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OpenClonk
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- n -
- N_GENERIC_VBOS
: CStdGL
- name
: aul::ast::Function::Parameter
, aul::ast::FunctionDecl
, aul::ast::VarDecl::Var
- Name
: C4AdditionalDefGraphics
, C4AulFunc
, C4ClientCore
, C4ConfigGeneral
, C4DefGraphicsPtrBackupEntry
, C4LanguageInfo
, C4MaterialCore
, C4MCNode
, C4MessageBoardCommand
, C4NameList
, C4ObjectInfoCore
, C4ParticleDefCore
, C4PktHandlingData
, C4Player
- name
: C4PropertyCollection::Entry
- Name
: C4ScenarioParameterDef::Option
- name
: C4ScenarioSection
- Name
: C4ShaderPosName
, C4SoundEffect
- name
: C4StartupModsDownloader::ModInfo::FileInfo
, C4StartupModsLocalModDiscovery::ModsInfo
- Name
: C4Team
, C4Texture
, C4UpdatePackageCore
, CStdFile
- name
: ModXMLData::FileInfo
, OCLicenseInfo
, Ogre::Skeleton::ChunkAnimation
, Ogre::Skeleton::ChunkBone
, PersonList::Entry
- Name
: StdBitfieldEntry< T >
, StdCompilerINIRead::NameNode
, StdCompilerINIWrite::Naming
, StdEnumEntry< T >
, StdMeshAnimation
, StdMeshBone
- name
: StdMeshInstance::SerializableValueProvider::IDBase
- Name
: StdMeshMaterial
, StdMeshMaterialPass
, StdMeshMaterialTechnique
, StdMeshMaterialTextureUnit
- NamedParameters
: StdMeshMaterialShaderParameters
- Names
: C4Game
- NativeCrew
: C4Def
- NColumns
: StdMeshMatrix
, StdProjectionMatrix
- NeedRefill
: C4Menu
- needsCheck
: C4StartupModsDownloader::ModInfo::LocalDiscoveryCheck
- NetIO
: C4Network2
- NetpuncherAddr
: C4Network2
- NetpuncherGameID
: C4Network2
- Network
: C4Config
, C4GameControl
- NetworkActive
: C4Game
- NetworkGame
: C4SHead
- NetworkRuntimeJoin
: C4SHead
- NewAddr
: C4NetIOUDP::AddAddrPacket
- newfunc
: StdMeshInstance::SerializableValueProvider::IDBase
- Next
: C4Command
, C4Def
, C4GameMessage
, C4GroupEntry
, C4MCNode
, C4MessageBoardCommand
- next
: C4MusicFileInfoNode
- Next
: C4NetIOTCP::ConnectWait
, C4NetIOTCP::Peer
, C4NetIOUDP::Packet
, C4NetIOUDP::Peer
, C4Network2IO::AutoAccept
, C4Network2IOConnection::PacketLogEntry
, C4Network2Res::ClientChunks
, C4Network2ResChunkData::ChunkRange
, C4ObjectInfo
, C4ObjectLink
- next
: C4ParticleDef
- Next
: C4PathFinderRay
, C4Player
, C4ScriptHost
, C4SolidMask
, C4SoundEffect
- next
: C4SoundLoaders::SoundLoader
- Next
: C4Texture
, C4TransferZone
, C4Viewport
- next
: CPolyEdge
- NextChild
: StdCompilerINIRead::NameNode
- NextMission
: C4Game
- NextMissionDesc
: C4Game
- NextMissionText
: C4Game
- NextRankExp
: C4ObjectInfoCore
- NextVAOID
: CStdGL
- nfanLX
: C4FoWBeamTriangle
- nfanLY
: C4FoWBeamTriangle
- nfanRX
: C4FoWBeamTriangle
- nfanRY
: C4FoWBeamTriangle
- Nick
: C4ClientCore
, C4ConfigIRC
, C4ConfigNetwork
- nick
: PersonList::Entry
- nInfo
: C4Object
- NoBreath
: C4Def
- NoEliminationCheck
: C4Player
- NoGamma
: C4SWeather
, C4Weather
- NoGet
: C4Def
- NoHorizontalMove
: C4Def
- NoInitialize
: C4SHead
- NoMassFromContents
: C4Def
- None
: C4ID
- NoOffscreenBlits
: C4ConfigGraphics
- NoPlay
: C4MusicFile
- NoPushEnter
: C4Def
- NoReferenceRequest
: C4ConfigNetwork
- NoRuntimeJoin
: C4ConfigNetwork
- NoScan
: C4Landscape::P
, C4SLandscape
- NoSecondStatement
: C4ScriptOpDef
- NoSort
: C4Group::P
, C4GroupEntry
- NoStabilize
: C4Def
- notebook
: MapeMatTexView_
- NotFoundName
: StdCompilerINIRead
- NoTransferZones
: C4Def
- Nr
: C4NetIOUDP::PacketHdr
- NRows
: StdMeshMatrix
, StdProjectionMatrix
- Null
: C4ObjectPtr
- nullptr
: C4NetIOTCP
, C4Network2IO
- Num
: C4MaterialMap
- Number
: C4Network2IOConnection::PacketLogEntry
, C4Player
, C4PropListNumbered
, C4RCExecObj
, StdMeshInstance::AttachedMesh
, StdMeshInstanceAnimationNode
- numbers
: C4ObjectListDumpHelper
- nx
: StdMeshVertex
- ny
: StdMeshVertex
- nz
: StdMeshVertex