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•
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Macros
- c -
C4AS_AfterGame :
C4Application
C4AS_Game :
C4Application
C4AS_None :
C4Application
C4AS_PreInit :
C4Application
C4AS_Quit :
C4Application
C4AS_StartGame :
C4Application
C4AS_Startup :
C4Application
C4FT_Caption :
C4FontLoader
C4FT_Log :
C4FontLoader
C4FT_Main :
C4FontLoader
C4FT_MainSmall :
C4FontLoader
C4FT_Title :
C4FontLoader
C4GRES_Deleted :
C4GroupEntry
C4GRES_InGroup :
C4GroupEntry
C4GRES_InMemory :
C4GroupEntry
C4GRES_OnDisk :
C4GroupEntry
C4SMT_Echo :
C4SoundModifier
C4SMT_Equalizer :
C4SoundModifier
C4SMT_Max :
C4SoundModifier
C4SMT_None :
C4SoundModifier
C4SMT_Reverb :
C4SoundModifier
CB_None :
C4ObjectMenu
CB_Object :
C4ObjectMenu
CB_Scenario :
C4ObjectMenu
CDA_Menu :
C4PlayerControlDef
CDA_MenuCancel :
C4PlayerControlDef
CDA_MenuDown :
C4PlayerControlDef
CDA_MenuLeft :
C4PlayerControlDef
CDA_MenuOK :
C4PlayerControlDef
CDA_MenuRight :
C4PlayerControlDef
CDA_MenuUp :
C4PlayerControlDef
CDA_None :
C4PlayerControlDef
CDA_ObjectMenuCancel :
C4PlayerControlDef
CDA_ObjectMenuDown :
C4PlayerControlDef
CDA_ObjectMenuLeft :
C4PlayerControlDef
CDA_ObjectMenuOK :
C4PlayerControlDef
CDA_ObjectMenuOKAll :
C4PlayerControlDef
CDA_ObjectMenuRight :
C4PlayerControlDef
CDA_ObjectMenuSelect :
C4PlayerControlDef
CDA_ObjectMenuTextComplete :
C4PlayerControlDef
CDA_ObjectMenuUp :
C4PlayerControlDef
CDA_Script :
C4PlayerControlDef
CDA_ZoomIn :
C4PlayerControlDef
CDA_ZoomOut :
C4PlayerControlDef
CEG_EditEdge :
C4ControlEditGraph
CEG_InsertEdge :
C4ControlEditGraph
CEG_InsertVertex :
C4ControlEditGraph
CEG_None :
C4ControlEditGraph
CEG_RemoveEdge :
C4ControlEditGraph
CEG_RemoveVertex :
C4ControlEditGraph
CEG_SetVertexPos :
C4ControlEditGraph
CH_Clockwise :
StdMeshMaterialPass
CH_CounterClockwise :
StdMeshMaterialPass
CH_None :
StdMeshMaterialPass
ClientListBoxSpacing :
C4PlayerInfoListBox
CO_Activate :
C4ConsoleGUI
CO_Deactivate :
C4ConsoleGUI
CO_Kick :
C4ConsoleGUI
CO_None :
C4ConsoleGUI
ConfigResetSafetyVal :
C4ConfigGeneral
CONS_Down :
C4PlayerControl
CONS_Moved :
C4PlayerControl
CONS_Up :
C4PlayerControl
CONSOLE_Cursor :
C4ConsoleGUI
CONSOLE_FrameCounter :
C4ConsoleGUI
CONSOLE_TimeFPS :
C4ConsoleGUI
COS_Game :
C4PlayerControlDef
COS_Viewport :
C4PlayerControlDef
CPA_ActivateGoal :
C4ControlPlayerAction
CPA_ActivateGoalMenu :
C4ControlPlayerAction
CPA_Eliminate :
C4ControlPlayerAction
CPA_InitPlayerControl :
C4ControlPlayerAction
CPA_InitScenarioPlayer :
C4ControlPlayerAction
CPA_NoAction :
C4ControlPlayerAction
CPA_SetHostility :
C4ControlPlayerAction
CPA_SetTeam :
C4ControlPlayerAction
CPA_Surrender :
C4ControlPlayerAction
CPM_Drop :
C4ControlPlayerMouse
CPM_Hover :
C4ControlPlayerMouse
CPM_NoAction :
C4ControlPlayerMouse
CS_Closed :
C4NetIOUDP::Peer
CS_Conn :
C4NetIOUDP::Peer
CS_None :
C4NetIOUDP::Peer
CS_Works :
C4NetIOUDP::Peer
CTM_AlwaysUnhandled :
C4PlayerControlAssignment
CTM_ClearRecentKeys :
C4PlayerControlAssignment
CTM_Default :
C4PlayerControlAssignment
CTM_HandleDownStatesOnly :
C4PlayerControlAssignment
CTM_Hold :
C4PlayerControlAssignment
CTM_Release :
C4PlayerControlAssignment
CURSOR_Normal :
C4ConsoleGUI
CURSOR_Wait :
C4ConsoleGUI
CustomNode :
StdMeshInstanceAnimationNode
Generated on Sun Jul 13 2025 04:34:56 for OpenClonk by
1.9.1