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C4ScenarioListLoader::SubFolder Class Reference

#include <C4StartupScenSelDlg.h>

Inheritance diagram for C4ScenarioListLoader::SubFolder:
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Collaboration diagram for C4ScenarioListLoader::SubFolder:
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Public Member Functions

 SubFolder (class C4ScenarioListLoader *pLoader, Folder *pParent)
 
 ~SubFolder () override=default
 
const char * GetDefaultExtension () override
 
StdStrBuf GetTypeName () override
 
const C4ScenarioParameterDefsGetAchievementDefs () const override
 
const C4AchievementGraphicsGetAchievementGfx () const override
 
bool LoadCustomPre (C4Group &rGrp) override
 
bool LoadContents (C4ScenarioListLoader *pLoader, C4Group *pFromGrp, const StdStrBuf *psFilename, bool fLoadEx, bool fReload)
 
uint32_t GetEntryCount () const
 
bool Start () override
 
FolderGetIsFolder () override
 
EntryGetFirstEntry () const
 
void Resort ()
 
EntryFindEntryByName (const char *szFilename) const
 
bool CanOpen (StdStrBuf &sError, bool &CanHide) override
 
bool IsGrayed () override
 
StdStrBuf GetOpenText () override
 
StdStrBuf GetOpenTooltip () override
 
C4MapFolderDataGetMapData () const
 
bool Load (C4Group *pFromGrp, const StdStrBuf *psFilename, bool fLoadEx)
 
const StdStrBufGetName () const
 
const StdStrBufGetEntryFilename () const
 
const StdStrBufGetVersion () const
 
const StdStrBufGetAuthor () const
 
const C4FacetGetIconFacet () const
 
const C4FacetGetTitlePicture () const
 
const StdStrBufGetDesc () const
 
int GetIconIndex ()
 
int GetDifficulty ()
 
int GetFolderIndex ()
 
EntryGetNext () const
 
class FolderGetParent () const
 
virtual bool GetAchievement (int32_t idx, C4Facet *out_facet, const char **out_description)
 
virtual bool IsHidden ()
 
virtual bool HasMissionAccess () const
 
virtual bool HasUnregisteredAccess () const
 
virtual bool SetTitleInGroup (C4Group &rGrp, const char *szNewTitle)
 
bool RenameTo (const char *szNewName)
 
virtual bool IsScenario ()
 
virtual C4ScenarioParameterDefsGetParameterDefs ()
 
virtual C4ScenarioParametersGetParameters ()
 

Static Public Member Functions

static EntryCreateEntryForFile (const StdStrBuf &sFilename, C4ScenarioListLoader *pLoader, Folder *pParent)
 

Protected Member Functions

bool LoadCustom (C4Group &rGrp, bool fNameLoaded, bool fIconLoaded) override
 
bool DoLoadContents (C4ScenarioListLoader *pLoader, C4Group *pFromGrp, const StdStrBuf &sFilename, bool fLoadEx) override
 
void ClearChildren ()
 
void Sort ()
 

Protected Attributes

C4Folder C4F
 
bool fContentsLoaded
 
EntrypFirst
 
class C4MapFolderDatapMapData
 
class C4ScenarioListLoaderpLoader
 
EntrypNext
 
class FolderpParent
 
StdCopyStrBuf sName
 
StdCopyStrBuf sFilename
 
StdCopyStrBuf sDesc
 
StdCopyStrBuf sVersion
 
StdCopyStrBuf sAuthor
 
C4FacetSurface fctIcon
 
C4FacetSurface fctTitle
 
bool fBaseLoaded
 
bool fExLoaded
 
int iIconIndex
 
int iDifficulty
 
int iFolderIndex
 

Detailed Description

Definition at line 190 of file C4StartupScenSelDlg.h.

Constructor & Destructor Documentation

C4ScenarioListLoader::SubFolder::SubFolder ( class C4ScenarioListLoader pLoader,
Folder pParent 
)
inline

Definition at line 197 of file C4StartupScenSelDlg.h.

197 : Folder(pLoader, pParent) {}
class C4ScenarioListLoader * pLoader
Folder(class C4ScenarioListLoader *pLoader, Folder *pParent)
class Folder * pParent
C4ScenarioListLoader::SubFolder::~SubFolder ( )
overridedefault

Member Function Documentation

bool C4ScenarioListLoader::Folder::CanOpen ( StdStrBuf sError,
bool &  CanHide 
)
inlineoverridevirtualinherited

Reimplemented from C4ScenarioListLoader::Entry.

Definition at line 179 of file C4StartupScenSelDlg.h.

179 { return true; } // can always open folders
void C4ScenarioListLoader::Folder::ClearChildren ( )
protectedinherited

Definition at line 917 of file C4StartupScenSelDlg.cpp.

References C4ScenarioListLoader::Entry::GetIsFolder(), and C4ScenarioListLoader::Folder::pFirst.

918 {
919  // folder deletion: del all the tree non-recursively
920  Folder *pDelFolder = this, *pCheckFolder;
921  for (;;)
922  {
923  // delete all children as long as they are not folders
924  Entry *pChild;
925  while ((pChild = pDelFolder->pFirst))
926  if ((pCheckFolder = pChild->GetIsFolder()))
927  // child entry if folder: Continue delete in there
928  pDelFolder = pCheckFolder;
929  else
930  // regular child entry: del it
931  // destructor of child will remove it from list
932  delete pChild;
933  // this emptied: Done!
934  if (pDelFolder == this) break;
935  // deepest child recursion reached: Travel up folders
936  pDelFolder = (pCheckFolder = pDelFolder)->pParent;
937  assert(pDelFolder);
938  delete pCheckFolder;
939  }
940 }
Folder(class C4ScenarioListLoader *pLoader, Folder *pParent)
class Folder * pParent

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C4ScenarioListLoader::Entry * C4ScenarioListLoader::Entry::CreateEntryForFile ( const StdStrBuf sFilename,
C4ScenarioListLoader pLoader,
Folder pParent 
)
staticinherited

Definition at line 549 of file C4StartupScenSelDlg.cpp.

References C4CFN_FolderFiles, C4CFN_ScenarioFiles, DirContainsScenarios(), DirectoryExists(), StdStrBuf::getData(), GetExtension(), and WildcardMatch().

Referenced by DoLoadContents(), and C4ScenarioListLoader::RegularFolder::DoLoadContents().

550 {
551  // determine entry type by file type
552  const char *szFilename = sFilename.getData();
553  if (!szFilename || !*szFilename) return nullptr;
554  if (WildcardMatch(C4CFN_ScenarioFiles, sFilename.getData())) return new Scenario(pLoader, pParent);
555  if (WildcardMatch(C4CFN_FolderFiles, sFilename.getData())) return new SubFolder(pLoader, pParent);
556  // regular, open folder (C4Group-packed folders without extensions are not regarded, because they could contain anything!)
557  const char *szExt = GetExtension(szFilename);
558  if ((!szExt || !*szExt) && DirectoryExists(sFilename.getData()))
559  {
560  // open folders only if they contain a scenario or folder
561  if (DirContainsScenarios(szFilename))
562  return new RegularFolder(pLoader, pParent);
563  }
564  // type not recognized
565  return nullptr;
566 }
const char * getData() const
Definition: StdBuf.h:442
#define C4CFN_FolderFiles
Definition: C4Components.h:176
bool DirContainsScenarios(const char *szDir)
char * GetExtension(char *szFilename)
Definition: StdFile.cpp:121
bool DirectoryExists(const char *szFilename)
Definition: StdFile.cpp:684
bool WildcardMatch(const char *szWildcard, const char *szString)
Definition: StdFile.cpp:374
#define C4CFN_ScenarioFiles
Definition: C4Components.h:175
class Folder * pParent

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bool C4ScenarioListLoader::SubFolder::DoLoadContents ( C4ScenarioListLoader pLoader,
C4Group pFromGrp,
const StdStrBuf sFilename,
bool  fLoadEx 
)
overrideprotectedvirtual

Implements C4ScenarioListLoader::Folder.

Definition at line 1009 of file C4StartupScenSelDlg.cpp.

References _MAX_FNAME, C4CFN_FolderFiles, C4CFN_MapFolderData, C4CFN_ScenarioFiles, C4CFN_ScriptStringTbl, Config, C4ScenarioListLoader::Entry::CreateEntryForFile(), DebugLogF(), C4ScenarioListLoader::DoProcessCallback(), C4Group::FindEntry(), C4Group::FindNextEntry(), C4Config::General, StdStrBuf::getData(), C4Group::GetFullName(), C4ConfigGeneral::LanguageEx, C4ScenarioListLoader::Entry::Load(), C4Language::LoadComponentHost(), C4Group::Open(), C4Group::OpenAsChild(), StdStrBuf::Ref(), and C4Group::ResetSearch().

1010 {
1011  assert(pLoader);
1012  // clear any previous
1013  ClearChildren();
1014  // group specified: Load as child
1015  C4Group Group;
1016  if (pFromGrp)
1017  {
1018  if (!Group.OpenAsChild(pFromGrp, sFilename.getData())) return false;
1019  }
1020  else
1021  // no parent group: Direct load from filename
1022  if (!Group.Open(sFilename.getData())) return false;
1023  // Load achievement data contained scenarios can fall back to
1024  C4LangStringTable FolderLangStringTable;
1026  AchievementDefs.Load(Group, &FolderLangStringTable);
1027  AchievementGfx.Init(Group);
1028  // get number of entries, to estimate progress
1029  const char *szC4CFN_ScenarioFiles = C4CFN_ScenarioFiles; // assign values for constant comparison
1030  const char *szSearchMask; int32_t iEntryCount=0;
1031  for (szSearchMask = szC4CFN_ScenarioFiles; szSearchMask;)
1032  {
1033  Group.ResetSearch();
1034  while (Group.FindNextEntry(szSearchMask)) ++iEntryCount;
1035  // next search mask
1036  if (szSearchMask == szC4CFN_ScenarioFiles)
1037  szSearchMask = C4CFN_FolderFiles;
1038  else
1039  szSearchMask = nullptr;
1040  }
1041  // initial progress estimate
1042  if (!pLoader->DoProcessCallback(0, iEntryCount, nullptr)) return false;
1043  // iterate through group contents
1044  char ChildFilename[_MAX_FNAME+1]; StdStrBuf sChildFilename; int32_t iLoadCount=0;
1045  for (szSearchMask = szC4CFN_ScenarioFiles; szSearchMask;)
1046  {
1047  Group.ResetSearch();
1048  while (Group.FindNextEntry(szSearchMask, ChildFilename))
1049  {
1050  // mark progress
1051  if (!pLoader->DoProcessCallback(iLoadCount, iEntryCount, ChildFilename)) return false;
1052  sChildFilename.Ref(ChildFilename);
1053  // okay; create this item
1054  Entry *pNewEntry = Entry::CreateEntryForFile(sChildFilename, pLoader, this);
1055  if (pNewEntry)
1056  {
1057  // ...and load it
1058  if (!pNewEntry->Load(&Group, &sChildFilename, fLoadEx))
1059  {
1060  DebugLogF(R"(Error loading entry "%s" in SubFolder "%s"!)", sChildFilename.getData(), Group.GetFullName().getData());
1061  delete pNewEntry;
1062  }
1063  }
1064  ++iLoadCount;
1065  }
1066  // next search mask
1067  if (szSearchMask == szC4CFN_ScenarioFiles)
1068  szSearchMask = C4CFN_FolderFiles;
1069  else
1070  szSearchMask = nullptr;
1071  }
1072  // load map folder data
1073  if (Group.FindEntry(C4CFN_MapFolderData))
1074  {
1075  pMapData = new C4MapFolderData();
1076  if (!pMapData->Load(Group, this))
1077  {
1078  // load error :(
1079  delete pMapData;
1080  pMapData = nullptr;
1081  }
1082  }
1083  // done, success
1084  fContentsLoaded = true;
1085  return true;
1086 }
const char * getData() const
Definition: StdBuf.h:442
bool Load(C4Group &hGroup, class C4LangStringTable *pLang)
bool FindEntry(const char *szWildCard, StdStrBuf *sFileName=nullptr, size_t *iSize=nullptr)
Definition: C4Group.cpp:1774
#define C4CFN_FolderFiles
Definition: C4Components.h:176
C4Config Config
Definition: C4Config.cpp:833
C4ConfigGeneral General
Definition: C4Config.h:251
#define C4CFN_ScriptStringTbl
Definition: C4Components.h:68
static bool LoadComponentHost(C4ComponentHost *host, C4Group &hGroup, const char *szFilename, const char *szLanguage)
Definition: C4Language.cpp:232
bool Init(C4Group &File)
bool DebugLogF(const char *strMessage...)
Definition: C4Log.cpp:288
StdStrBuf GetFullName() const
Definition: C4Group.cpp:2078
bool Open(const char *szGroupName, bool fCreate=false)
Definition: C4Group.cpp:514
bool DoProcessCallback(int32_t iProgress, int32_t iMaxProgress, const char *current_load_info)
static Entry * CreateEntryForFile(const StdStrBuf &sFilename, C4ScenarioListLoader *pLoader, Folder *pParent)
#define _MAX_FNAME
char LanguageEx[CFG_MaxString+1]
Definition: C4Config.h:37
void Ref(const char *pnData)
Definition: StdBuf.h:455
class C4MapFolderData * pMapData
#define C4CFN_MapFolderData
Definition: C4Components.h:135
bool FindNextEntry(const char *szWildCard, StdStrBuf *sFileName=nullptr, size_t *iSize=nullptr, bool fStartAtFilename=false)
Definition: C4Group.cpp:1780
#define C4CFN_ScenarioFiles
Definition: C4Components.h:175
void ResetSearch(bool reload_contents=false)
Definition: C4Group.cpp:1013
bool OpenAsChild(C4Group *pMother, const char *szEntryName, bool fExclusive=false, bool fCreate=false)
Definition: C4Group.cpp:1585
bool Load(C4Group &hGroup, C4ScenarioListLoader::Folder *pScenLoaderFolder)

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C4ScenarioListLoader::Entry * C4ScenarioListLoader::Folder::FindEntryByName ( const char *  szFilename) const
inherited

Definition at line 957 of file C4StartupScenSelDlg.cpp.

References GetFilename(), C4ScenarioListLoader::Entry::GetNext(), and SEqualNoCase().

Referenced by C4MapFolderData::Load().

958 {
959  // do a case-insensitive filename comparison
960  for (Entry *pEntry = pFirst; pEntry; pEntry = pEntry->GetNext())
961  if (SEqualNoCase(szFilename, GetFilename(pEntry->GetEntryFilename().getData())))
962  return pEntry;
963  // nothing found
964  return nullptr;
965 }
char * GetFilename(char *szPath)
Definition: StdFile.cpp:45
bool SEqualNoCase(const char *szStr1, const char *szStr2, int iLen)
Definition: Standard.cpp:207
Entry * GetNext() const

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virtual bool C4ScenarioListLoader::Entry::GetAchievement ( int32_t  idx,
C4Facet out_facet,
const char **  out_description 
)
inlinevirtualinherited

Reimplemented in C4ScenarioListLoader::Scenario.

Definition at line 87 of file C4StartupScenSelDlg.h.

Referenced by C4StartupScenSelDlg::ScenListItem::ScenListItem().

87 { return false; } // return true and fill output parameters if player got the indexed achievement

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const C4ScenarioParameterDefs* C4ScenarioListLoader::SubFolder::GetAchievementDefs ( ) const
inlineoverridevirtual

Reimplemented from C4ScenarioListLoader::Folder.

Definition at line 204 of file C4StartupScenSelDlg.h.

204 { return &AchievementDefs; }
const C4AchievementGraphics* C4ScenarioListLoader::SubFolder::GetAchievementGfx ( ) const
inlineoverridevirtual

Reimplemented from C4ScenarioListLoader::Folder.

Definition at line 205 of file C4StartupScenSelDlg.h.

205 { return &AchievementGfx; }
const StdStrBuf& C4ScenarioListLoader::Entry::GetAuthor ( ) const
inlineinherited

Definition at line 77 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::sAuthor.

77 { return sAuthor; }
StdCopyStrBuf sAuthor
const char* C4ScenarioListLoader::SubFolder::GetDefaultExtension ( )
inlineoverridevirtual

Reimplemented from C4ScenarioListLoader::Entry.

Definition at line 200 of file C4StartupScenSelDlg.h.

200 { return "ocf"; }
const StdStrBuf& C4ScenarioListLoader::Entry::GetDesc ( ) const
inlineinherited

Definition at line 80 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::sDesc.

80 { return sDesc; }
StdCopyStrBuf sDesc
int C4ScenarioListLoader::Entry::GetDifficulty ( )
inlineinherited

Definition at line 82 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::iDifficulty.

Referenced by EntrySortFunc().

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uint32_t C4ScenarioListLoader::Folder::GetEntryCount ( ) const
inherited

Definition at line 896 of file C4StartupScenSelDlg.cpp.

References C4ScenarioListLoader::Entry::pNext.

897 {
898  uint32_t iCount = 0;
899  for (Entry *i = pFirst; i; i = i->pNext) ++iCount;
900  return iCount;
901 }
Entry * pNext
const StdStrBuf& C4ScenarioListLoader::Entry::GetEntryFilename ( ) const
inlineinherited

Definition at line 75 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::sFilename.

Referenced by C4StartupScenSelDlg::DeleteConfirm(), C4StartupScenSelDlg::KeyDelete(), and C4StartupScenSelDlg::StartScenario().

75 { return sFilename; }
StdCopyStrBuf sFilename

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Entry* C4ScenarioListLoader::Folder::GetFirstEntry ( ) const
inlineinherited

Definition at line 175 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Folder::pFirst.

Referenced by C4ScenarioListLoader::GetFirstEntry().

175 { return pFirst; }

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int C4ScenarioListLoader::Entry::GetFolderIndex ( )
inlineinherited

Definition at line 83 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::iFolderIndex.

Referenced by EntrySortFunc().

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const C4Facet& C4ScenarioListLoader::Entry::GetIconFacet ( ) const
inlineinherited

Definition at line 78 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::fctIcon.

Referenced by C4StartupScenSelDlg::ScenListItem::ScenListItem().

78 { return fctIcon; }
C4FacetSurface fctIcon

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int C4ScenarioListLoader::Entry::GetIconIndex ( )
inlineinherited

Definition at line 81 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::iIconIndex.

Referenced by EntrySortFunc().

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Folder* C4ScenarioListLoader::Folder::GetIsFolder ( )
inlineoverridevirtualinherited

Reimplemented from C4ScenarioListLoader::Entry.

Definition at line 174 of file C4StartupScenSelDlg.h.

Referenced by EntrySortFunc().

174 { return this; } // this is a folder

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C4MapFolderData* C4ScenarioListLoader::Folder::GetMapData ( ) const
inlineinherited

Definition at line 183 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Folder::pMapData.

183 { return pMapData; }
class C4MapFolderData * pMapData
const StdStrBuf& C4ScenarioListLoader::Entry::GetName ( ) const
inlineinherited

Definition at line 74 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::sName.

Referenced by EntrySortFunc(), C4StartupScenSelDlg::KeyDelete(), and C4StartupScenSelDlg::ScenListItem::ScenListItem().

74 { return sName; }
StdCopyStrBuf sName

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Entry* C4ScenarioListLoader::Entry::GetNext ( ) const
inlineinherited

Definition at line 84 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::pNext.

Referenced by C4ScenarioListLoader::Folder::FindEntryByName().

84 { return pNext; }
Entry * pNext

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StdStrBuf C4ScenarioListLoader::Folder::GetOpenText ( )
overridevirtualinherited

Implements C4ScenarioListLoader::Entry.

Definition at line 967 of file C4StartupScenSelDlg.cpp.

References LoadResStr().

968 {
969  return StdCopyStrBuf(LoadResStr("IDS_BTN_OPEN"));
970 }
const char * LoadResStr(const char *id)
Definition: C4Language.h:83

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StdStrBuf C4ScenarioListLoader::Folder::GetOpenTooltip ( )
overridevirtualinherited

Implements C4ScenarioListLoader::Entry.

Definition at line 972 of file C4StartupScenSelDlg.cpp.

References LoadResStr().

973 {
974  return StdCopyStrBuf(LoadResStr("IDS_DLGTIP_SCENSELNEXT"));
975 }
const char * LoadResStr(const char *id)
Definition: C4Language.h:83

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virtual C4ScenarioParameterDefs* C4ScenarioListLoader::Entry::GetParameterDefs ( )
inlinevirtualinherited

Reimplemented in C4ScenarioListLoader::Scenario.

Definition at line 104 of file C4StartupScenSelDlg.h.

104 { return nullptr; }
virtual C4ScenarioParameters* C4ScenarioListLoader::Entry::GetParameters ( )
inlinevirtualinherited

Reimplemented in C4ScenarioListLoader::Scenario.

Definition at line 105 of file C4StartupScenSelDlg.h.

105 { return nullptr; }
class Folder* C4ScenarioListLoader::Entry::GetParent ( ) const
inlineinherited

Definition at line 85 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::pParent.

Referenced by C4ScenarioListLoader::FolderBack().

85 { return pParent; }
class Folder * pParent

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const C4Facet& C4ScenarioListLoader::Entry::GetTitlePicture ( ) const
inlineinherited

Definition at line 79 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::fctTitle.

79 { return fctTitle; }
C4FacetSurface fctTitle
StdStrBuf C4ScenarioListLoader::SubFolder::GetTypeName ( )
inlineoverridevirtual

Implements C4ScenarioListLoader::Entry.

Definition at line 202 of file C4StartupScenSelDlg.h.

References LoadResStr().

202 { return StdCopyStrBuf(LoadResStr("IDS_TYPE_FOLDER"), true); }
const char * LoadResStr(const char *id)
Definition: C4Language.h:83

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const StdStrBuf& C4ScenarioListLoader::Entry::GetVersion ( ) const
inlineinherited

Definition at line 76 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Entry::sVersion.

76 { return sVersion; }
StdCopyStrBuf sVersion
virtual bool C4ScenarioListLoader::Entry::HasMissionAccess ( ) const
inlinevirtualinherited

Reimplemented in C4ScenarioListLoader::Scenario.

Definition at line 94 of file C4StartupScenSelDlg.h.

94 { return true; }
virtual bool C4ScenarioListLoader::Entry::HasUnregisteredAccess ( ) const
inlinevirtualinherited

Definition at line 95 of file C4StartupScenSelDlg.h.

95 { return false; }
bool C4ScenarioListLoader::Folder::IsGrayed ( )
overridevirtualinherited

Reimplemented from C4ScenarioListLoader::Entry.

Definition at line 977 of file C4StartupScenSelDlg.cpp.

978 {
979  return false;
980 }
virtual bool C4ScenarioListLoader::Entry::IsHidden ( )
inlinevirtualinherited

Reimplemented in C4ScenarioListLoader::Scenario.

Definition at line 93 of file C4StartupScenSelDlg.h.

93 { return false; } // condition for hiding element completely
virtual bool C4ScenarioListLoader::Entry::IsScenario ( )
inlinevirtualinherited

Reimplemented in C4ScenarioListLoader::Scenario.

Definition at line 102 of file C4StartupScenSelDlg.h.

102 { return false; }
bool C4ScenarioListLoader::Entry::Load ( C4Group pFromGrp,
const StdStrBuf psFilename,
bool  fLoadEx 
)
inherited

Definition at line 431 of file C4StartupScenSelDlg.cpp.

References C4CFN_IconPNG, C4CFN_ScenarioDesc, C4CFN_ScenarioIcon, C4CFN_ScenarioTitle, C4CFN_Title, C4CFN_Version, C4FCT_Full, C4StartupScenSel_DefaultIcon_OldIconBG, C4FacetSurface::Clear(), Config, C4Facet::Draw(), C4StartupGraphics::fctScenSelIcons, C4Group::FindEntry(), C4Config::General, C4Startup::Get(), C4ComponentHost::GetData(), StdStrBuf::getData(), GetFilename(), C4Group::GetFullName(), C4ComponentHost::GetLanguageString(), C4Facet::GetPhase(), C4Surface::GetPixDw(), C4Startup::Graphics, C4Facet::Hgt, C4ConfigGeneral::LanguageEx, C4ComponentHost::Load(), C4FacetSurface::Load(), C4Language::LoadComponentHost(), C4Group::LoadEntryString(), C4Surface::Lock(), C4Group::Open(), C4Group::OpenAsChild(), RemoveExtension(), C4Surface::SetPixDw(), C4Facet::Surface, C4Surface::Unlock(), and C4Facet::Wdt.

Referenced by DoLoadContents(), C4ScenarioListLoader::RegularFolder::DoLoadContents(), and C4ScenarioListLoader::LoadExtended().

432 {
433  // nothing to do if already loaded
434  if (fBaseLoaded && (fExLoaded || !fLoadEx)) return true;
435  C4Group Group;
436  // group specified: Load as child
437  if (pFromGrp)
438  {
439  assert(psFilename);
440  if (!Group.OpenAsChild(pFromGrp, psFilename->getData())) return false;
441  // set FN by complete entry name
442  this->sFilename.Take(Group.GetFullName());
443  }
444  else
445  {
446  // set FN by complete entry name
447  if (psFilename) this->sFilename.Copy(*psFilename);
448  // no parent group: Direct load from filename
449  if (!Group.Open(sFilename.getData())) return false;
450  }
451  // okay; load standard stuff from group
452  bool fNameLoaded=false, fIconLoaded=false;
453  if (fBaseLoaded)
454  {
455  fNameLoaded = fIconLoaded = true;
456  }
457  else
458  {
459  // Set default name as filename without extension
461  char *szBuf = sName.GrabPointer();
462  RemoveExtension(szBuf);
463  sName.Take(szBuf);
464  // load entry specific stuff that's in the front of the group
465  if (!LoadCustomPre(Group))
466  return false;
467  // Load entry name
468  C4ComponentHost DefNames;
471  fNameLoaded = true;
472  // load entry icon
473  if (Group.FindEntry(C4CFN_IconPNG) && fctIcon.Load(Group, C4CFN_IconPNG, C4FCT_Full, C4FCT_Full, false, 0))
474  fIconLoaded = true;
475  else
476  {
477  C4FacetSurface fctTemp;
478  if (Group.FindEntry(C4CFN_ScenarioIcon) && fctTemp.Load(Group, C4CFN_ScenarioIcon, C4FCT_Full, C4FCT_Full, true, 0))
479  {
480  // old style icon: Blit it on a pieace of paper
481  fctTemp.Surface->Lock();
482  for (int y=0; y<fctTemp.Hgt; ++y)
483  for (int x=0; x<fctTemp.Wdt; ++x)
484  {
485  uint32_t dwPix = fctTemp.Surface->GetPixDw(x,y, false);
486  // transparency has some tolerance...
487  if (Inside<uint8_t>(dwPix & 0xff, 0xb8, 0xff))
488  if (Inside<uint8_t>((dwPix>>0x08) & 0xff, 0x00, 0x0f))
489  if (Inside<uint8_t>((dwPix>>0x10) & 0xff, 0xb8, 0xff))
490  fctTemp.Surface->SetPixDw(x,y,0x00ffffff);
491  }
492  fctTemp.Surface->Unlock();
493  int iIconSize = C4Startup::Get()->Graphics.fctScenSelIcons.Hgt;
494  fctIcon.Create(iIconSize, iIconSize, C4FCT_Full, C4FCT_Full);
496  fctTemp.Draw(fctIcon.Surface, (fctIcon.Wdt-fctTemp.Wdt)/2, (fctIcon.Hgt-fctTemp.Hgt)/2);
497  fctTemp.Clear();
498  fIconLoaded = true;
499  }
500  }
501  // load any entryx-type-specific custom data (e.g. fallbacks for scenario title, and icon)
502  if (!LoadCustom(Group, fNameLoaded, fIconLoaded)) return false;
503  fBaseLoaded = true;
504  }
505  // load extended stuff: title picture
506  if (fLoadEx && !fExLoaded)
507  {
508  // load desc
509  C4ComponentHost DefDesc;
511  {
512  sDesc.Copy(DefDesc.GetData());
513  }
514  // load title
516  fExLoaded = true;
517  // load version
519  }
520  // done, success
521  return true;
522 }
char * GetFilename(char *szPath)
Definition: StdFile.cpp:45
const char * getData() const
Definition: StdBuf.h:442
bool FindEntry(const char *szWildCard, StdStrBuf *sFileName=nullptr, size_t *iSize=nullptr)
Definition: C4Group.cpp:1774
C4Config Config
Definition: C4Config.cpp:833
char * GrabPointer()
Definition: StdBuf.h:459
const int32_t C4StartupScenSel_DefaultIcon_OldIconBG
C4ConfigGeneral General
Definition: C4Config.h:251
bool Load(C4Group &hGroup, const char *szName, int iWdt, int iHgt, bool fNoErrIfNotFound, int iFlags)
Definition: C4FacetEx.cpp:78
const char * GetData() const
bool Lock()
Definition: C4Surface.cpp:453
bool Unlock()
Definition: C4Surface.cpp:464
#define C4CFN_Version
Definition: C4Components.h:72
StdCopyStrBuf sDesc
C4FacetID fctScenSelIcons
Definition: C4Startup.h:73
StdCopyStrBuf sName
StdCopyStrBuf sFilename
bool GetLanguageString(const char *szLanguage, StdStrBuf &rTarget)
static bool LoadComponentHost(C4ComponentHost *host, C4Group &hGroup, const char *szFilename, const char *szLanguage)
Definition: C4Language.cpp:232
#define C4CFN_Title
Definition: C4Components.h:82
StdCopyStrBuf sVersion
bool SetPixDw(int iX, int iY, DWORD dwCol)
Definition: C4Surface.cpp:576
StdStrBuf GetFullName() const
Definition: C4Group.cpp:2078
bool Open(const char *szGroupName, bool fCreate=false)
Definition: C4Group.cpp:514
virtual bool LoadCustom(C4Group &rGrp, bool fNameLoaded, bool fIconLoaded)
void Take(char *pnData)
Definition: StdBuf.h:457
void Draw(C4Facet &cgo, bool fAspect=true, int32_t iPhaseX=0, int32_t iPhaseY=0, bool fTransparent=true)
Definition: C4Facet.cpp:154
DWORD GetPixDw(int iX, int iY, bool fApplyModulation)
Definition: C4Surface.cpp:491
char LanguageEx[CFG_MaxString+1]
Definition: C4Config.h:37
void RemoveExtension(char *szFilename)
Definition: StdFile.cpp:306
C4FacetSurface fctIcon
bool fBaseLoaded
bool fExLoaded
bool LoadEntryString(const char *szEntryName, StdStrBuf *Buf)
Definition: C4Group.cpp:1932
#define C4CFN_IconPNG
Definition: C4Components.h:86
float Hgt
Definition: C4Facet.h:118
#define C4CFN_ScenarioDesc
Definition: C4Components.h:88
bool Create(int iWdt, int iHgt, int iWdt2=C4FCT_Full, int iHgt2=C4FCT_Full)
Definition: C4FacetEx.cpp:54
static C4Startup * Get()
Definition: C4Startup.h:145
C4Surface * Surface
Definition: C4Facet.h:117
const int C4FCT_Full
Definition: C4FacetEx.h:26
#define C4CFN_ScenarioIcon
Definition: C4Components.h:85
void Copy()
Definition: StdBuf.h:467
float Wdt
Definition: C4Facet.h:118
C4Facet GetPhase(int iPhaseX=0, int iPhaseY=0)
Definition: C4Facet.cpp:59
C4StartupGraphics Graphics
Definition: C4Startup.h:112
void Clear()
Definition: C4FacetEx.h:44
#define C4CFN_ScenarioTitle
Definition: C4Components.h:84
bool OpenAsChild(C4Group *pMother, const char *szEntryName, bool fExclusive=false, bool fCreate=false)
Definition: C4Group.cpp:1585
virtual bool LoadCustomPre(C4Group &rGrp)
C4FacetSurface fctTitle

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bool C4ScenarioListLoader::Folder::LoadContents ( C4ScenarioListLoader pLoader,
C4Group pFromGrp,
const StdStrBuf psFilename,
bool  fLoadEx,
bool  fReload 
)
inherited

Definition at line 942 of file C4StartupScenSelDlg.cpp.

Referenced by C4ScenarioListLoader::Load().

943 {
944  // contents already loaded?
945  if (fContentsLoaded && !fReload) return true;
946  // clear previous
947  if (pMapData) { delete pMapData; pMapData = nullptr; }
948  // if filename is not given, assume it's been loaded in this entry
949  if (!psFilename) psFilename = &this->sFilename; else this->sFilename = *psFilename;
950  // nothing loaded: Load now
951  if (!DoLoadContents(pLoader, pFromGrp, *psFilename, fLoadEx)) return false;
952  // sort loaded stuff by name
953  Sort();
954  return true;
955 }
virtual bool DoLoadContents(C4ScenarioListLoader *pLoader, C4Group *pFromGrp, const StdStrBuf &sFilename, bool fLoadEx)=0
StdCopyStrBuf sFilename
class C4MapFolderData * pMapData

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bool C4ScenarioListLoader::SubFolder::LoadCustom ( C4Group rGrp,
bool  fNameLoaded,
bool  fIconLoaded 
)
overrideprotectedvirtual

Reimplemented from C4ScenarioListLoader::Entry.

Definition at line 995 of file C4StartupScenSelDlg.cpp.

References C4CFN_Savegames, C4StartupScenSel_DefaultIcon_Folder, C4StartupScenSel_DefaultIcon_SavegamesFolder, C4Startup::Get(), GetFilename(), and WildcardMatch().

996 {
997  // default icon fallback
998  if (!fIconLoaded)
999  {
1002  fctIcon.Set(C4Startup::Get()->Graphics.fctScenSelIcons.GetSection(iIconIndex));
1003  }
1004  // folder index
1006  return true;
1007 }
char * GetFilename(char *szPath)
Definition: StdFile.cpp:45
const char * getData() const
Definition: StdBuf.h:442
C4FolderHead Head
Definition: C4Folder.h:36
void Set(const C4Facet &cpy)
Definition: C4FacetEx.h:46
StdCopyStrBuf sFilename
int iIconIndex
const int32_t C4StartupScenSel_DefaultIcon_SavegamesFolder
C4FacetSurface fctIcon
const int32_t C4StartupScenSel_DefaultIcon_Folder
bool WildcardMatch(const char *szWildcard, const char *szString)
Definition: StdFile.cpp:374
static C4Startup * Get()
Definition: C4Startup.h:145
#define C4CFN_Savegames
Definition: C4Components.h:35
int iFolderIndex
int32_t Index
Definition: C4Folder.h:25

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bool C4ScenarioListLoader::Folder::LoadCustomPre ( C4Group rGrp)
overridevirtualinherited

Reimplemented from C4ScenarioListLoader::Entry.

Definition at line 982 of file C4StartupScenSelDlg.cpp.

References C4CFN_FolderCore, DirSep, C4Group::GetFullName(), and C4Group::LoadEntryString().

983 {
984  // load folder core if available
985  StdStrBuf sFileContents;
986  if (rGrp.LoadEntryString(C4CFN_FolderCore, &sFileContents))
987  if (!CompileFromBuf_LogWarn<StdCompilerINIRead>(C4F, sFileContents, (rGrp.GetFullName() + DirSep C4CFN_FolderCore).getData()))
988  return false;
989  return true;
990 }
#define C4CFN_FolderCore
Definition: C4Components.h:44
StdStrBuf GetFullName() const
Definition: C4Group.cpp:2078
bool LoadEntryString(const char *szEntryName, StdStrBuf *Buf)
Definition: C4Group.cpp:1932
#define DirSep

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bool C4ScenarioListLoader::Entry::RenameTo ( const char *  szNewName)
inherited

Definition at line 568 of file C4StartupScenSelDlg.cpp.

References _MAX_PATH, C4GUI::MessageDialog::btnOK, C4CFN_Title, C4Group_IsGroup(), C4Group_MoveItem(), C4Group::Close(), C4Group::Delete(), StdStrBuf::Format(), StdStrBuf::getData(), C4Group::GetError(), GetFilename(), C4GUI::Ico_Error, ItemExists(), ItemIdentical(), LoadResStr(), MakeFilenameFromTitle(), C4Group::Open(), pGUI, SAppend(), SCopy(), SEqual(), and C4GUI::Screen::ShowMessageModal().

569 {
570  // change name+filename
571  // some name sanity validation
572  if (!szNewName || !*szNewName) return false;
573  if (SEqual(szNewName, sName.getData())) return true;
574  char fn[_MAX_PATH+1];
575  SCopy(szNewName, fn, _MAX_PATH);
576  // generate new file name
578  if (!*fn) return false;
579  const char *szExt = GetDefaultExtension();
580  if (szExt) { SAppend(".", fn, _MAX_PATH); SAppend(szExt, fn, _MAX_PATH); }
581  char fullfn[_MAX_PATH+1];
582  SCopy(sFilename.getData(), fullfn, _MAX_PATH);
583  char *fullfn_fn = GetFilename(fullfn);
584  SCopy(fn, fullfn_fn, _MAX_PATH - (fullfn_fn - fullfn));
585  StdCopyStrBuf strErr(LoadResStr("IDS_FAIL_RENAME"));
586  // check if a rename is due
587  if (!ItemIdentical(sFilename.getData(), fullfn))
588  {
589  // check for duplicate filename
590  if (ItemExists(fullfn))
591  {
592  StdStrBuf sMsg; sMsg.Format(LoadResStr("IDS_ERR_FILEEXISTS"), fullfn);
594  return false;
595  }
596  // OK; then rename
597  if (!C4Group_MoveItem(sFilename.getData(), fullfn, true))
598  {
599  StdStrBuf sMsg; sMsg.Format(LoadResStr("IDS_ERR_RENAMEFILE"), sFilename.getData(), fullfn);
601  return false;
602  }
603  sFilename.Copy(fullfn);
604  }
605  // update real name in group, if this is a group
606  if (C4Group_IsGroup(fullfn))
607  {
608  C4Group Grp;
609  if (!Grp.Open(fullfn))
610  {
611  StdStrBuf sMsg; sMsg.Format(LoadResStr("IDS_ERR_OPENFILE"), sFilename.getData(), Grp.GetError());
613  return false;
614  }
615  if (!Grp.Delete(C4CFN_Title))
616  {
617  StdStrBuf sMsg; sMsg.Format(LoadResStr("IDS_ERR_DELOLDTITLE"), sFilename.getData(), Grp.GetError());
619  return false;
620  }
621  if (!SetTitleInGroup(Grp, szNewName)) return false;
622  if (!Grp.Close())
623  {
624  StdStrBuf sMsg; sMsg.Format(LoadResStr("IDS_ERR_WRITENEWTITLE"), sFilename.getData(), Grp.GetError());
626  return false;
627  }
628  }
629  // update title
630  sName.Copy(szNewName);
631  // done
632  return true;
633 }
char * GetFilename(char *szPath)
Definition: StdFile.cpp:45
const char * getData() const
Definition: StdBuf.h:442
void SCopy(const char *szSource, char *sTarget, size_t iMaxL)
Definition: Standard.cpp:152
void SAppend(const char *szSource, char *szTarget, int iMaxL)
Definition: Standard.cpp:257
bool ItemIdentical(const char *szFilename1, const char *szFilename2)
Definition: StdFile.cpp:855
virtual const char * GetDefaultExtension()
void Format(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:174
bool Delete(const char *szFiles, bool fRecursive=false)
Definition: C4Group.cpp:1334
#define _MAX_PATH
bool SEqual(const char *szStr1, const char *szStr2)
Definition: Standard.h:93
StdCopyStrBuf sName
StdCopyStrBuf sFilename
const char * LoadResStr(const char *id)
Definition: C4Language.h:83
void MakeFilenameFromTitle(char *szTitle)
Definition: StdFile.cpp:402
C4GUIScreen * pGUI
Definition: C4Gui.cpp:1191
#define C4CFN_Title
Definition: C4Components.h:82
bool ShowMessageModal(const char *szMessage, const char *szCaption, DWORD dwButtons, Icons icoIcon, int32_t *piConfigDontShowAgainSetting=nullptr)
bool Open(const char *szGroupName, bool fCreate=false)
Definition: C4Group.cpp:514
bool C4Group_IsGroup(const char *szFilename)
Definition: C4Group.cpp:94
bool Close()
Definition: C4Group.cpp:755
virtual bool SetTitleInGroup(C4Group &rGrp, const char *szNewTitle)
const char * GetError()
Definition: C4Group.cpp:504
bool C4Group_MoveItem(const char *szSource, const char *szTarget1, bool fNoSort)
Definition: C4Group.cpp:144
bool ItemExists(const char *szItemName)
Definition: StdFile.h:75
void Copy()
Definition: StdBuf.h:467

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void C4ScenarioListLoader::Folder::Resort ( )
inlineinherited

Definition at line 176 of file C4StartupScenSelDlg.h.

References C4ScenarioListLoader::Folder::Sort().

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bool C4ScenarioListLoader::Entry::SetTitleInGroup ( C4Group rGrp,
const char *  szNewTitle 
)
virtualinherited

Definition at line 635 of file C4StartupScenSelDlg.cpp.

References C4Group::Add(), C4GUI::MessageDialog::btnOK, C4CFN_WriteTitle, Config, StdStrBuf::Copy(), StdStrBuf::Format(), C4Config::General, StdStrBuf::getData(), C4Group::GetError(), GetFilename(), StdStrBuf::GrabPointer(), C4GUI::Ico_Error, C4ConfigGeneral::Language, LoadResStr(), pGUI, RemoveExtension(), SEqual(), C4GUI::Screen::ShowMessageModal(), and StdStrBuf::Take().

636 {
637  // default for group files: Create a title text file and set the title in there
638  // no title needed if filename is sufficient - except for scenarios, where a Scenario.txt could overwrite the title
639  if (!IsScenario())
640  {
641  StdStrBuf sNameByFile; sNameByFile.Copy(GetFilename(sFilename.getData()));
642  char *szBuf = sNameByFile.GrabPointer();
643  RemoveExtension(szBuf);
644  sNameByFile.Take(szBuf);
645  if (SEqual(szNewTitle, sNameByFile.getData())) return true;
646  }
647  // okay, make a title
648  StdStrBuf sTitle; sTitle.Format("%s:%s", Config.General.Language, szNewTitle);
649  if (!rGrp.Add(C4CFN_WriteTitle, sTitle, false, true))
650  {
651  StdStrBuf sMsg; sMsg.Format(LoadResStr("IDS_ERR_ERRORADDINGNEWTITLEFORFIL"), sFilename.getData(), rGrp.GetError());
653  return false;
654  }
655  return true;
656 }
char * GetFilename(char *szPath)
Definition: StdFile.cpp:45
const char * getData() const
Definition: StdBuf.h:442
#define C4CFN_WriteTitle
Definition: C4Components.h:83
C4Config Config
Definition: C4Config.cpp:833
char * GrabPointer()
Definition: StdBuf.h:459
C4ConfigGeneral General
Definition: C4Config.h:251
void Format(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:174
virtual bool IsScenario()
bool SEqual(const char *szStr1, const char *szStr2)
Definition: Standard.h:93
StdCopyStrBuf sFilename
const char * LoadResStr(const char *id)
Definition: C4Language.h:83
C4GUIScreen * pGUI
Definition: C4Gui.cpp:1191
bool ShowMessageModal(const char *szMessage, const char *szCaption, DWORD dwButtons, Icons icoIcon, int32_t *piConfigDontShowAgainSetting=nullptr)
void Take(char *pnData)
Definition: StdBuf.h:457
void RemoveExtension(char *szFilename)
Definition: StdFile.cpp:306
char Language[CFG_MaxString+1]
Definition: C4Config.h:36
const char * GetError()
Definition: C4Group.cpp:504
bool Add(const char *szFile, const char *szAddAs)
Definition: C4Group.cpp:1316
void Copy()
Definition: StdBuf.h:467

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void C4ScenarioListLoader::Folder::Sort ( )
protectedinherited

Definition at line 903 of file C4StartupScenSelDlg.cpp.

References EntrySortFunc(), and C4ScenarioListLoader::Entry::pNext.

Referenced by C4ScenarioListLoader::Folder::Resort().

904 {
905  // use C-Library-QSort on a buffer of entry pointers; then re-link list
906  if (!pFirst) return;
907  uint32_t iCount,i;
908  Entry **ppEntries = new Entry *[i = iCount = GetEntryCount()], **ppI, *pI=pFirst, **ppIThis;
909  for (ppI = ppEntries; i--; pI = pI->pNext) *ppI++ = pI;
910  qsort(ppEntries, iCount, sizeof(Entry *), &EntrySortFunc);
911  ppIThis = &pFirst;
912  for (ppI = ppEntries; iCount--; ppIThis = &((*ppIThis)->pNext)) *ppIThis = *ppI++;
913  *ppIThis = nullptr;
914  delete [] ppEntries;
915 }
int EntrySortFunc(const void *pEl1, const void *pEl2)

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bool C4ScenarioListLoader::Folder::Start ( )
overridevirtualinherited

Implements C4ScenarioListLoader::Entry.

Definition at line 854 of file C4StartupScenSelDlg.cpp.

References C4StartupScenSelDlg::OpenFolder().

855 {
856  // open as subfolder
857  if (!C4StartupScenSelDlg::pInstance) return false;
859 }
bool OpenFolder(C4ScenarioListLoader::Folder *pNewFolder)
static C4StartupScenSelDlg * pInstance

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Member Data Documentation

C4Folder C4ScenarioListLoader::Folder::C4F
protectedinherited

Definition at line 152 of file C4StartupScenSelDlg.h.

bool C4ScenarioListLoader::Entry::fBaseLoaded
protectedinherited

Definition at line 59 of file C4StartupScenSelDlg.h.

bool C4ScenarioListLoader::Folder::fContentsLoaded
protectedinherited

Definition at line 153 of file C4StartupScenSelDlg.h.

C4FacetSurface C4ScenarioListLoader::Entry::fctIcon
protectedinherited

Definition at line 58 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetIconFacet().

C4FacetSurface C4ScenarioListLoader::Entry::fctTitle
protectedinherited

Definition at line 58 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetTitlePicture().

bool C4ScenarioListLoader::Entry::fExLoaded
protectedinherited

Definition at line 59 of file C4StartupScenSelDlg.h.

int C4ScenarioListLoader::Entry::iDifficulty
protectedinherited
int C4ScenarioListLoader::Entry::iFolderIndex
protectedinherited
int C4ScenarioListLoader::Entry::iIconIndex
protectedinherited
Entry* C4ScenarioListLoader::Folder::pFirst
protectedinherited
class C4ScenarioListLoader* C4ScenarioListLoader::Entry::pLoader
protectedinherited

Definition at line 50 of file C4StartupScenSelDlg.h.

class C4MapFolderData* C4ScenarioListLoader::Folder::pMapData
protectedinherited

Definition at line 155 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Folder::GetMapData().

class Folder* C4ScenarioListLoader::Entry::pParent
protectedinherited

Definition at line 52 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetParent().

StdCopyStrBuf C4ScenarioListLoader::Entry::sAuthor
protectedinherited

Definition at line 57 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetAuthor().

StdCopyStrBuf C4ScenarioListLoader::Entry::sDesc
protectedinherited

Definition at line 57 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetDesc().

StdCopyStrBuf C4ScenarioListLoader::Entry::sFilename
protectedinherited

Definition at line 57 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetEntryFilename().

StdCopyStrBuf C4ScenarioListLoader::Entry::sName
protectedinherited

Definition at line 57 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetName().

StdCopyStrBuf C4ScenarioListLoader::Entry::sVersion
protectedinherited

Definition at line 57 of file C4StartupScenSelDlg.h.

Referenced by C4ScenarioListLoader::Entry::GetVersion().


The documentation for this class was generated from the following files: