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C4GUI::ArrowButton Class Reference

#include <C4Gui.h>

Inheritance diagram for C4GUI::ArrowButton:
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Collaboration diagram for C4GUI::ArrowButton:
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Public Types

enum  ArrowFct { Left =0, Right =1, Down =2 }
 

Public Member Functions

 ArrowButton (ArrowFct eDir, const C4Rect &rtBounds, char cHotkey=0)
 
virtual void MouseInput (CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void MouseEnter (CMouse &rMouse)
 
virtual void MouseLeave (CMouse &rMouse)
 
void SetText (const char *szToText)
 
void SetCustomGraphics (DynBarFacet *pCustomGfx, DynBarFacet *pCustomGfxDown)
 
void SetEnabled (bool fToVal)
 
void SetFont (CStdFont *pFont, DWORD dwCustomFontClr=C4GUI_CaptionFontClr)
 
bool HasFocus ()
 
bool HasDrawFocus ()
 
void SetPos (int32_t iXPos, int32_t iYPos)
 
virtual void UpdateOwnPos ()
 
virtual C4RectGetClientRect ()
 
virtual void ApplyElementOffset (int32_t &riX, int32_t &riY)
 
virtual void ApplyInvElementOffset (int32_t &riX, int32_t &riY)
 
virtual bool IsComponentOutsideClientArea ()
 
virtual int32_t GetMarginTop ()
 
virtual int32_t GetMarginLeft ()
 
virtual int32_t GetMarginRight ()
 
virtual int32_t GetMarginBottom ()
 
void Clear ()
 
void ClearChildren ()
 
virtual void RemoveElement (Element *pChild)
 
void MakeLastElement (Element *pChild)
 
void AddElement (Element *pChild)
 
void ReaddElement (Element *pChild)
 
void InsertElement (Element *pChild, Element *pInsertBefore)
 
ElementGetNextNestedElement (Element *pPrevElement, bool fBackwards)
 
virtual ElementGetFirstContained ()
 
virtual ElementGetLastContained ()
 
virtual ElementGetFirstNestedElement (bool fBackwards)
 
Iterator begin ()
 
Iterator end ()
 
ReverseIterator rbegin ()
 
ReverseIterator rend ()
 
ElementGetFirst ()
 
ElementGetLast ()
 
virtual ContainerGetContainer ()
 
ElementGetElementByIndex (int32_t i)
 
int32_t GetElementCount ()
 
virtual void SetVisibility (bool fToValue)
 
virtual bool IsFocused (Control *pCtrl)
 
virtual bool IsSelectedChild (Element *pChild)
 
virtual bool IsParentOf (Element *pEl)
 
virtual void StartDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void DoDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
virtual void StopDragging (CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
 
bool DoContext ()
 
ContainerGetParent ()
 
virtual class DialogGetDlg ()
 
virtual ScreenGetScreen ()
 
void ScreenPos2ClientPos (int32_t &riX, int32_t &riY)
 
void ClientPos2ScreenPos (int32_t &riX, int32_t &riY)
 
void SetToolTip (const char *szNewTooltip, bool is_immediate=false)
 
const char * GetToolTip ()
 
const char * GetOwnToolTip ()
 
bool IsImmediateToolTip () const
 
int32_t GetWidth ()
 
int32_t GetHeight ()
 
C4RectGetBounds ()
 
void SetBounds (const C4Rect &rcNewBound)
 
C4Rect GetContainedClientRect ()
 
ElementGetNext () const
 
ElementGetPrev () const
 
bool IsInActiveDlg (bool fForKeyboard)
 
C4Rect GetToprightCornerRect (int32_t iWidth=16, int32_t iHeight=16, int32_t iHIndent=4, int32_t iVIndent=4, int32_t iIndexX=0)
 
bool IsVisible ()
 
virtual int32_t GetListItemTopSpacing ()
 
virtual bool GetListItemTopSpacingBar ()
 
void SetDragTarget (Window *pToWindow)
 
void SetContextHandler (ContextHandler *pNewHd)
 
virtual ContextHandlerGetContextHandler ()
 

Static Public Member Functions

static int32_t GetDefaultWidth ()
 
static int32_t GetDefaultHeight ()
 

Public Attributes

bool fVisible
 

Protected Member Functions

virtual void DrawElement (C4TargetFacet &cgo)
 
virtual bool IsFocusOnClick ()
 
virtual void OnPress ()
 
bool KeyButtonDown ()
 
bool KeyButtonUp ()
 
void SetDown ()
 
void SetUp (bool fPress)
 
virtual bool OnHotkey (uint32_t cHotkey)
 
virtual bool CharIn (const char *)
 
void DisableFocus ()
 
virtual ControlIsFocusElement ()
 
virtual void OnGetFocus (bool fByMouse)
 
virtual void OnLooseFocus ()
 
bool KeyContext ()
 
virtual void Draw (C4TargetFacet &cgo)
 
virtual void ElementSizeChanged (Element *pOfElement)
 
virtual void ElementPosChanged (Element *pOfElement)
 
virtual void AfterElementRemoval ()
 
virtual void UpdateSize ()
 
virtual void UpdatePos ()
 
void Draw3DFrame (C4TargetFacet &cgo, bool fUp=false, int32_t iIndent=1, BYTE byAlpha=C4GUI_BorderAlpha, bool fDrawTop=true, int32_t iTopOff=0, bool fDrawLeft=true, int32_t iLeftOff=0)
 
void DrawBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawVBar (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHBarByVGfx (C4TargetFacet &cgo, DynBarFacet &rFacets)
 
void DrawHVBar (C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
 
virtual bool IsOwnPtrElement ()
 
virtual bool IsExternalDrawDialog ()
 
virtual bool IsMenu ()
 
virtual class DialogWindowGetDialogWindow ()
 
virtual bool CheckNameHotkey (const char *)
 

Protected Attributes

ArrowFct eDir
 
StdStrBuf sText
 
CStdFontpCustomFont
 
DWORD dwCustomFontClr
 
bool fDown
 
bool fMouseOver
 
uint32_t cHotkey
 
bool fEnabled
 
C4Rect rcClientRect
 
ElementpFirst
 
ElementpLast
 
ContainerpParent
 
ElementpPrev
 
ElementpNext
 
WindowpDragTarget
 
int32_t iDragX
 
int32_t iDragY
 
bool fDragging
 
ContextHandlerpContextHandler
 
C4Rect rcBounds
 

Detailed Description

Definition at line 1155 of file C4Gui.h.

Member Enumeration Documentation

Enumerator
Left 
Right 
Down 

Definition at line 1158 of file C4Gui.h.

Constructor & Destructor Documentation

C4GUI::ArrowButton::ArrowButton ( ArrowFct  eDir,
const C4Rect rtBounds,
char  cHotkey = 0 
)

Definition at line 263 of file C4GuiButton.cpp.

References C4GUI::Button::cHotkey.

264  : Button("", rtBounds), eDir(eDir)
265  {
266  // ctor
267  this->cHotkey = cHotkey;
268  }
ArrowFct eDir
Definition: C4Gui.h:1160
Button(const char *szBtnText, const C4Rect &rtBounds)
Definition: C4GuiButton.cpp:33
uint32_t cHotkey
Definition: C4Gui.h:1104

Member Function Documentation

void C4GUI::Container::AddElement ( Element pChild)
inherited

Definition at line 118 of file C4GuiContainers.cpp.

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Container::RemoveElement().

Referenced by C4GUI::Tabular::AddCustomSheet(), C4GUI::ListBox::AddElement(), C4ChartDialog::C4ChartDialog(), C4ChatControl::C4ChatControl(), C4ChatDlg::C4ChatDlg(), C4DownloadDlg::C4DownloadDlg(), C4GameOptionButtons::C4GameOptionButtons(), C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4Menu::C4Menu(), C4Network2ClientListDlg::C4Network2ClientListDlg(), C4Network2StartWaitDlg::C4Network2StartWaitDlg(), C4StartupAboutDlg::C4StartupAboutDlg(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrColorPickerDlg::C4StartupPlrColorPickerDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextButton::ContextButton(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::FullscreenDialog::FullscreenDialog(), C4FileSelDlg::InitElements(), C4GUI::InputDialog::InputDialog(), C4GUI::Container::InsertElement(), C4GUI::LabeledEdit::LabeledEdit(), C4GameLobby::MainDlg::MainDlg(), C4GUI::MessageDialog::MessageDialog(), C4ChatControl::ChatSheet::NickItem::NickItem(), C4GUI::ProgressDialog::ProgressDialog(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollWindow(), C4GUI::InputDialog::SetCustomEdit(), C4GoalDisplay::SetGoals(), C4GUI::Dialog::SetTitle(), C4GUI::FullscreenDialog::SetTitle(), and C4GUI::TextWindow::TextWindow().

119  {
120  // safety
121  if (!pChild) return;
122  // remove from any previous container
123  if (pChild->pParent) pChild->pParent->RemoveElement(pChild);
124  // add to end of list
125  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
126  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
127  pChild->pParent = this;
128 
129  assert(pChild->pNext != pChild);
130  assert(pChild->pPrev != pChild);
131  assert(pChild->pParent != pChild);
132  }
Element * pLast
Definition: C4Gui.h:750
Element * pFirst
Definition: C4Gui.h:750
Element * pPrev
Definition: C4Gui.h:377
Container * pParent
Definition: C4Gui.h:376
Element * pNext
Definition: C4Gui.h:377

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virtual void C4GUI::Container::AfterElementRemoval ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ListBox.

Definition at line 756 of file C4Gui.h.

References C4GUI::Container::AfterElementRemoval(), and C4GUI::Element::pParent.

Referenced by C4GUI::Container::AfterElementRemoval(), C4GUI::ListBox::AfterElementRemoval(), and C4GUI::Container::RemoveElement().

757  { if (pParent) pParent->AfterElementRemoval(); } // called by ScrollWindow to parent after an element has been removed
virtual void AfterElementRemoval()
Definition: C4Gui.h:756
Container * pParent
Definition: C4Gui.h:376

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virtual void C4GUI::Window::ApplyElementOffset ( int32_t &  riX,
int32_t &  riY 
)
inlinevirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4GUI::Dialog.

Definition at line 866 of file C4Gui.h.

References C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Dialog::ApplyElementOffset().

867  { riX -= rcClientRect.x; riY -= rcClientRect.y; }
C4Rect rcClientRect
Definition: C4Gui.h:851
int32_t y
Definition: C4Rect.h:32
int32_t x
Definition: C4Rect.h:32

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virtual void C4GUI::Window::ApplyInvElementOffset ( int32_t &  riX,
int32_t &  riY 
)
inlinevirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4GUI::Dialog.

Definition at line 868 of file C4Gui.h.

References C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Dialog::ApplyInvElementOffset().

869  { riX += rcClientRect.x; riY += rcClientRect.y; }
C4Rect rcClientRect
Definition: C4Gui.h:851
int32_t y
Definition: C4Rect.h:32
int32_t x
Definition: C4Rect.h:32

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Iterator C4GUI::Container::begin ( )
inlineinherited

Definition at line 824 of file C4Gui.h.

Referenced by C4ScriptGuiWindow::ClearPointers(), and C4ScriptGuiWindow::DrawChildren().

824 { return Iterator(pFirst); }
Element * pFirst
Definition: C4Gui.h:750

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virtual bool C4GUI::Control::CharIn ( const char *  )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ListBox, and C4GUI::Edit.

Definition at line 1051 of file C4Gui.h.

Referenced by C4GUI::ListBox::CharIn(), and C4GUI::Dialog::CharIn().

1051 { return false; } // input: character key pressed - should return false for none-character-inputs

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virtual bool C4GUI::Element::CheckNameHotkey ( const char *  )
inlineprotectedvirtualinherited

Reimplemented in C4StartupScenSelDlg::ScenListItem.

Definition at line 407 of file C4Gui.h.

Referenced by C4GUI::ListBox::CharIn().

407 { return false; }

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void C4GUI::Container::Clear ( )
inherited

Definition at line 63 of file C4GuiContainers.cpp.

References C4GUI::Container::ClearChildren().

Referenced by C4GUI::Screen::Clear(), C4GUI::ComboBox_FillCB::ClearEntries(), C4StartupNetListEntry::ClearRef(), C4GUI::Container::~Container(), and C4GUI::ContextMenu::~ContextMenu().

