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OpenClonk
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- f -
- FileExists()
: StdFile.h
- FileSize()
: StdFile.h
- FileTime()
: StdFile.h
- FindClosestFree()
: C4Landscape.cpp
, C4Landscape.h
- FindConSiteSpot()
: C4Landscape.cpp
, C4Landscape.h
- FindLevelGround()
: C4Landscape.cpp
, C4Landscape.h
- FindLiquid()
: C4Landscape.cpp
, C4Landscape.h
- FindLiquidHeight()
: C4Landscape.cpp
- FindSolidGround()
: C4Landscape.h
, C4Landscape.cpp
- FindSurfaceLiquid()
: C4Landscape.cpp
, C4Landscape.h
- FindThrowingPosition()
: C4Landscape.cpp
, C4Landscape.h
- FindTunnel()
: C4Landscape.cpp
, C4Landscape.h
- FindTunnelHeight()
: C4Landscape.cpp
- FixedRandom()
: C4Random.cpp
, C4Random.h
- fixtof()
: C4Real.h
- fixtoi()
: C4Real.h
- FLOAT_TO_FIXED()
: C4Real.h
- FnGetEffectsFor()
: C4GameScript.cpp
, C4AulDefFunc.h
, C4ScriptStandaloneStubs.cpp
- FnObject()
: C4GameScript.cpp
- FnParAlgo()
: C4MapScript.cpp
, C4MapScriptAlgo.cpp
- FnParRect()
: C4MapScript.cpp
- FnParTexCol()
: C4MapScript.cpp
, C4MapScript.h
- FnPlaceAnimal()
: C4GameScript.cpp
- FnPlaceVegetation()
: C4GameScript.cpp
- FnStringFormat()
: C4AulDefFunc.h
, C4Script.cpp
- ForEachFile()
: StdFile.cpp
, StdFile.h
- FormatString()
: StdBuf.cpp
, StdBuf.h
- FormatStringV()
: StdBuf.cpp
, StdBuf.h
- FreeMoveTo()
: C4Command.cpp
- ftofix()
: C4Real.h
- FullScreenWinProc()
: C4WindowWin32.cpp