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OpenClonk
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- w -
- w
: CPolyEdge
, StdMeshQuaternion
- wait_time_end
: C4MusicSystem
- warnCnt
: C4AulScriptEngine
- WasInAction
: C4ObjectInfo
- WasRegistered
: C4ConfigSecurity
- wCode
: C4KeyCodeMapEntry
- Wdt
: C4Facet
, C4GameMessage
, C4LSectors
, C4MCOverlay
- wdt
: C4RCRotVtx
- Wdt
: C4Rect
, C4Surface
, C4TransferZone
, CSurface8
- Wealth
: C4Player
, C4SPlrStart
- Weather
: C4Scenario
- weight
: Ogre::Mesh::BoneAssignment
- Weight
: StdMeshVertexBoneAssignment
- what
: aul::ast::AppendtoPragma
, aul::ast::IncludePragma
- width
: _C4MapgenHandle
- Width
: C4Landscape::P
, C4Sky
- Wind
: C4SWeather
, C4Weather
- WindDrift
: C4MaterialCore
- window
: MapeDiskView_
, MapeEditView_
, MapeIconView_
, MapeWindow_
- window_state
: EditorWindowState
- Windowed
: C4ConfigGraphics
- WindowX
: C4ConfigGraphics
- WindowY
: C4ConfigGraphics
- Won
: C4RoundResult
- Workarounds
: CStdGL
- WorkPath
: C4ConfigNetwork