Functions | |
template<class T > | |
void | Any (T &keys) |
template<class T > | |
void | Cancel (T &keys) |
template<class T > | |
void | Ok (T &keys) |
template<class T > | |
void | Left (T &keys) |
template<class T > | |
void | Right (T &keys) |
template<class T > | |
void | Up (T &keys) |
template<class T > | |
void | Down (T &keys) |
void ControllerKeys::Any | ( | T & | keys | ) |
Definition at line 256 of file C4KeyboardInput.h.
References KEY_CONTROLLER_AnyButton, and KEY_Gamepad().
Referenced by C4Game::InitKeyboard(), and C4NetIO::HostAddress::SetHost().
void ControllerKeys::Cancel | ( | T & | keys | ) |
Definition at line 257 of file C4KeyboardInput.h.
References KEY_CONTROLLER_ButtonB, and KEY_Gamepad().
Referenced by C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4GUI::ComboBox::ComboBox(), C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::Dialog(), C4Game::InitKeyboard(), and C4GUI::RenameEdit::RenameEdit().
void ControllerKeys::Down | ( | T & | keys | ) |
Definition at line 265 of file C4KeyboardInput.h.
References KEY_CONTROLLER_AxisLeftYDown, KEY_CONTROLLER_ButtonDpadDown, and KEY_Gamepad().
Referenced by C4StartupMainDlg::C4StartupMainDlg(), C4GUI::ComboBox::ComboBox(), C4GUI::ContextMenu::ContextMenu(), C4Game::InitKeyboard(), C4GUI::ListBox::ListBox(), and C4GUI::Tabular::Tabular().
void ControllerKeys::Left | ( | T & | keys | ) |
Definition at line 259 of file C4KeyboardInput.h.
References KEY_CONTROLLER_AxisLeftXLeft, KEY_CONTROLLER_ButtonDpadLeft, and KEY_Gamepad().
Referenced by C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::Dialog(), C4Game::InitKeyboard(), and C4GUI::ListBox::ListBox().
void ControllerKeys::Ok | ( | T & | keys | ) |
Definition at line 258 of file C4KeyboardInput.h.
References KEY_CONTROLLER_ButtonA, and KEY_Gamepad().
Referenced by C4GUI::Button::Button(), C4GUI::CheckBox::CheckBox(), C4GUI::ComboBox::ComboBox(), C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::Dialog(), C4Game::InitKeyboard(), and C4GUI::ListBox::ListBox().
void ControllerKeys::Right | ( | T & | keys | ) |
Definition at line 261 of file C4KeyboardInput.h.
References KEY_CONTROLLER_AxisLeftXRight, KEY_CONTROLLER_ButtonDpadRight, and KEY_Gamepad().
Referenced by C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::Dialog(), C4Game::InitKeyboard(), and C4GUI::ListBox::ListBox().
void ControllerKeys::Up | ( | T & | keys | ) |
Definition at line 263 of file C4KeyboardInput.h.
References KEY_CONTROLLER_AxisLeftYUp, KEY_CONTROLLER_ButtonDpadUp, and KEY_Gamepad().
Referenced by C4StartupMainDlg::C4StartupMainDlg(), C4GUI::ContextMenu::ContextMenu(), C4Game::InitKeyboard(), C4GUI::ListBox::ListBox(), CStdGL::PerformMesh(), and C4GUI::Tabular::Tabular().