp.

213  {
214  if (!IsVisible()) return false;
215  // check all nested elements
216  for (Element *pEl = pFirst; pEl; pEl=pEl->pNext)
217  if (pEl->fVisible)
218  if (pEl->OnHotkey(cHotkey)) return true;
219  // no match found
220  return false;
221  }

References C4GUI::Element::IsVisible(), C4GUI::Container::pFirst, and C4GUI::Element::pNext.

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◆ OnLooseFocus()

virtual void C4GUI::Control::OnLooseFocus ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::RenameEdit, and C4GUI::Edit.

Definition at line 1057 of file C4Gui.h.

1057 {}; // callback when control looses focus

Referenced by C4GUI::Edit::OnLooseFocus(), and C4GUI::Dialog::SetFocus().

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◆ rbegin()

ReverseIterator C4GUI::Container::rbegin ( )
inlineinherited

Definition at line 826 of file C4Gui.h.

826 { return ReverseIterator(pLast); }

References C4GUI::Container::pLast.

Referenced by C4ScriptGuiWindow::MouseInput(), and C4ScriptGuiWindow::ProcessMouseInput().

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◆ ReaddElement()

void C4GUI::Container::ReaddElement ( Element pChild)
inherited

Definition at line 134 of file C4GuiContainers.cpp.

135  {
136  // safety
137  if (!pChild || pChild->pParent != this) return;
138  // remove from any previous container
139  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
140  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
141  // add to end of list
142  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
143  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
144 
145  assert(pChild->pNext != pChild);
146  assert(pChild->pPrev != pChild);
147  assert(pChild->pParent != pChild);
148  }

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::ListBox::SortElements().

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◆ RemoveElement()

void C4GUI::Tabular::RemoveElement ( Element pChild)
overridevirtual

Reimplemented from C4GUI::Container.

Definition at line 586 of file C4GuiTabular.cpp.

587  {
588  // inherited
589  Control::RemoveElement(pChild);
590  // clear selection var
591  if (pChild == pActiveSheet)
592  {
593  // select new active sheet
594  pActiveSheet = (Sheet *) GetFirst();
595  SelectionChanged(false);
596  }
597  // update sheet labels
598  SheetsChanged();
599  }
void RemoveElement(Element *pChild) override

References C4GUI::Container::GetFirst(), and C4GUI::Container::RemoveElement().

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◆ rend()

ReverseIterator C4GUI::Container::rend ( )
inlineinherited

Definition at line 827 of file C4Gui.h.

827 { return ReverseIterator(nullptr); }

Referenced by C4ScriptGuiWindow::MouseInput(), and C4ScriptGuiWindow::ProcessMouseInput().

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◆ ScreenPos2ClientPos()

void C4GUI::Element::ScreenPos2ClientPos ( int32_t &  riX,
int32_t &  riY 
)
inherited

Definition at line 218 of file C4Gui.cpp.

219  {
220  // apply all parent offsets
221  Container *pCont = pParent;
222  while (pCont)
223  {
224  pCont->ApplyElementOffset(riX, riY);
225  pCont = pCont->GetParent();
226  }
227  // apply own offset
228  riX -= rcBounds.x; riY -= rcBounds.y;
229  }
virtual void ApplyElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:840

References C4GUI::Container::ApplyElementOffset(), C4GUI::Element::GetParent(), C4GUI::Element::pParent, C4GUI::Element::rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

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◆ SelectSheet() [1/2]

void C4GUI::Tabular::SelectSheet ( int32_t  iIndex,
bool  fByUser 
)

Definition at line 628 of file C4GuiTabular.cpp.

629  {
630  pActiveSheet = GetSheet(iIndex);
631  SelectionChanged(fByUser);
632  }

References GetSheet().

