#include "gui/C4Folder.h"
#include "gui/C4Startup.h"
#include "landscape/C4Scenario.h"
#include "player/C4ScenarioParameters.h"
#include "player/C4Achievement.h"
Go to the source code of this file.
Classes | |
class | C4ScenarioListLoader |
class | C4ScenarioListLoader::Entry |
class | C4ScenarioListLoader::Scenario |
class | C4ScenarioListLoader::Folder |
class | C4ScenarioListLoader::SubFolder |
class | C4ScenarioListLoader::RegularFolder |
class | C4MapFolderData |
class | C4StartupScenSelDlg |
class | C4StartupScenSelDlg::ScenListItem |
struct | C4StartupScenSelDlg::ScenListItem::RenameParams |
Variables | |
const int32_t | C4StartupScenSel_DefaultIcon_Scenario = 14 |
const int32_t | C4StartupScenSel_DefaultIcon_Folder = 0 |
const int32_t | C4StartupScenSel_DefaultIcon_SavegamesFolder = 29 |
const int32_t | C4StartupScenSel_DefaultIcon_WinFolder = 44 |
const int32_t | C4StartupScenSel_DefaultIcon_OldIconBG = 18 |
const int32_t | C4StartupScenSel_IconCount = 45 |
const int32_t | C4StartupScenSel_TitlePictureWdt = 640 |
const int32_t | C4StartupScenSel_TitlePictureHgt = 480 |
const int32_t | C4StartupScenSel_TitlePicturePadding = 10 |
const int32_t | C4StartupScenSel_TitleOverlayMargin = 20 |
const int32_t | C4StartupScenSel_MaxAchievements = 3 |
struct C4StartupScenSelDlg::ScenListItem::RenameParams |
Definition at line 396 of file C4StartupScenSelDlg.h.
const int32_t C4StartupScenSel_DefaultIcon_Folder = 0 |
Definition at line 30 of file C4StartupScenSelDlg.h.
Referenced by C4ScenarioListLoader::SubFolder::LoadCustom().
const int32_t C4StartupScenSel_DefaultIcon_OldIconBG = 18 |
Definition at line 33 of file C4StartupScenSelDlg.h.
Referenced by C4ScenarioListLoader::Entry::Load().
const int32_t C4StartupScenSel_DefaultIcon_SavegamesFolder = 29 |
Definition at line 31 of file C4StartupScenSelDlg.h.
Referenced by C4ScenarioListLoader::SubFolder::LoadCustom().
const int32_t C4StartupScenSel_DefaultIcon_Scenario = 14 |
Definition at line 29 of file C4StartupScenSelDlg.h.
Referenced by C4StartupNetListEntry::SetReference().
const int32_t C4StartupScenSel_DefaultIcon_WinFolder = 44 |
Definition at line 32 of file C4StartupScenSelDlg.h.
Referenced by C4ScenarioListLoader::RegularFolder::LoadCustom().
const int32_t C4StartupScenSel_IconCount = 45 |
Definition at line 34 of file C4StartupScenSelDlg.h.
Referenced by C4StartupNetListEntry::SetReference().
const int32_t C4StartupScenSel_MaxAchievements = 3 |
Definition at line 39 of file C4StartupScenSelDlg.h.
Referenced by C4ScenarioListLoader::Scenario::LoadCustomPre(), and C4StartupScenSelDlg::ScenListItem::ScenListItem().
const int32_t C4StartupScenSel_TitleOverlayMargin = 20 |
Definition at line 38 of file C4StartupScenSelDlg.h.
Referenced by C4StartupScenSelDlg::C4StartupScenSelDlg(), and C4MapFolderData::CreateGUIElements().
const int32_t C4StartupScenSel_TitlePictureHgt = 480 |
Definition at line 36 of file C4StartupScenSelDlg.h.
Referenced by C4StartupScenSelDlg::C4StartupScenSelDlg(), and C4MapFolderData::CreateGUIElements().
const int32_t C4StartupScenSel_TitlePicturePadding = 10 |
Definition at line 37 of file C4StartupScenSelDlg.h.
Referenced by C4StartupScenSelDlg::C4StartupScenSelDlg(), and C4MapFolderData::CreateGUIElements().
const int32_t C4StartupScenSel_TitlePictureWdt = 640 |
Definition at line 35 of file C4StartupScenSelDlg.h.
Referenced by C4StartupScenSelDlg::C4StartupScenSelDlg(), and C4MapFolderData::CreateGUIElements().