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OpenClonk
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- c -
- c4_group_handle_access_entry()
: group-handle.h
, group-handle.cpp
- c4_group_handle_access_next_entry()
: group-handle.h
, group-handle.cpp
- c4_group_handle_accessed_entry_size()
: group-handle.h
, group-handle.cpp
- c4_group_handle_find_next_entry()
: group-handle.h
, group-handle.cpp
- c4_group_handle_free()
: group-handle.cpp
, group-handle.h
- c4_group_handle_get_error()
: group-handle.cpp
, group-handle.h
- c4_group_handle_get_full_name()
: group-handle.cpp
, group-handle.h
- c4_group_handle_get_name()
: group-handle.cpp
, group-handle.h
- c4_group_handle_is_folder()
: group-handle.cpp
, group-handle.h
- c4_group_handle_new()
: group-handle.h
, group-handle.cpp
- c4_group_handle_open()
: group-handle.cpp
, group-handle.h
- c4_group_handle_open_as_child()
: group-handle.cpp
, group-handle.h
- c4_group_handle_read()
: group-handle.cpp
, group-handle.h
- c4_group_handle_reset_search()
: group-handle.cpp
, group-handle.h
- c4_gzclearerr()
: gzio.c
, gzio.h
- c4_gzclose()
: gzio.c
, gzio.h
- c4_gzdirect()
: gzio.c
, gzio.h
- c4_gzdopen()
: gzio.c
, gzio.h
- c4_gzeof()
: gzio.c
, gzio.h
- c4_gzflush()
: gzio.c
, gzio.h
- c4_gzgetc()
: gzio.c
, gzio.h
- c4_gzgets()
: gzio.c
, gzio.h
- c4_gzopen()
: gzio.c
, gzio.h
- c4_gzprintf()
: gzio.h
, gzio.c
- c4_gzputc()
: gzio.c
, gzio.h
- c4_gzputs()
: gzio.c
, gzio.h
- c4_gzread()
: gzio.c
, gzio.h
- c4_gzrewind()
: gzio.c
, gzio.h
- c4_gzseek()
: gzio.c
, gzio.h
- c4_gzsetparams()
: gzio.c
, gzio.h
- c4_gztell()
: gzio.h
, gzio.c
- c4_gzungetc()
: gzio.c
, gzio.h
- c4_gzwrite()
: gzio.c
, gzio.h
- c4_log_handle_clear()
: log-handle.cpp
, log-handle.h
- c4_log_handle_get_first_log_message()
: log-handle.cpp
, log-handle.h
- c4_log_handle_get_n_log_messages()
: log-handle.cpp
, log-handle.h
- c4_mapgen_handle_deinit_script_engine()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_free()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_get_error()
: mapgen-handle.h
, mapgen-handle.cpp
- c4_mapgen_handle_get_height()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_get_map()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_get_rowstride()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_get_width()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_init_script_engine()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_new()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_mapgen_handle_new_script()
: mapgen-handle.h
, mapgen-handle.cpp
- c4_mapgen_handle_set_map_library()
: mapgen-handle.cpp
, mapgen-handle.h
- c4_material_handle_get_name()
: material-handle.cpp
, material-handle.h
- c4_material_handle_get_texture_overlay()
: material-handle.cpp
, material-handle.h
- c4_material_map_crossmap_materials()
: material-handle.cpp
, material-handle.h
- c4_material_map_handle_free()
: material-handle.cpp
, material-handle.h
- c4_material_map_handle_get_material()
: material-handle.cpp
, material-handle.h
- c4_material_map_handle_get_num()
: material-handle.cpp
, material-handle.h
- c4_material_map_handle_load()
: material-handle.cpp
, material-handle.h
- c4_material_map_handle_new()
: material-handle.cpp
, material-handle.h
- c4_random_handle_seed()
: random-handle.cpp
, random-handle.h
- c4_texture_handle_get_average_texture_color()
: texture-handle.cpp
, texture-handle.h
- c4_texture_handle_get_entry_material_name()
: texture-handle.cpp
, texture-handle.h
- c4_texture_handle_get_entry_texture_name()
: texture-handle.cpp
, texture-handle.h
- c4_texture_map_handle_add_texture()
: texture-handle.cpp
, texture-handle.h
- c4_texture_map_handle_free()
: texture-handle.cpp
, texture-handle.h
- c4_texture_map_handle_get_texture()
: texture-handle.cpp
, texture-handle.h
- c4_texture_map_handle_load_map()
: texture-handle.cpp
, texture-handle.h
- c4_texture_map_handle_new()
: texture-handle.cpp
, texture-handle.h
- c4_version_get()
: version-handle.cpp
, version-handle.h
- C4Group_ApplyUpdate()
: C4Update.cpp
, C4Update.h
- C4Group_CopyEntry()
: C4Update.cpp
- C4Group_CopyItem()
: C4Group.cpp
, C4Group.h
- C4Group_DeleteItem()
: C4Group.cpp
, C4Group.h
- C4Group_ExplodeDirectory()
: C4Group.cpp
, C4Group.h
- C4Group_GetTempPath()
: C4Group.cpp
, C4Group.h
- C4Group_IsExcluded()
: C4Group.cpp
- C4Group_IsGroup()
: C4Group.cpp
, C4Group.h
- C4Group_MoveItem()
: C4Group.cpp
, C4Group.h
- C4Group_PackDirectory()
: C4Group.cpp
, C4Group.h
- C4Group_PackDirectoryTo()
: C4Group.cpp
, C4Group.h
- C4Group_ReadFile()
: C4Group.cpp
, C4Group.h
- C4Group_SetProcessCallback()
: C4Group.cpp
, C4Group.h
- C4Group_SetSortList()
: C4Group.cpp
, C4Group.h
- C4Group_SetTempPath()
: C4Group.cpp
, C4Group.h
- C4Group_TestIgnore()
: C4Group.cpp
, C4Group.h
- C4Group_UnpackDirectory()
: C4Group.cpp
, C4Group.h
- C4Id2Def()
: C4DefList.h
- C4KeyboardInput_Init()
: C4KeyboardInput.cpp
, C4KeyboardInput.h
- C4REAL10()
: C4Real.h
- C4REAL100()
: C4Real.h
- C4REAL256()
: C4Real.h
- c4s_checkfile()
: C4ScriptStandalone.cpp
- c4s_checkstring()
: C4ScriptStandalone.cpp
- c4s_runfile()
: C4ScriptStandalone.cpp
- c4s_runstring()
: C4ScriptStandalone.cpp
- C4ValueToMatrix()
: C4GameScript.h
, C4ObjectScript.cpp
- C4VArray()
: C4Value.h
- C4VBool()
: C4Value.h
- C4VFunction()
: C4Value.h
- C4VInt()
: C4Value.h
- C4VObj()
: C4Value.cpp
, C4Value.h
- C4VPropList()
: C4Value.h
- C4VString()
: C4Value.h
- CharCapital()
: Standard.h
- check_header()
: gzio.c
- Clamp()
: Standard.h
- CloseLog()
: C4Log.cpp
, C4Log.h
- ClrByOwner()
: C4Surface.cpp
- CNATName()
: C4Movement.cpp
- ColorDistance()
: C4Surface.cpp
- ComDirLike()
: C4ObjectCom.cpp
, C4ObjectCom.h
- CommandByName()
: C4Command.h
, C4Command.cpp
- CommandName()
: C4Command.cpp
, C4Command.h
- CommandNameID()
: C4Command.cpp
, C4Command.h
- CompareVersion()
: C4GameVersion.h
- ComparisonImpl()
: C4Value.cpp
- CompileFromBuf()
: StdCompiler.h
- CompileFromBuf_Log()
: StdCompiler.h
- CompileFromBuf_LogWarn()
: StdCompiler.h
- CompileFromBufToNew()
: StdCompiler.h
- CompileFromBufToNewNamed()
: StdCompiler.h
- CompileFunc()
: StdCompiler.h
, C4Real.h
, C4Real.cpp
, StdCompiler.h
- CompileNewFunc()
: StdCompiler.h
, C4PropList.cpp
, C4PropList.h
- CompileNewFuncCtx()
: StdCompiler.h
, StdMesh.h
- ConsoleDlgProc()
: C4ConsoleWin32.cpp
- ConsoleHandleWin32KeyboardMessage()
: C4WindowWin32.cpp
- ConstructionCheck()
: C4Landscape.cpp
, C4Landscape.h
- ContactVtxCNAT()
: C4Movement.cpp
- ContactVtxFriction()
: C4Movement.cpp
- ContactVtxWeight()
: C4Movement.cpp
- CopyDirectory()
: StdFile.cpp
, StdFile.h
- CopyFile()
: PlatformAbstraction.h
- CopyItem()
: StdFile.cpp
, StdFile.h
- Cos()
: C4Real.h
- CreateCriterionsFromPars()
: C4GameScript.cpp
- CreateItem()
: StdFile.cpp
, StdFile.h
- CreatePath()
: StdFile.cpp
, StdFile.h
- CreateValueProviderFromArray()
: C4MeshAnimation.cpp
, C4MeshAnimation.h