Referenced by KeySelDown(), KeySelUp(), C4StartupNetDlg::OnBtnChat(), C4StartupNetDlg::OnBtnGameList(), C4GameLobby::MainDlg::OnTabOptions(), C4GameLobby::MainDlg::OnTabPlayers(), C4GameLobby::MainDlg::OnTabRes(), C4GameLobby::MainDlg::OnTabScenario(), C4GameLobby::MainDlg::OnTabTeams(), C4ChatControl::OpenQuery(), C4StartupOptionsDlg::RecreateDialog(), C4StartupOptionsDlg::SetSubscreen(), C4ChatControl::Update(), and C4ChatControl::UpdateShownPage().

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◆ SelectSheet() [2/2]

void C4GUI::Tabular::SelectSheet ( Sheet pSelSheet,
bool  fByUser 
)

Definition at line 634 of file C4GuiTabular.cpp.

635  {
636  pActiveSheet = pSelSheet;
637  SelectionChanged(fByUser);
638  }

◆ SetBounds()

void C4GUI::Element::SetBounds ( const C4Rect rcNewBound)
inlineinherited

Definition at line 446 of file C4Gui.h.

446 { rcBounds=rcNewBound; UpdatePos(); UpdateSize(); }
virtual void UpdateSize()
Definition: C4Gui.cpp:185

References C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), and C4GUI::Element::UpdateSize().

Referenced by C4GameOptionButtons::C4GameOptionButtons(), C4GoalDisplay::C4GoalDisplay(), C4StartupModsListEntry::C4StartupModsListEntry(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4GUI::ContextButton::ContextButton(), C4GUI::ListBox::ContractToElementHeight(), C4GUI::Control::Control(), C4GUI::Dialog::Dialog(), C4ChatDlg::DoPlacement(), C4StartupNetListEntry::Execute(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::GroupBox::GroupBox(), C4GUI::HorizontalLine::HorizontalLine(), C4GUI::Screen::Init(), C4Menu::InitSize(), C4GUI::LabeledEdit::LabeledEdit(), C4StartupModsListEntry::MakeInfoEntry(), C4Game::OnResolutionChanged(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollWindow(), C4GUI::InputDialog::SetCustomEdit(), SetGfx(), C4GoalDisplay::SetGoals(), C4StartupNetListEntry::SetReference(), C4StartupNetListEntry::SetRefQuery(), C4GUI::Tabular::Sheet::Sheet(), C4GUI::TextWindow::TextWindow(), C4ScoreboardDlg::Update(), C4GUI::ListBox::UpdateElementPositions(), C4Menu::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4ChatControl::UpdateSize(), C4ChatDlg::UpdateSize(), C4GUI::TextWindow::UpdateSize(), and C4GUI::Dialog::UpdateSize().

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◆ SetContextHandler()

void C4GUI::Element::SetContextHandler ( ContextHandler pNewHd)
inlineinherited

Definition at line 465 of file C4Gui.h.

466  {
468  if ((pContextHandler = pNewHd)) pNewHd->Ref();
469  }

References C4GUI::ContextHandler::DeRef(), C4GUI::Element::pContextHandler, and C4GUI::ContextHandler::Ref().

Referenced by C4StartupMainDlg::C4StartupMainDlg(), C4GUI::ContextButton::ContextButton(), C4GUI::Edit::Edit(), and C4GameLobby::MainDlg::MainDlg().

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◆ SetDragTarget()

void C4GUI::Element::SetDragTarget ( Window pToWindow)
inlineinherited

Definition at line 464 of file C4Gui.h.

464 { pDragTarget = pToWindow; }

References C4GUI::Element::pDragTarget.

Referenced by C4GUI::Dialog::SetTitle().

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◆ SetDrawDecoration()

void C4GUI::Tabular::SetDrawDecoration ( bool  fToVal)
inline

Definition at line 1715 of file C4Gui.h.

1715 { fDrawSelf = fToVal; }

Referenced by C4ChatControl::C4ChatControl(), C4StartupModsDlg::C4StartupModsDlg(), and C4StartupNetDlg::C4StartupNetDlg().

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◆ SetGfx()

void C4GUI::Tabular::SetGfx ( C4Facet pafctBack,
C4Facet pafctClip,
C4Facet pafctIcons,
CStdFont paSheetCaptionFont,
bool  fResizeByAspect 
)

Definition at line 648 of file C4GuiTabular.cpp.

649  {
650  // set gfx files
651  pfctBack=pafctBack;
652  pfctClip=pafctClip;
653  pfctIcons=pafctIcons;
654  pSheetCaptionFont=paSheetCaptionFont;
655  // make sure aspect of background is used correctly
656  if (pfctBack && fResizeByAspect)
657  {
658  int32_t iEffWdt = rcBounds.Wdt - GetLeftSize(), iEffHgt = rcBounds.Hgt - GetTopSize();
659  if (iEffWdt * pfctBack->Hgt > pfctBack->Wdt * iEffHgt)
660  {
661  // control is too wide: center it
662  int32_t iOversize = iEffWdt - pfctBack->Wdt * iEffHgt / pfctBack->Hgt;
663  C4Rect rtBounds = GetBounds();
664  rtBounds.x += iOversize/2;
665  rtBounds.Wdt -= iOversize;
666  SetBounds(rtBounds);
667  }
668  else
669  {
670  // control is too tall: cap at bottom
671  int32_t iOversize = iEffHgt - pfctBack->Hgt * iEffWdt / pfctBack->Wdt;
672  C4Rect rtBounds = GetBounds();
673  rtBounds.y += iOversize;
674  rtBounds.Hgt -= iOversize;
675  SetBounds(rtBounds);
676  }
677  }
678  SheetsChanged();
679  }
float Hgt
Definition: C4Facet.h:118
void SetBounds(const C4Rect &rcNewBound)
Definition: C4Gui.h:446

References C4GUI::Element::GetBounds(), GetLeftSize(), GetTopSize(), C4Facet::Hgt, C4Rect::Hgt, C4GUI::Element::rcBounds, C4GUI::Element::SetBounds(), C4Facet::Wdt, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4StartupOptionsDlg::C4StartupOptionsDlg(), and C4StartupScenSelDlg::C4StartupScenSelDlg().

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◆ SetPos()

void C4GUI::Window::SetPos ( int32_t  iXPos,
int32_t  iYPos 
)
inlineinherited

Definition at line 860 of file C4Gui.h.

861  { rcBounds.x=iXPos; rcBounds.y=iYPos; UpdatePos(); }

References C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), C4Rect::x, and C4Rect::y.

Referenced by C4ScoreboardDlg::DoPlacement(), C4Menu::InitLocation(), C4StartupPlrSelDlg::OnNewBtn(), C4StartupPlrSelDlg::OnPropertyBtn(), C4Menu::SetLocation(), and C4GUI::Screen::ShowDialog().

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◆ SetSheetMargin()

void C4GUI::Tabular::SetSheetMargin ( int32_t  iMargin)
inline

Definition at line 1714 of file C4Gui.h.

1714 { iSheetMargin = iMargin; UpdateOwnPos(); }

References C4GUI::Window::UpdateOwnPos().

Referenced by C4ChatControl::C4ChatControl(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupNetDlg::C4StartupNetDlg(), and C4StartupScenSelDlg::C4StartupScenSelDlg().

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◆ SetToolTip()

void C4GUI::Element::SetToolTip ( const char *  szNewTooltip,
bool  is_immediate = false 
)
inherited

Definition at line 409 of file C4Gui.cpp.

410  {
411  // store tooltip
412  if (szNewTooltip) ToolTip.Copy(szNewTooltip); else ToolTip.Clear();
413  // store immediate flag
414  is_immediate_tooltip = is_immediate;
415  }
void Copy()
Definition: StdBuf.h:467
void Clear()
Definition: StdBuf.h:466

References StdStrBuf::Clear(), and StdStrBuf::Copy().

Referenced by C4GUI::ContextMenu::AddItem(), C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4MenuItem::C4MenuItem(), C4StartupAboutDlg::C4StartupAboutDlg(), C4StartupLegalDlg::C4StartupLegalDlg(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupModsDlg::C4StartupModsDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::IconButton::IconButton(), C4GUI::InputDialog::InputDialog(), C4GameLobby::MainDlg::MainDlg(), C4GUI::ProgressDialog::ProgressDialog(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::InputDialog::SetCustomEdit(), C4GUI::FullscreenDialog::SetTitle(), C4GUI::Dialog::SetTitle(), C4ChatControl::ChatSheet::NickItem::Update(), and C4GameLobby::MainDlg::UpdateRightTab().

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◆ SetVisibility()

void C4GUI::Container::SetVisibility ( bool  fToValue)
overridevirtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4StartupNetListEntry, and C4StartupModsListEntry.

Definition at line 247 of file C4GuiContainers.cpp.

248  {
249  // inherited
250  Element::SetVisibility(fToValue);
251  // remove focus from contained elements
252  if (!fToValue)
253  {
254  Dialog *pDlg = GetDlg();
255  if (pDlg)
256  {
257  Control *pFocus = pDlg->GetFocus();
258  if (pFocus)
259  {
260  if (IsParentOf(pFocus))
261  {
262  pDlg->SetFocus(nullptr, false);
263  }
264  }
265  }
266  }
267  }
C4GameControl Control
virtual void SetVisibility(bool fToValue)
Definition: C4Gui.cpp:207

References C4GUI::Element::GetDlg(), C4GUI::Dialog::GetFocus(), C4GUI::Container::IsParentOf(), C4GUI::Dialog::SetFocus(), and C4GUI::Element::SetVisibility().

Referenced by AddCustomSheet(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4Menu::C4Menu(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4Menu::Draw(), C4Menu::InitLocation(), C4StartupModsDownloader::OnConfirmInstallation(), C4StartupModsListEntry::SetVisibility(), and C4StartupNetListEntry::SetVisibility().

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◆ StartDragging()

void C4GUI::Element::StartDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Definition at line 259 of file C4Gui.cpp.

260  {
261  // set flag
262  fDragging = true;
263  // set drag start pos
264  iDragX = iX; iDragY = iY;
265  // mark drag in mouse
266  rMouse.pDragElement = this;
267  }
bool fDragging
Definition: C4Gui.h:380

References C4GUI::Element::fDragging, C4GUI::Element::iDragX, C4GUI::Element::iDragY, and C4GUI::CMouse::pDragElement.

Referenced by C4MenuItem::MouseInput(), and C4GUI::Element::MouseInput().

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◆ StopDragging()

void C4GUI::Element::StopDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Definition at line 282 of file C4Gui.cpp.

283  {
284  // move element pos
285  DoDragging(rMouse, iX, iY, dwKeyParam);
286  }
virtual void DoDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
Definition: C4Gui.cpp:269

References C4GUI::Element::DoDragging().

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

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◆ UpdateOwnPos()

void C4GUI::Window::UpdateOwnPos ( )
overridevirtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4StartupScenSelDlg::ScenListItem, C4Menu, C4GUI::FullscreenDialog, C4GUI::CheckBox, and C4GUI::ScrollWindow.

Definition at line 324 of file C4GuiContainers.cpp.

325  {
327  // set client rect
328  int32_t iMarginL=GetMarginLeft(), iMarginT=GetMarginTop();
329  rcClientRect.Set(rcBounds.x + iMarginL, rcBounds.y + iMarginT, std::max<int32_t>(rcBounds.Wdt - iMarginL - GetMarginRight(), 0), std::max<int32_t>(rcBounds.Hgt - iMarginT - GetMarginBottom(), 0));
330  }
virtual void UpdateOwnPos()
Definition: C4Gui.h:434
virtual int32_t GetMarginRight()
Definition: C4Gui.h:875
virtual int32_t GetMarginTop()
Definition: C4Gui.h:873
virtual int32_t GetMarginLeft()
Definition: C4Gui.h:874
virtual int32_t GetMarginBottom()
Definition: C4Gui.h:876
void Set(int32_t iX, int32_t iY, int32_t iWdt, int32_t iHgt)
Definition: C4Rect.cpp:86

References C4GUI::Window::GetMarginBottom(), C4GUI::Window::GetMarginLeft(), C4GUI::Window::GetMarginRight(), C4GUI::Window::GetMarginTop(), C4Rect::Hgt, C4GUI::Element::rcBounds, C4GUI::Window::rcClientRect, C4Rect::Set(), C4GUI::Element::UpdateOwnPos(), C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GameOverDlg::C4GameOverDlg(), C4GUI::Edit::Edit(), C4GUI::ListBox::ListBox(), C4GUI::Dialog::SetFrameDeco(), C4GUI::GroupBox::SetMargin(), SetSheetMargin(), C4GUI::GroupBox::SetTitle(), Tabular(), C4GUI::TextWindow::TextWindow(), C4FileSelDlg::DefaultListItem::UpdateOwnPos(), C4GUI::FullscreenDialog::UpdateOwnPos(), and C4GUI::Window::Window().

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◆ UpdatePos()

void C4GUI::Element::UpdatePos ( )
protectedvirtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 193 of file C4Gui.cpp.

194  {
195  // update own fields
196  UpdateOwnPos();
197  // notify container
198  if (pParent) pParent->ElementPosChanged(this);
199  }
virtual void ElementPosChanged(Element *pOfElement)
Definition: C4Gui.h:754

References C4GUI::Container::ElementPosChanged(), C4GUI::Element::pParent, and C4GUI::Element::UpdateOwnPos().

Referenced by C4GUI::Element::DoDragging(), C4GUI::ContextMenu::Open(), C4GUI::ProgressBar::ProgressBar(), C4GUI::Element::SetBounds(), C4GUI::Window::SetPos(), and C4GUI::Dialog::UpdatePos().

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◆ UpdateSize()

void C4GUI::Tabular::UpdateSize ( )
overrideprotectedvirtual

Reimplemented from C4GUI::Element.

Definition at line 681 of file C4GuiTabular.cpp.

682  {
684  // update all sheets
685  for (Sheet *pSheet = static_cast<Sheet *>(GetFirst()); pSheet; pSheet = static_cast<Sheet *>(pSheet->GetNext()))
686  pSheet->SetBounds(GetContainedClientRect());
687  }

References C4GUI::Element::GetContainedClientRect(), C4GUI::Container::GetFirst(), and C4GUI::Element::UpdateSize().

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Friends And Related Function Documentation

◆ Sheet

friend class Sheet
friend

Definition at line 1717 of file C4Gui.h.

Referenced by AddSheet().

Member Data Documentation

◆ fDragging

bool C4GUI::Element::fDragging {false}
protectedinherited

Definition at line 380 of file C4Gui.h.

Referenced by C4GUI::Element::StartDragging().

◆ fVisible

◆ iDragX

int32_t C4GUI::Element::iDragX
protectedinherited

Definition at line 379 of file C4Gui.h.

Referenced by C4GUI::Element::DoDragging(), and C4GUI::Element::StartDragging().

◆ iDragY

int32_t C4GUI::Element::iDragY
protectedinherited

Definition at line 379 of file C4Gui.h.

Referenced by C4GUI::Element::DoDragging(), and C4GUI::Element::StartDragging().

◆ pContextHandler

ContextHandler* C4GUI::Element::pContextHandler {nullptr}
protectedinherited

◆ pDragTarget

Window* C4GUI::Element::pDragTarget {nullptr}
protectedinherited

◆ pFirst

◆ pLast

◆ pNext

◆ pParent

◆ pPrev

◆ rcBounds

C4Rect C4GUI::Element::rcBounds
protectedinherited

Definition at line 385 of file C4Gui.h.

Referenced by C4Chart::C4Chart(), C4GameOptionButtons::C4GameOptionButtons(), C4GoalDisplay::C4GoalDisplay(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::Element::ClientPos2ScreenPos(), C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::CreateConsoleWindow(), C4GUI::ContextMenu::CtxMouseInput(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::Dialog::Dialog(), C4GUI::Element::DoContext(), C4GUI::Element::DoDragging(), C4ScoreboardDlg::DoPlacement(), C4GUI::Dialog::Draw(), C4ScriptGuiWindow::Draw(), C4GUI::Element::Draw3DFrame(), C4GUI::Element::DrawBar(), C4ScriptGuiWindow::DrawChildren(), C4GUI::Label::DrawElement(), C4GUI::WoodenLabel::DrawElement(), C4GUI::MultilineLabel::DrawElement(), C4GUI::ProgressBar::DrawElement(), C4GUI::HorizontalLine::DrawElement(), C4GUI::Picture::DrawElement(), C4GUI::OverlayPicture::DrawElement(), C4GUI::ScrollBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::PaintBox::DrawElement(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::CheckBox::DrawElement(), C4GUI::ListBox::DrawElement(), DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::Entry::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), C4GUI::Dialog::DrawElement(), C4MenuItem::DrawElement(), C4Menu::DrawElement(), C4StartupMainDlg::DrawElement(), C4StartupNetListEntry::DrawElement(), C4StartupPlrPropertiesDlg::DrawElement(), C4Chart::DrawElement(), C4GUI::Element::DrawHBarByVGfx(), C4GUI::Element::DrawHVBar(), C4GUI::Element::DrawVBar(), C4GUI::Element::Element(), C4GUI::ContextMenu::Entry::Entry(), C4GUI::Element::GetBounds(), C4GUI::Element::GetClientRect(), C4ScriptGuiWindow::GetClippingRect(), C4GUI::Element::GetHeight(), C4GUI::WoodenLabel::GetLeftIndent(), GetMarginBottom(), GetMarginLeft(), GetMarginRight(), GetMarginTop(), C4StartupPlrSelDlg::GetMarginTop(), C4StartupScenSelDlg::GetMarginTop(), C4GUI::Element::GetWidth(), C4GUI::ScrollBar::HasPin(), C4Menu::InitLocation(), C4Menu::InitSize(), C4GUI::ScrollWindow::IsScrollingNecessary(), C4GUI::Label::Label(), C4GUI::LabeledEdit::LabeledEdit(), C4GUI::Window::MouseInput(), C4GUI::CheckBox::MouseInput(), MouseInput(), C4GUI::ContextMenu::MouseInput(), C4ScriptGuiWindow::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::MultilineLabel::MultilineLabel(), C4ChatControl::ChatSheet::NickItem::NickItem(), C4ScriptGuiWindow::OnMouseIn(), C4GUI::ContextMenu::Open(), C4GUI::Picture::Picture(), C4ScriptGuiWindow::ProcessMouseInput(), C4GUI::ProgressBar::ProgressBar(), C4GUI::Screen::Render(), C4GameLobby::ScenDesc::ScenDesc(), C4GUI::Element::ScreenPos2ClientPos(), C4GUI::ScrollBar::ScrollBar(), C4GUI::Element::SetBounds(), C4GUI::Dialog::SetClientSize(), SetGfx(), C4GUI::Window::SetPos(), C4GUI::Label::SetText(), C4GUI::Dialog::SetTitle(), C4GUI::Label::SetX0(), C4GUI::Tabular::Sheet::Sheet(), C4GUI::ScrollWindow::Update(), C4ScoreboardDlg::Update(), C4GUI::MultilineLabel::UpdateHeight(), C4ScriptGuiWindow::UpdateLayout(), C4ScriptGuiWindow::UpdateLayoutGrid(), C4ScriptGuiWindow::UpdateLayoutTightGrid(), C4ScriptGuiWindow::UpdateLayoutVertical(), C4GUI::Label::UpdateOwnPos(), C4GUI::Window::UpdateOwnPos(), C4GUI::Dialog::UpdatePos(), C4GUI::MultilineLabel::UpdateSize(), C4GUI::Dialog::UpdateSize(), and C4GUI::WoodenLabel::WoodenLabel().

◆ rcClientRect


The documentation for this class was generated from the following files: