OpenClonk
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros
C4GUI::Element Class Reference

#include <C4Gui.h>

Inheritance diagram for C4GUI::Element:
[legend]
Collaboration diagram for C4GUI::Element:
[legend]

Public Member Functions

virtual ContainerGetContainer ()
 
virtual void MouseInput (CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void MouseEnter (CMouse &rMouse)
 
virtual void MouseLeave (CMouse &rMouse)
 
virtual void StartDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void DoDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void StopDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual bool OnHotkey (uint32_t cHotkey)
 
bool DoContext ()
 
 Element ()
 
virtual ~Element ()
 
ContainerGetParent ()
 
virtual class DialogGetDlg ()
 
virtual ScreenGetScreen ()
 
virtual ControlIsFocusElement ()
 
virtual void UpdateOwnPos ()
 
void ScreenPos2ClientPos (int32_t &riX, int32_t &riY)
 
void ClientPos2ScreenPos (int32_t &riX, int32_t &riY)
 
void SetToolTip (const char *szNewTooltip, bool is_immediate=false)
 
const char * GetToolTip ()
 
const char * GetOwnToolTip ()
 
bool IsImmediateToolTip () const
 
int32_t GetWidth ()
 
int32_t GetHeight ()
 
C4RectGetBounds ()
 
void SetBounds (const C4Rect &rcNewBound)
 
virtual C4RectGetClientRect ()
 
C4Rect GetContainedClientRect ()
 
ElementGetNext () const
 
ElementGetPrev () const
 
virtual ElementGetFirstNestedElement (bool fBackwards)
 
virtual ElementGetFirstContained ()
 
bool IsInActiveDlg (bool fForKeyboard)
 
virtual bool IsParentOf (Element *pEl)
 
C4Rect GetToprightCornerRect (int32_t iWidth=16, int32_t iHeight=16, int32_t iHIndent=4, int32_t iVIndent=4, int32_t iIndexX=0)
 
bool IsVisible ()
 
virtual void SetVisibility (bool fToValue)
 
virtual int32_t GetListItemTopSpacing ()
 
virtual bool GetListItemTopSpacingBar ()
 
void SetDragTarget (Window *pToWindow)
 
void SetContextHandler (ContextHandler *pNewHd)
 
virtual ContextHandlerGetContextHandler ()
 

Public Attributes

bool fVisible {true}
 

Protected Member Functions

virtual void Draw (C4TargetFacet &cgo)
 
virtual void DrawElement (C4TargetFacet &cgo)
 
virtual void RemoveElement (Element *pChild)
 
virtual void UpdateSize ()
 
virtual void UpdatePos ()
 
void Draw3DFrame (C4TargetFacet &cgo, bool fUp=false, int32_t iIndent=1, BYTE byAlpha=C4GUI_BorderAlpha, bool fDrawTop=true, int32_t iTopOff=0, bool fDrawLeft=true, int32_t iLeftOff=0)
 
void DrawBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawVBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHBarByVGfx (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHVBar (C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
 
virtual bool IsOwnPtrElement ()
 
virtual bool IsExternalDrawDialog ()
 
virtual bool IsMenu ()
 
virtual class DialogWindowGetDialogWindow ()
 
virtual bool CheckNameHotkey (const char *)
 

Protected Attributes

ContainerpParent {nullptr}
 
ElementpPrev
 
ElementpNext
 
WindowpDragTarget {nullptr}
 
int32_t iDragX
 
int32_t iDragY
 
bool fDragging {false}
 
ContextHandlerpContextHandler {nullptr}
 
C4Rect rcBounds
 

Friends

class Container
 
class TextWindow
 
class ListBox
 

Detailed Description

Definition at line 369 of file C4Gui.h.

Constructor & Destructor Documentation

C4GUI::Element::Element ( )

Definition at line 153 of file C4Gui.cpp.

References rcBounds, and C4Rect::Set().

Referenced by C4ScriptGuiWindow::GetChildByID(), C4ScriptGuiWindow::GetChildByName(), C4ScriptGuiWindow::RemoveChild(), C4ScriptGuiWindow::UpdateChildLayout(), and C4ScriptGuiWindow::UpdateLayout().

154  {
155  // pParent=nullptr invalidates pPrev/pNext
156  // fDragging=false invalidates iDragX/Y
157  // zero fields
158  rcBounds.Set(0,0,0,0);
159  }
C4Rect rcBounds
Definition: C4Gui.h:385
void Set(int32_t iX, int32_t iY, int32_t iWdt, int32_t iHgt)
Definition: C4Rect.cpp:86

Here is the call graph for this function:

Here is the caller graph for this function:

C4GUI::Element::~Element ( )
virtual

Definition at line 161 of file C4Gui.cpp.

References C4GUI::ContextHandler::DeRef(), C4GUI::Screen::GetScreenS(), pContextHandler, pParent, C4GUI::Container::RemoveElement(), and C4GUI::Screen::RemoveElement().

162  {
163  // delete context handler
165  // remove from any container
166  if (pParent)
167  pParent->RemoveElement(this);
168  else if (this != Screen::GetScreenS() && Screen::GetScreenS())
169  // always ensure removal from screen!
171  }
ContextHandler * pContextHandler
Definition: C4Gui.h:381
static Screen * GetScreenS()
Definition: C4Gui.h:2626
Container * pParent
Definition: C4Gui.h:376
void RemoveElement(Element *pChild) override
Definition: C4Gui.cpp:556
void RemoveElement(Element *pChild) override

Here is the call graph for this function:

Member Function Documentation

virtual bool C4GUI::Element::CheckNameHotkey ( const char *  )
inlineprotectedvirtual

Reimplemented in C4StartupScenSelDlg::ScenListItem.

Definition at line 407 of file C4Gui.h.

Referenced by C4GUI::ListBox::CharIn().

407 { return false; }

Here is the caller graph for this function:

void C4GUI::Element::ClientPos2ScreenPos ( int32_t &  riX,
int32_t &  riY 
)

Definition at line 231 of file C4Gui.cpp.

References C4GUI::Container::ApplyInvElementOffset(), GetParent(), pParent, rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), and C4Menu::Draw().

232  {
233  // apply all parent offsets
234  Container *pCont = pParent;
235  while (pCont)
236  {
237  pCont->ApplyInvElementOffset(riX, riY);
238  pCont = pCont->GetParent();
239  }
240  // apply own offset
241  riX += rcBounds.x; riY += rcBounds.y;
242  }
int32_t y
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385
Container * pParent
Definition: C4Gui.h:376
int32_t x
Definition: C4Rect.h:30
friend class Container
Definition: C4Gui.h:472
virtual void ApplyInvElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:841

Here is the call graph for this function:

Here is the caller graph for this function:

bool C4GUI::Element::DoContext ( )

Definition at line 417 of file C4Gui.cpp.

References C4Rect::Hgt, C4GUI::ContextHandler::OnContext(), pContextHandler, rcBounds, and C4Rect::Wdt.

Referenced by C4GUI::Control::KeyContext(), and C4GUI::ContextButton::MouseInput().

418  {
419  if (!pContextHandler) return false;
420  return pContextHandler->OnContext(this, rcBounds.Wdt/2, rcBounds.Hgt/2);
421  }
ContextHandler * pContextHandler
Definition: C4Gui.h:381
int32_t Wdt
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385
virtual bool OnContext(Element *pOnElement, int32_t iX, int32_t iY)=0
int32_t Hgt
Definition: C4Rect.h:30

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::DoDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtual

Reimplemented in C4GUI::Edit, and C4GUI::ScrollBar.

Definition at line 269 of file C4Gui.cpp.

References iDragX, iDragY, pDragTarget, rcBounds, UpdatePos(), C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and StopDragging().

270  {
271  // check if anything moved
272  if (pDragTarget && (iX != iDragX || iY != iDragY))
273  {
274  // move position, then
275  pDragTarget->rcBounds.x += iX-iDragX;
276  pDragTarget->rcBounds.y += iY-iDragY;
277  // drag X/Y is up-to-date if this is a child element of the drag target
279  }
280  }
int32_t iDragY
Definition: C4Gui.h:379
int32_t y
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:30
Window * pDragTarget
Definition: C4Gui.h:378
virtual void UpdatePos()
Definition: C4Gui.cpp:193
int32_t iDragX
Definition: C4Gui.h:379

Here is the call graph for this function:

Here is the caller graph for this function:

virtual void C4GUI::Element::Draw ( C4TargetFacet cgo)
inlineprotectedvirtual

Reimplemented in C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::Window, C4GUI::Container, C4ScriptGuiWindow, C4Menu, and C4ScoreboardDlg.

Definition at line 387 of file C4Gui.h.

References DrawElement().

387 { DrawElement(cgo); } // draw this class (this + any contents)
virtual void DrawElement(C4TargetFacet &cgo)
Definition: C4Gui.h:388

Here is the call graph for this function:

void C4GUI::Element::Draw3DFrame ( C4TargetFacet cgo,
bool  fUp = false,
int32_t  iIndent = 1,
BYTE  byAlpha = C4GUI_BorderAlpha,
bool  fDrawTop = true,
int32_t  iTopOff = 0,
bool  fDrawLeft = true,
int32_t  iLeftOff = 0 
)
protected

Definition at line 291 of file C4Gui.cpp.

References C4GUI_BorderColor1, C4GUI_BorderColor2, C4GUI_BorderColor3, C4Draw::DrawLineDw(), C4Rect::Hgt, pDraw, rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ProgressBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ComboBox::DrawElement(), and C4GUI::Dialog::DrawElement().

292  {
293  DWORD dwAlpha = byAlpha<<24;
294  int32_t x0 = cgo.TargetX + rcBounds.x + iLeftOff,
295  y0 = cgo.TargetY + rcBounds.y + iTopOff,
296  x1 = cgo.TargetX + rcBounds.x + rcBounds.Wdt - 1,
297  y1 = cgo.TargetY + rcBounds.y + rcBounds.Hgt - 1;
298  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x1,(float)y0, C4GUI_BorderColor1 | dwAlpha);
299  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x0,(float)y1, C4GUI_BorderColor1 | dwAlpha);
300  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x1-1),(float)(y0+1), C4GUI_BorderColor2 | dwAlpha);
301  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x0+1),(float)(y1-1), C4GUI_BorderColor2 | dwAlpha);
302  pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y1,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
303  pDraw->DrawLineDw(cgo.Surface, (float)x1,(float)y0,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
304  pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y1-1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
305  pDraw->DrawLineDw(cgo.Surface, (float)(x1-1),(float)(y0+1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
306  }
#define C4GUI_BorderColor2
Definition: C4Gui.h:86
void DrawLineDw(C4Surface *sfcTarget, float x1, float y1, float x2, float y2, DWORD dwClr, float width=1.0f)
Definition: C4Draw.cpp:614
int32_t Wdt
Definition: C4Rect.h:30
#define C4GUI_BorderColor1
Definition: C4Gui.h:85
int32_t y
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385
C4Draw * pDraw
Definition: C4Draw.cpp:42
int32_t x
Definition: C4Rect.h:30
float TargetX
Definition: C4Facet.h:165
#define C4GUI_BorderColor3
Definition: C4Gui.h:87
int32_t Hgt
Definition: C4Rect.h:30
C4Surface * Surface
Definition: C4Facet.h:117
float TargetY
Definition: C4Facet.h:165
uint32_t DWORD

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::DrawBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protected

Definition at line 308 of file C4Gui.cpp.

References C4Facet::Draw(), C4Facet::DrawX(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Rect::Hgt, C4Facet::Hgt, rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Facet::Wdt, C4Rect::x, C4Facet::X, and C4Rect::y.

Referenced by C4GUI::WoodenLabel::DrawElement(), and C4GUI::Button::DrawElement().

309  {
310  if (rcBounds.Hgt == rFacets.fctMiddle.Hgt)
311  {
312  // exact bar
313  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
314  int32_t iX = rFacets.fctBegin.Wdt, w=rFacets.fctMiddle.Wdt, wLeft=rFacets.fctBegin.Wdt, wRight=rFacets.fctEnd.Wdt;
315  int32_t iRightShowLength = wRight/3;
316  bool fOverflow = (wLeft > rcBounds.Wdt);
317  if (fOverflow) rFacets.fctBegin.Wdt = rcBounds.Wdt;
318  rFacets.fctBegin.Draw(cgo.Surface, x0,y0);
319  if (fOverflow) rFacets.fctBegin.Wdt = wLeft;
320  while (iX < rcBounds.Wdt-iRightShowLength)
321  {
322  int32_t w2=std::min(w, rcBounds.Wdt-iRightShowLength-iX); rFacets.fctMiddle.Wdt=w2;
323  rFacets.fctMiddle.Draw(cgo.Surface, x0+iX, y0);
324  iX += w;
325  }
326  rFacets.fctMiddle.Wdt=w;
327  fOverflow = (wRight > rcBounds.Wdt);
328  if (fOverflow)
329  {
330  rFacets.fctEnd.X += wRight - rcBounds.Wdt;
331  rFacets.fctEnd.Wdt = rcBounds.Wdt;
332  }
333  rFacets.fctEnd.Draw(cgo.Surface, x0+rcBounds.Wdt-rFacets.fctEnd.Wdt, y0);
334  if (fOverflow)
335  {
336  rFacets.fctEnd.X -= wRight - rcBounds.Wdt;
337  rFacets.fctEnd.Wdt = wRight;
338  }
339  }
340  else
341  {
342  // zoomed bar
343  float fZoom = (float) rcBounds.Hgt / rFacets.fctMiddle.Hgt;
344  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
345  int32_t iX = int32_t(fZoom*rFacets.fctBegin.Wdt), w=int32_t(fZoom*rFacets.fctMiddle.Wdt), wOld=rFacets.fctMiddle.Wdt;
346  int32_t iRightShowLength = rFacets.fctEnd.Wdt/3;
347  rFacets.fctBegin.DrawX(cgo.Surface, x0,y0,int32_t(fZoom*rFacets.fctBegin.Wdt),rcBounds.Hgt);
348  while (iX < rcBounds.Wdt-(fZoom*iRightShowLength))
349  {
350  int32_t w2=std::min<int32_t>(w, rcBounds.Wdt-int32_t(fZoom*iRightShowLength)-iX); rFacets.fctMiddle.Wdt=long(float(w2)/fZoom);
351  rFacets.fctMiddle.DrawX(cgo.Surface, x0+iX, y0, w2,rcBounds.Hgt);
352  iX += w;
353  }
354  rFacets.fctMiddle.Wdt=wOld;
355  rFacets.fctEnd.DrawX(cgo.Surface, x0+rcBounds.Wdt-int32_t(fZoom*rFacets.fctEnd.Wdt), y0,int32_t(fZoom*rFacets.fctEnd.Wdt),rcBounds.Hgt);
356  }
357  }
int32_t Wdt
Definition: C4Rect.h:30
int32_t y
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:30
float TargetX
Definition: C4Facet.h:165
int32_t Hgt
Definition: C4Rect.h:30
C4Surface * Surface
Definition: C4Facet.h:117
float TargetY
Definition: C4Facet.h:165

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::DrawHBarByVGfx ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protected

Definition at line 365 of file C4Gui.cpp.

References DrawHVBar(), C4Rect::Hgt, rcBounds, C4BltTransform::SetRotate(), C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ScrollBar::DrawElement().

366  {
367  C4DrawTransform trf;
368  float fOffX = cgo.TargetX + rcBounds.x + rcBounds.Hgt/2;
369  float fOffY = cgo.TargetY + rcBounds.y + rcBounds.Hgt/2;
370  trf.SetRotate(-90.0f, fOffX, fOffY);
371 
372  DrawHVBar(cgo, rFacets, trf, rcBounds.Wdt);
373  }
void DrawHVBar(C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
Definition: C4Gui.cpp:375
int32_t Wdt
Definition: C4Rect.h:30
int32_t y
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:30
float TargetX
Definition: C4Facet.h:165
void SetRotate(float iAngle, float fOffX, float fOffY)
int32_t Hgt
Definition: C4Rect.h:30
float TargetY
Definition: C4Facet.h:165

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::DrawHVBar ( C4TargetFacet cgo,
DynBarFacet rFacets,
C4DrawTransform trf,
int32_t  iMiddleLength 
)
protected

Definition at line 375 of file C4Gui.cpp.

References C4Facet::DrawT(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Facet::Hgt, rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::x, and C4Rect::y.

Referenced by DrawHBarByVGfx(), and DrawVBar().

376  {
377  int32_t y0 = cgo.TargetY + rcBounds.y;
378  int32_t x0 = cgo.TargetX + rcBounds.x;
379 
380  // draw up arrow
381  rFacets.fctBegin.DrawT(cgo.Surface, x0, y0, 0, 0, &trf);
382 
383  // draw middle part
384  int32_t h = rFacets.fctMiddle.Hgt;
385  int32_t barHeight = iMiddleLength - (rFacets.fctBegin.Hgt + rFacets.fctEnd.Hgt);
386 
387  for (int32_t iY = 0; iY <= barHeight; iY += h)
388  {
389  int32_t h2 = std::min(h, barHeight - iY);
390  rFacets.fctMiddle.Hgt = h2;
391  rFacets.fctMiddle.DrawT(cgo.Surface, x0, y0 + rFacets.fctBegin.Hgt + iY, 0, 0, &trf);
392  }
393  rFacets.fctMiddle.Hgt = h;
394 
395  // draw lower arrow
396  rFacets.fctEnd.DrawT(cgo.Surface, x0, y0 + iMiddleLength - rFacets.fctEnd.Hgt, 0, 0, &trf);
397  }
int Hgt
Definition: C4Surface.h:65
int32_t y
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:30
float TargetX
Definition: C4Facet.h:165
C4Surface * Surface
Definition: C4Facet.h:117
float TargetY
Definition: C4Facet.h:165

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::DrawVBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protected

Definition at line 359 of file C4Gui.cpp.

References DrawHVBar(), C4Rect::Hgt, and rcBounds.

Referenced by C4GUI::ScrollBar::DrawElement().

360  {
361  C4DrawTransform trf(1);
362  DrawHVBar(cgo, rFacets, trf, rcBounds.Hgt);
363  }
void DrawHVBar(C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
Definition: C4Gui.cpp:375
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t Hgt
Definition: C4Rect.h:30

Here is the call graph for this function:

Here is the caller graph for this function:

C4Rect& C4GUI::Element::GetBounds ( )
inline

Definition at line 445 of file C4Gui.h.

References rcBounds.

Referenced by C4GUI::ListBox::AddElement(), C4Menu::AdjustPosition(), C4GameOverDlg::C4GameOverDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextMenu::CheckOpenSubmenu(), C4GUI::ListBox::ContractToElementHeight(), C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), C4GUI::Window::Draw(), C4GUI::ListBox::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::TextWindow::ElementPosChanged(), C4GUI::TextWindow::ElementSizeChanged(), C4GUI::Dialog::GetMarginTop(), C4GUI::ScrollBar::GetMaxScroll(), C4GUI::GetScreenHgt(), C4GUI::GetScreenWdt(), C4Menu::InitSize(), C4GUI::ListBox::InsertElement(), C4GUI::ScrollWindow::IsRangeInView(), C4StartupPlrSelDlg::PlayerListItem::Load(), C4GUI::Window::MouseInput(), C4GUI::ScrollBar::MouseInput(), C4GUI::ListBox::MouseInput(), C4GUI::Screen::MouseInput(), C4StartupPlrSelDlg::OnNewBtn(), C4GUI::ScrollBar::OnPosChanged(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollBy(), C4GUI::ListBox::ScrollItemInView(), C4GUI::ScrollWindow::ScrollPages(), C4GUI::ScrollWindow::ScrollRangeInView(), C4GUI::ScrollWindow::ScrollToBottom(), C4GUI::Tabular::SetGfx(), C4GoalDisplay::SetGoals(), C4GUI::TextWindow::SetPicture(), C4GUI::Dialog::SetTitle(), C4GUI::ScrollBar::Update(), C4GUI::ScrollWindow::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4GUI::ListBox::UpdateElementPosition(), C4Menu::UpdateElementPositions(), C4GUI::ListBox::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4Menu::UpdateScrollBar(), and C4GUI::TextWindow::UpdateSize().

445 { return rcBounds; }
C4Rect rcBounds
Definition: C4Gui.h:385

Here is the caller graph for this function:

virtual C4Rect& C4GUI::Element::GetClientRect ( )
inlinevirtual

Reimplemented in C4GUI::Window.

Definition at line 447 of file C4Gui.h.

References rcBounds.

Referenced by GetContainedClientRect(), and GetToprightCornerRect().

447 { return rcBounds; }
C4Rect rcBounds
Definition: C4Gui.h:385

Here is the caller graph for this function:

C4Rect C4GUI::Element::GetContainedClientRect ( )
inline
virtual Container* C4GUI::Element::GetContainer ( )
inlinevirtual

Reimplemented in C4GUI::Container.

Definition at line 410 of file C4Gui.h.

References pParent.

Referenced by C4GUI::ContextButton::ContextButton(), and GetToprightCornerRect().

410 { return pParent; } // returns parent for elements; this for containers
Container * pParent
Definition: C4Gui.h:376

Here is the caller graph for this function:

ContextHandler * C4GUI::Element::GetContextHandler ( )
virtual

Reimplemented in C4GUI::Dialog.

Definition at line 429 of file C4Gui.cpp.

References GetContextHandler(), pContextHandler, and pParent.

Referenced by C4GUI::ContextButton::ContextButton(), GetContextHandler(), and MouseInput().

430  {
431  // fallback to parent context, if own is not assigned
433  }
ContextHandler * pContextHandler
Definition: C4Gui.h:381
virtual ContextHandler * GetContextHandler()
Definition: C4Gui.cpp:429
Container * pParent
Definition: C4Gui.h:376

Here is the call graph for this function:

Here is the caller graph for this function:

virtual class DialogWindow* C4GUI::Element::GetDialogWindow ( )
inlineprotectedvirtual

Reimplemented in C4GUI::Dialog.

Definition at line 404 of file C4Gui.h.

404 { return nullptr; } // return DialogWindow if this element is a dialog
Dialog * C4GUI::Element::GetDlg ( )
virtual

Reimplemented in C4GUI::Dialog.

Definition at line 288 of file C4Gui.cpp.

References GetDlg(), and pParent.

Referenced by C4GUI::Control::DisableFocus(), C4ChatControl::DlgEnter(), C4ChatControl::GetDefaultControl(), GetDlg(), C4GUI::ContextMenu::GetTargetDialog(), C4GUI::Control::HasDrawFocus(), IsInActiveDlg(), C4GUI::Label::MouseInput(), C4GUI::Control::MouseInput(), C4GUI::Screen::MouseInput(), C4ChatControl::OnConnectBtn(), C4GUI::RenameEdit::OnFinishInput(), C4GUI::Label::OnHotkey(), C4ChatControl::OnLoginDataEnter(), C4GUI::CloseButton::OnPress(), C4GUI::CloseIconButton::OnPress(), C4GUI::RenameEdit::RenameEdit(), C4GUI::Container::SetVisibility(), and C4GUI::Screen::ShowDialog().

288 { if (pParent) return pParent->GetDlg (); return nullptr; }
Container * pParent
Definition: C4Gui.h:376
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:288

Here is the call graph for this function:

Here is the caller graph for this function:

virtual Element* C4GUI::Element::GetFirstContained ( )
inlinevirtual

Reimplemented in C4GUI::Container.

Definition at line 452 of file C4Gui.h.

Referenced by C4GUI::Container::GetNextNestedElement().

452 { return nullptr; }

Here is the caller graph for this function:

virtual Element* C4GUI::Element::GetFirstNestedElement ( bool  fBackwards)
inlinevirtual

Reimplemented in C4GUI::Container.

Definition at line 451 of file C4Gui.h.

Referenced by C4GUI::Container::GetFirstNestedElement(), and C4GUI::Container::GetNextNestedElement().

451 { return this; }

Here is the caller graph for this function:

int32_t C4GUI::Element::GetHeight ( )
inline

Definition at line 444 of file C4Gui.h.

References C4Rect::Hgt.

Referenced by C4GUI::Screen::ShowDialog().

444 { return rcBounds.Hgt; }
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t Hgt
Definition: C4Rect.h:30

Here is the caller graph for this function:

virtual int32_t C4GUI::Element::GetListItemTopSpacing ( )
inlinevirtual

Reimplemented in C4StartupNetListEntry.

Definition at line 461 of file C4Gui.h.

References C4GUI_DefaultListSpacing.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::ListBox::DrawElement(), and C4GUI::ListBox::UpdateElementPositions().

461 { return C4GUI_DefaultListSpacing; }
#define C4GUI_DefaultListSpacing
Definition: C4Gui.h:123

Here is the caller graph for this function:

virtual bool C4GUI::Element::GetListItemTopSpacingBar ( )
inlinevirtual

Definition at line 462 of file C4Gui.h.

Referenced by C4GUI::ListBox::DrawElement().

462 { return false; }

Here is the caller graph for this function:

const char* C4GUI::Element::GetOwnToolTip ( )
inline

Definition at line 440 of file C4Gui.h.

References StdStrBuf::getData().

440 { return ToolTip.getData(); } // return tooltip const char*, without fallback to parent
const char * getData() const
Definition: StdBuf.h:442

Here is the call graph for this function:

Element* C4GUI::Element::GetPrev ( ) const
inline

Definition at line 450 of file C4Gui.h.

References pPrev.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::Screen::GetDialog(), C4GUI::Screen::GetTopDialog(), C4GUI::Window::MouseInput(), C4GUI::Screen::MouseInput(), and C4GUI::Container::ReverseIterator::operator++().

450 { return pPrev; }
Element * pPrev
Definition: C4Gui.h:377

Here is the caller graph for this function:

Screen * C4GUI::Element::GetScreen ( )
virtual

Reimplemented in C4GUI::Screen, and C4GUI::ContextMenu.

Definition at line 289 of file C4Gui.cpp.

References GetScreen(), and pParent.

Referenced by C4GUI::Dialog::Close(), C4StartupScenSelDlg::DoOK(), C4GUI::Dialog::Draw(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), C4GUI::Dialog::FadeOut(), GetScreen(), C4GUI::Control::HasDrawFocus(), C4GUI::Dialog::IsActive(), C4StartupScenSelDlg::KeyDelete(), C4GUI::ComboBox::MouseInput(), C4GameOptionButtons::OnBtnComment(), C4GameOptionButtons::OnBtnPassword(), C4StartupPlrPropertiesDlg::OnClosed(), C4StartupPlrPropertiesDlg::OnClrChangeCustom(), C4ChatControl::OnConnectBtn(), C4GUI::CBContextHandler< CBClass >::OnContext(), C4StartupPlrSelDlg::OnDelBtn(), C4StartupPlrSelDlg::OnDelBtnConfirm(), C4StartupPlrSelDlg::OnNewBtn(), C4StartupPlrPropertiesDlg::OnPictureBtn(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupMainDlg::OnShown(), C4StartupMainDlg::OnTODO(), C4StartupOptionsDlg::SaveConfig(), SetVisibility(), C4GameLobby::MainDlg::Start(), C4StartupScenSelDlg::StartScenario(), C4ScoreboardDlg::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4FileSelDlg::UserClose(), and C4ChatControl::UserQueryQuit().

289 { if (pParent) return pParent->GetScreen(); return nullptr; }
Container * pParent
Definition: C4Gui.h:376
virtual Screen * GetScreen()
Definition: C4Gui.cpp:289

Here is the call graph for this function:

Here is the caller graph for this function:

const char * C4GUI::Element::GetToolTip ( )

Definition at line 423 of file C4Gui.cpp.

References StdStrBuf::getData(), GetToolTip(), StdStrBuf::isNull(), and pParent.

Referenced by C4GUI::CMouse::Draw(), GetToolTip(), C4GameLobby::MainDlg::OnRightTabContext(), and C4GameLobby::MainDlg::UpdateRightTab().

424  {
425  // fallback to parent tooltip, if own is not assigned
426  return (!pParent || !ToolTip.isNull()) ? ToolTip.getData() : pParent->GetToolTip();
427  }
const char * getData() const
Definition: StdBuf.h:442
const char * GetToolTip()
Definition: C4Gui.cpp:423
Container * pParent
Definition: C4Gui.h:376
bool isNull() const
Definition: StdBuf.h:441

Here is the call graph for this function:

Here is the caller graph for this function:

C4Rect C4GUI::Element::GetToprightCornerRect ( int32_t  iWidth = 16,
int32_t  iHeight = 16,
int32_t  iHIndent = 4,
int32_t  iVIndent = 4,
int32_t  iIndexX = 0 
)

Definition at line 399 of file C4Gui.cpp.

References GetClientRect(), GetContainedClientRect(), GetContainer(), C4Rect::Hgt, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ContextButton::ContextButton(), C4GUI::Dialog::SetTitle(), and C4GUI::Dialog::UpdateSize().

400  {
401  // bounds by topright corner of element
402  C4Rect rtBounds = (GetContainer() != this) ? GetClientRect() : GetContainedClientRect();
403  rtBounds.x += rtBounds.Wdt - (iWidth + iHIndent) * (iIndexX + 1);
404  rtBounds.y += iVIndent;
405  rtBounds.Wdt = rtBounds.Hgt = iHeight;
406  return rtBounds;
407  }
virtual Container * GetContainer()
Definition: C4Gui.h:410
Definition: C4Rect.h:27
C4Rect GetContainedClientRect()
Definition: C4Gui.h:448
int32_t Wdt
Definition: C4Rect.h:30
int32_t y
Definition: C4Rect.h:30
int32_t x
Definition: C4Rect.h:30
virtual C4Rect & GetClientRect()
Definition: C4Gui.h:447
int32_t Hgt
Definition: C4Rect.h:30

Here is the call graph for this function:

Here is the caller graph for this function:

int32_t C4GUI::Element::GetWidth ( )
inline

Definition at line 443 of file C4Gui.h.

References C4Rect::Wdt.

Referenced by C4GUI::Screen::ShowDialog().

443 { return rcBounds.Wdt; }
int32_t Wdt
Definition: C4Rect.h:30
C4Rect rcBounds
Definition: C4Gui.h:385

Here is the caller graph for this function:

virtual bool C4GUI::Element::IsExternalDrawDialog ( )
inlineprotectedvirtual

Reimplemented in C4GUI::Dialog, and C4Menu.

Definition at line 402 of file C4Gui.h.

402 { return false; }
virtual Control* C4GUI::Element::IsFocusElement ( )
inlinevirtual

Reimplemented in C4GUI::ComboBox, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::CheckBox, and C4GUI::Control.

Definition at line 432 of file C4Gui.h.

Referenced by C4GUI::Dialog::AdvanceFocus().

432 { return nullptr; }; // return control to gain focus in search-cycle

Here is the caller graph for this function:

bool C4GUI::Element::IsImmediateToolTip ( ) const
inline

Definition at line 441 of file C4Gui.h.

Referenced by C4GUI::CMouse::Draw().

441 { return is_immediate_tooltip; }

Here is the caller graph for this function:

bool C4GUI::Element::IsInActiveDlg ( bool  fForKeyboard)

Definition at line 435 of file C4Gui.cpp.

References GetDlg(), and C4GUI::Dialog::IsActive().

Referenced by C4GUI::ControlKeyDlgCB< TargetClass >::CheckCondition(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::CheckBox::DrawElement(), and C4GUI::ContextButton::DrawElement().

436  {
437  // get dlg
438  Dialog *pDlg=GetDlg();
439  if (!pDlg) return false;
440  // check if dlg is active
441  return pDlg->IsActive(fForKeyboard);
442  }
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:288

Here is the call graph for this function:

Here is the caller graph for this function:

virtual bool C4GUI::Element::IsMenu ( )
inlineprotectedvirtual

Reimplemented in C4GUI::ContextMenu, and C4GUI::ContextMenu::Entry.

Definition at line 403 of file C4Gui.h.

Referenced by RemoveElement().

403 { return false; }

Here is the caller graph for this function:

virtual bool C4GUI::Element::IsOwnPtrElement ( )
inlineprotectedvirtual

Reimplemented in C4Menu.

Definition at line 401 of file C4Gui.h.

Referenced by C4GUI::Container::ClearChildren().

401 { return false; } // if true is returned, item will not be deleted when container is cleared

Here is the caller graph for this function:

virtual bool C4GUI::Element::IsParentOf ( Element pEl)
inlinevirtual

Reimplemented in C4GUI::Container.

Definition at line 454 of file C4Gui.h.

Referenced by C4GUI::ListBox::IsSelectedChild().

454 { return false; } // whether this is the parent container (directly or recursively) of the passed element

Here is the caller graph for this function:

bool C4GUI::Element::IsVisible ( )

Definition at line 201 of file C4Gui.cpp.

References fVisible, IsVisible(), and pParent.

Referenced by C4GUI::Dialog::AdvanceFocus(), C4GUI::Screen::CharIn(), C4GUI::ControlKeyDlgCB< TargetClass >::CheckCondition(), C4ScriptGuiWindow::Draw(), C4GUI::Container::Draw(), C4GUI::Window::Draw(), C4GUI::Screen::Draw(), C4ScriptGuiWindow::DrawAll(), C4ScriptGuiWindow::DrawChildren(), C4ChatControl::GetDefaultControl(), C4GUI::Screen::GetFullscreenDialog(), IsVisible(), C4ScriptGuiWindow::IsVisibleTo(), C4GUI::Window::MouseInput(), C4GUI::Control::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::Container::OnHotkey(), C4ScriptGuiWindow::ProcessMouseInput(), C4Menu::SetPosition(), C4Menu::UpdateElementPositions(), and C4GUI::TextWindow::UpdateSize().

202  {
203  // self and parent must be visible
204  return fVisible && (!pParent || pParent->IsVisible());
205  }
bool IsVisible()
Definition: C4Gui.cpp:201
Container * pParent
Definition: C4Gui.h:376
bool fVisible
Definition: C4Gui.h:383

Here is the call graph for this function:

Here is the caller graph for this function:

virtual void C4GUI::Element::MouseEnter ( CMouse rMouse)
inlinevirtual

Reimplemented in C4GUI::ComboBox, C4GUI::ContextButton, C4GUI::CheckBox, C4GUI::Button, C4ScriptGuiWindow, and C4MenuItem.

Definition at line 413 of file C4Gui.h.

Referenced by C4GUI::Button::MouseEnter(), C4GUI::CheckBox::MouseEnter(), C4GUI::ContextButton::MouseEnter(), C4GUI::ComboBox::MouseEnter(), and C4GUI::Screen::MouseInput().

413 {}; // called when mouse cursor enters element region

Here is the caller graph for this function:

void C4GUI::Element::MouseInput ( CMouse rMouse,
int32_t  iButton,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtual

Reimplemented in C4GUI::Dialog, C4GUI::ComboBox, C4GUI::ContextButton, C4GUI::ContextMenu, C4GUI::Tabular, C4GUI::ListBox, C4GUI::CheckBox, C4GUI::Edit, C4GUI::Button, C4GUI::Control, C4GUI::PaintBox, C4GUI::ScrollWindow, C4GUI::ScrollBar, C4GUI::Window, C4GUI::Label, C4StartupScenSelDlg::ScenListItem, and C4MenuItem.

Definition at line 244 of file C4Gui.cpp.

References C4MC_Button_LeftDown, C4MC_Button_RightDown, GetContextHandler(), C4GUI::ContextHandler::OnContext(), C4GUI::CMouse::pDragElement, pDragTarget, C4GUI::CMouse::pMouseOverElement, and StartDragging().

Referenced by C4GUI::Label::MouseInput(), C4GUI::Window::MouseInput(), and C4GUI::ScrollBar::MouseInput().

245  {
246  // store self as mouse-over-component
247  rMouse.pMouseOverElement = this;
248  // evaluate dragging
249  if (pDragTarget && iButton == C4MC_Button_LeftDown && !rMouse.pDragElement)
250  StartDragging(rMouse, iX, iY, dwKeyParam);
251  // right button down: open context menu
252  if (iButton == C4MC_Button_RightDown)
253  {
254  ContextHandler *pCtx = GetContextHandler();
255  if (pCtx) pCtx->OnContext(this, iX, iY);
256  }
257  }
const int32_t C4MC_Button_LeftDown
virtual void StartDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
Definition: C4Gui.cpp:259
virtual ContextHandler * GetContextHandler()
Definition: C4Gui.cpp:429
const int32_t C4MC_Button_RightDown
Window * pDragTarget
Definition: C4Gui.h:378

Here is the call graph for this function:

Here is the caller graph for this function:

virtual void C4GUI::Element::MouseLeave ( CMouse rMouse)
inlinevirtual

Reimplemented in C4GUI::ComboBox, C4GUI::ContextButton, C4GUI::ContextMenu::Entry, C4GUI::Tabular, C4GUI::CheckBox, C4GUI::Button, C4GUI::ScrollBar, and C4ScriptGuiWindow.

Definition at line 414 of file C4Gui.h.

Referenced by C4GUI::Screen::MouseInput(), C4GUI::ScrollBar::MouseLeave(), C4GUI::Button::MouseLeave(), C4GUI::CheckBox::MouseLeave(), C4GUI::Tabular::MouseLeave(), C4GUI::ContextButton::MouseLeave(), C4GUI::ComboBox::MouseLeave(), C4GUI::CMouse::ReleaseElements(), and C4GUI::CMouse::RemoveElement().

414 {}; // called when mouse cursor leaves element region

Here is the caller graph for this function:

virtual bool C4GUI::Element::OnHotkey ( uint32_t  cHotkey)
inlinevirtual

Reimplemented in C4GUI::ContextMenu::Entry, C4GUI::CheckBox, C4GUI::Button, C4GUI::Container, and C4GUI::Label.

Definition at line 420 of file C4Gui.h.

420 { return false; } // return true when hotkey has been processed
void C4GUI::Element::RemoveElement ( Element pChild)
protectedvirtual

Reimplemented in C4GUI::Screen, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::Tabular, C4GUI::ListBox, and C4GUI::Container.

Definition at line 173 of file C4Gui.cpp.

References C4GUI::Screen::GetScreenS(), IsMenu(), pParent, C4GUI::Container::RemoveElement(), and C4GUI::Screen::RemoveElement().

Referenced by C4GUI::Container::RemoveElement().

174  {
175  // child removed: forward to parent
176  if (pParent)
177  pParent->RemoveElement(pChild);
178  else if (this != Screen::GetScreenS())
179  // always ensure removal from screen!
180  // but not if this is the context menu, to avoid endless flip-flop!
181  if (!IsMenu())
183  }
static Screen * GetScreenS()
Definition: C4Gui.h:2626
virtual bool IsMenu()
Definition: C4Gui.h:403
Container * pParent
Definition: C4Gui.h:376
void RemoveElement(Element *pChild) override
Definition: C4Gui.cpp:556
void RemoveElement(Element *pChild) override

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::ScreenPos2ClientPos ( int32_t &  riX,
int32_t &  riY 
)

Definition at line 218 of file C4Gui.cpp.

References C4GUI::Container::ApplyElementOffset(), GetParent(), pParent, rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

219  {
220  // apply all parent offsets
221  Container *pCont = pParent;
222  while (pCont)
223  {
224  pCont->ApplyElementOffset(riX, riY);
225  pCont = pCont->GetParent();
226  }
227  // apply own offset
228  riX -= rcBounds.x; riY -= rcBounds.y;
229  }
int32_t y
Definition: C4Rect.h:30
virtual void ApplyElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:840
C4Rect rcBounds
Definition: C4Gui.h:385
Container * pParent
Definition: C4Gui.h:376
int32_t x
Definition: C4Rect.h:30
friend class Container
Definition: C4Gui.h:472

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::SetBounds ( const C4Rect rcNewBound)
inline

Definition at line 446 of file C4Gui.h.

References UpdatePos(), and UpdateSize().

Referenced by C4GameOptionButtons::C4GameOptionButtons(), C4GoalDisplay::C4GoalDisplay(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4GUI::ContextButton::ContextButton(), C4GUI::ListBox::ContractToElementHeight(), C4GUI::Control::Control(), C4GUI::Dialog::Dialog(), C4ChatDlg::DoPlacement(), C4StartupNetListEntry::Execute(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::GroupBox::GroupBox(), C4GUI::HorizontalLine::HorizontalLine(), C4GUI::Screen::Init(), C4Menu::InitSize(), C4GUI::LabeledEdit::LabeledEdit(), C4Game::OnResolutionChanged(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollWindow(), C4GUI::InputDialog::SetCustomEdit(), C4GUI::Tabular::SetGfx(), C4GoalDisplay::SetGoals(), C4StartupNetListEntry::SetReference(), C4StartupNetListEntry::SetRefQuery(), C4GUI::Tabular::Sheet::Sheet(), C4GUI::TextWindow::TextWindow(), C4ScoreboardDlg::Update(), C4Menu::UpdateElementPositions(), C4GUI::ListBox::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4ChatControl::UpdateSize(), C4ChatDlg::UpdateSize(), C4GUI::TextWindow::UpdateSize(), and C4GUI::Dialog::UpdateSize().

446 { rcBounds=rcNewBound; UpdatePos(); UpdateSize(); }
virtual void UpdateSize()
Definition: C4Gui.cpp:185
C4Rect rcBounds
Definition: C4Gui.h:385
virtual void UpdatePos()
Definition: C4Gui.cpp:193

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::SetContextHandler ( ContextHandler pNewHd)
inline

Definition at line 465 of file C4Gui.h.

References C4GUI::ContextHandler::DeRef(), pContextHandler, and C4GUI::ContextHandler::Ref().

Referenced by C4StartupMainDlg::C4StartupMainDlg(), C4GUI::ContextButton::ContextButton(), and C4GUI::Edit::Edit().

466  {
468  if ((pContextHandler = pNewHd)) pNewHd->Ref();
469  }
ContextHandler * pContextHandler
Definition: C4Gui.h:381

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::SetDragTarget ( Window pToWindow)
inline

Definition at line 464 of file C4Gui.h.

References pDragTarget.

Referenced by C4GUI::Dialog::SetTitle().

464 { pDragTarget = pToWindow; }
Window * pDragTarget
Definition: C4Gui.h:378

Here is the caller graph for this function:

void C4GUI::Element::SetToolTip ( const char *  szNewTooltip,
bool  is_immediate = false 
)

Definition at line 409 of file C4Gui.cpp.

References StdStrBuf::Clear(), and StdStrBuf::Copy().

Referenced by C4GUI::ContextMenu::AddItem(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4MenuItem::C4MenuItem(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::InfoDialog::CreateSubComponents(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::IconButton::IconButton(), C4GUI::InputDialog::InputDialog(), C4GameLobby::MainDlg::MainDlg(), C4GUI::ProgressDialog::ProgressDialog(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::InputDialog::SetCustomEdit(), C4GUI::Dialog::SetTitle(), C4GUI::FullscreenDialog::SetTitle(), C4ChatControl::ChatSheet::NickItem::Update(), and C4GameLobby::MainDlg::UpdateRightTab().

410  {
411  // store tooltip
412  if (szNewTooltip) ToolTip.Copy(szNewTooltip); else ToolTip.Clear();
413  // store immediate flag
414  is_immediate_tooltip = is_immediate;
415  }
void Clear()
Definition: StdBuf.h:466
void Copy()
Definition: StdBuf.h:467

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::SetVisibility ( bool  fToValue)
virtual

Reimplemented in C4GUI::Container, and C4StartupNetListEntry.

Definition at line 207 of file C4Gui.cpp.

References fVisible, GetScreen(), C4GUI::Screen::Mouse, and C4GUI::CMouse::OnElementGetsInvisible().

Referenced by C4GUI::RenameEdit::RenameEdit(), C4GUI::TextWindow::SetPicture(), C4GUI::ScrollWindow::SetScrollBarEnabled(), C4GUI::Container::SetVisibility(), C4GUI::ScrollBar::Update(), and C4ScriptGuiWindow::UpdateLayout().

208  {
209  fVisible = fToValue;
210  // stop mouseover for invisible
211  if (!fVisible)
212  {
213  Screen *pScreen = GetScreen();
214  if (pScreen) pScreen->Mouse.OnElementGetsInvisible(this);
215  }
216  }
bool fVisible
Definition: C4Gui.h:383
virtual Screen * GetScreen()
Definition: C4Gui.cpp:289

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::StartDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtual

Definition at line 259 of file C4Gui.cpp.

References fDragging, iDragX, iDragY, and C4GUI::CMouse::pDragElement.

Referenced by C4MenuItem::MouseInput(), and MouseInput().

260  {
261  // set flag
262  fDragging = true;
263  // set drag start pos
264  iDragX = iX; iDragY = iY;
265  // mark drag in mouse
266  rMouse.pDragElement = this;
267  }
int32_t iDragY
Definition: C4Gui.h:379
bool fDragging
Definition: C4Gui.h:380
int32_t iDragX
Definition: C4Gui.h:379

Here is the caller graph for this function:

void C4GUI::Element::StopDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtual

Definition at line 282 of file C4Gui.cpp.

References DoDragging().

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

283  {
284  // move element pos
285  DoDragging(rMouse, iX, iY, dwKeyParam);
286  }
virtual void DoDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
Definition: C4Gui.cpp:269

Here is the call graph for this function:

Here is the caller graph for this function:

virtual void C4GUI::Element::UpdateOwnPos ( )
inlinevirtual
void C4GUI::Element::UpdatePos ( )
protectedvirtual

Reimplemented in C4GUI::Dialog.

Definition at line 193 of file C4Gui.cpp.

References C4GUI::Container::ElementPosChanged(), pParent, and UpdateOwnPos().

Referenced by DoDragging(), C4GUI::ContextMenu::Open(), C4GUI::ProgressBar::ProgressBar(), SetBounds(), C4GUI::Window::SetPos(), and C4GUI::Dialog::UpdatePos().

194  {
195  // update own fields
196  UpdateOwnPos();
197  // notify container
198  if (pParent) pParent->ElementPosChanged(this);
199  }
Container * pParent
Definition: C4Gui.h:376
virtual void ElementPosChanged(Element *pOfElement)
Definition: C4Gui.h:754
virtual void UpdateOwnPos()
Definition: C4Gui.h:434

Here is the call graph for this function:

Here is the caller graph for this function:

void C4GUI::Element::UpdateSize ( )
protectedvirtual

Reimplemented in C4GUI::Dialog, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::MultilineLabel, C4ChatDlg, and C4ChatControl.

Definition at line 185 of file C4Gui.cpp.

References C4GUI::Container::ElementSizeChanged(), pParent, and UpdateOwnPos().

Referenced by C4FileSelDlg::DefaultListItem::DefaultListItem(), SetBounds(), C4GUI::Label::SetX0(), C4GUI::MultilineLabel::UpdateHeight(), C4GUI::ListBox::UpdateSize(), C4GUI::Tabular::UpdateSize(), C4GUI::TextWindow::UpdateSize(), and C4GUI::Dialog::UpdateSize().

186  {
187  // update own fields
188  UpdateOwnPos();
189  // notify container
190  if (pParent) pParent->ElementSizeChanged(this);
191  }
virtual void ElementSizeChanged(Element *pOfElement)
Definition: C4Gui.h:753
Container * pParent
Definition: C4Gui.h:376
virtual void UpdateOwnPos()
Definition: C4Gui.h:434

Here is the call graph for this function:

Here is the caller graph for this function:

Friends And Related Function Documentation

friend class Container
friend

Definition at line 472 of file C4Gui.h.

friend class ListBox
friend

Definition at line 472 of file C4Gui.h.

friend class TextWindow
friend

Definition at line 472 of file C4Gui.h.

Referenced by C4GUI::InfoDialog::CreateSubComponents().

Member Data Documentation

bool C4GUI::Element::fDragging {false}
protected

Definition at line 380 of file C4Gui.h.

Referenced by StartDragging().

int32_t C4GUI::Element::iDragX
protected

Definition at line 379 of file C4Gui.h.

Referenced by DoDragging(), and StartDragging().

int32_t C4GUI::Element::iDragY
protected

Definition at line 379 of file C4Gui.h.

Referenced by DoDragging(), and StartDragging().

ContextHandler* C4GUI::Element::pContextHandler {nullptr}
protected
Window* C4GUI::Element::pDragTarget {nullptr}
protected

Definition at line 378 of file C4Gui.h.

Referenced by DoDragging(), MouseInput(), and SetDragTarget().

C4Rect C4GUI::Element::rcBounds
protected

Definition at line 385 of file C4Gui.h.

Referenced by C4Chart::C4Chart(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), ClientPos2ScreenPos(), C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::CreateConsoleWindow(), C4GUI::ContextMenu::CtxMouseInput(), C4FileSelDlg::DefaultListItem::DefaultListItem(), DoContext(), DoDragging(), C4ScoreboardDlg::DoPlacement(), C4ScriptGuiWindow::Draw(), Draw3DFrame(), DrawBar(), C4ScriptGuiWindow::DrawChildren(), C4StartupMainDlg::DrawElement(), C4MenuItem::DrawElement(), C4StartupNetListEntry::DrawElement(), C4Chart::DrawElement(), C4StartupPlrPropertiesDlg::DrawElement(), C4Menu::DrawElement(), C4GUI::Label::DrawElement(), C4GUI::WoodenLabel::DrawElement(), C4GUI::MultilineLabel::DrawElement(), C4GUI::ProgressBar::DrawElement(), C4GUI::HorizontalLine::DrawElement(), C4GUI::Picture::DrawElement(), C4GUI::OverlayPicture::DrawElement(), C4GUI::ScrollBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::PaintBox::DrawElement(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), C4GUI::ArrowButton::DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::CheckBox::DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::Entry::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), DrawHBarByVGfx(), DrawHVBar(), DrawVBar(), Element(), C4GUI::ContextMenu::Entry::Entry(), GetBounds(), GetClientRect(), C4ScriptGuiWindow::GetClippingRect(), C4GUI::WoodenLabel::GetLeftIndent(), C4GUI::Tabular::GetMarginBottom(), C4GUI::Tabular::GetMarginLeft(), C4GUI::Tabular::GetMarginRight(), C4StartupPlrSelDlg::GetMarginTop(), C4StartupScenSelDlg::GetMarginTop(), C4GUI::Tabular::GetMarginTop(), C4GUI::ScrollBar::HasPin(), C4Menu::InitLocation(), C4Menu::InitSize(), C4GUI::ScrollWindow::IsScrollingNecessary(), C4GUI::Label::Label(), C4ScriptGuiWindow::MouseInput(), C4GUI::Window::MouseInput(), C4GUI::CheckBox::MouseInput(), C4GUI::Tabular::MouseInput(), C4GUI::ContextMenu::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::MultilineLabel::MultilineLabel(), C4ChatControl::ChatSheet::NickItem::NickItem(), C4ScriptGuiWindow::OnMouseIn(), C4GUI::ContextMenu::Open(), C4GUI::Picture::Picture(), C4ScriptGuiWindow::ProcessMouseInput(), C4GUI::ProgressBar::ProgressBar(), C4GUI::Screen::Render(), ScreenPos2ClientPos(), C4GUI::ScrollBar::ScrollBar(), C4GUI::Tabular::SetGfx(), C4GUI::Window::SetPos(), C4GUI::Label::SetText(), C4GUI::Label::SetX0(), C4ScoreboardDlg::Update(), C4GUI::ScrollWindow::Update(), C4GUI::MultilineLabel::UpdateHeight(), C4ScriptGuiWindow::UpdateLayout(), C4ScriptGuiWindow::UpdateLayoutGrid(), C4ScriptGuiWindow::UpdateLayoutTightGrid(), C4ScriptGuiWindow::UpdateLayoutVertical(), C4GUI::Label::UpdateOwnPos(), C4GUI::Window::UpdateOwnPos(), C4GUI::MultilineLabel::UpdateSize(), and C4GUI::WoodenLabel::WoodenLabel().


The documentation for this class was generated from the following files: