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OpenClonk
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- c -
- C4AudibilityRadius
: C4SoundSystem.h
- C4AulWarningIDs
: C4Aul.cpp
, C4Aul.h
- C4AulWarningMessages
: C4Aul.cpp
, C4Aul.h
- C4CFN_FLS
: C4Group.cpp
, C4Group.h
- C4ClientCoreDL_Different
: C4Client.h
- C4ClientCoreDL_IDChange
: C4Client.h
- C4ClientCoreDL_IDMatch
: C4Client.h
- C4ClientCoreDL_None
: C4Client.h
- C4ClientIDAll
: C4GameControlNetwork.h
- C4ClientIDHost
: C4Client.h
- C4ClientIDStart
: C4Client.h
- C4ClientIDUnknown
: C4Client.h
- C4ClientMaxAddr
: C4Network2Client.h
- C4CMD_Enter_PushTarget
: C4Command.h
- C4CMD_First
: C4Command.h
- C4CMD_Last
: C4Command.h
- C4CMD_Mode_Base
: C4Command.h
- C4CMD_Mode_SilentBase
: C4Command.h
- C4CMD_Mode_SilentSub
: C4Command.h
- C4CMD_Mode_Sub
: C4Command.h
- C4CMD_MoveTo_NoPosAdjust
: C4Command.h
- C4CMD_MoveTo_PushTarget
: C4Command.h
- C4CNS_ModeCreateObject
: C4Console.h
- C4CNS_ModeDraw
: C4Console.h
- C4CNS_ModeEdit
: C4Console.h
- C4CNS_ModePlay
: C4Console.h
- C4ConfigMaxGamepads
: C4Config.h
- C4ControlBacklog
: C4GameControlNetwork.h
- C4ControlOverflowLimit
: C4GameControlNetwork.h
- C4ControlRequestInterval
: C4GameControlNetwork.h
- C4D_All
: C4Def.h
- C4D_Background
: C4Def.h
- C4D_Border_Bottom
: C4Def.h
- C4D_Border_Layer
: C4Def.h
- C4D_Border_Sides
: C4Def.h
- C4D_Border_Top
: C4Def.h
- C4D_Environment
: C4Def.h
- C4D_Foreground
: C4Def.h
- C4D_Goal
: C4Def.h
- C4D_Grab_Get
: C4Def.h
- C4D_Grab_Put
: C4Def.h
- C4D_IgnoreFoW
: C4Def.h
- C4D_Living
: C4Def.h
- C4D_Load_Bitmap
: C4Def.h
- C4D_Load_ClonkNames
: C4Def.h
- C4D_Load_FE
: C4Def.h
- C4D_Load_Image
: C4Def.h
- C4D_Load_None
: C4Def.h
- C4D_Load_Picture
: C4Def.h
- C4D_Load_RankFaces
: C4Def.h
- C4D_Load_RankNames
: C4Def.h
- C4D_Load_RX
: C4Def.h
- C4D_Load_Script
: C4Def.h
- C4D_Load_Sounds
: C4Def.h
- C4D_Load_Temporary
: C4Def.h
- C4D_MaxVertex
: C4Constants.h
- C4D_MouseIgnore
: C4Def.h
- C4D_MouseSelect
: C4Def.h
- C4D_None
: C4Def.h
- C4D_Object
: C4Def.h
- C4D_Parallax
: C4Def.h
- C4D_Place_Air
: C4Def.h
- C4D_Place_BothSurface
: C4Def.h
- C4D_Place_Liquid
: C4Def.h
- C4D_Place_Subsurface
: C4Def.h
- C4D_Place_Surface
: C4Def.h
- C4D_Rule
: C4Def.h
- C4D_SortLimit
: C4Def.h
- C4D_StaticBack
: C4Def.h
- C4D_Structure
: C4Def.h
- C4D_Vehicle
: C4Def.h
- C4D_VehicleControl_Inside
: C4Def.h
- C4D_VehicleControl_None
: C4Def.h
- C4D_VehicleControl_Outside
: C4Def.h
- C4FCT_Alignment
: C4Facet.h
- C4FCT_Bottom
: C4Facet.h
- C4FCT_Center
: C4Facet.h
- C4FCT_Double
: C4Facet.h
- C4FCT_Full
: C4FacetEx.h
- C4FCT_Half
: C4Facet.h
- C4FCT_Height
: C4FacetEx.h
- C4FCT_Left
: C4Facet.h
- C4FCT_None
: C4Facet.h
- C4FCT_Right
: C4Facet.h
- C4FCT_Top
: C4Facet.h
- C4FCT_Triple
: C4Facet.h
- C4FCT_Width
: C4FacetEx.h
- C4FoWMergeThreshold
: C4FoWBeam.cpp
- C4GFX_ZoomStep
: C4PlayerControl.h
- C4GM_Bottom
: C4GameMessage.h
- C4GM_DropSpeech
: C4GameMessage.h
- C4GM_Global
: C4GameMessage.h
- C4GM_GlobalPlayer
: C4GameMessage.h
- C4GM_HCenter
: C4GameMessage.h
- C4GM_Left
: C4GameMessage.h
- C4GM_MaxText
: C4GameMessage.h
- C4GM_MinDelay
: C4GameMessage.h
- C4GM_Multiple
: C4GameMessage.h
- C4GM_NoBreak
: C4GameMessage.h
- C4GM_PositioningFlags
: C4GameMessage.h
- C4GM_Right
: C4GameMessage.h
- C4GM_Target
: C4GameMessage.h
- C4GM_TargetPlayer
: C4GameMessage.h
- C4GM_Top
: C4GameMessage.h
- C4GM_VCenter
: C4GameMessage.h
- C4GM_WidthRel
: C4GameMessage.h
- C4GM_XRel
: C4GameMessage.h
- C4GM_YRel
: C4GameMessage.h
- C4GM_Zoom
: C4GameMessage.h
- C4Group_Ignore
: C4Group.cpp
- C4Group_ProcessCallback
: C4Group.cpp
- C4Group_SortList
: C4Group.cpp
- C4Group_TempPath
: C4Group.cpp
, C4Update.cpp
- C4GroupFileVer1
: C4Group.h
- C4GroupFileVer2
: C4Group.h
- C4GroupMaxError
: C4Group.h
- C4GroupSwapThreshold
: C4Group.h
- C4HTTPQueryTimeout
: C4HTTP.h
- C4IDListChunkSize
: C4IDList.h
- C4LogFile
: C4Log.cpp
- C4LogMaxLines
: C4MessageBoard.cpp
- C4LogSize
: C4MessageBoard.cpp
- C4LogStartTime
: C4Log.cpp
- C4LR_BiasDistanceX
: C4LandscapeRender.cpp
- C4LR_BiasDistanceY
: C4LandscapeRender.cpp
- C4LR_BytesPerPx
: C4LandscapeRender.h
- C4LR_BytesPerSurface
: C4LandscapeRender.h
- C4LR_SurfaceCount
: C4LandscapeRender.h
- C4LS_MaxRelights
: C4Landscape.h
- C4LSectorHgt
: C4Sector.h
- C4LSectorWdt
: C4Sector.h
- C4M_Background
: C4Constants.h
- C4M_Liquid
: C4Constants.h
- C4M_MaxDefName
: C4Constants.h
- C4M_MaxName
: C4Constants.h
- C4M_MaxTexIndex
: C4Constants.h
- C4M_SemiSolid
: C4Constants.h
- C4M_Solid
: C4Constants.h
- C4M_Vehicle
: C4Constants.h
- C4MassMoverChunk
: C4MassMover.h
- C4MaxBigIconSize
: C4Constants.h
- C4MaxClient
: C4Player.h
- C4MaxComment
: C4InputValidation.h
- C4MaxControlRate
: C4Constants.h
- C4MaxControlSet
: C4Constants.h
- C4MaxDeathMsg
: C4InfoCore.h
- C4MaxDefString
: C4Constants.h
- C4MaxGammaRamps
: C4Constants.h
- C4MaxGammaUserRamps
: C4Constants.h
- C4MaxKey
: C4Constants.h
- C4MaxKeyboardSet
: C4Constants.h
- C4MaxLanguageInfo
: C4Language.h
- C4MaxLongName
: C4InputValidation.h
- C4MaxMaterial
: C4Landscape.h
- C4MaxMessage
: C4Constants.h
- C4MaxName
: C4InputValidation.h
- C4MaxNameList
: C4NameList.h
- C4MaxPhysical
: C4InfoCore.h
- C4MaxPlayer
: C4Player.h
- C4MaxPlayerColorChangeTries
: C4PlayerInfoConflicts.cpp
- C4MaxPlayerNameChangeTries
: C4PlayerInfoConflicts.cpp
- C4MaxPreSend
: C4GameControlNetwork.h
- C4MaxSoundInstances
: C4SoundSystem.h
- C4MaxSoundName
: C4SoundSystem.h
- C4MaxTitle
: C4Constants.h
- C4MC_Button_LeftDouble
: C4MouseControl.h
- C4MC_Button_LeftDown
: C4MouseControl.h
- C4MC_Button_LeftUp
: C4MouseControl.h
- C4MC_Button_MiddleDouble
: C4MouseControl.h
- C4MC_Button_MiddleDown
: C4MouseControl.h
- C4MC_Button_MiddleUp
: C4MouseControl.h
- C4MC_Button_None
: C4MouseControl.h
- C4MC_Button_RightDouble
: C4MouseControl.h
- C4MC_Button_RightDown
: C4MouseControl.h
- C4MC_Button_RightUp
: C4MouseControl.h
- C4MC_Button_Wheel
: C4MouseControl.h
- C4MC_Button_X1Double
: C4MouseControl.h
- C4MC_Button_X1Down
: C4MouseControl.h
- C4MC_Button_X1Up
: C4MouseControl.h
- C4MC_Button_X2Double
: C4MouseControl.h
- C4MC_Button_X2Down
: C4MouseControl.h
- C4MC_Button_X2Up
: C4MouseControl.h
- C4MC_Cursor_Crosshair
: C4MouseControl.h
- C4MC_Cursor_Down
: C4MouseControl.h
- C4MC_Cursor_DownLeft
: C4MouseControl.h
- C4MC_Cursor_DownRight
: C4MouseControl.h
- C4MC_Cursor_DragDrop
: C4MouseControl.h
- C4MC_Cursor_DropInto
: C4MouseControl.h
- C4MC_Cursor_Left
: C4MouseControl.h
- C4MC_Cursor_Passive
: C4MouseControl.h
- C4MC_Cursor_Right
: C4MouseControl.h
- C4MC_Cursor_Select
: C4MouseControl.h
- C4MC_Cursor_Up
: C4MouseControl.h
- C4MC_Cursor_UpLeft
: C4MouseControl.h
- C4MC_Cursor_UpRight
: C4MouseControl.h
- C4MC_Drag_None
: C4MouseControl.cpp
- C4MC_Drag_Script
: C4MouseControl.cpp
- C4MC_Drag_Unhandled
: C4MouseControl.cpp
- C4MC_DragSensitivity
: C4MouseControl.h
- C4MC_MD_DragSource
: C4MouseControl.h
- C4MC_MD_DropTarget
: C4MouseControl.h
- C4MC_MD_NoClick
: C4MouseControl.h
- C4MC_Tooltip_Delay
: C4MouseControl.cpp
- C4MCAlgoMap
: C4MapCreatorS2.h
, C4MapCreatorS2.cpp
- C4MeshDenumeratorFactory
: C4MeshDenumerator.h
, C4MeshDenumerator.cpp
- C4MN_Add_ForceCount
: C4ObjectScript.cpp
- C4MN_Add_ForceNoDesc
: C4ObjectScript.cpp
- C4MN_Add_ImgColor
: C4ObjectScript.cpp
- C4MN_Add_ImgIndexed
: C4ObjectScript.cpp
- C4MN_Add_ImgObject
: C4ObjectScript.cpp
- C4MN_Add_ImgObjRank
: C4ObjectScript.cpp
- C4MN_Add_ImgPropListSpec
: C4ObjectScript.cpp
- C4MN_Add_ImgRank
: C4ObjectScript.cpp
- C4MN_Add_ImgTextSpec
: C4ObjectScript.cpp
- C4MN_Add_MaxImage
: C4ObjectScript.cpp
- C4MN_Add_PassValue
: C4ObjectScript.cpp
- C4MN_DefInfoWdt
: C4Menu.cpp
- C4MN_DlgLineMargin
: C4Menu.cpp
- C4MN_DlgLines
: C4Menu.cpp
- C4MN_DlgOptionLineMargin
: C4Menu.cpp
- C4MN_DlgPortraitIndent
: C4Menu.cpp
- C4MN_DlgPortraitWdt
: C4Menu.cpp
- C4MN_DlgWdt
: C4Menu.cpp
- C4MN_InfoCaption_Delay
: C4Menu.cpp
- C4MSGB_BackBufferMax
: C4MessageInput.h
- C4MSGB_MaxMsgFading
: C4MessageBoard.h
- C4NearSoundRadius
: C4SoundSystem.h
- C4NetAcceptTimeout
: C4Network2IO.h
- C4NetActivationReqInterval
: C4Network2.h
- C4NetChaseTargetUpdateInterval
: C4Network2.h
- C4NetClientConnectAttempts
: C4Network2Client.h
- C4NetClientConnectInterval
: C4Network2Client.h
- C4NetDeactivationDelay
: C4Network2.h
- C4NetDiscoveryAddress
: C4Network2Discover.h
- C4NetErrorRefTimeout
: C4StartupNetDlg.h
- C4NetGameDiscoveryInterval
: C4StartupNetDlg.h
- C4NetIRCMaxLogLength
: C4Network2IRC.h
- C4NetIRCMaxReadLogLength
: C4Network2IRC.h
- C4NetMasterServerQueryInterval
: C4StartupNetDlg.h
- C4NetMaxBehind4Activation
: C4Network2.h
- C4NetMaxClients
: C4Network2IO.h
- C4NetMaxDiscover
: C4Network2Discover.h
- C4NetMaxLeagues
: C4League.h
- C4NetMinLeagueUpdateInterval
: C4Network2.h
- C4NetMinRefreshInterval
: C4StartupNetDlg.h
- C4NetMinVotingInterval
: C4Network2.h
- C4NetPingFreq
: C4Network2IO.h
- C4NetPingTimeout
: C4Network2IO.h
- C4NetReferenceTimeout
: C4StartupNetDlg.h
- C4NetReferenceUpdateInterval
: C4Network2.h
- C4NetRefRequestTimeout
: C4StartupNetDlg.h
- C4NetResChunkSize
: C4Network2Res.h
- C4NetResDeleteTime
: C4Network2Res.h
- C4NetResDiscoverInterval
: C4Network2Res.h
- C4NetResDiscoverTimeout
: C4Network2Res.h
- C4NetResIDAnonymous
: C4Network2Res.h
- C4NetResLoadTimeout
: C4Network2Res.h
- C4NetResMaxBigicon
: C4Network2Res.h
- C4NetResMaxLoad
: C4Network2Res.h
- C4NetResRetrieveTimeout
: C4Network2.h
- C4NetResStatusInterval
: C4Network2Res.h
- C4NetStatisticsFreq
: C4Network2IO.h
- C4NetStdPortDiscovery
: C4Network2.h
- C4NetStdPortHTTP
: C4Network2.h
- C4NetStdPortPuncher
: C4Network2.h
- C4NetStdPortRefServer
: C4Network2.h
- C4NetStdPortTCP
: C4Network2.h
- C4NetStdPortUDP
: C4Network2.h
- C4NetStreamingInterval
: C4Network2.h
- C4NetStreamingMaxBlockSize
: C4Network2.h
- C4NetStreamingMinBlockSize
: C4Network2.h
- C4NetTimer
: C4Network2IO.h
- C4NetVotingTimeout
: C4Network2.h
- C4Network2ResType_EnumMap
: C4Network2Res.h
- C4P_MaxPosition
: C4Constants.h
- C4P_Number_None
: C4Player.h
- C4PF_Crawl_Bottom
: C4PathFinder.cpp
- C4PF_Crawl_Left
: C4PathFinder.cpp
- C4PF_Crawl_NoAttach
: C4PathFinder.cpp
- C4PF_Crawl_Right
: C4PathFinder.cpp
- C4PF_Crawl_Top
: C4PathFinder.cpp
- C4PF_Direction_Left
: C4PathFinder.cpp
- C4PF_Direction_Right
: C4PathFinder.cpp
- C4PF_Draw_Rate
: C4PathFinder.cpp
- C4PF_MaxCrawl
: C4PathFinder.cpp
- C4PF_MaxDepth
: C4PathFinder.cpp
- C4PF_MaxRay
: C4PathFinder.cpp
- C4PF_Ray_Crawl
: C4PathFinder.cpp
- C4PF_Ray_Deleted
: C4PathFinder.cpp
- C4PF_Ray_Failure
: C4PathFinder.cpp
- C4PF_Ray_Launch
: C4PathFinder.cpp
- C4PF_Ray_Still
: C4PathFinder.cpp
- C4PF_Threshold
: C4PathFinder.cpp
- C4PictureSize
: C4Constants.h
- C4Plane_Structure
: C4Def.h
- C4PVM_Cursor
: C4Player.h
- C4PVM_Scrolling
: C4Player.h
- C4PVM_Target
: C4Player.h
- C4RetireDelay
: C4Constants.h
- C4S_MaxDefinitions
: C4Scenario.h
- C4S_MaxMapPlayerExtend
: C4Scenario.h
- C4S_MaxPlayer
: C4Constants.h
- C4S_MaxPlayerDefault
: C4Scenario.cpp
- C4ScenSect_Main
: C4Scenario.h
, C4ScenarioSection.cpp
- C4ScriptConstMap
: C4Script.cpp
- C4ScriptFnMap
: C4Script.cpp
- C4ScriptGameConstMap
: C4GameScript.cpp
- C4ScriptGameFnMap
: C4GameScript.cpp
- C4ScriptObjectConstMap
: C4ObjectScript.cpp
- C4ScriptOpMap
: C4AulParse.cpp
, C4AulParse.h
- C4SF_MipMap
: C4Surface.h
- C4SF_Tileable
: C4Surface.h
- C4SF_Unlocked
: C4Surface.h
- C4SH_PosNames
: C4Shader.cpp
- C4Shader_LastPosition
: C4Shader.h
- C4Shader_MaxTexCoords
: C4Shader.h
- C4Shader_PositionColor
: C4Shader.h
- C4Shader_PositionCoordinate
: C4Shader.h
- C4Shader_PositionFinish
: C4Shader.h
- C4Shader_PositionInit
: C4Shader.h
- C4Shader_PositionLight
: C4Shader.h
- C4Shader_PositionMaterial
: C4Shader.h
- C4Shader_PositionNormal
: C4Shader.h
- C4Shader_PositionTexture
: C4Shader.h
- C4Shader_RefreshInterval
: C4Shader.cpp
- C4Shader_Version
: C4Shader.h
- C4Shader_Vertex_ColorPos
: C4Shader.h
- C4Shader_Vertex_NormalPos
: C4Shader.h
- C4Shader_Vertex_PositionPos
: C4Shader.h
- C4Shader_Vertex_TexCoordPos
: C4Shader.h
- C4ShaderCall_MaxUnits
: C4Shader.h
- C4ShaderLogFile
: C4Log.cpp
- C4StartupBtnBorderColor1
: C4Startup.h
- C4StartupBtnBorderColor2
: C4Startup.h
- C4StartupBtnFontClr
: C4Startup.h
- C4StartupEditBGColor
: C4Startup.h
- C4StartupEditBorderColor
: C4Startup.h
- C4StartupFontClr
: C4Startup.h
- C4StartupFontClrDisabled
: C4Startup.h
- C4StartupScenSel_DefaultIcon_Folder
: C4StartupScenSelDlg.h
- C4StartupScenSel_DefaultIcon_OldIconBG
: C4StartupScenSelDlg.h
- C4StartupScenSel_DefaultIcon_SavegamesFolder
: C4StartupScenSelDlg.h
- C4StartupScenSel_DefaultIcon_Scenario
: C4StartupScenSelDlg.h
- C4StartupScenSel_DefaultIcon_WinFolder
: C4StartupScenSelDlg.h
- C4StartupScenSel_IconCount
: C4StartupScenSelDlg.h
- C4StartupScenSel_MaxAchievements
: C4StartupScenSelDlg.h
- C4StartupScenSel_TitleOverlayMargin
: C4StartupScenSelDlg.h
- C4StartupScenSel_TitlePictureHgt
: C4StartupScenSelDlg.h
- C4StartupScenSel_TitlePicturePadding
: C4StartupScenSelDlg.h
- C4StartupScenSel_TitlePictureWdt
: C4StartupScenSelDlg.h
- C4SymbolSize
: C4Constants.h
- C4SyncCheckMaxKeep
: C4GameControl.h
- C4SyncCheckRate
: C4GameControl.h
- C4TLS_Brush
: C4ToolsDlg.h
- C4TLS_Fill
: C4ToolsDlg.h
- C4TLS_GradeDefault
: C4ToolsDlg.h
- C4TLS_GradeMax
: C4ToolsDlg.h
- C4TLS_GradeMin
: C4ToolsDlg.h
- C4TLS_Line
: C4ToolsDlg.h
- C4TLS_Picker
: C4ToolsDlg.h
- C4TLS_Rect
: C4ToolsDlg.h
- C4UP_MaxUpGrpCnt
: C4Update.h
- C4UpperBoardHeight
: C4Constants.h
- C4ViewportScrollBorder
: C4Constants.h
- C4VNull
: C4Value.h
, C4Value.cpp
- C4XRV_Aborted
: C4Constants.h
- C4XRV_Completed
: C4Constants.h
- C4XRV_Failure
: C4Constants.h
- ClrPlayerItem
: C4StartupPlrSelDlg.cpp
- ClrScenarioItem
: C4StartupScenSelDlg.cpp
- ClrScenarioItemDisabled
: C4StartupScenSelDlg.cpp
- ClrScenarioItemXtra
: C4StartupScenSelDlg.cpp
- CNAT_Bottom
: C4Constants.h
- CNAT_Center
: C4Constants.h
- CNAT_Flags
: C4Constants.h
- CNAT_Left
: C4Constants.h
- CNAT_MultiAttach
: C4Constants.h
- CNAT_NoCollision
: C4Constants.h
- CNAT_None
: C4Constants.h
- CNAT_PhaseHalfVehicle
: C4Constants.h
- CNAT_Right
: C4Constants.h
- CNAT_Top
: C4Constants.h
- COM_MenuClose
: C4Constants.h
- COM_MenuDown
: C4Constants.h
- COM_MenuEnter
: C4Constants.h
- COM_MenuEnterAll
: C4Constants.h
- COM_MenuLeft
: C4Constants.h
- COM_MenuRight
: C4Constants.h
- COM_MenuSelect
: C4Constants.h
- COM_MenuShowText
: C4Constants.h
- COM_MenuUp
: C4Constants.h
- Config
: C4Config.cpp
, C4Config.h
, C4ScriptStandaloneStubs.cpp
- Console
: C4Globals.cpp
, C4Console.h
- Control
: C4GameControl.cpp
, C4GameControl.h
- CornerRange
: C4Physics.h
- CStdFileBufSize
: CStdFile.h