64  {
65  ClearChildren();
66  }

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void C4GUI::Container::ClearChildren ( )
inherited

Definition at line 68 of file C4GuiContainers.cpp.

References C4GUI::Element::IsOwnPtrElement(), C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Container::Clear(), C4ScriptGuiWindow::Close(), C4ScriptGuiWindow::RemoveChild(), C4GoalDisplay::SetGoals(), and C4ScriptGuiWindow::~C4ScriptGuiWindow().

69  {
70  // delete all items; dtor will update list
71  while (pFirst)
72  {
73  if (pFirst->IsOwnPtrElement())
74  {
75  // unlink from list
76  Element *pANext = pFirst->pNext;
77  pFirst->pPrev = pFirst->pNext = nullptr;
78  pFirst->pParent = nullptr;
79  if ((pFirst = pANext))
80  pFirst->pPrev = nullptr;
81  else
82  pLast = nullptr;
83  }
84  else
85  delete pFirst;
86  }
87  }
Element * pLast
Definition: C4Gui.h:750
Element * pFirst
Definition: C4Gui.h:750
Element * pPrev
Definition: C4Gui.h:377
Container * pParent
Definition: C4Gui.h:376
virtual bool IsOwnPtrElement()
Definition: C4Gui.h:401
Element * pNext
Definition: C4Gui.h:377

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void C4GUI::Element::ClientPos2ScreenPos ( int32_t &  riX,
int32_t &  riY 
)
inherited

Definition at line 232 of file C4Gui.cpp.

References C4GUI::Container::ApplyInvElementOffset(), C4GUI::Element::GetParent(), C4GUI::Element::pParent, C4GUI::Element::rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), and C4Menu::Draw().

233  {
234  // apply all parent offsets
235  Container *pCont = pParent;
236  while (pCont)
237  {
238  pCont->ApplyInvElementOffset(riX, riY);
239  pCont = pCont->GetParent();
240  }
241  // apply own offset
242  riX += rcBounds.x; riY += rcBounds.y;
243  }
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
Container * pParent
Definition: C4Gui.h:376
int32_t x
Definition: C4Rect.h:32
friend class Container
Definition: C4Gui.h:472
virtual void ApplyInvElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:841

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void C4GUI::Control::DisableFocus ( )
protectedinherited

Definition at line 765 of file C4GuiContainers.cpp.

References C4GUI::Dialog::AdvanceFocus(), C4GUI::Element::GetDlg(), and C4GUI::Control::HasFocus().

Referenced by C4GUI::CheckBox::SetEnabled().

766  {
767  // has it any focus at all?
768  if (!HasFocus()) return;
769  // then de-focus it
770  Dialog *pDlg=GetDlg();
771  if (!pDlg) return;
772  pDlg->AdvanceFocus(true);
773  }
friend class Dialog
Definition: C4Gui.h:1070
bool HasFocus()
Definition: C4Gui.h:1067
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:289

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bool C4GUI::Element::DoContext ( )
inherited

Definition at line 418 of file C4Gui.cpp.

References C4Rect::Hgt, C4GUI::ContextHandler::OnContext(), C4GUI::Element::pContextHandler, C4GUI::Element::rcBounds, and C4Rect::Wdt.

Referenced by C4GUI::Control::KeyContext(), and C4GUI::ContextButton::MouseInput().

419  {
420  if (!pContextHandler) return false;
421  return pContextHandler->OnContext(this, rcBounds.Wdt/2, rcBounds.Hgt/2);
422  }
ContextHandler * pContextHandler
Definition: C4Gui.h:381
int32_t Wdt
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
virtual bool OnContext(Element *pOnElement, int32_t iX, int32_t iY)=0
int32_t Hgt
Definition: C4Rect.h:32

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void C4GUI::Element::DoDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Reimplemented in C4GUI::Edit, and C4GUI::ScrollBar.

Definition at line 270 of file C4Gui.cpp.

References C4GUI::Element::iDragX, C4GUI::Element::iDragY, C4GUI::Element::pDragTarget, C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::Element::StopDragging().

271  {
272  // check if anything moved
273  if (pDragTarget && (iX != iDragX || iY != iDragY))
274  {
275  // move position, then
276  pDragTarget->rcBounds.x += iX-iDragX;
277  pDragTarget->rcBounds.y += iY-iDragY;
278  // drag X/Y is up-to-date if this is a child element of the drag target
280  }
281  }
int32_t iDragY
Definition: C4Gui.h:379
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:32
Window * pDragTarget
Definition: C4Gui.h:378
virtual void UpdatePos()
Definition: C4Gui.cpp:194
int32_t iDragX
Definition: C4Gui.h:379

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void C4GUI::Window::Draw ( C4TargetFacet cgo)
protectedvirtualinherited

Reimplemented from C4GUI::Container.

Reimplemented in C4GUI::Dialog, C4GUI::ContextMenu, C4ScriptGuiWindow, C4Menu, and C4ScoreboardDlg.

Definition at line 293 of file C4GuiContainers.cpp.

References C4Draw::ApplyZoom(), C4GUI::Container::Draw(), C4GUI::Element::DrawElement(), C4GUI::Element::GetBounds(), C4GUI::Window::GetClientRect(), C4Draw::GetPrimaryClipper(), C4Rect::Hgt, C4GUI::Window::IsComponentOutsideClientArea(), C4GUI::Element::IsVisible(), pDraw, C4GUI::Window::rcClientRect, C4Draw::SetPrimaryClipper(), C4Draw::SubPrimaryClipper(), C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ContextMenu::Draw(), C4GUI::Dialog::Draw(), and C4GUI::Screen::Draw().

294  {
295  // invisible?
296  if (!IsVisible()) return;
297  // draw window itself
298  DrawElement(cgo);
299  // get target area
302  // clip to window area
303  int clx1, cly1, clx2, cly2;
304  pDraw->GetPrimaryClipper(clx1, cly1, clx2, cly2);
305  float nclx1 = cgo.TargetX+rcClipArea.x, ncly1 = cgo.TargetY+rcClipArea.y, nclx2 = cgo.TargetX+rcClipArea.x+rcClipArea.Wdt-1, ncly2 = cgo.TargetY+rcClipArea.y+rcClipArea.Hgt-1;
306  pDraw->ApplyZoom(nclx1, ncly1);
307  pDraw->ApplyZoom(nclx2, ncly2);
308  pDraw->SubPrimaryClipper(nclx1, ncly1, nclx2, ncly2);
309  // update target area
310  cgo.TargetX += rcClientRect.x; cgo.TargetY += rcClientRect.y;
311  // draw contents
312  Container::Draw(cgo);
313  // reset target area
314  cgo.TargetX -= rcClientRect.x; cgo.TargetY -= rcClientRect.y;
315  // reset clipper
316  pDraw->SetPrimaryClipper(clx1, cly1, clx2, cly2);
317  }
virtual void Draw(C4TargetFacet &cgo)
void ApplyZoom(float &X, float &Y)
Definition: C4Draw.cpp:787
bool GetPrimaryClipper(int &rX1, int &rY1, int &rX2, int &rY2)
Definition: C4Draw.cpp:725
bool IsVisible()
Definition: C4Gui.cpp:202
virtual bool IsComponentOutsideClientArea()
Definition: C4Gui.h:870
Definition: C4Rect.h:29
virtual C4Rect & GetClientRect()
Definition: C4Gui.h:864
C4Rect rcClientRect
Definition: C4Gui.h:851
int32_t Wdt
Definition: C4Rect.h:32
int32_t y
Definition: C4Rect.h:32
C4Draw * pDraw
Definition: C4Draw.cpp:45
bool SetPrimaryClipper(int iX1, int iY1, int iX2, int iY2)
Definition: C4Draw.cpp:220
C4Rect & GetBounds()
Definition: C4Gui.h:445
int32_t x
Definition: C4Rect.h:32
float TargetX
Definition: C4Facet.h:167
virtual void DrawElement(C4TargetFacet &cgo)
Definition: C4Gui.h:388
int32_t Hgt
Definition: C4Rect.h:32
float TargetY
Definition: C4Facet.h:167
bool SubPrimaryClipper(int iX1, int iY1, int iX2, int iY2)
Definition: C4Draw.cpp:199

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void C4GUI::Element::Draw3DFrame ( C4TargetFacet cgo,
bool  fUp = false,
int32_t  iIndent = 1,
BYTE  byAlpha = C4GUI_BorderAlpha,
bool  fDrawTop = true,
int32_t  iTopOff = 0,
bool  fDrawLeft = true,
int32_t  iLeftOff = 0 
)
protectedinherited

Definition at line 292 of file C4Gui.cpp.

References C4GUI_BorderColor1, C4GUI_BorderColor2, C4GUI_BorderColor3, C4Draw::DrawLineDw(), C4Rect::Hgt, pDraw, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ProgressBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ComboBox::DrawElement(), and C4GUI::Dialog::DrawElement().

293  {
294  DWORD dwAlpha = byAlpha<<24;
295  int32_t x0 = cgo.TargetX + rcBounds.x + iLeftOff,
296  y0 = cgo.TargetY + rcBounds.y + iTopOff,
297  x1 = cgo.TargetX + rcBounds.x + rcBounds.Wdt - 1,
298  y1 = cgo.TargetY + rcBounds.y + rcBounds.Hgt - 1;
299  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x1,(float)y0, C4GUI_BorderColor1 | dwAlpha);
300  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y0,(float)x0,(float)y1, C4GUI_BorderColor1 | dwAlpha);
301  if (fDrawTop) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x1-1),(float)(y0+1), C4GUI_BorderColor2 | dwAlpha);
302  if (fDrawLeft) pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y0+1),(float)(x0+1),(float)(y1-1), C4GUI_BorderColor2 | dwAlpha);
303  pDraw->DrawLineDw(cgo.Surface, (float)x0,(float)y1,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
304  pDraw->DrawLineDw(cgo.Surface, (float)x1,(float)y0,(float)x1,(float)y1, C4GUI_BorderColor3 | dwAlpha);
305  pDraw->DrawLineDw(cgo.Surface, (float)(x0+1),(float)(y1-1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
306  pDraw->DrawLineDw(cgo.Surface, (float)(x1-1),(float)(y0+1),(float)(x1-1),(float)(y1-1), C4GUI_BorderColor1 | dwAlpha);
307  }
#define C4GUI_BorderColor2
Definition: C4Gui.h:86
void DrawLineDw(C4Surface *sfcTarget, float x1, float y1, float x2, float y2, DWORD dwClr, float width=1.0f)
Definition: C4Draw.cpp:617
int32_t Wdt
Definition: C4Rect.h:32
#define C4GUI_BorderColor1
Definition: C4Gui.h:85
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
C4Draw * pDraw
Definition: C4Draw.cpp:45
int32_t x
Definition: C4Rect.h:32
float TargetX
Definition: C4Facet.h:167
#define C4GUI_BorderColor3
Definition: C4Gui.h:87
int32_t Hgt
Definition: C4Rect.h:32
C4Surface * Surface
Definition: C4Facet.h:119
float TargetY
Definition: C4Facet.h:167
uint32_t DWORD

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void C4GUI::Element::DrawBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 309 of file C4Gui.cpp.

References C4Facet::Draw(), C4Facet::DrawX(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Rect::Hgt, C4Facet::Hgt, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Facet::Wdt, C4Rect::x, C4Facet::X, and C4Rect::y.

Referenced by C4GUI::WoodenLabel::DrawElement(), and C4GUI::Button::DrawElement().

310  {
311  if (rcBounds.Hgt == rFacets.fctMiddle.Hgt)
312  {
313  // exact bar
314  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
315  int32_t iX = rFacets.fctBegin.Wdt, w=rFacets.fctMiddle.Wdt, wLeft=rFacets.fctBegin.Wdt, wRight=rFacets.fctEnd.Wdt;
316  int32_t iRightShowLength = wRight/3;
317  bool fOverflow = (wLeft > rcBounds.Wdt);
318  if (fOverflow) rFacets.fctBegin.Wdt = rcBounds.Wdt;
319  rFacets.fctBegin.Draw(cgo.Surface, x0,y0);
320  if (fOverflow) rFacets.fctBegin.Wdt = wLeft;
321  while (iX < rcBounds.Wdt-iRightShowLength)
322  {
323  int32_t w2=std::min(w, rcBounds.Wdt-iRightShowLength-iX); rFacets.fctMiddle.Wdt=w2;
324  rFacets.fctMiddle.Draw(cgo.Surface, x0+iX, y0);
325  iX += w;
326  }
327  rFacets.fctMiddle.Wdt=w;
328  fOverflow = (wRight > rcBounds.Wdt);
329  if (fOverflow)
330  {
331  rFacets.fctEnd.X += wRight - rcBounds.Wdt;
332  rFacets.fctEnd.Wdt = rcBounds.Wdt;
333  }
334  rFacets.fctEnd.Draw(cgo.Surface, x0+rcBounds.Wdt-rFacets.fctEnd.Wdt, y0);
335  if (fOverflow)
336  {
337  rFacets.fctEnd.X -= wRight - rcBounds.Wdt;
338  rFacets.fctEnd.Wdt = wRight;
339  }
340  }
341  else
342  {
343  // zoomed bar
344  float fZoom = (float) rcBounds.Hgt / rFacets.fctMiddle.Hgt;
345  int32_t x0=cgo.TargetX+rcBounds.x, y0=cgo.TargetY+rcBounds.y;
346  int32_t iX = int32_t(fZoom*rFacets.fctBegin.Wdt), w=int32_t(fZoom*rFacets.fctMiddle.Wdt), wOld=rFacets.fctMiddle.Wdt;
347  int32_t iRightShowLength = rFacets.fctEnd.Wdt/3;
348  rFacets.fctBegin.DrawX(cgo.Surface, x0,y0,int32_t(fZoom*rFacets.fctBegin.Wdt),rcBounds.Hgt);
349  while (iX < rcBounds.Wdt-(fZoom*iRightShowLength))
350  {
351  int32_t w2=std::min<int32_t>(w, rcBounds.Wdt-int32_t(fZoom*iRightShowLength)-iX); rFacets.fctMiddle.Wdt=long(float(w2)/fZoom);
352  rFacets.fctMiddle.DrawX(cgo.Surface, x0+iX, y0, w2,rcBounds.Hgt);
353  iX += w;
354  }
355  rFacets.fctMiddle.Wdt=wOld;
356  rFacets.fctEnd.DrawX(cgo.Surface, x0+rcBounds.Wdt-int32_t(fZoom*rFacets.fctEnd.Wdt), y0,int32_t(fZoom*rFacets.fctEnd.Wdt),rcBounds.Hgt);
357  }
358  }
int32_t Wdt
Definition: C4Rect.h:32
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:32
float TargetX
Definition: C4Facet.h:167
int32_t Hgt
Definition: C4Rect.h:32
C4Surface * Surface
Definition: C4Facet.h:119
float TargetY
Definition: C4Facet.h:167

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void C4GUI::ArrowButton::DrawElement ( C4TargetFacet cgo)
protectedvirtual

Reimplemented from C4GUI::Button.

Definition at line 270 of file C4GuiButton.cpp.

References C4GFXBLIT_ADDITIVE, Down, C4Facet::DrawX(), eDir, C4GraphicsResource::fctBigArrows, C4GraphicsResource::fctButtonHighlightRound, C4GUI::Button::fDown, C4GUI::Button::fEnabled, C4GUI::Button::fMouseOver, C4Facet::GetPhase(), GraphicsResource, C4GUI::Control::HasDrawFocus(), C4Rect::Hgt, C4GUI::Element::IsInActiveDlg(), pDraw, C4GUI::Element::rcBounds, C4Draw::ResetBlitMode(), C4Draw::SetBlitMode(), C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

271  {
272  // get drawing bounds
273  int32_t x0 = cgo.TargetX + rcBounds.x, y0 = cgo.TargetY + rcBounds.y;
274  // draw selection highlight
275  if (fEnabled) if (HasDrawFocus() || (fMouseOver && IsInActiveDlg(false)))
276  {
279  pDraw->ResetBlitMode();
280  }
281  // draw the arrow - down if pressed
282  int32_t iFctIdx = eDir;
283  if (fDown) iFctIdx += Down;
285  }
void ResetBlitMode()
Definition: C4Draw.h:192
#define C4GFXBLIT_ADDITIVE
Definition: C4Surface.h:28
C4GraphicsResource GraphicsResource
void SetBlitMode(DWORD dwBlitMode)
Definition: C4Draw.h:191
int32_t Wdt
Definition: C4Rect.h:32
ArrowFct eDir
Definition: C4Gui.h:1160
int32_t y
Definition: C4Rect.h:32
void DrawX(C4Surface *sfcTarget, float iX, float iY, float iWdt, float iHgt, int32_t iPhaseX=0, int32_t iPhaseY=0) const
Definition: C4Facet.cpp:358
C4Rect rcBounds
Definition: C4Gui.h:385
bool fDown
Definition: C4Gui.h:1102
C4FacetID fctButtonHighlightRound
C4Draw * pDraw
Definition: C4Draw.cpp:45
bool fEnabled
Definition: C4Gui.h:1105
bool fMouseOver
Definition: C4Gui.h:1103
int32_t x
Definition: C4Rect.h:32
float TargetX
Definition: C4Facet.h:167
int32_t Hgt
Definition: C4Rect.h:32
C4Surface * Surface
Definition: C4Facet.h:119
float TargetY
Definition: C4Facet.h:167
C4Facet GetPhase(int iPhaseX=0, int iPhaseY=0)
Definition: C4Facet.cpp:59
bool IsInActiveDlg(bool fForKeyboard)
Definition: C4Gui.cpp:436

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void C4GUI::Element::DrawHBarByVGfx ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 366 of file C4Gui.cpp.

References C4GUI::Element::DrawHVBar(), C4Rect::Hgt, C4GUI::Element::rcBounds, C4BltTransform::SetRotate(), C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ScrollBar::DrawElement().

367  {
368  C4DrawTransform trf;
369  float fOffX = cgo.TargetX + rcBounds.x + rcBounds.Hgt/2;
370  float fOffY = cgo.TargetY + rcBounds.y + rcBounds.Hgt/2;
371  trf.SetRotate(-90.0f, fOffX, fOffY);
372 
373  DrawHVBar(cgo, rFacets, trf, rcBounds.Wdt);
374  }
void DrawHVBar(C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
Definition: C4Gui.cpp:376
int32_t Wdt
Definition: C4Rect.h:32
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:32
float TargetX
Definition: C4Facet.h:167
void SetRotate(float iAngle, float fOffX, float fOffY)
int32_t Hgt
Definition: C4Rect.h:32
float TargetY
Definition: C4Facet.h:167

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void C4GUI::Element::DrawHVBar ( C4TargetFacet cgo,
DynBarFacet rFacets,
C4DrawTransform trf,
int32_t  iMiddleLength 
)
protectedinherited

Definition at line 376 of file C4Gui.cpp.

References C4Facet::DrawT(), C4GUI::DynBarFacet::fctBegin, C4GUI::DynBarFacet::fctEnd, C4GUI::DynBarFacet::fctMiddle, C4Facet::Hgt, C4GUI::Element::rcBounds, C4Facet::Surface, C4TargetFacet::TargetX, C4TargetFacet::TargetY, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Element::DrawHBarByVGfx(), and C4GUI::Element::DrawVBar().

377  {
378  int32_t y0 = cgo.TargetY + rcBounds.y;
379  int32_t x0 = cgo.TargetX + rcBounds.x;
380 
381  // draw up arrow
382  rFacets.fctBegin.DrawT(cgo.Surface, x0, y0, 0, 0, &trf);
383 
384  // draw middle part
385  int32_t h = rFacets.fctMiddle.Hgt;
386  int32_t barHeight = iMiddleLength - (rFacets.fctBegin.Hgt + rFacets.fctEnd.Hgt);
387 
388  for (int32_t iY = 0; iY <= barHeight; iY += h)
389  {
390  int32_t h2 = std::min(h, barHeight - iY);
391  rFacets.fctMiddle.Hgt = h2;
392  rFacets.fctMiddle.DrawT(cgo.Surface, x0, y0 + rFacets.fctBegin.Hgt + iY, 0, 0, &trf);
393  }
394  rFacets.fctMiddle.Hgt = h;
395 
396  // draw lower arrow
397  rFacets.fctEnd.DrawT(cgo.Surface, x0, y0 + iMiddleLength - rFacets.fctEnd.Hgt, 0, 0, &trf);
398  }
int Hgt
Definition: C4Surface.h:67
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:32
float TargetX
Definition: C4Facet.h:167
C4Surface * Surface
Definition: C4Facet.h:119
float TargetY
Definition: C4Facet.h:167

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void C4GUI::Element::DrawVBar ( C4TargetFacet cgo,
DynBarFacet rFacets 
)
protectedinherited

Definition at line 360 of file C4Gui.cpp.

References C4GUI::Element::DrawHVBar(), C4Rect::Hgt, and C4GUI::Element::rcBounds.

Referenced by C4GUI::ScrollBar::DrawElement().

361  {
362  C4DrawTransform trf(1);
363  DrawHVBar(cgo, rFacets, trf, rcBounds.Hgt);
364  }
void DrawHVBar(C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)
Definition: C4Gui.cpp:376
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t Hgt
Definition: C4Rect.h:32

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virtual void C4GUI::Container::ElementPosChanged ( Element pOfElement)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Screen, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::ListBox, and C4GUI::ScrollWindow.

Definition at line 754 of file C4Gui.h.

Referenced by C4GUI::ScrollWindow::ElementPosChanged(), and C4GUI::Element::UpdatePos().

754 { } // called when an element position is changed

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virtual void C4GUI::Container::ElementSizeChanged ( Element pOfElement)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::ListBox, and C4GUI::ScrollWindow.

Definition at line 753 of file C4Gui.h.

Referenced by C4GUI::ListBox::ElementPosChanged(), C4GUI::TextWindow::ElementPosChanged(), C4GUI::ContextMenu::ElementPosChanged(), C4GUI::ScrollWindow::ElementSizeChanged(), C4GUI::ListBox::ElementSizeChanged(), C4GUI::TextWindow::ElementSizeChanged(), C4GUI::ContextMenu::ElementSizeChanged(), and C4GUI::Element::UpdateSize().

753 { } // called when an element size is changed

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Iterator C4GUI::Container::end ( )
inlineinherited

Definition at line 825 of file C4Gui.h.

Referenced by C4ScriptGuiWindow::ClearPointers(), and C4ScriptGuiWindow::DrawChildren().

825 { return Iterator(nullptr); }

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C4Rect& C4GUI::Element::GetBounds ( )
inlineinherited

Definition at line 445 of file C4Gui.h.

References C4GUI::Element::rcBounds.

Referenced by C4GUI::ListBox::AddElement(), C4Menu::AdjustPosition(), C4GameOverDlg::C4GameOverDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextMenu::CheckOpenSubmenu(), C4GUI::ListBox::ContractToElementHeight(), C4MapFolderData::CreateGUIElements(), C4GUI::Screen::DoContext(), C4GUI::Window::Draw(), C4GUI::ListBox::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::TextWindow::ElementPosChanged(), C4GUI::TextWindow::ElementSizeChanged(), C4GUI::Dialog::GetMarginTop(), C4GUI::ScrollBar::GetMaxScroll(), C4GUI::GetScreenHgt(), C4GUI::GetScreenWdt(), C4Menu::InitSize(), C4GUI::ListBox::InsertElement(), C4GUI::ScrollWindow::IsRangeInView(), C4StartupPlrSelDlg::PlayerListItem::Load(), C4GUI::Window::MouseInput(), C4GUI::ScrollBar::MouseInput(), C4GUI::ListBox::MouseInput(), C4GUI::Screen::MouseInput(), C4StartupPlrSelDlg::OnNewBtn(), C4GUI::ScrollBar::OnPosChanged(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollBy(), C4GUI::ListBox::ScrollItemInView(), C4GUI::ScrollWindow::ScrollPages(), C4GUI::ScrollWindow::ScrollRangeInView(), C4GUI::ScrollWindow::ScrollToBottom(), C4GUI::Tabular::SetGfx(), C4GoalDisplay::SetGoals(), C4GUI::TextWindow::SetPicture(), C4GUI::Dialog::SetTitle(), C4GUI::ScrollBar::Update(), C4GUI::ScrollWindow::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4GUI::ListBox::UpdateElementPosition(), C4Menu::UpdateElementPositions(), C4GUI::ListBox::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4Menu::UpdateScrollBar(), and C4GUI::TextWindow::UpdateSize().

445 { return rcBounds; }
C4Rect rcBounds
Definition: C4Gui.h:385

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virtual C4Rect& C4GUI::Window::GetClientRect ( )
inlinevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 864 of file C4Gui.h.

References C4GUI::Window::rcClientRect.

Referenced by C4GameOverDlg::C4GameOverDlg(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrColorPickerDlg::C4StartupPlrColorPickerDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::ContextMenu::CheckOpenSubmenu(), C4GUI::ListBox::ContractToElementHeight(), C4MapFolderData::CreateGUIElements(), C4GUI::InfoDialog::CreateSubComponents(), C4GUI::Window::Draw(), C4GUI::ListBox::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::ListBox::GetItemWidth(), C4FileSelDlg::InitElements(), C4GUI::InputDialog::InputDialog(), C4GUI::LabeledEdit::LabeledEdit(), C4GameLobby::MainDlg::MainDlg(), C4GUI::MessageDialog::MessageDialog(), C4GUI::Window::MouseInput(), C4GUI::ContextMenu::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::ScrollBar::OnPosChanged(), C4GUI::ProgressDialog::ProgressDialog(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollBy(), C4GUI::ScrollWindow::ScrollRangeInView(), C4GUI::ScrollWindow::ScrollToBottom(), C4GUI::ScrollWindow::ScrollWindow(), C4GoalDisplay::SetGoals(), C4GUI::FullscreenDialog::SetTitle(), C4GUI::TextWindow::TextWindow(), C4GUI::ScrollBar::Update(), C4GUI::ListBox::UpdateColumnCount(), and C4GUI::TextWindow::UpdateSize().

864 { return rcClientRect; }
C4Rect rcClientRect
Definition: C4Gui.h:851

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C4Rect C4GUI::Element::GetContainedClientRect ( )
inlineinherited

Definition at line 448 of file C4Gui.h.

References C4GUI::Element::GetClientRect(), C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Tabular::AddSheet(), C4ChartDialog::C4ChartDialog(), C4Network2ClientListDlg::C4Network2ClientListDlg(), C4Network2StartWaitDlg::C4Network2StartWaitDlg(), C4StartupAboutDlg::C4StartupAboutDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4ChatDlg::DoPlacement(), C4GUI::Element::GetToprightCornerRect(), C4GUI::InputDialog::InputDialog(), C4GameLobby::MainDlg::MainDlg(), C4GUI::TextWindow::TextWindow(), C4Menu::UpdateElementPositions(), C4ChatControl::ChatSheet::NickItem::UpdateOwnPos(), C4FileSelDlg::DefaultListItem::UpdateOwnPos(), C4StartupScenSelDlg::ScenListItem::UpdateOwnPos(), C4GUI::ScrollWindow::UpdateOwnPos(), C4ChatControl::UpdateSize(), C4ChatDlg::UpdateSize(), C4GUI::Tabular::UpdateSize(), and C4GUI::TextWindow::UpdateSize().

448 { C4Rect rc=GetClientRect(); rc.x=rc.y=0; return rc; }
Definition: C4Rect.h:29
int32_t y
Definition: C4Rect.h:32
int32_t x
Definition: C4Rect.h:32
virtual C4Rect & GetClientRect()
Definition: C4Gui.h:447

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virtual Container* C4GUI::Container::GetContainer ( )
inlinevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 831 of file C4Gui.h.

831 { return this; } // returns parent for elements; this for containers
ContextHandler * C4GUI::Element::GetContextHandler ( )
virtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 430 of file C4Gui.cpp.

References C4GUI::Element::GetContextHandler(), C4GUI::Element::pContextHandler, and C4GUI::Element::pParent.

Referenced by C4GUI::ContextButton::ContextButton(), C4GUI::Element::GetContextHandler(), and C4GUI::Element::MouseInput().

431  {
432  // fallback to parent context, if own is not assigned
434  }
ContextHandler * pContextHandler
Definition: C4Gui.h:381
virtual ContextHandler * GetContextHandler()
Definition: C4Gui.cpp:430
Container * pParent
Definition: C4Gui.h:376

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int32_t C4GUI::ArrowButton::GetDefaultHeight ( )
static

Definition at line 294 of file C4GuiButton.cpp.

References C4GraphicsResource::fctBigArrows, GraphicsResource, and C4Facet::Hgt.

Referenced by C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg().

295  {
296  // default by gfx size
298  }
C4GraphicsResource GraphicsResource
float Hgt
Definition: C4Facet.h:120

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int32_t C4GUI::ArrowButton::GetDefaultWidth ( )
static

Definition at line 288 of file C4GuiButton.cpp.

References C4GraphicsResource::fctBigArrows, GraphicsResource, and C4Facet::Wdt.

Referenced by C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg().

289  {
290  // default by gfx size
292  }
C4GraphicsResource GraphicsResource
float Wdt
Definition: C4Facet.h:120

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virtual class DialogWindow* C4GUI::Element::GetDialogWindow ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 404 of file C4Gui.h.

404 { return nullptr; } // return DialogWindow if this element is a dialog
Dialog * C4GUI::Element::GetDlg ( )
virtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 289 of file C4Gui.cpp.

References C4GUI::Element::GetDlg(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::DisableFocus(), C4ChatControl::DlgEnter(), C4ChatControl::GetDefaultControl(), C4GUI::Element::GetDlg(), C4GUI::ContextMenu::GetTargetDialog(), C4GUI::Control::HasDrawFocus(), C4GUI::Element::IsInActiveDlg(), C4GUI::Label::MouseInput(), C4GUI::Control::MouseInput(), C4GUI::Screen::MouseInput(), C4ChatControl::OnConnectBtn(), C4GUI::RenameEdit::OnFinishInput(), C4GUI::Label::OnHotkey(), C4ChatControl::OnLoginDataEnter(), C4GUI::CloseButton::OnPress(), C4GUI::CloseIconButton::OnPress(), C4GUI::RenameEdit::RenameEdit(), C4GUI::Container::SetVisibility(), and C4GUI::Screen::ShowDialog().

289 { if (pParent) return pParent->GetDlg (); return nullptr; }
Container * pParent
Definition: C4Gui.h:376
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:289

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Element * C4GUI::Container::GetElementByIndex ( int32_t  i)
inherited

Definition at line 223 of file C4GuiContainers.cpp.

References C4GUI::Container::pFirst, and C4GUI::Element::pNext.

Referenced by C4GUI::ContextMenu::GetIndexedEntry(), C4Menu::GetItem(), C4GUI::Tabular::GetSheet(), and C4GUI::ContextMenu::SelectItem().

224  {
225  // get next until end of list or queried index is reached
226  // if i is negative or equal or larger than childcount, the loop will never break and nullptr returned
227  Element *pEl;
228  for (pEl = pFirst; i-- && pEl; pEl=pEl->pNext) {}
229  return pEl;
230  }
Element * pFirst
Definition: C4Gui.h:750
Element * pNext
Definition: C4Gui.h:377

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int32_t C4GUI::Container::GetElementCount ( )
inherited

Definition at line 232 of file C4GuiContainers.cpp.

References C4GUI::Container::pFirst, and C4GUI::Element::pNext.

Referenced by C4ScriptGuiWindow::ExecuteCommand(), C4GUI::Tabular::GetSheetCount(), and C4GUI::ListBox::SortElements().

233  {
234  int32_t cnt=0;
235  for (Element *pEl = pFirst; pEl; pEl=pEl->pNext) ++cnt;
236  return cnt;
237  }
Element * pFirst
Definition: C4Gui.h:750
Element * pNext
Definition: C4Gui.h:377

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virtual Element* C4GUI::Container::GetFirstContained ( )
inlinevirtualinherited

Reimplemented from C4GUI::Element.

Definition at line 773 of file C4Gui.h.

References C4GUI::Container::pFirst.

Referenced by C4GUI::ListBox::OnGetFocus().

773 { return pFirst; }
Element * pFirst
Definition: C4Gui.h:750

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Element * C4GUI::Container::GetFirstNestedElement ( bool  fBackwards)
virtualinherited

Reimplemented from C4GUI::Element.

Definition at line 204 of file C4GuiContainers.cpp.

References C4GUI::Element::GetFirstNestedElement(), C4GUI::Container::pFirst, and C4GUI::Container::pLast.

Referenced by C4GUI::Container::GetNextNestedElement().

205  {
206  // get first/last in own list
207  if (pFirst) return (fBackwards ? pLast : pFirst)->GetFirstNestedElement(fBackwards);
208  // no own list: return this one
209  return this;
210  }
Element * pLast
Definition: C4Gui.h:750
Element * pFirst
Definition: C4Gui.h:750

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int32_t C4GUI::Element::GetHeight ( )
inlineinherited

Definition at line 444 of file C4Gui.h.

References C4Rect::Hgt.

Referenced by C4GUI::Screen::ShowDialog().

444 { return rcBounds.Hgt; }
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t Hgt
Definition: C4Rect.h:32

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Element* C4GUI::Container::GetLast ( )
inlineinherited

Definition at line 830 of file C4Gui.h.

References C4GUI::Container::pLast.

Referenced by C4GUI::ListBox::GetLast(), C4Menu::InitSize(), and C4Menu::UpdateScrollBar().

830 { return pLast; }
Element * pLast
Definition: C4Gui.h:750

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virtual Element* C4GUI::Container::GetLastContained ( )
inlinevirtualinherited

Definition at line 774 of file C4Gui.h.

References C4GUI::Container::pLast.

774 { return pLast; }
Element * pLast
Definition: C4Gui.h:750
virtual int32_t C4GUI::Element::GetListItemTopSpacing ( )
inlinevirtualinherited

Reimplemented in C4StartupNetListEntry.

Definition at line 461 of file C4Gui.h.

References C4GUI_DefaultListSpacing.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::ListBox::DrawElement(), and C4GUI::ListBox::UpdateElementPositions().

461 { return C4GUI_DefaultListSpacing; }
#define C4GUI_DefaultListSpacing
Definition: C4Gui.h:123

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virtual bool C4GUI::Element::GetListItemTopSpacingBar ( )
inlinevirtualinherited

Definition at line 462 of file C4Gui.h.

Referenced by C4GUI::ListBox::DrawElement().

462 { return false; }

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virtual int32_t C4GUI::Window::GetMarginBottom ( )
inlinevirtualinherited

Reimplemented in C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, C4GUI::GroupBox, C4Menu, and C4StartupPlrPropertiesDlg.

Definition at line 876 of file C4Gui.h.

Referenced by C4GUI::Dialog::GetMarginBottom(), C4Menu::InitSize(), C4GoalDisplay::SetGoals(), and C4GUI::Window::UpdateOwnPos().

876 { return 0; }

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virtual int32_t C4GUI::Window::GetMarginLeft ( )
inlinevirtualinherited

Reimplemented in C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, C4GUI::GroupBox, C4Menu, and C4StartupPlrPropertiesDlg.

Definition at line 874 of file C4Gui.h.

Referenced by C4GUI::Dialog::GetMarginLeft(), C4Menu::InitSize(), and C4GUI::Window::UpdateOwnPos().

874 { return 0; }

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virtual int32_t C4GUI::Window::GetMarginRight ( )
inlinevirtualinherited

Reimplemented in C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, C4GUI::GroupBox, C4Menu, and C4StartupPlrPropertiesDlg.

Definition at line 875 of file C4Gui.h.

Referenced by C4GUI::Dialog::GetMarginRight(), C4Menu::InitSize(), and C4GUI::Window::UpdateOwnPos().

875 { return 0; }

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virtual int32_t C4GUI::Window::GetMarginTop ( )
inlinevirtualinherited

Reimplemented in C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::Edit, C4GUI::GroupBox, C4StartupScenSelDlg, C4StartupPlrPropertiesDlg, and C4StartupPlrSelDlg.

Definition at line 873 of file C4Gui.h.

Referenced by C4GUI::Dialog::GetMarginTop(), C4Menu::InitSize(), C4GoalDisplay::SetGoals(), and C4GUI::Window::UpdateOwnPos().

873 { return 0; }

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Element * C4GUI::Container::GetNextNestedElement ( Element pPrevElement,
bool  fBackwards 
)
inherited

Definition at line 171 of file C4GuiContainers.cpp.

References C4GUI::Element::GetFirstContained(), C4GUI::Element::GetFirstNestedElement(), C4GUI::Container::GetFirstNestedElement(), C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Dialog::AdvanceFocus().

172  {
173  if (fBackwards)
174  {
175  // this is last
176  if (pPrevElement == this) return nullptr;
177  // no previous given?
178  if (!pPrevElement)
179  // then use last nested for backwards search
180  return GetFirstNestedElement(true);
181  // get nested, previous element if present
182  if (pPrevElement->pPrev) return pPrevElement->pPrev->GetFirstNestedElement(true);
183  // if not, return parent (could be this)
184  return pPrevElement->pParent;
185  }
186  else
187  {
188  // forward search: first element is this
189  if (!pPrevElement) return this;
190  // check next nested
191  Element *pEl;
192  if ((pEl = pPrevElement->GetFirstContained())) return pEl;
193  // check next in list, going upwards until this container is reached
194  while (pPrevElement && pPrevElement != this)
195  {
196  if ((pEl = pPrevElement->pNext)) return pEl;
197  pPrevElement = pPrevElement->pParent;
198  }
199  // nothing found
200  }
201  return nullptr;
202  }
virtual Element * GetFirstNestedElement(bool fBackwards)

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const char* C4GUI::Element::GetOwnToolTip ( )
inlineinherited

Definition at line 440 of file C4Gui.h.

References StdStrBuf::getData().

440 { return ToolTip.getData(); } // return tooltip const char*, without fallback to parent
const char * getData() const
Definition: StdBuf.h:450

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Element* C4GUI::Element::GetPrev ( ) const
inlineinherited

Definition at line 450 of file C4Gui.h.

References C4GUI::Element::pPrev.

Referenced by C4GUI::ListBox::AddElement(), C4GUI::Screen::GetDialog(), C4GUI::Screen::GetTopDialog(), C4GUI::Window::MouseInput(), C4GUI::Screen::MouseInput(), and C4GUI::Container::ReverseIterator::operator++().

450 { return pPrev; }
Element * pPrev
Definition: C4Gui.h:377

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Screen * C4GUI::Element::GetScreen ( )
virtualinherited

Reimplemented in C4GUI::Screen, and C4GUI::ContextMenu.

Definition at line 290 of file C4Gui.cpp.

References C4GUI::Element::GetScreen(), and C4GUI::Element::pParent.

Referenced by C4GUI::Dialog::Close(), C4StartupScenSelDlg::DoOK(), C4GUI::Dialog::Draw(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), C4GUI::Dialog::FadeOut(), C4GUI::Element::GetScreen(), C4GUI::Control::HasDrawFocus(), C4GUI::Dialog::IsActive(), C4StartupScenSelDlg::KeyDelete(), C4GUI::ComboBox::MouseInput(), C4GameOptionButtons::OnBtnComment(), C4GameOptionButtons::OnBtnPassword(), C4StartupPlrPropertiesDlg::OnClosed(), C4StartupPlrPropertiesDlg::OnClrChangeCustom(), C4ChatControl::OnConnectBtn(), C4GUI::CBContextHandler< CBClass >::OnContext(), C4StartupPlrSelDlg::OnDelBtn(), C4StartupPlrSelDlg::OnDelBtnConfirm(), C4StartupPlrSelDlg::OnNewBtn(), C4StartupPlrPropertiesDlg::OnPictureBtn(), C4StartupPlrSelDlg::OnPropertyBtn(), C4StartupMainDlg::OnShown(), C4StartupMainDlg::OnTODO(), C4StartupOptionsDlg::SaveConfig(), C4GUI::Element::SetVisibility(), C4GameLobby::MainDlg::Start(), C4StartupScenSelDlg::StartScenario(), C4ScoreboardDlg::Update(), C4StartupPlrSelDlg::PlayerListItem::UpdateCore(), C4FileSelDlg::UserClose(), and C4ChatControl::UserQueryQuit().

290 { if (pParent) return pParent->GetScreen(); return nullptr; }
Container * pParent
Definition: C4Gui.h:376
virtual Screen * GetScreen()
Definition: C4Gui.cpp:290

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const char * C4GUI::Element::GetToolTip ( )
inherited

Definition at line 424 of file C4Gui.cpp.

References StdStrBuf::getData(), C4GUI::Element::GetToolTip(), StdStrBuf::isNull(), and C4GUI::Element::pParent.

Referenced by C4GUI::CMouse::Draw(), C4GUI::Element::GetToolTip(), C4GameLobby::MainDlg::OnRightTabContext(), and C4GameLobby::MainDlg::UpdateRightTab().

425  {
426  // fallback to parent tooltip, if own is not assigned
427  return (!pParent || !ToolTip.isNull()) ? ToolTip.getData() : pParent->GetToolTip();
428  }
const char * getData() const
Definition: StdBuf.h:450
const char * GetToolTip()
Definition: C4Gui.cpp:424
Container * pParent
Definition: C4Gui.h:376
bool isNull() const
Definition: StdBuf.h:449

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C4Rect C4GUI::Element::GetToprightCornerRect ( int32_t  iWidth = 16,
int32_t  iHeight = 16,
int32_t  iHIndent = 4,
int32_t  iVIndent = 4,
int32_t  iIndexX = 0 
)
inherited

Definition at line 400 of file C4Gui.cpp.

References C4GUI::Element::GetClientRect(), C4GUI::Element::GetContainedClientRect(), C4GUI::Element::GetContainer(), C4Rect::Hgt, C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::ContextButton::ContextButton(), C4GUI::Dialog::SetTitle(), and C4GUI::Dialog::UpdateSize().

401  {
402  // bounds by topright corner of element
403  C4Rect rtBounds = (GetContainer() != this) ? GetClientRect() : GetContainedClientRect();
404  rtBounds.x += rtBounds.Wdt - (iWidth + iHIndent) * (iIndexX + 1);
405  rtBounds.y += iVIndent;
406  rtBounds.Wdt = rtBounds.Hgt = iHeight;
407  return rtBounds;
408  }
virtual Container * GetContainer()
Definition: C4Gui.h:410
Definition: C4Rect.h:29
C4Rect GetContainedClientRect()
Definition: C4Gui.h:448
int32_t Wdt
Definition: C4Rect.h:32
int32_t y
Definition: C4Rect.h:32
int32_t x
Definition: C4Rect.h:32
virtual C4Rect & GetClientRect()
Definition: C4Gui.h:447
int32_t Hgt
Definition: C4Rect.h:32

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int32_t C4GUI::Element::GetWidth ( )
inlineinherited

Definition at line 443 of file C4Gui.h.

References C4Rect::Wdt.

Referenced by C4GUI::Screen::ShowDialog().

443 { return rcBounds.Wdt; }
int32_t Wdt
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385

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bool C4GUI::Control::HasDrawFocus ( )
inherited

Definition at line 751 of file C4GuiContainers.cpp.

References C4GUI::Element::GetDlg(), C4GUI::Element::GetScreen(), C4GUI::Control::HasFocus(), and C4GUI::Dialog::IsActive().

Referenced by C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::CheckBox::DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::ContextButton::DrawElement(), and C4GUI::ComboBox::DrawElement().

752  {
753  // has focus at all?
754  if (!HasFocus()) return false;
755  // is screen ready and not in context?
756  if (GetScreen() && GetScreen()->HasContext()) return false;
757  // get dlg
758  Dialog *pDlg=GetDlg();
759  // dlg-less control has focus, OK (shouldn't happen)
760  if (!pDlg) return true;
761  // check if dlg is active
762  return pDlg->IsActive(true);
763  }
friend class Dialog
Definition: C4Gui.h:1070
bool HasFocus()
Definition: C4Gui.h:1067
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:289
virtual Screen * GetScreen()
Definition: C4Gui.cpp:290

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bool C4GUI::Control::HasFocus ( )
inlineinherited

Definition at line 1067 of file C4Gui.h.

References C4GUI::Container::IsFocused(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::DisableFocus(), C4GUI::Control::HasDrawFocus(), C4GUI::ListBox::IsFocused(), and C4GUI::Control::MouseInput().

1067 { return pParent && pParent->IsFocused(this); }
Container * pParent
Definition: C4Gui.h:376
virtual bool IsFocused(Control *pCtrl)
Definition: C4Gui.h:836

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void C4GUI::Container::InsertElement ( Element pChild,
Element pInsertBefore 
)
inherited

Definition at line 150 of file C4GuiContainers.cpp.

References C4GUI::Container::AddElement(), C4GUI::Container::pFirst, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Container::RemoveElement().

Referenced by C4GUI::ListBox::InsertElement(), and C4GUI::Screen::ShowDialog().

151  {
152  // add?
153  if (!pInsertBefore) { AddElement(pChild); return; }
154  // safety
155  if (!pChild || pInsertBefore->pParent != this) return;
156  // remove from any previous container
157  if (pChild->pParent) pChild->pParent->RemoveElement(pChild);
158  // add before given element
159  if ((pChild->pPrev = pInsertBefore->pPrev))
160  pInsertBefore->pPrev->pNext = pChild;
161  else
162  pFirst = pChild;
163  pChild->pNext = pInsertBefore; pInsertBefore->pPrev = pChild;
164  pChild->pParent = this;
165 
166  assert(pChild->pNext != pChild);
167  assert(pChild->pPrev != pChild);
168  assert(pChild->pParent != pChild);
169  }
Element * pFirst
Definition: C4Gui.h:750
void AddElement(Element *pChild)
Element * pPrev
Definition: C4Gui.h:377
Container * pParent
Definition: C4Gui.h:376
Element * pNext
Definition: C4Gui.h:377

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virtual bool C4GUI::Window::IsComponentOutsideClientArea ( )
inlinevirtualinherited

Reimplemented in C4GUI::FullscreenDialog, C4GUI::Dialog, C4GUI::ScrollWindow, and C4StartupPlrPropertiesDlg.

Definition at line 870 of file C4Gui.h.

Referenced by C4GUI::Window::Draw().

870 { return false; } // if set, drawing routine of subcomponents will clip to Bounds rather than to ClientRect

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virtual bool C4GUI::Element::IsExternalDrawDialog ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Dialog, and C4Menu.

Definition at line 402 of file C4Gui.h.

402 { return false; }
virtual bool C4GUI::Container::IsFocused ( Control pCtrl)
inlinevirtualinherited

Reimplemented in C4GUI::Dialog, and C4GUI::ListBox.

Definition at line 836 of file C4Gui.h.

References C4GUI::Container::IsFocused(), and C4GUI::Element::pParent.

Referenced by C4GUI::Control::HasFocus(), C4GUI::Container::IsFocused(), and C4GUI::ListBox::IsFocused().

836 { return pParent ? pParent->IsFocused(pCtrl) : false; }
Container * pParent
Definition: C4Gui.h:376
virtual bool IsFocused(Control *pCtrl)
Definition: C4Gui.h:836

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virtual Control* C4GUI::Control::IsFocusElement ( )
inlineprotectedvirtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4GUI::ComboBox, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, and C4GUI::CheckBox.

Definition at line 1055 of file C4Gui.h.

Referenced by C4GUI::CheckBox::IsFocusElement(), and C4GUI::Control::MouseInput().

1055 { return this; }; // this control can gain focus

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virtual bool C4GUI::Button::IsFocusOnClick ( )
inlineprotectedvirtualinherited

Reimplemented from C4GUI::Control.

Definition at line 1107 of file C4Gui.h.

1107 { return false; } // buttons don't get focus on click (for easier input, e.g. in chatbox)
bool C4GUI::Element::IsImmediateToolTip ( ) const
inlineinherited

Definition at line 441 of file C4Gui.h.

Referenced by C4GUI::CMouse::Draw().

441 { return is_immediate_tooltip; }

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bool C4GUI::Element::IsInActiveDlg ( bool  fForKeyboard)
inherited

Definition at line 436 of file C4Gui.cpp.

References C4GUI::Element::GetDlg(), and C4GUI::Dialog::IsActive().

Referenced by C4GUI::ControlKeyDlgCB< TargetClass >::CheckCondition(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::CheckBox::DrawElement(), and C4GUI::ContextButton::DrawElement().

437  {
438  // get dlg
439  Dialog *pDlg=GetDlg();
440  if (!pDlg) return false;
441  // check if dlg is active
442  return pDlg->IsActive(fForKeyboard);
443  }
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:289

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virtual bool C4GUI::Element::IsMenu ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::ContextMenu, and C4GUI::ContextMenu::Entry.

Definition at line 403 of file C4Gui.h.

Referenced by C4GUI::Element::RemoveElement().

403 { return false; }

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virtual bool C4GUI::Element::IsOwnPtrElement ( )
inlineprotectedvirtualinherited

Reimplemented in C4Menu.

Definition at line 401 of file C4Gui.h.

Referenced by C4GUI::Container::ClearChildren().

401 { return false; } // if true is returned, item will not be deleted when container is cleared

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bool C4GUI::Container::IsParentOf ( Element pEl)
virtualinherited

Reimplemented from C4GUI::Element.

Definition at line 239 of file C4GuiContainers.cpp.

References C4GUI::Element::GetParent().

Referenced by C4GUI::Control::MouseInput(), and C4GUI::Container::SetVisibility().

240  {
241  // return whether this is the parent container (directly or recursively) of the passed element
242  for (Container *pC = pEl->GetParent(); pC; pC = pC->GetParent())
243  if (pC == this) return true;
244  return false;
245  }

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virtual bool C4GUI::Container::IsSelectedChild ( Element pChild)
inlinevirtualinherited

Reimplemented in C4GUI::Tabular, and C4GUI::ListBox.

Definition at line 837 of file C4Gui.h.

References C4GUI::Container::IsSelectedChild(), and C4GUI::Element::pParent.

Referenced by C4GUI::Dialog::AdvanceFocus(), C4StartupNetListEntry::DrawElement(), and C4GUI::Container::IsSelectedChild().

837 { return pParent ? pParent->IsSelectedChild(pChild) : true; } // whether the child element is selected - only false for list-box-containers which can have unselected children
virtual bool IsSelectedChild(Element *pChild)
Definition: C4Gui.h:837
Container * pParent
Definition: C4Gui.h:376

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bool C4GUI::Element::IsVisible ( )
inherited

Definition at line 202 of file C4Gui.cpp.

References C4GUI::Element::fVisible, C4GUI::Element::IsVisible(), and C4GUI::Element::pParent.

Referenced by C4GUI::Dialog::AdvanceFocus(), C4GUI::Screen::CharIn(), C4GUI::ControlKeyDlgCB< TargetClass >::CheckCondition(), C4ScriptGuiWindow::Draw(), C4GUI::Container::Draw(), C4GUI::Window::Draw(), C4GUI::Screen::Draw(), C4ScriptGuiWindow::DrawAll(), C4ScriptGuiWindow::DrawChildren(), C4ChatControl::GetDefaultControl(), C4GUI::Screen::GetFullscreenDialog(), C4GUI::Element::IsVisible(), C4ScriptGuiWindow::IsVisibleTo(), C4GUI::Window::MouseInput(), C4GUI::Control::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::Container::OnHotkey(), C4ScriptGuiWindow::ProcessMouseInput(), C4Menu::SetPosition(), C4Menu::UpdateElementPositions(), and C4GUI::TextWindow::UpdateSize().

203  {
204  // self and parent must be visible
205  return fVisible && (!pParent || pParent->IsVisible());
206  }
bool IsVisible()
Definition: C4Gui.cpp:202
Container * pParent
Definition: C4Gui.h:376
bool fVisible
Definition: C4Gui.h:383

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bool C4GUI::Button::KeyButtonDown ( )
protectedinherited

Definition at line 113 of file C4GuiButton.cpp.

References C4GUI::Button::fEnabled, and C4GUI::Button::SetDown().

Referenced by C4GUI::Button::Button().

114 {
115  // not on disabled
116  if (!fEnabled) return false;
117  // space downs button
118  SetDown();
119  return true;
120  }
bool fEnabled
Definition: C4Gui.h:1105

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bool C4GUI::Button::KeyButtonUp ( )
protectedinherited

Definition at line 122 of file C4GuiButton.cpp.

References C4GUI::Button::fDown, C4GUI::Button::fEnabled, C4GUI::Button::OnPress(), and C4GUI::Button::SetUp().

Referenced by C4GUI::Button::Button().

123  {
124  // space press activates button
125  if (!fDown) return false;
126  SetUp(true);
127  if (fEnabled) OnPress();
128  return true;
129  }
virtual void OnPress()
bool fDown
Definition: C4Gui.h:1102
bool fEnabled
Definition: C4Gui.h:1105
void SetUp(bool fPress)

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bool C4GUI::Control::KeyContext ( )
inlineprotectedinherited

Definition at line 1059 of file C4Gui.h.

References C4GUI::Element::DoContext().

Referenced by C4GUI::Control::Control().

1059 { return DoContext(); }
bool DoContext()
Definition: C4Gui.cpp:418

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void C4GUI::Container::MakeLastElement ( Element pChild)
inherited

Definition at line 106 of file C4GuiContainers.cpp.

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::Screen::ActivateDialog().

107  {
108  // must be from same container
109  if (pChild->pParent != this) return;
110  // unlink from list
111  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
112  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
113  // readd to front of list
114  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
115  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
116  }
Element * pLast
Definition: C4Gui.h:750
Element * pFirst
Definition: C4Gui.h:750
Element * pPrev
Definition: C4Gui.h:377
Element * pNext
Definition: C4Gui.h:377

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void C4GUI::Button::MouseEnter ( CMouse rMouse)
virtualinherited

Reimplemented from C4GUI::Element.

Definition at line 162 of file C4GuiButton.cpp.

References C4GUI::Button::fEnabled, C4GUI::Button::fMouseOver, C4GUI::Element::MouseEnter(), C4GUI::CMouse::pDragElement, and C4GUI::Button::SetDown().

163  {
164  Control::MouseEnter(rMouse);
165  // remember mouse state for button highlight
166  fMouseOver = true;
167  // mouse re-enters with left button down?
168  if (rMouse.pDragElement == this) if (fEnabled) SetDown();
169  }
bool fEnabled
Definition: C4Gui.h:1105
bool fMouseOver
Definition: C4Gui.h:1103
virtual void MouseEnter(CMouse &rMouse)
Definition: C4Gui.h:413

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void C4GUI::Button::MouseInput ( CMouse rMouse,
int32_t  iButton,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Reimplemented from C4GUI::Control.

Definition at line 131 of file C4GuiButton.cpp.

References C4MC_Button_LeftDown, C4MC_Button_LeftUp, C4GUI::Button::fDown, C4GUI::Button::fEnabled, C4GUI::Control::MouseInput(), C4GUI::Button::OnPress(), C4GUI::CMouse::pDragElement, C4GUI::Button::SetDown(), and C4GUI::Button::SetUp().

132  {
133  // inherited
134  Control::MouseInput(rMouse, iButton, iX, iY, dwKeyParam);
135  // process left down and up
136  if (fEnabled) switch (iButton)
137  {
139 
140  // mark button as being down
141  SetDown();
142  // remember drag target
143  // no dragging movement will be done w/o drag component assigned
144  // but it should be remembered if the user leaves the button with the mouse down
145  // and then re-enters w/o having released the button
146  if (!rMouse.pDragElement) rMouse.pDragElement = this;
147  break;
148 
149  case C4MC_Button_LeftUp:
150  // only if button was down... (might have dragged here)
151  if (fDown)
152  {
153  // it's now up :)
154  SetUp(true);
155  // process event
156  OnPress();
157  }
158  break;
159  };
160  }
const int32_t C4MC_Button_LeftDown
virtual void OnPress()
const int32_t C4MC_Button_LeftUp
virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam)
bool fDown
Definition: C4Gui.h:1102
bool fEnabled
Definition: C4Gui.h:1105
void SetUp(bool fPress)

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void C4GUI::Button::MouseLeave ( CMouse rMouse)
virtualinherited

Reimplemented from C4GUI::Element.

Definition at line 171 of file C4GuiButton.cpp.

References C4GUI::Button::fEnabled, C4GUI::Button::fMouseOver, C4GUI::Element::MouseLeave(), C4GUI::CMouse::pDragElement, and C4GUI::Button::SetUp().

172  {
173  Control::MouseLeave(rMouse);
174  // mouse left
175  fMouseOver = false;
176  // reset down-state if mouse leves with button down
177  if (rMouse.pDragElement == this) if (fEnabled) SetUp(false);
178  }
bool fEnabled
Definition: C4Gui.h:1105
bool fMouseOver
Definition: C4Gui.h:1103
void SetUp(bool fPress)
virtual void MouseLeave(CMouse &rMouse)
Definition: C4Gui.h:414

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virtual void C4GUI::Control::OnGetFocus ( bool  fByMouse)
inlineprotectedvirtualinherited

Reimplemented in C4GUI::Tabular, C4GUI::ListBox, and C4GUI::Edit.

Definition at line 1056 of file C4Gui.h.

Referenced by C4GUI::Edit::OnGetFocus(), C4GUI::ListBox::OnGetFocus(), C4GUI::Tabular::OnGetFocus(), and C4GUI::Dialog::SetFocus().

1056 {}; // callback when control gains focus

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bool C4GUI::Button::OnHotkey ( uint32_t  cHotkey)
protectedvirtualinherited

Reimplemented from C4GUI::Container.

Definition at line 71 of file C4GuiButton.cpp.

References C4GUI::Button::fEnabled, and C4GUI::Button::OnPress().

72  {
73  // if hotkey matches, press the button
74  if (this->cHotkey == cHotkey && fEnabled)
75  {
76  OnPress();
77  return true;
78  }
79  else return false;
80  }
virtual void OnPress()
uint32_t cHotkey
Definition: C4Gui.h:1104
bool fEnabled
Definition: C4Gui.h:1105

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virtual void C4GUI::Control::OnLooseFocus ( )
inlineprotectedvirtualinherited

Reimplemented in C4GUI::RenameEdit, and C4GUI::Edit.

Definition at line 1057 of file C4Gui.h.

Referenced by C4GUI::Edit::OnLooseFocus(), and C4GUI::Dialog::SetFocus().

1057 {}; // callback when control looses focus

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void C4GUI::Button::OnPress ( )
protectedvirtualinherited

Reimplemented in C4GUI::CloseIconButton, C4GUI::CloseButton, C4GUI::CallbackButton< C4GameLobby::MainDlg, C4GUI::IconButton >, and C4GUI::CallbackButton< C4StartupNetDlg, C4GUI::IconButton >.

Definition at line 180 of file C4GuiButton.cpp.

Referenced by C4GUI::Button::KeyButtonUp(), C4GUI::Button::MouseInput(), and C4GUI::Button::OnHotkey().

181  {
182  // nothing in base
183  }

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ReverseIterator C4GUI::Container::rbegin ( )
inlineinherited

Definition at line 826 of file C4Gui.h.

Referenced by C4ScriptGuiWindow::MouseInput(), and C4ScriptGuiWindow::ProcessMouseInput().

826 { return ReverseIterator(pLast); }
Element * pLast
Definition: C4Gui.h:750

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void C4GUI::Container::ReaddElement ( Element pChild)
inherited

Definition at line 134 of file C4GuiContainers.cpp.

References C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, and C4GUI::Element::pPrev.

Referenced by C4GUI::ListBox::SortElements().

135  {
136  // safety
137  if (!pChild || pChild->pParent != this) return;
138  // remove from any previous container
139  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
140  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
141  // add to end of list
142  if (pLast) pLast->pNext = pChild; else pFirst = pChild;
143  pChild->pPrev = pLast; pChild->pNext = nullptr; pLast = pChild;
144 
145  assert(pChild->pNext != pChild);
146  assert(pChild->pPrev != pChild);
147  assert(pChild->pParent != pChild);
148  }
Element * pLast
Definition: C4Gui.h:750
Element * pFirst
Definition: C4Gui.h:750
Element * pPrev
Definition: C4Gui.h:377
Element * pNext
Definition: C4Gui.h:377

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void C4GUI::Container::RemoveElement ( Element pChild)
virtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4GUI::Screen, C4GUI::Dialog, C4GUI::ContextMenu, C4GUI::Tabular, and C4GUI::ListBox.

Definition at line 89 of file C4GuiContainers.cpp.

References C4GUI::Container::AfterElementRemoval(), C4GUI::Container::pFirst, C4GUI::Container::pLast, C4GUI::Element::pNext, C4GUI::Element::pParent, C4GUI::Element::pPrev, and C4GUI::Element::RemoveElement().

Referenced by C4GUI::Container::AddElement(), C4GUI::Container::InsertElement(), C4ScriptGuiWindow::RemoveChild(), C4GUI::Element::RemoveElement(), C4GUI::ListBox::RemoveElement(), C4GUI::Tabular::RemoveElement(), C4GUI::ContextMenu::RemoveElement(), C4GUI::Dialog::RemoveElement(), C4GUI::Screen::RemoveElement(), and C4GUI::Element::~Element().

90  {
91  // safety
92  if (!pChild) return;
93  // inherited
94  Element::RemoveElement(pChild);
95  // must be from same container
96  if (pChild->pParent != this) return;
97  // unlink from list
98  if (pChild->pPrev) pChild->pPrev->pNext = pChild->pNext; else pFirst = pChild->pNext;
99  if (pChild->pNext) pChild->pNext->pPrev = pChild->pPrev; else pLast = pChild->pPrev;
100  // unset parent; invalidates pPrev/pNext
101  pChild->pParent = nullptr;
102  // element has been removed
104  }
Element * pLast
Definition: C4Gui.h:750
Element * pFirst
Definition: C4Gui.h:750
Element * pPrev
Definition: C4Gui.h:377
virtual void AfterElementRemoval()
Definition: C4Gui.h:756
virtual void RemoveElement(Element *pChild)
Definition: C4Gui.cpp:174
Container * pParent
Definition: C4Gui.h:376
Element * pNext
Definition: C4Gui.h:377

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ReverseIterator C4GUI::Container::rend ( )
inlineinherited

Definition at line 827 of file C4Gui.h.

Referenced by C4ScriptGuiWindow::MouseInput(), and C4ScriptGuiWindow::ProcessMouseInput().

827 { return ReverseIterator(nullptr); }

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void C4GUI::Element::ScreenPos2ClientPos ( int32_t &  riX,
int32_t &  riY 
)
inherited

Definition at line 219 of file C4Gui.cpp.

References C4GUI::Container::ApplyElementOffset(), C4GUI::Element::GetParent(), C4GUI::Element::pParent, C4GUI::Element::rcBounds, C4Rect::x, and C4Rect::y.

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

220  {
221  // apply all parent offsets
222  Container *pCont = pParent;
223  while (pCont)
224  {
225  pCont->ApplyElementOffset(riX, riY);
226  pCont = pCont->GetParent();
227  }
228  // apply own offset
229  riX -= rcBounds.x; riY -= rcBounds.y;
230  }
int32_t y
Definition: C4Rect.h:32
virtual void ApplyElementOffset(int32_t &riX, int32_t &riY)
Definition: C4Gui.h:840
C4Rect rcBounds
Definition: C4Gui.h:385
Container * pParent
Definition: C4Gui.h:376
int32_t x
Definition: C4Rect.h:32
friend class Container
Definition: C4Gui.h:472

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void C4GUI::Element::SetBounds ( const C4Rect rcNewBound)
inlineinherited

Definition at line 446 of file C4Gui.h.

References C4GUI::Element::UpdatePos(), and C4GUI::Element::UpdateSize().

Referenced by C4GameOptionButtons::C4GameOptionButtons(), C4GoalDisplay::C4GoalDisplay(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupNetListEntry::C4StartupNetListEntry(), C4GUI::ContextButton::ContextButton(), C4GUI::ListBox::ContractToElementHeight(), C4GUI::Control::Control(), C4GUI::Dialog::Dialog(), C4ChatDlg::DoPlacement(), C4StartupNetListEntry::Execute(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::GroupBox::GroupBox(), C4GUI::HorizontalLine::HorizontalLine(), C4GUI::Screen::Init(), C4Menu::InitSize(), C4GUI::LabeledEdit::LabeledEdit(), C4Game::OnResolutionChanged(), C4GameLobby::ScenDesc::ScenDesc(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::ScrollWindow::ScrollWindow(), C4GUI::InputDialog::SetCustomEdit(), C4GUI::Tabular::SetGfx(), C4GoalDisplay::SetGoals(), C4StartupNetListEntry::SetReference(), C4StartupNetListEntry::SetRefQuery(), C4GUI::Tabular::Sheet::Sheet(), C4GUI::TextWindow::TextWindow(), C4ScoreboardDlg::Update(), C4Menu::UpdateElementPositions(), C4GUI::ListBox::UpdateElementPositions(), C4GUI::ScrollWindow::UpdateOwnPos(), C4ChatControl::UpdateSize(), C4ChatDlg::UpdateSize(), C4GUI::TextWindow::UpdateSize(), and C4GUI::Dialog::UpdateSize().

446 { rcBounds=rcNewBound; UpdatePos(); UpdateSize(); }
virtual void UpdateSize()
Definition: C4Gui.cpp:186
C4Rect rcBounds
Definition: C4Gui.h:385
virtual void UpdatePos()
Definition: C4Gui.cpp:194

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void C4GUI::Element::SetContextHandler ( ContextHandler pNewHd)
inlineinherited

Definition at line 465 of file C4Gui.h.

References C4GUI::ContextHandler::DeRef(), and C4GUI::ContextHandler::Ref().

Referenced by C4StartupMainDlg::C4StartupMainDlg(), C4GUI::ContextButton::ContextButton(), and C4GUI::Edit::Edit().

466  {
468  if ((pContextHandler = pNewHd)) pNewHd->Ref();
469  }
ContextHandler * pContextHandler
Definition: C4Gui.h:381

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void C4GUI::Button::SetCustomGraphics ( DynBarFacet pCustomGfx,
DynBarFacet pCustomGfxDown 
)
inlineinherited

Definition at line 1129 of file C4Gui.h.

1130  { this->pCustomGfx = pCustomGfx; this->pCustomGfxDown = pCustomGfxDown; }
void C4GUI::Button::SetDown ( )
protectedinherited

Definition at line 185 of file C4GuiButton.cpp.

References C4GUI::Button::fDown, and C4GUI::GUISound().

Referenced by C4GUI::Button::KeyButtonDown(), C4GUI::Button::MouseEnter(), and C4GUI::Button::MouseInput().

186  {
187  // already down?
188  if (fDown) return;
189  // play sound
190  GUISound("UI::Tick");
191  // set down
192  fDown = true;
193  }
void GUISound(const char *szSound)
Definition: C4Gui.cpp:1178
bool fDown
Definition: C4Gui.h:1102

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void C4GUI::Element::SetDragTarget ( Window pToWindow)
inlineinherited

Definition at line 464 of file C4Gui.h.

Referenced by C4GUI::Dialog::SetTitle().

464 { pDragTarget = pToWindow; }
Window * pDragTarget
Definition: C4Gui.h:378

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void C4GUI::Button::SetEnabled ( bool  fToVal)
inlineinherited

Definition at line 1131 of file C4Gui.h.

Referenced by C4GameOptionButtons::C4GameOptionButtons(), and C4GameOptionButtons::OnBtnLeague().

1131 { fEnabled=fToVal; if (!fEnabled) fDown=false; }
bool fDown
Definition: C4Gui.h:1102
bool fEnabled
Definition: C4Gui.h:1105

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void C4GUI::Button::SetFont ( CStdFont pFont,
DWORD  dwCustomFontClr = C4GUI_CaptionFontClr 
)
inlineinherited

Definition at line 1132 of file C4Gui.h.

References C4GUI::Button::dwCustomFontClr.

1132 { this->pCustomFont = pFont; this->dwCustomFontClr=dwCustomFontClr; }
DWORD dwCustomFontClr
Definition: C4Gui.h:1101
CStdFont * pCustomFont
Definition: C4Gui.h:1100
void C4GUI::Window::SetPos ( int32_t  iXPos,
int32_t  iYPos 
)
inlineinherited

Definition at line 860 of file C4Gui.h.

References C4GUI::Element::rcBounds, C4GUI::Element::UpdatePos(), C4Rect::x, and C4Rect::y.

Referenced by C4ScoreboardDlg::DoPlacement(), C4Menu::InitLocation(), C4StartupPlrSelDlg::OnNewBtn(), C4StartupPlrSelDlg::OnPropertyBtn(), C4Menu::SetLocation(), and C4GUI::Screen::ShowDialog().

861  { rcBounds.x=iXPos; rcBounds.y=iYPos; UpdatePos(); }
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
int32_t x
Definition: C4Rect.h:32
virtual void UpdatePos()
Definition: C4Gui.cpp:194

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void C4GUI::Button::SetText ( const char *  szToText)
inherited

Definition at line 55 of file C4GuiButton.cpp.

References C4GUI::Button::cHotkey, StdStrBuf::Copy(), C4GUI::ExpandHotkeyMarkup(), and C4GUI::Button::sText.

Referenced by C4GUI::Button::Button(), and C4StartupNetDlg::C4StartupNetDlg().

56  {
57  // set new button text
58  if (szToText)
59  {
60  sText.Copy(szToText);
61  // expand hotkey markup
63  }
64  else
65  {
66  sText="";
67  cHotkey=0;
68  }
69  }
bool ExpandHotkeyMarkup(StdStrBuf &sText, uint32_t &rcHotkey, bool for_tooltip)
Definition: C4Gui.cpp:39
uint32_t cHotkey
Definition: C4Gui.h:1104
StdStrBuf sText
Definition: C4Gui.h:1099
void Copy()
Definition: StdBuf.h:475

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void C4GUI::Element::SetToolTip ( const char *  szNewTooltip,
bool  is_immediate = false 
)
inherited

Definition at line 410 of file C4Gui.cpp.

References StdStrBuf::Clear(), and StdStrBuf::Copy().

Referenced by C4GUI::ContextMenu::AddItem(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4MenuItem::C4MenuItem(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupOptionsDlg::C4StartupOptionsDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4StartupPlrSelDlg::C4StartupPlrSelDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::InfoDialog::CreateSubComponents(), C4GUI::FullscreenDialog::FullscreenDialog(), C4GUI::IconButton::IconButton(), C4GUI::InputDialog::InputDialog(), C4GameLobby::MainDlg::MainDlg(), C4GUI::ProgressDialog::ProgressDialog(), C4StartupScenSelDlg::ScenListItem::ScenListItem(), C4GUI::InputDialog::SetCustomEdit(), C4GUI::Dialog::SetTitle(), C4GUI::FullscreenDialog::SetTitle(), C4ChatControl::ChatSheet::NickItem::Update(), and C4GameLobby::MainDlg::UpdateRightTab().

411  {
412  // store tooltip
413  if (szNewTooltip) ToolTip.Copy(szNewTooltip); else ToolTip.Clear();
414  // store immediate flag
415  is_immediate_tooltip = is_immediate;
416  }
void Clear()
Definition: StdBuf.h:474
void Copy()
Definition: StdBuf.h:475

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void C4GUI::Button::SetUp ( bool  fPress)
protectedinherited

Definition at line 195 of file C4GuiButton.cpp.

References C4GUI::Button::fDown, and C4GUI::GUISound().

Referenced by C4GUI::Button::KeyButtonUp(), C4GUI::Button::MouseInput(), and C4GUI::Button::MouseLeave().

196  {
197  // already up?
198  if (!fDown) return;
199  // play sound
200  GUISound(fPress ? "UI::Click" : "UI::Tick");
201  // set up
202  fDown = false;
203  }
void GUISound(const char *szSound)
Definition: C4Gui.cpp:1178
bool fDown
Definition: C4Gui.h:1102

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void C4GUI::Container::SetVisibility ( bool  fToValue)
virtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4StartupNetListEntry.

Definition at line 247 of file C4GuiContainers.cpp.

References C4GUI::Element::GetDlg(), C4GUI::Dialog::GetFocus(), C4GUI::Container::IsParentOf(), C4GUI::Dialog::SetFocus(), and C4GUI::Element::SetVisibility().

Referenced by C4GUI::Tabular::AddCustomSheet(), C4LeagueSignupDialog::C4LeagueSignupDialog(), C4Menu::C4Menu(), C4StartupNetDlg::C4StartupNetDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4Menu::Draw(), C4Menu::InitLocation(), and C4StartupNetListEntry::SetVisibility().

248  {
249  // inherited
250  Element::SetVisibility(fToValue);
251  // remove focus from contained elements
252  if (!fToValue)
253  {
254  Dialog *pDlg = GetDlg();
255  if (pDlg)
256  {
257  Control *pFocus = pDlg->GetFocus();
258  if (pFocus)
259  {
260  if (IsParentOf(pFocus))
261  {
262  pDlg->SetFocus(nullptr, false);
263  }
264  }
265  }
266  }
267  }
virtual void SetVisibility(bool fToValue)
Definition: C4Gui.cpp:208
C4GameControl Control
virtual class Dialog * GetDlg()
Definition: C4Gui.cpp:289
virtual bool IsParentOf(Element *pEl)

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void C4GUI::Element::StartDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Definition at line 260 of file C4Gui.cpp.

References C4GUI::Element::fDragging, C4GUI::Element::iDragX, C4GUI::Element::iDragY, and C4GUI::CMouse::pDragElement.

Referenced by C4MenuItem::MouseInput(), and C4GUI::Element::MouseInput().

261  {
262  // set flag
263  fDragging = true;
264  // set drag start pos
265  iDragX = iX; iDragY = iY;
266  // mark drag in mouse
267  rMouse.pDragElement = this;
268  }
int32_t iDragY
Definition: C4Gui.h:379
bool fDragging
Definition: C4Gui.h:380
int32_t iDragX
Definition: C4Gui.h:379

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void C4GUI::Element::StopDragging ( CMouse rMouse,
int32_t  iX,
int32_t  iY,
DWORD  dwKeyParam 
)
virtualinherited

Definition at line 283 of file C4Gui.cpp.

References C4GUI::Element::DoDragging().

Referenced by C4GUI::Screen::MouseInput(), and C4GUI::CMouse::ReleaseElements().

284  {
285  // move element pos
286  DoDragging(rMouse, iX, iY, dwKeyParam);
287  }
virtual void DoDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)
Definition: C4Gui.cpp:270

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void C4GUI::Window::UpdateOwnPos ( )
virtualinherited

Reimplemented from C4GUI::Element.

Reimplemented in C4GUI::FullscreenDialog, C4GUI::CheckBox, C4GUI::ScrollWindow, C4StartupScenSelDlg::ScenListItem, C4Menu, C4FileSelDlg::DefaultListItem, and C4ChatControl::ChatSheet::NickItem.

Definition at line 324 of file C4GuiContainers.cpp.

References C4GUI::Window::GetMarginBottom(), C4GUI::Window::GetMarginLeft(), C4GUI::Window::GetMarginRight(), C4GUI::Window::GetMarginTop(), C4Rect::Hgt, C4GUI::Element::rcBounds, C4GUI::Window::rcClientRect, C4Rect::Set(), C4GUI::Element::UpdateOwnPos(), C4Rect::Wdt, C4Rect::x, and C4Rect::y.

Referenced by C4GameOverDlg::C4GameOverDlg(), C4GUI::Edit::Edit(), C4GUI::ListBox::ListBox(), C4GUI::Dialog::SetFrameDeco(), C4GUI::GroupBox::SetMargin(), C4GUI::Tabular::SetSheetMargin(), C4GUI::GroupBox::SetTitle(), C4GUI::Tabular::Tabular(), C4GUI::TextWindow::TextWindow(), C4FileSelDlg::DefaultListItem::UpdateOwnPos(), C4GUI::FullscreenDialog::UpdateOwnPos(), and C4GUI::Window::Window().

325  {
327  // set client rect
328  int32_t iMarginL=GetMarginLeft(), iMarginT=GetMarginTop();
329  rcClientRect.Set(rcBounds.x + iMarginL, rcBounds.y + iMarginT, std::max<int32_t>(rcBounds.Wdt - iMarginL - GetMarginRight(), 0), std::max<int32_t>(rcBounds.Hgt - iMarginT - GetMarginBottom(), 0));
330  }
C4Rect rcClientRect
Definition: C4Gui.h:851
virtual int32_t GetMarginTop()
Definition: C4Gui.h:873
int32_t Wdt
Definition: C4Rect.h:32
int32_t y
Definition: C4Rect.h:32
C4Rect rcBounds
Definition: C4Gui.h:385
virtual int32_t GetMarginRight()
Definition: C4Gui.h:875
virtual int32_t GetMarginLeft()
Definition: C4Gui.h:874
int32_t x
Definition: C4Rect.h:32
void Set(int32_t iX, int32_t iY, int32_t iWdt, int32_t iHgt)
Definition: C4Rect.cpp:86
virtual void UpdateOwnPos()
Definition: C4Gui.h:434
int32_t Hgt
Definition: C4Rect.h:32
virtual int32_t GetMarginBottom()
Definition: C4Gui.h:876

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void C4GUI::Element::UpdatePos ( )
protectedvirtualinherited

Reimplemented in C4GUI::Dialog.

Definition at line 194 of file C4Gui.cpp.

References C4GUI::Container::ElementPosChanged(), C4GUI::Element::pParent, and C4GUI::Element::UpdateOwnPos().

Referenced by C4GUI::Element::DoDragging(), C4GUI::ContextMenu::Open(), C4GUI::ProgressBar::ProgressBar(), C4GUI::Element::SetBounds(), C4GUI::Window::SetPos(), and C4GUI::Dialog::UpdatePos().

195  {
196  // update own fields
197  UpdateOwnPos();
198  // notify container
199  if (pParent) pParent->ElementPosChanged(this);
200  }
Container * pParent
Definition: C4Gui.h:376
virtual void ElementPosChanged(Element *pOfElement)
Definition: C4Gui.h:754
virtual void UpdateOwnPos()
Definition: C4Gui.h:434

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void C4GUI::Element::UpdateSize ( )
protectedvirtualinherited

Reimplemented in C4GUI::Dialog, C4GUI::TextWindow, C4GUI::Tabular, C4GUI::ListBox, C4GUI::MultilineLabel, C4ChatDlg, and C4ChatControl.

Definition at line 186 of file C4Gui.cpp.

References C4GUI::Container::ElementSizeChanged(), C4GUI::Element::pParent, and C4GUI::Element::UpdateOwnPos().

Referenced by C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::Element::SetBounds(), C4GUI::Label::SetX0(), C4GUI::MultilineLabel::UpdateHeight(), C4GUI::ListBox::UpdateSize(), C4GUI::Tabular::UpdateSize(), C4GUI::TextWindow::UpdateSize(), and C4GUI::Dialog::UpdateSize().

187  {
188  // update own fields
189  UpdateOwnPos();
190  // notify container
191  if (pParent) pParent->ElementSizeChanged(this);
192  }
virtual void ElementSizeChanged(Element *pOfElement)
Definition: C4Gui.h:753
Container * pParent
Definition: C4Gui.h:376
virtual void UpdateOwnPos()
Definition: C4Gui.h:434

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Member Data Documentation

uint32_t C4GUI::Button::cHotkey
protectedinherited
DWORD C4GUI::Button::dwCustomFontClr
protectedinherited

Definition at line 1101 of file C4Gui.h.

Referenced by C4GUI::IconButton::DrawElement(), and C4GUI::Button::SetFont().

ArrowFct C4GUI::ArrowButton::eDir
protected

Definition at line 1160 of file C4Gui.h.

Referenced by DrawElement().

bool C4GUI::Element::fDragging
protectedinherited

Definition at line 380 of file C4Gui.h.

Referenced by C4GUI::Element::StartDragging().

int32_t C4GUI::Element::iDragX
protectedinherited

Definition at line 379 of file C4Gui.h.

Referenced by C4GUI::Element::DoDragging(), and C4GUI::Element::StartDragging().

int32_t C4GUI::Element::iDragY
protectedinherited

Definition at line 379 of file C4Gui.h.

Referenced by C4GUI::Element::DoDragging(), and C4GUI::Element::StartDragging().

ContextHandler* C4GUI::Element::pContextHandler
protectedinherited
CStdFont* C4GUI::Button::pCustomFont
protectedinherited

Definition at line 1100 of file C4Gui.h.

Referenced by C4GUI::IconButton::DrawElement().

Window* C4GUI::Element::pDragTarget
protectedinherited

Definition at line 378 of file C4Gui.h.

Referenced by C4GUI::Element::DoDragging(), and C4GUI::Element::MouseInput().

C4Rect C4GUI::Element::rcBounds
protectedinherited

Definition at line 385 of file C4Gui.h.

Referenced by C4Chart::C4Chart(), C4StartupMainDlg::C4StartupMainDlg(), C4StartupScenSelDlg::C4StartupScenSelDlg(), C4GUI::Element::ClientPos2ScreenPos(), C4GUI::ContextMenu::ContextMenu(), C4GUI::Dialog::CreateConsoleWindow(), C4GUI::ContextMenu::CtxMouseInput(), C4FileSelDlg::DefaultListItem::DefaultListItem(), C4GUI::Element::DoContext(), C4GUI::Element::DoDragging(), C4ScoreboardDlg::DoPlacement(), C4ScriptGuiWindow::Draw(), C4GUI::Element::Draw3DFrame(), C4GUI::Element::DrawBar(), C4ScriptGuiWindow::DrawChildren(), C4StartupMainDlg::DrawElement(), C4MenuItem::DrawElement(), C4StartupNetListEntry::DrawElement(), C4Chart::DrawElement(), C4StartupPlrPropertiesDlg::DrawElement(), C4Menu::DrawElement(), C4GUI::Label::DrawElement(), C4GUI::WoodenLabel::DrawElement(), C4GUI::MultilineLabel::DrawElement(), C4GUI::ProgressBar::DrawElement(), C4GUI::HorizontalLine::DrawElement(), C4GUI::Picture::DrawElement(), C4GUI::OverlayPicture::DrawElement(), C4GUI::ScrollBar::DrawElement(), C4GUI::GroupBox::DrawElement(), C4GUI::PaintBox::DrawElement(), C4GUI::Button::DrawElement(), C4GUI::IconButton::DrawElement(), DrawElement(), C4GUI::FacetButton::DrawElement(), C4GUI::Edit::DrawElement(), C4GUI::CheckBox::DrawElement(), C4GUI::ListBox::DrawElement(), C4GUI::Tabular::DrawElement(), C4GUI::TextWindow::DrawElement(), C4GUI::ContextMenu::Entry::DrawElement(), C4GUI::ContextMenu::DrawElement(), C4GUI::ContextButton::DrawElement(), C4GUI::ComboBox::DrawElement(), C4GUI::Element::DrawHBarByVGfx(), C4GUI::Element::DrawHVBar(), C4GUI::Element::DrawVBar(), C4GUI::Element::Element(), C4GUI::ContextMenu::Entry::Entry(), C4GUI::Element::GetBounds(), C4GUI::Element::GetClientRect(), C4ScriptGuiWindow::GetClippingRect(), C4GUI::WoodenLabel::GetLeftIndent(), C4GUI::Tabular::GetMarginBottom(), C4GUI::Tabular::GetMarginLeft(), C4GUI::Tabular::GetMarginRight(), C4StartupPlrSelDlg::GetMarginTop(), C4StartupScenSelDlg::GetMarginTop(), C4GUI::Tabular::GetMarginTop(), C4GUI::ScrollBar::HasPin(), C4Menu::InitLocation(), C4Menu::InitSize(), C4GUI::ScrollWindow::IsScrollingNecessary(), C4GUI::Label::Label(), C4ScriptGuiWindow::MouseInput(), C4GUI::Window::MouseInput(), C4GUI::CheckBox::MouseInput(), C4GUI::Tabular::MouseInput(), C4GUI::ContextMenu::MouseInput(), C4GUI::Screen::MouseInput(), C4GUI::MultilineLabel::MultilineLabel(), C4ChatControl::ChatSheet::NickItem::NickItem(), C4ScriptGuiWindow::OnMouseIn(), C4GUI::ContextMenu::Open(), C4GUI::Picture::Picture(), C4ScriptGuiWindow::ProcessMouseInput(), C4GUI::ProgressBar::ProgressBar(), C4GUI::Screen::Render(), C4GUI::Element::ScreenPos2ClientPos(), C4GUI::ScrollBar::ScrollBar(), C4GUI::Tabular::SetGfx(), C4GUI::Window::SetPos(), C4GUI::Label::SetText(), C4GUI::Label::SetX0(), C4ScoreboardDlg::Update(), C4GUI::ScrollWindow::Update(), C4GUI::MultilineLabel::UpdateHeight(), C4ScriptGuiWindow::UpdateLayout(), C4ScriptGuiWindow::UpdateLayoutGrid(), C4ScriptGuiWindow::UpdateLayoutTightGrid(), C4ScriptGuiWindow::UpdateLayoutVertical(), C4GUI::Label::UpdateOwnPos(), C4GUI::Window::UpdateOwnPos(), C4GUI::MultilineLabel::UpdateSize(), and C4GUI::WoodenLabel::WoodenLabel().


The documentation for this class was generated from the following files: