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OpenClonk
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- f -
- FacetButton()
: C4GUI::FacetButton
- FadeIn()
: C4GUI::Dialog
- FadeOut()
: C4GUI::Dialog
, C4MusicSystem
- Fail()
: C4Command
- Fan()
: C4FoWDrawTriangulator
- FastSolidCheckNextX()
: C4Landscape
- file_close_func()
: C4SoundLoaders::VorbisLoader
- file_read_func()
: C4SoundLoaders::VorbisLoader
- file_seek_func()
: C4SoundLoaders::VorbisLoader
- file_tell_func()
: C4SoundLoaders::VorbisLoader
- FileBitsOffset()
: C4BMP256Info
, C4BMPInfo
- FileClose()
: C4Console
- FileCommand()
: C4Console
- FileInUse()
: C4PlayerList
- FileNew()
: C4Console
- FileOpen()
: C4Console
- FileOpenWPlrs()
: C4Console
- FileQuit()
: C4Console
- FileRecord()
: C4Console
- FileSave()
: C4Console
- FileSaveAs()
: C4Console
- FileSelect()
: C4Console
, C4ConsoleGUI
- Fill()
: C4MapScriptLayer
- FillBG()
: C4Draw
, CStdGL
, CStdNoGfx
- FillBlack()
: C4TexRef
- FillDropDown()
: C4GUI::ComboBox_FillCB
- FillDropDownCB()
: C4GUI::ComboBox_FillCallback< CB >
, C4GUI::ComboBox_FillCB
- FillTeamDistOptions()
: C4TeamList
- FinalInit()
: C4Network2
, C4Player
, C4PlayerControlDefs
- Find()
: C4FindObject
, C4ObjectList
- find()
: C4ObjectList::iterator
- Find()
: C4PathFinder
, C4TransferZones
- FindByName()
: C4AchievementGraphics
- FindCommand()
: C4Object
- FindConstuctionSiteBlock()
: C4Game
- FindCrawlAttach()
: C4PathFinderRay
- FindCrawlAttachDiagonal()
: C4PathFinderRay
- FindEntry()
: C4Group
, C4GroupSet
, C4GUI::ComboBox_FillCB
- FindEntryByName()
: C4ScenarioListLoader::Folder
- FindFBIDByAccount()
: C4LeagueFBIDList
- FindGroup()
: C4GroupSet
- FindInfo()
: C4Language
- FindInstance()
: C4SoundSystem
- FindLoadRes()
: C4GraphicsResource
- FindMany()
: C4FindObject
- FindMatPath()
: C4Landscape
- FindMatPathPush()
: C4Landscape
- FindMatSlide()
: C4Landscape
- FindMatTop()
: C4Landscape
- FindNewOwner()
: C4Player
- FindNextEntry()
: C4Group
- FindObject()
: C4Game
- FindOther()
: C4ObjectList
- FindPos()
: C4MapScriptLayer
- FindSavegameResumePlayerInfo()
: C4PlayerInfoList
- FindString()
: C4StringTable
- FindSuitableFile()
: C4GroupSet
- FindTempResFileName()
: C4Network2ResList
- FindUnassociatedRestoreInfo()
: C4PlayerInfoList
- FindVisObject()
: C4Game
- Finish()
: C4Command
, C4ShaderCall
- FinishChange()
: C4Landscape::P
- FinishDerive()
: C4Network2Res
- FinishDrawing()
: C4GraphicsSystem
- FinishedDrawing()
: C4Object
- FinishLoad()
: C4ComponentHost
- FinishStreaming()
: C4Network2
- First()
: C4LArea
, C4Set< T >
- FirstObjects()
: C4LArea
- FirstObjectShapes()
: C4LArea
- FirstOfChain()
: C4MCOverlay
- firstPkt()
: C4Control
, C4PacketList
- FixIDCounter()
: C4PlayerInfoList
- FixObjectOrder()
: C4GameObjects
- FixRandom()
: C4Game
- FixShiftKeys()
: C4KeyCodeEx
- FlashMessage()
: C4GraphicsSystem
- FlashMessageOnOff()
: C4GraphicsSystem
- FlashWindow()
: C4Window
- FlightControl()
: C4Command
- Fling()
: C4Object
- FlipActive()
: C4Effect
- Floatify()
: C4ParticleProperties
, C4ParticleValueProvider
- Flush()
: CStdFile
- FlushMessages()
: C4AbstractApp
- FnLogCallStack()
: C4AulExec
- FnTranslate()
: C4AulExec
- Folder()
: C4ScenarioListLoader::Folder
- FolderBack()
: C4ScenarioListLoader
- Follow()
: C4Command
- FollowName()
: StdCompiler
, StdCompilerINIRead
- ForcePosition()
: C4Object
- ForceRelativePath()
: C4Config
- ForgetConditions()
: C4FindObjectAnd
- Format()
: StdStrBuf
- FormatV()
: StdStrBuf
- ForPolygon()
: C4Landscape::P
- FragmentCnt()
: C4NetIOUDP::Packet
- FragmentPresent()
: C4NetIOUDP::Packet
, C4NetIOUDP::PacketList
- FragmentSize()
: C4NetIOUDP::Packet
- FrameDecoration()
: C4GUI::FrameDecoration
- FrameSelection()
: C4EditCursor
- FreeNameNode()
: StdCompilerINIRead
- FreeNameTree()
: StdCompilerINIRead
- FreeScroll()
: C4ViewportList
- FreeVAOID()
: CStdGL
- Freeze()
: C4GUI::ScrollWindow
, C4PropList
, C4ValueArray
- FreezeAndMakeStaticRecursively()
: C4PropList
- FreezeScrolling()
: C4GUI::ListBox
- FromC4MC()
: C4KeyCodeEx
- FromXML()
: C4StartupModsListEntry
- FullscreenDialog()
: C4GUI::FullscreenDialog
- FullScreenMode()
: C4Application
- FunctionDecl()
: aul::ast::FunctionDecl