OpenClonk
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros
Standard.cpp File Reference
#include "C4Include.h"
#include "lib/Standard.h"
Include dependency graph for Standard.cpp:

Go to the source code of this file.

Functions

int32_t Distance (int32_t iX1, int32_t iY1, int32_t iX2, int32_t iY2)
 
int32_t Angle (int32_t iX1, int32_t iY1, int32_t iX2, int32_t iY2, int32_t iPrec)
 
int Pow (int base, int exponent)
 
bool IsIdentifier (char cChar)
 
int32_t StrToI32 (const char *str, int base, const char **scan_end)
 
void SCopy (const char *szSource, char *sTarget, size_t iMaxL)
 
void SCopy (const char *szSource, char *sTarget)
 
void SCopyUntil (const char *szSource, char *sTarget, char cUntil, int iMaxL, int iIndex)
 
void SCopyUntil (const char *szSource, char *sTarget, const char *sUntil, size_t iMaxL)
 
bool SEqualUntil (const char *szStr1, const char *szStr2, char cWild)
 
bool SEqual2 (const char *szStr1, const char *szStr2)
 
bool SEqualNoCase (const char *szStr1, const char *szStr2, int iLen)
 
bool SEqual2NoCase (const char *szStr1, const char *szStr2, int iLen)
 
int SCharPos (char cTarget, const char *szInStr, int iIndex)
 
int SCharLastPos (char cTarget, const char *szInStr)
 
void SAppend (const char *szSource, char *szTarget, int iMaxL)
 
void SAppendChar (char cChar, char *szStr)
 
bool SCopySegment (const char *szString, int iSegment, char *sTarget, char cSeparator, int iMaxL, bool fSkipWhitespace)
 
bool SCopySegmentEx (const char *szString, int iSegment, char *sTarget, char cSep1, char cSep2, int iMaxL, bool fSkipWhitespace)
 
unsigned int SCharCount (char cTarget, const char *szInStr, const char *cpUntil)
 
unsigned int SCharCountEx (const char *szString, const char *szCharList)
 
void SReplaceChar (char *str, char fc, char tc)
 
void SCapitalize (char *str)
 
const char * SSearch (const char *szString, const char *szIndex)
 
const char * SSearchNoCase (const char *szString, const char *szIndex)
 
void SWordWrap (char *szText, char cSpace, char cSepa, int iMaxLine)
 
const char * SAdvanceSpace (const char *szSPos)
 
const char * SRewindSpace (const char *szSPos, const char *pBegin)
 
const char * SAdvancePast (const char *szSPos, char cPast)
 
void SCopyIdentifier (const char *szSource, char *sTarget, int iMaxL)
 
int SClearFrontBack (char *szString, char cClear)
 
void SNewSegment (char *szStr, const char *szSepa)
 
int SGetLine (const char *szText, const char *cpPosition)
 
int SLineGetCharacters (const char *szText, const char *cpPosition)
 
void SInsert (char *szString, const char *szInsert, int iPosition, int iMaxLen)
 
void SDelete (char *szString, int iLen, int iPosition)
 
bool SCopyEnclosed (const char *szSource, char cOpen, char cClose, char *sTarget, int iSize)
 
bool SGetModule (const char *szList, int iIndex, char *sTarget, int iSize)
 
bool SIsModule (const char *szList, const char *szString, int *ipIndex, bool fCaseSensitive)
 
bool SAddModule (char *szList, const char *szModule, bool fCaseSensitive)
 
bool SAddModules (char *szList, const char *szModules, bool fCaseSensitive)
 
bool SRemoveModule (char *szList, const char *szModule, bool fCaseSensitive)
 
bool SRemoveModules (char *szList, const char *szModules, bool fCaseSensitive)
 
int SModuleCount (const char *szList)
 
bool SWildcardMatchEx (const char *szString, const char *szWildcard)
 
bool IsValidUtf8 (const char *text, int length)
 
uint32_t GetNextUTF8Character (const char **pszString)
 
int GetCharacterCount (const char *s)
 
std::string vstrprintf (const char *format, va_list args)
 
std::string strprintf (const char *format,...)
 

Function Documentation

int32_t Angle ( int32_t  iX1,
int32_t  iY1,
int32_t  iX2,
int32_t  iY2,
int32_t  iPrec 
)

Definition at line 37 of file Standard.cpp.

References Abs().

Referenced by C4FindObjectCone::Check(), C4Object::Draw(), C4ValueProviderCosV::Execute(), C4ValueProviderSinV::Execute(), C4Command::FlightControl(), InitCoreFunctionMap(), C4Command::JumpControl(), and C4Command::MoveTo().

38 {
39  int32_t iAngle;
40  int32_t dx = iX2 - iX1, dy = iY2 - iY1;
41  if (!dx)
42  {
43  if (dy > 0) return 180 * iPrec;
44  else return 0;
45  }
46  if (!dy)
47  {
48  if (dx > 0) return 90 * iPrec;
49  else return 270 * iPrec;
50  }
51 
52  iAngle = static_cast<int32_t>(180.0 * iPrec * atan2(static_cast<double>(Abs(dy)), static_cast<double>(Abs(dx))) / M_PI);
53 
54  if (iX2 > iX1)
55  {
56  if (iY2 < iY1) iAngle = (90 * iPrec) - iAngle;
57  else iAngle = (90 * iPrec) + iAngle;
58  }
59  else
60  {
61  if (iY2 < iY1) iAngle = (270 * iPrec) + iAngle;
62  else iAngle = (270 * iPrec) - iAngle;
63  }
64 
65  return iAngle;
66 }
T Abs(T val)
Definition: Standard.h:42

Here is the call graph for this function:

Here is the caller graph for this function:

int32_t Distance ( int32_t  iX1,
int32_t  iY1,
int32_t  iX2,
int32_t  iY2 
)

Definition at line 25 of file Standard.cpp.

Referenced by C4MapScriptAlgoLines::C4MapScriptAlgoLines(), C4PathFinderRay::Execute(), C4ValueProviderAbsX::Execute(), C4ValueProviderDist::Execute(), C4Command::FlightControl(), C4Command::Get(), C4ViewportList::GetAudibility(), InitCoreFunctionMap(), C4Command::JumpControl(), C4Command::MoveTo(), SumPathLength::operator()(), C4Command::Put(), C4Object::SetAudibilityAt(), and TrajectoryDistance().

26 {
27  int64_t dx = int64_t(iX1)-iX2, dy = int64_t(iY1)-iY2;
28  int64_t d2 = dx*dx+dy*dy;
29  if (d2 < 0) return -1;
30  int32_t dist = int32_t(sqrt(double(d2)));
31  if (int64_t(dist)*dist < d2) ++dist;
32  if (int64_t(dist)*dist > d2) --dist;
33  return dist;
34 }

Here is the caller graph for this function:

int GetCharacterCount ( const char *  s)

Definition at line 785 of file Standard.cpp.

References s.

786 {
787  int l = 0;
788  while (*s)
789  {
790  unsigned char c = *s;
791  if (c < 128 || c > 247)
792  {
793  ++l;
794  s += 1;
795  }
796  else if (c > 191 && c < 224)
797  {
798  ++l;
799  s += 2;
800  }
801  else if (c >= 224 && c <= 239)
802  {
803  ++l;
804  s += 3;
805  }
806  else if (c >= 240 && c <= 247)
807  {
808  ++l;
809  s += 4;
810  }
811  else assert(false);
812  }
813  return l;
814 }
#define s
uint32_t GetNextUTF8Character ( const char **  pszString)

Definition at line 749 of file Standard.cpp.

Referenced by GetNextCharacter().

750 {
751  // assume the current character is UTF8 already (i.e., highest bit set)
752  const uint32_t REPLACEMENT_CHARACTER = 0xFFFDu;
753  const char *szString = *pszString;
754  unsigned char c = *szString++;
755  uint32_t dwResult = REPLACEMENT_CHARACTER;
756  assert(c>127);
757  if (c>191 && c<224)
758  {
759  unsigned char c2 = *szString++;
760  if ((c2 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
761  dwResult = (int(c&31)<<6) | (c2&63); // two char code
762  }
763  else if (c >= 224 && c <= 239)
764  {
765  unsigned char c2 = *szString++;
766  if ((c2 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
767  unsigned char c3 = *szString++;
768  if ((c3 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
769  dwResult = (int(c&15)<<12) | (int(c2&63)<<6) | int(c3&63); // three char code
770  }
771  else if (c >= 240 && c <= 247)
772  {
773  unsigned char c2 = *szString++;
774  if ((c2 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
775  unsigned char c3 = *szString++;
776  if ((c3 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
777  unsigned char c4 = *szString++;
778  if ((c4 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
779  dwResult = (int(c&7)<<18) | (int(c2&63)<<12) | (int(c3&63)<<6) | int(c4&63); // four char code
780  }
781  *pszString = szString;
782  return dwResult;
783 }

Here is the caller graph for this function:

bool IsIdentifier ( char  cChar)

Definition at line 90 of file Standard.cpp.

References Inside().

Referenced by C4MaterialMap::LoadEnumeration(), C4LangStringTable::ReplaceStrings(), and SCopyIdentifier().

91 {
92  if (Inside(cChar,'A','Z')) return true;
93  if (Inside(cChar,'a','z')) return true;
94  if (Inside(cChar,'0','9')) return true;
95  if (cChar=='_') return true;
96  if (cChar=='~') return true;
97  if (cChar=='+') return true;
98  if (cChar=='-') return true;
99  return false;
100 }
bool Inside(T ival, U lbound, V rbound)
Definition: Standard.h:43

Here is the call graph for this function:

Here is the caller graph for this function:

bool IsValidUtf8 ( const char *  text,
int  length 
)

Definition at line 696 of file Standard.cpp.

Referenced by CStdFont::DrawText(), StdStrBuf::EnsureUnicode(), and CStdFont::GetTextExtent().

697 {
698  // Intentionally using a C-style cast to always get a uint8_t* from char*;
699  // reinterpret_cast would fail here on platforms that have unsigned char,
700  // while static_cast would fail on platforms with a signed char type
701  const uint8_t *input = (const uint8_t*)(text);
702 
703  for (const uint8_t *cursor = input; length < 0 ? *cursor != 0 : cursor - input < length; ++cursor)
704  {
705  int continuation_bytes = utf8_continuation_byte_table[*cursor];
706  if (continuation_bytes < 0)
707  return false;
708  else if (continuation_bytes == 0)
709  {
710  // Standard 7-bit ASCII value (i.e., 1 byte codepoint)
711  continue;
712  }
713  else if (length >= 0 && cursor - input + continuation_bytes >= length)
714  {
715  // Too few remaining bytes
716  return false;
717  }
718 
719  // Compute character value, so we can detect overlong sequences
720  assert((*cursor & 0xC0) == 0xC0);
721  uint32_t value = *cursor;
722  // strip length bits off the start byte
723  value &= (0xFF >> (continuation_bytes + 1));
724  for (int byte = 0; byte < continuation_bytes; ++byte)
725  {
726  // check that this is actually a continuation byte
727  if ((cursor[byte + 1] & 0xC0) != 0x80)
728  return false;
729  // merge continuation byte into value
730  value <<= 6;
731  value |= cursor[byte + 1] & 0x3F;
732  }
733  // make sure this is not overlong
734  if (value < utf8_min_char_value[continuation_bytes])
735  return false;
736  // and also not beyond 0x10FFFF
737  if (value > 0x10FFFF)
738  return false;
739  // and also not a wrongly encoded UTF-16 surrogate half
740  if (value >= 0xD800 && value <= 0xDFFF)
741  return false;
742  cursor += continuation_bytes;
743  }
744  // Looks fine
745  return true;
746 }

Here is the caller graph for this function:

int Pow ( int  base,
int  exponent 
)

Definition at line 69 of file Standard.cpp.

Referenced by C4AulCompiler::ConstexprEvaluator::visit().

70 {
71  if (exponent < 0) return 0;
72 
73  int result = 1;
74 
75  if (exponent & 1) result = base;
76  exponent >>= 1;
77 
78  while (exponent)
79  {
80  base *= base;
81  if (exponent & 1) result *= base;
82  exponent >>= 1;
83  }
84 
85  return result;
86 }

Here is the caller graph for this function:

bool SAddModule ( char *  szList,
const char *  szModule,
bool  fCaseSensitive 
)

Definition at line 557 of file Standard.cpp.

References SAppend(), SIsModule(), and SNewSegment().

Referenced by C4Config::AddModule(), C4Console::FileOpenWPlrs(), C4Application::ParseCommandLine(), SAddModules(), and C4StartupMainDlg::UpdateParticipants().

558 {
559  // Safety / no empties
560  if (!szList || !szModule || !szModule[0]) return false;
561  // Already a module?
562  if (SIsModule(szList,szModule,nullptr,fCaseSensitive)) return false;
563  // New segment, add string
564  SNewSegment(szList);
565  SAppend(szModule,szList);
566  // Success
567  return true;
568 }
void SAppend(const char *szSource, char *szTarget, int iMaxL)
Definition: Standard.cpp:257
bool SIsModule(const char *szList, const char *szString, int *ipIndex, bool fCaseSensitive)
Definition: Standard.cpp:541
void SNewSegment(char *szStr, const char *szSepa)
Definition: Standard.cpp:468

Here is the call graph for this function:

Here is the caller graph for this function:

bool SAddModules ( char *  szList,
const char *  szModules,
bool  fCaseSensitive 
)

Definition at line 570 of file Standard.cpp.

References SAddModule(), and SGetModule().

Referenced by C4StartupScenSelDlg::KeyCheat2().

571 {
572  // Safety / no empties
573  if (!szList || !szModules || !szModules[0]) return false;
574  // Add modules
575  char szModule[1024+1]; // limited
576  for (int cnt=0; SGetModule(szModules,cnt,szModule,1024); cnt++)
577  SAddModule(szList,szModule,fCaseSensitive);
578  // Success
579  return true;
580 }
bool SGetModule(const char *szList, int iIndex, char *sTarget, int iSize)
Definition: Standard.cpp:533
bool SAddModule(char *szList, const char *szModule, bool fCaseSensitive)
Definition: Standard.cpp:557

Here is the call graph for this function:

Here is the caller graph for this function:

const char* SAdvancePast ( const char *  szSPos,
char  cPast 
)

Definition at line 432 of file Standard.cpp.

Referenced by C4GameMessage::Append().

433 {
434  if (!szSPos) return nullptr;
435  while (*szSPos)
436  {
437  if (*szSPos==cPast) { szSPos++; break; }
438  szSPos++;
439  }
440  return szSPos;
441 }

Here is the caller graph for this function:

const char* SAdvanceSpace ( const char *  szSPos)

Definition at line 414 of file Standard.cpp.

References IsWhiteSpace().

Referenced by C4MaterialMap::LoadEnumeration(), SCopySegment(), and SCopySegmentEx().

415 {
416  if (!szSPos) return nullptr;
417  while (IsWhiteSpace(*szSPos)) szSPos++;
418  return szSPos;
419 }
bool IsWhiteSpace(char cChar)
Definition: Standard.h:72

Here is the call graph for this function:

Here is the caller graph for this function:

void SAppend ( const char *  szSource,
char *  szTarget,
int  iMaxL 
)

Definition at line 257 of file Standard.cpp.

References SCopy(), and SLen().

Referenced by C4Config::AtExePath(), C4Config::AtNetworkPath(), C4Config::AtScreenshotPath(), C4Config::AtSystemDataPath(), C4Config::AtTempPath(), C4Config::AtTempUpdatePath(), C4Config::AtUserDataPath(), C4Group_CopyItem(), C4Group_MoveItem(), C4Group_PackDirectoryTo(), CopyDirectory(), DefaultExtension(), C4ConfigGeneral::DeterminePaths(), C4UpdatePackage::DoGrpUpdate(), EnforceExtension(), EraseDirectory(), C4Group::ExtractEntry(), C4Console::FileOpenWPlrs(), C4Network2ResList::FindTempResFileName(), ForEachFile(), C4ConfigGeneral::GetLanguageSequence(), C4ComponentHost::GetLanguageString(), C4Language::GetPackGroups(), C4Network2::Join(), C4SoundEffect::Load(), C4DefGraphics::Load(), C4UpdatePackage::MkUp(), RealPath(), C4Group::Rename(), C4ScenarioListLoader::Entry::RenameTo(), SAddModule(), C4ObjectInfo::Save(), C4Group::Save(), C4MaterialMap::SaveEnumeration(), C4Surface::SavePNG(), SetClientPrefix(), SNewSegment(), C4Playback::StreamToRecord(), and C4ObjectList::Write().

258 {
259  if (iMaxL == -1)
260  SCopy(szSource, szTarget + SLen(szTarget));
261  else
262  SCopy(szSource, szTarget + SLen(szTarget), iMaxL - SLen(szTarget));
263 }
void SCopy(const char *szSource, char *sTarget, size_t iMaxL)
Definition: Standard.cpp:152
size_t SLen(const char *sptr)
Definition: Standard.h:74

Here is the call graph for this function:

Here is the caller graph for this function:

void SAppendChar ( char  cChar,
char *  szStr 
)

Definition at line 265 of file Standard.cpp.

Referenced by AppendBackslash(), C4UpdatePackage::DoGrpUpdate(), C4ConfigGeneral::GetLanguageSequence(), C4Language::GetPackGroups(), and SetClientPrefix().

266 {
267  if (!szStr) return;
268  char *cPos;
269  for (cPos=szStr; *cPos; cPos++) {}
270  *cPos=cChar; *(cPos+1)=0;
271 }

Here is the caller graph for this function:

void SCapitalize ( char *  str)

Definition at line 354 of file Standard.cpp.

References CharCapital().

Referenced by C4ChatInputDialog::OnChatInput().

355 {
356  while (str && *str)
357  {
358  *str=CharCapital(*str);
359  str++;
360  }
361 }
char CharCapital(char cChar)
Definition: Standard.h:70

Here is the call graph for this function:

Here is the caller graph for this function:

unsigned int SCharCount ( char  cTarget,
const char *  szInStr,
const char *  cpUntil 
)

Definition at line 320 of file Standard.cpp.

References iResult.

Referenced by C4Group_IsExcluded(), C4ObjectInfoCore::Default(), C4Group::Delete(), C4Group::Extract(), C4SoundSystem::GetEffect(), C4MessageBoard::GetMessagePlayer(), GetParentPath(), IsSmallInputQuery(), IsWildcardString(), main(), C4Group::Merge(), C4Group::OpenAsChild(), C4Game::QuickSave(), SCharCountEx(), and SortRank().

321 {
322  unsigned int iResult=0;
323  // Scan string
324  while (*szInStr)
325  {
326  // End position reached (end character is not included)
327  if (szInStr==cpUntil) return iResult;
328  // Character found
329  if (*szInStr==cTarget) iResult++;
330  // Advance
331  szInStr++;
332  }
333  // Done
334  return iResult;
335 }
int iResult
Definition: C4GroupMain.cpp:39

Here is the caller graph for this function:

unsigned int SCharCountEx ( const char *  szString,
const char *  szCharList 
)

Definition at line 337 of file Standard.cpp.

References iResult, and SCharCount().

Referenced by C4LeagueSignupDialog::UserClose().

338 {
339  unsigned int iResult = 0;
340  while ( *szCharList )
341  {
342  iResult += SCharCount( *szCharList, szString );
343  szCharList++;
344  }
345  return iResult;
346 }
unsigned int SCharCount(char cTarget, const char *szInStr, const char *cpUntil)
Definition: Standard.cpp:320
int iResult
Definition: C4GroupMain.cpp:39

Here is the call graph for this function:

Here is the caller graph for this function:

int SCharLastPos ( char  cTarget,
const char *  szInStr 
)

Definition at line 247 of file Standard.cpp.

Referenced by EraseDirectory(), C4DefGraphics::Load(), C4Surface::Load(), C4PlayerControlAssignment::ResolveRefs(), and TruncatePath().

248 {
249  const char *cpos;
250  int ccpos,lcpos;
251  if (!szInStr) return -1;
252  for (cpos=szInStr,ccpos=0,lcpos=-1; *cpos; cpos++,ccpos++)
253  if (*cpos==cTarget) lcpos=ccpos;
254  return lcpos;
255 }

Here is the caller graph for this function:

int SCharPos ( char  cTarget,
const char *  szInStr,
int  iIndex 
)

Definition at line 233 of file Standard.cpp.

Referenced by CStdFont::BreakMessage(), C4MenuItem::DoTextProgress(), CStdFont::DrawText(), FnParTexCol(), ForEachFile(), C4ComponentHost::GetLanguageString(), CStdFont::GetTextExtent(), C4AchievementGraphics::Init(), C4RankSystem::Load(), C4DefGraphics::Load(), C4GameResList::LoadFoldersWithLocalDefs(), C4Game::LoadScenarioComponents(), MakeFilenameFromTitle(), C4MainMenu::MenuCommand(), C4MessageInput::ProcessCommand(), C4Markup::Read(), SCopyEnclosed(), SCopySegment(), SCopySegmentEx(), and SRemoveModule().

234 {
235  const char *cpos;
236  int ccpos;
237  if (!szInStr) return -1;
238  for (cpos=szInStr,ccpos=0; *cpos; cpos++,ccpos++)
239  if (*cpos==cTarget)
240  {
241  if (iIndex==0) return ccpos;
242  else iIndex--;
243  }
244  return -1;
245 }

Here is the caller graph for this function:

int SClearFrontBack ( char *  szString,
char  cClear 
)

Definition at line 455 of file Standard.cpp.

References SLen().

Referenced by C4ObjectInfoCore::Default(), C4Application::ParseCommandLine(), and SGetModule().

456 {
457  int cleared=0;
458  char *cpos;
459  if (!szString) return 0;
460  for (cpos=szString; *cpos && (*cpos==cClear); cpos++,cleared++) {}
461  // strcpy is undefined when used on overlapping strings...
462  if (cpos!=szString) memmove(szString, cpos, SLen(cpos) + 1);
463  for (cpos=szString+SLen(szString)-1; (cpos>szString) && (*cpos==cClear); cpos--,cleared++)
464  *cpos=0x00;
465  return cleared;
466 }
size_t SLen(const char *sptr)
Definition: Standard.h:74

Here is the call graph for this function:

Here is the caller graph for this function:

void SCopy ( const char *  szSource,
char *  sTarget,
size_t  iMaxL 
)

Definition at line 152 of file Standard.cpp.

Referenced by C4Group::AccessEntry(), C4Group::AccessNextEntry(), C4MainMenu::ActivateNewPlayer(), C4MainMenu::ActivateSavegame(), C4NameList::Add(), C4MessageInput::AddCommand(), CStdFile::Append(), C4Config::AtExePath(), C4Config::AtNetworkPath(), C4Config::AtScreenshotPath(), C4Config::AtSystemDataPath(), C4Config::AtTempPath(), C4Config::AtTempUpdatePath(), C4Config::AtUserDataPath(), CStdFont::BreakMessage(), C4AdditionalDefGraphics::C4AdditionalDefGraphics(), C4DefGraphicsPtrBackupEntry::C4DefGraphicsPtrBackupEntry(), C4Group_CopyItem(), C4Group_MoveItem(), C4Group_PackDirectory(), C4Group_PackDirectoryTo(), C4Group_SetTempPath(), C4Group_UnpackDirectory(), C4MCOverlay::C4MCOverlay(), C4MenuItem::C4MenuItem(), C4PortraitSelDlg::C4PortraitSelDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4Team::C4Team(), C4Network2Res::CalculateSHA(), CopyDirectory(), CStdFile::Create(), C4Network2ResList::CreateNetworkFolder(), C4ConfigGeneral::CreateSaveFolder(), C4TeamList::CreateTeam(), C4ObjectInfoCore::Default(), C4ToolsDlg::Default(), C4PlayerInfoCore::Default(), C4ConfigGeneral::DefaultLanguage(), C4Player::DefaultRuntimeData(), C4Network2Res::Derive(), C4ConfigGeneral::DeterminePaths(), DirectoryExists(), C4StartupNetDlg::DoOK(), C4MainMenu::DoRefillInternal(), C4Game::DrawCrewOverheadText(), CStdFont::DrawText(), EnforceExtension(), C4Menu::Enter(), EraseDirectory(), C4UpdatePackage::Execute(), C4Config::ExpandEnvironmentVariables(), C4Group::ExtractEntry(), C4Command::Fail(), C4PlayerList::FileInUse(), C4Group::FindEntry(), C4SoundSystem::FindInstance(), C4Group::FindNextEntry(), C4GroupSet::FindSuitableFile(), C4Network2ResList::FindTempResFileName(), C4Network2Res::FinishDerive(), C4GraphicsSystem::FlashMessage(), FnStringFormat(), ForEachFile(), C4GUI::Edit::GetCurrentWord(), C4SoundSystem::GetEffect(), GetFilenameOnly(), C4Language::GetPackGroups(), GetParentPath(), C4Network2Res::GetStandalone(), CStdFont::GetTextExtent(), C4LoaderScreen::Init(), C4MusicFile::Init(), C4RankSystem::Init(), CStdFont::Init(), C4Game::Init(), C4Player::Init(), C4Network2::Join(), C4SoundEffect::Load(), C4ObjectInfo::Load(), C4FacetSurface::Load(), C4DefGraphics::Load(), C4StartupPlrSelDlg::PlayerListItem::Load(), C4Surface::Load(), C4Player::Load(), C4Surface::LoadAny(), C4MusicSystem::LoadDir(), C4GameResList::LoadFoldersWithLocalDefs(), C4Game::LoadScenarioComponents(), C4Game::LoadScenarioSection(), main(), MakeFilenameFromTitle(), C4Config::MakeTempUpdateFolder(), C4UpdatePackage::MakeUpdate(), C4ObjectInfoList::MakeValidName(), C4MainMenu::MenuCommand(), C4Player::Message(), C4UpdatePackage::MkUp(), C4StartupPlrPropertiesDlg::OnClosed(), C4ChatControl::OnConnectBtn(), C4StartupMainDlg::OnNetJoin(), C4GameOptionButtons::OnPasswordSet(), C4StartupMainDlg::OnPlayerSelContextAddPlr(), CStdFile::Open(), C4Group::Open(), C4Group::OpenAsChild(), C4Game::OpenScenario(), StdStringAdapt::operator=(), C4Network2Res::OptimizeStandalone(), C4Application::ParseCommandLine(), C4MCParser::ParseFile(), C4MCParser::ParseMemFile(), C4MusicSystem::Play(), C4MessageInput::ProcessInput(), C4PlayerInfoCore::Promote(), C4Game::QuickSave(), RealPath(), C4GroupSet::RegisterParentFolders(), C4Group::Rename(), C4ScenarioListLoader::Entry::RenameTo(), C4LangStringTable::ReplaceStrings(), SAppend(), C4ObjectInfo::Save(), C4Group::Save(), C4Player::Save(), C4Landscape::P::SaveInternal(), C4Surface::SavePNG(), C4Console::SaveScenario(), SCopyEnclosed(), C4LoaderScreen::SeekLoaderScreens(), C4NameList::Set(), C4GroupEntry::Set(), C4GraphicsOverlay::Set(), C4GameControlClient::Set(), C4ToolsDlg::SetBackMaterial(), C4ToolsDlg::SetBackTexture(), C4Network2Res::SetByFile(), C4Network2Res::SetByGroup(), SetClientPrefix(), C4Network2Res::SetDerived(), C4MCOverlay::SetField(), C4Application::SetGameFont(), C4ToolsDlg::SetIFT(), C4Network2Res::SetLoad(), C4ToolsDlg::SetMaterial(), C4SDefinitions::SetModules(), C4Game::SetScenarioFilename(), C4GUI::ComboBox::SetText(), C4ToolsDlg::SetTexture(), C4Record::Start(), C4StartupScenSelDlg::StartScenario(), C4MessageInput::StoreBackBuffer(), C4Playback::StreamToRecord(), StdCompilerINIRead::String(), and C4InVal::ValidateString().

153 {
154  if (szSource == sTarget) return;
155  if (!sTarget) return; *sTarget=0; if (!szSource) return;
156  while (*szSource && (iMaxL>0))
157  { *sTarget=*szSource; iMaxL--; szSource++; sTarget++; }
158  *sTarget=0;
159 }
void SCopy ( const char *  szSource,
char *  sTarget 
)

Definition at line 161 of file Standard.cpp.

162 {
163  if (szSource == sTarget) return;
164  if (!sTarget) return; *sTarget=0; if (!szSource) return;
165  strcpy(sTarget,szSource);
166 }
bool SCopyEnclosed ( const char *  szSource,
char  cOpen,
char  cClose,
char *  sTarget,
int  iSize 
)

Definition at line 523 of file Standard.cpp.

References SCharPos(), and SCopy().

Referenced by C4Markup::Read().

524 {
525  int iPos,iLen;
526  if (!szSource || !sTarget) return false;
527  if ((iPos = SCharPos(cOpen,szSource)) < 0) return false;
528  if ((iLen = SCharPos(cClose,szSource+iPos+1)) < 0) return false;
529  SCopy(szSource+iPos+1,sTarget,std::min(iLen,iSize));
530  return true;
531 }
void SCopy(const char *szSource, char *sTarget, size_t iMaxL)
Definition: Standard.cpp:152
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:233
int iSize
Definition: TstC4NetIO.cpp:32

Here is the call graph for this function:

Here is the caller graph for this function:

void SCopyIdentifier ( const char *  szSource,
char *  sTarget,
int  iMaxL 
)

Definition at line 443 of file Standard.cpp.

References IsIdentifier().

Referenced by C4MaterialMap::LoadEnumeration().

444 {
445  if (!szSource || !sTarget) return;
446  while (IsIdentifier(*szSource))
447  {
448  if (iMaxL==1) { *sTarget++ = *szSource++; break; }
449  iMaxL--;
450  *sTarget++ = *szSource++;
451  }
452  *sTarget=0;
453 }
bool IsIdentifier(char cChar)
Definition: Standard.cpp:90

Here is the call graph for this function:

Here is the caller graph for this function:

bool SCopySegment ( const char *  szString,
int  iSegment,
char *  sTarget,
char  cSeparator,
int  iMaxL,
bool  fSkipWhitespace 
)

Definition at line 273 of file Standard.cpp.

References SAdvanceSpace(), SCharPos(), and SCopyUntil().

Referenced by C4Group_IsExcluded(), C4ObjectInfoCore::Default(), C4Group::Delete(), C4UpdatePackage::DoGrpUpdate(), C4Group::Extract(), C4ConfigGeneral::GetLanguageSequence(), C4ComponentHost::GetLanguageString(), C4Game::GetTranslatedString(), C4Extra::Init(), C4RankSystem::Init(), C4FontLoader::InitFont(), C4ComponentHost::Load(), C4GameResList::Load(), C4SoundSystem::LoadEffects(), C4Language::LoadLanguage(), C4MainMenu::MenuCommand(), C4Group::Merge(), C4StartupMainDlg::OnPlayerSelContextRemove(), C4StartupMainDlg::OnPlayerSelContextRemovePlr(), RegisterShellExtensions(), SGetModule(), SortRank(), UnregisterShellExtensions(), and C4StartupMainDlg::UpdateParticipants().

275 {
276  // Advance to indexed segment
277  while (iSegment>0)
278  {
279  if (SCharPos(cSeparator,szString) == -1)
280  { sTarget[0]=0; return false; }
281  szString += SCharPos(cSeparator,szString)+1;
282  iSegment--;
283  }
284  // Advance whitespace
285  if (fSkipWhitespace)
286  szString = SAdvanceSpace(szString);
287  // Copy segment contents
288  SCopyUntil(szString,sTarget,cSeparator,iMaxL);
289  return true;
290 }
const char * SAdvanceSpace(const char *szSPos)
Definition: Standard.cpp:414
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:233
void SCopyUntil(const char *szSource, char *sTarget, char cUntil, int iMaxL, int iIndex)
Definition: Standard.cpp:168

Here is the call graph for this function:

Here is the caller graph for this function:

bool SCopySegmentEx ( const char *  szString,
int  iSegment,
char *  sTarget,
char  cSep1,
char  cSep2,
int  iMaxL,
bool  fSkipWhitespace 
)

Definition at line 292 of file Standard.cpp.

References SAdvanceSpace(), SCharPos(), and SCopyUntil().

Referenced by C4Draw::TextOut().

294 {
295  // Advance to indexed segment
296  while (iSegment>0)
297  {
298  // use the separator that's closer
299  int iPos1 = SCharPos(cSep1,szString), iPos2 = SCharPos(cSep2,szString);
300  if (iPos1 == -1)
301  if (iPos2 == -1)
302  { sTarget[0]=0; return false; }
303  else
304  iPos1=iPos2;
305  else if (iPos2 != -1 && iPos2 < iPos1)
306  iPos1 = iPos2;
307  szString += iPos1+1;
308  iSegment--;
309  }
310  // Advance whitespace
311  if (fSkipWhitespace)
312  szString = SAdvanceSpace(szString);
313  // Copy segment contents; use separator that's closer
314  int iPos1 = SCharPos(cSep1,szString), iPos2 = SCharPos(cSep2,szString);
315  if (iPos2 != -1 && (iPos2 < iPos1 || iPos1 == -1)) cSep1 = cSep2;
316  SCopyUntil(szString,sTarget,cSep1,iMaxL);
317  return true;
318 }
const char * SAdvanceSpace(const char *szSPos)
Definition: Standard.cpp:414
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:233
void SCopyUntil(const char *szSource, char *sTarget, char cUntil, int iMaxL, int iIndex)
Definition: Standard.cpp:168

Here is the call graph for this function:

Here is the caller graph for this function:

void SCopyUntil ( const char *  szSource,
char *  sTarget,
char  cUntil,
int  iMaxL,
int  iIndex 
)

Definition at line 168 of file Standard.cpp.

Referenced by C4FontLoader::InitFont(), C4MusicSystem::LoadMoreMusic(), C4Group::OpenAsChild(), C4MessageInput::ProcessCommand(), C4MessageInput::ProcessInput(), C4Game::QuickSave(), C4LangStringTable::ReplaceStrings(), C4GameSave::SaveDesc(), SCopySegment(), and SCopySegmentEx().

169 {
170  if (szSource == sTarget) return;
171  if (!sTarget) return; *sTarget=0; if (!szSource) return;
172  while ( *szSource && ((*szSource!=cUntil) || (iIndex>0)) && (iMaxL!=0) )
173  { *sTarget=*szSource; if (*szSource==cUntil) iIndex--; szSource++; sTarget++; iMaxL--; }
174  *sTarget=0;
175 }

Here is the caller graph for this function:

void SCopyUntil ( const char *  szSource,
char *  sTarget,
const char *  sUntil,
size_t  iMaxL 
)

Definition at line 177 of file Standard.cpp.

178 {
179  size_t n = std::min(strcspn(szSource, sUntil), iMaxL - 1);
180  strncpy(sTarget, szSource, n);
181  sTarget[n] = 0;
182 }
void SDelete ( char *  szString,
int  iLen,
int  iPosition 
)

Definition at line 515 of file Standard.cpp.

References MemCopy(), and SLen().

Referenced by SRemoveModule().

516 {
517  // Safety
518  if (!szString) return;
519  // Move down string remainder
520  MemCopy( szString+iPosition+iLen, szString+iPosition, SLen(szString+iPosition+iLen)+1 );
521 }
size_t SLen(const char *sptr)
Definition: Standard.h:74
void MemCopy(const void *lpMem1, void *lpMem2, size_t dwSize)
Definition: Standard.h:65

Here is the call graph for this function:

Here is the caller graph for this function:

bool SEqual2 ( const char *  szStr1,
const char *  szStr2 
)

Definition at line 198 of file Standard.cpp.

Referenced by C4GameMessage::Append(), StdCompilerINIRead::Boolean(), ConsoleDlgProc(), C4UpdatePackage::Execute(), FullScreenWinProc(), C4MessageBoard::GetMessagePlayer(), GetRelativePathS(), GetTextSpecFacet(), C4Game::Init(), C4StartupScenSelDlg::KeyCheat2(), C4TextureMap::LoadFlags(), C4MainMenu::MenuCommand(), C4MainMenu::OnSelectionChanged(), C4MessageInput::ProcessCommand(), C4PlayerControlAssignment::ResolveRefs(), C4Console::SaveScenario(), and C4Network2RefServer::UnpackPacket().

199 {
200  if (!szStr1 || !szStr2) return false;
201  while (*szStr1 && *szStr2)
202  if (*szStr1++ != *szStr2++) return false;
203  if (*szStr2) return false; // Str1 is shorter
204  return true;
205 }

Here is the caller graph for this function:

bool SEqual2NoCase ( const char *  szStr1,
const char *  szStr2,
int  iLen 
)

Definition at line 220 of file Standard.cpp.

References CharCapital().

Referenced by C4ScenarioParameters::AddFilename2ID(), C4Application::DoInit(), C4DefList::GetByPath(), GetC4Filename(), GetRelativePathS(), C4Application::ParseCommandLine(), C4MessageInput::ProcessInput(), C4ChatControl::ProcessInput(), and C4Startup::SetStartScreen().

221 {
222  if (!szStr1 || !szStr2) return false;
223  if (iLen==0) return true;
224  while (*szStr1 && *szStr2)
225  {
226  if ( CharCapital(*szStr1++) != CharCapital(*szStr2++)) return false;
227  if (iLen>0) { iLen--; if (iLen==0) return true; }
228  }
229  if (*szStr2) return false; // Str1 is shorter
230  return true;
231 }
char CharCapital(char cChar)
Definition: Standard.h:70

Here is the call graph for this function:

Here is the caller graph for this function:

bool SEqualNoCase ( const char *  szStr1,
const char *  szStr2,
int  iLen 
)

Definition at line 207 of file Standard.cpp.

References CharCapital().

Referenced by C4Record::AddFile(), C4TextureMap::CheckTexture(), C4Game::CreateSectionFromTempFile(), C4MaterialMap::CrossMapMaterials(), C4Game::DropFile(), C4PlayerList::FileInUse(), C4ScenarioListLoader::Folder::FindEntryByName(), C4Language::FindInfo(), C4PlayerInfoList::FindSavegameResumePlayerInfo(), C4DefGraphics::Get(), C4MaterialMap::Get(), C4PlayerInfoList::GetActivePlayerInfoByName(), C4PlayerList::GetAtClient(), C4Network2IRCClient::getChannel(), C4Network2Stats::GetGraphByName(), C4ScenarioSection::GetGroupfile(), C4ObjectInfoList::GetIdle(), C4TextureMap::GetIndex(), GetMusicFileTypeByExtension(), C4Language::GetPackGroups(), C4TextureMap::GetTexture(), C4TextureMap::GetTextureIndex(), C4StartupNetListEntry::IsSameRefQueryAddress(), C4LeagueResponseHead::isStatusRegister(), C4LeagueResponseHead::isSuccess(), ItemIdentical(), C4Network2::Join(), C4DefList::Load(), C4ObjectInfo::Load(), C4DefGraphics::Load(), C4MusicSystem::Load(), C4GameResList::LoadFoldersWithLocalDefs(), C4DefGraphics::LoadMesh(), C4Game::LoadScenarioSection(), C4DefGraphics::LoadSkeleton(), C4ObjectInfoList::NameExists(), C4Playback::Open(), C4Application::ParseCommandLine(), C4MessageInput::ProcessCommand(), C4MessageInput::ProcessInput(), C4ChatControl::ProcessInput(), C4Surface::Read(), C4GroupSet::RegisterParentFolders(), C4ScriptHost::ReloadScript(), C4Group::Rename(), C4ObjectInfo::Save(), C4ScenarioSection::ScenarioLoad(), SetClientPrefix(), C4Game::SetScenarioFilename(), C4Startup::SetStartScreen(), C4StartupOptionsDlg::SetSubscreen(), SIsModule(), C4KeyCodeEx::String2KeyCode(), C4KeyCodeEx::String2KeyShift(), C4StartupMainDlg::UpdateParticipants(), and C4InVal::ValidateString().

208 {
209  if (!szStr1 || !szStr2) return false;
210  if (iLen==0) return true;
211  while (*szStr1 && *szStr2)
212  {
213  if ( CharCapital(*szStr1++) != CharCapital(*szStr2++)) return false;
214  if (iLen>0) { iLen--; if (iLen==0) return true; }
215  }
216  if (*szStr1 || *szStr2) return false;
217  return true;
218 }
char CharCapital(char cChar)
Definition: Standard.h:70

Here is the call graph for this function:

Here is the caller graph for this function:

bool SEqualUntil ( const char *  szStr1,
const char *  szStr2,
char  cWild 
)

Definition at line 184 of file Standard.cpp.

185 {
186  if (!szStr1 || !szStr2) return false;
187  while (*szStr1 || *szStr2)
188  {
189  if ((*szStr1==cWild) || (*szStr2==cWild)) return true;
190  if (*szStr1!=*szStr2) return false;
191  szStr1++; szStr2++;
192  }
193  return true;
194 }
int SGetLine ( const char *  szText,
const char *  cpPosition 
)

Definition at line 473 of file Standard.cpp.

Referenced by C4AulParseError::C4AulParseError(), C4MCParserErr::C4MCParserErr(), C4AulScriptFunc::GetLineOfCode(), C4ScriptHost::Parse(), and C4AulScriptContext::ReturnDump().

474 {
475  if (!szText || !cpPosition) return 0;
476  int iLines = 1;
477  while (*szText && (szText<cpPosition))
478  {
479  if (*szText == 0x0A) iLines++;
480  szText++;
481  }
482  return iLines;
483 }

Here is the caller graph for this function:

bool SGetModule ( const char *  szList,
int  iIndex,
char *  sTarget,
int  iSize 
)

Definition at line 533 of file Standard.cpp.

References SClearFrontBack(), and SCopySegment().

Referenced by C4ClientPlayerInfos::C4ClientPlayerInfos(), C4Group_ApplyUpdate(), SAddModules(), C4SDefinitions::SetModules(), C4MusicSystem::SetPlayList(), SIsModule(), SRemoveModules(), and C4GameSave::WriteDescDefinitions().

534 {
535  if (!szList || !sTarget) return false;
536  if (!SCopySegment(szList,iIndex,sTarget,';',iSize)) return false;
537  SClearFrontBack(sTarget);
538  return true;
539 }
bool SCopySegment(const char *szString, int iSegment, char *sTarget, char cSeparator, int iMaxL, bool fSkipWhitespace)
Definition: Standard.cpp:273
int SClearFrontBack(char *szString, char cClear)
Definition: Standard.cpp:455
int iSize
Definition: TstC4NetIO.cpp:32

Here is the call graph for this function:

Here is the caller graph for this function:

void SInsert ( char *  szString,
const char *  szInsert,
int  iPosition,
int  iMaxLen 
)

Definition at line 503 of file Standard.cpp.

References MemCopy(), and SLen().

Referenced by C4Group::GetFullName().

504 {
505  // Safety
506  if (!szString || !szInsert || !szInsert[0]) return;
507  size_t insertlen = strlen(szInsert);
508  if (iMaxLen >= 0 && strlen(szString) + insertlen > (size_t) iMaxLen) return;
509  // Move up string remainder
510  memmove (szString + iPosition + insertlen, szString + iPosition, SLen(szString+ iPosition) + 1);
511  // Copy insertion
512  MemCopy( szInsert, szString+iPosition, SLen(szInsert) );
513 }
size_t SLen(const char *sptr)
Definition: Standard.h:74
void MemCopy(const void *lpMem1, void *lpMem2, size_t dwSize)
Definition: Standard.h:65

Here is the call graph for this function:

Here is the caller graph for this function:

bool SIsModule ( const char *  szList,
const char *  szString,
int *  ipIndex,
bool  fCaseSensitive 
)

Definition at line 541 of file Standard.cpp.

References SEqual(), SEqualNoCase(), and SGetModule().

Referenced by C4Group_TestIgnore(), C4MapFolderData::CreateGUIElements(), C4FileSelDlg::GetSelection(), C4DefinitionSelDlg::IsItemGrayed(), C4Config::IsModule(), C4Game::JoinPlayer(), C4ScenarioListLoader::Scenario::LoadCustomPre(), C4StartupMainDlg::OnPlayerSelContextAdd(), C4Game::OpenScenario(), SAddModule(), C4FileSelDlg::SetSelection(), and SRemoveModule().

542 {
543  char szModule[1024+1];
544  // Compare all modules
545  for (int iMod=0; SGetModule(szList,iMod,szModule,1024); iMod++)
546  if (fCaseSensitive ? SEqual(szString,szModule) : SEqualNoCase(szString,szModule))
547  {
548  // Provide index if desired
549  if (ipIndex) *ipIndex = iMod;
550  // Found
551  return true;
552  }
553  // Not found
554  return false;
555 }
bool SGetModule(const char *szList, int iIndex, char *sTarget, int iSize)
Definition: Standard.cpp:533
bool SEqualNoCase(const char *szStr1, const char *szStr2, int iLen)
Definition: Standard.cpp:207
bool SEqual(const char *szStr1, const char *szStr2)
Definition: Standard.h:93

Here is the call graph for this function:

Here is the caller graph for this function:

int SLineGetCharacters ( const char *  szText,
const char *  cpPosition 
)

Definition at line 485 of file Standard.cpp.

Referenced by C4AulParseError::C4AulParseError().

486 {
487  if (!szText || !cpPosition) return 0;
488  int iChars = 1;
489  while (*szText && (szText<cpPosition))
490  {
491  if (*szText == 0x0A)
492  iChars = 1;
493  else if (*szText == '\t')
494  // assume a tab stop every 8 characters
495  iChars = ((iChars - 1 + 8) & ~7) + 1;
496  else
497  iChars++;
498  szText++;
499  }
500  return iChars;
501 }

Here is the caller graph for this function:

int SModuleCount ( const char *  szList)

Definition at line 611 of file Standard.cpp.

Referenced by C4ClientPlayerInfos::C4ClientPlayerInfos(), C4ScenarioListLoader::Scenario::CanOpen(), and C4SDefinitions::SetModules().

612 {
613  if (!szList) return 0;
614  int iCount = 0;
615  bool fNewModule = true;
616  while (*szList)
617  {
618  switch (*szList)
619  {
620  case ' ': break;
621  case ';': fNewModule=true; break;
622  default: if (fNewModule) iCount++; fNewModule=false; break;
623  }
624  szList++;
625  }
626  return iCount;
627 }

Here is the caller graph for this function:

void SNewSegment ( char *  szStr,
const char *  szSepa 
)

Definition at line 468 of file Standard.cpp.

References SAppend().

Referenced by SAddModule().

469 {
470  if (szStr[0]) SAppend(szSepa,szStr);
471 }
void SAppend(const char *szSource, char *szTarget, int iMaxL)
Definition: Standard.cpp:257

Here is the call graph for this function:

Here is the caller graph for this function:

bool SRemoveModule ( char *  szList,
const char *  szModule,
bool  fCaseSensitive 
)

Definition at line 582 of file Standard.cpp.

References SCharPos(), SDelete(), SIsModule(), and SLen().

Referenced by C4StartupMainDlg::OnPlayerSelContextRemovePlr(), C4Config::RemoveModule(), and SRemoveModules().

583 {
584  int iMod,iPos,iLen;
585  // Not a module
586  if (!SIsModule(szList,szModule,&iMod,fCaseSensitive)) return false;
587  // Get module start
588  iPos = 0;
589  if (iMod > 0) iPos = SCharPos(';',szList,iMod-1)+1;
590  // Get module length
591  iLen = SCharPos(';',szList+iPos);
592  if (iLen<0) iLen=SLen(szList); else iLen+=1;
593  // Delete module
594  SDelete(szList,iLen,iPos);
595  // Success
596  return true;
597 }
bool SIsModule(const char *szList, const char *szString, int *ipIndex, bool fCaseSensitive)
Definition: Standard.cpp:541
size_t SLen(const char *sptr)
Definition: Standard.h:74
void SDelete(char *szString, int iLen, int iPosition)
Definition: Standard.cpp:515
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:233

Here is the call graph for this function:

Here is the caller graph for this function:

bool SRemoveModules ( char *  szList,
const char *  szModules,
bool  fCaseSensitive 
)

Definition at line 599 of file Standard.cpp.

References SGetModule(), and SRemoveModule().

Referenced by C4StartupScenSelDlg::KeyCheat2().

600 {
601  // Safety / no empties
602  if (!szList || !szModules || !szModules[0]) return false;
603  // Remove modules
604  char szModule[1024+1]; // limited
605  for (int cnt=0; SGetModule(szModules,cnt,szModule,1024); cnt++)
606  SRemoveModule(szList,szModule,fCaseSensitive);
607  // Success
608  return true;
609 }
bool SGetModule(const char *szList, int iIndex, char *sTarget, int iSize)
Definition: Standard.cpp:533
bool SRemoveModule(char *szList, const char *szModule, bool fCaseSensitive)
Definition: Standard.cpp:582

Here is the call graph for this function:

Here is the caller graph for this function:

void SReplaceChar ( char *  str,
char  fc,
char  tc 
)

Definition at line 348 of file Standard.cpp.

Referenced by C4MenuItem::C4MenuItem(), C4StartupPlrSelDlg::CheckPlayerName(), C4NetFilenameAdapt::CompileFunc(), C4ObjectInfoCore::Default(), C4ComponentHost::Load(), C4TextureMap::LoadTextures(), C4Group::Open(), C4Application::ParseCommandLine(), and C4LangStringTable::ReplaceStrings().

349 {
350  while (str && *str)
351  { if (*str==fc) *str=tc; str++; }
352 }

Here is the caller graph for this function:

const char* SRewindSpace ( const char *  szSPos,
const char *  pBegin 
)

Definition at line 421 of file Standard.cpp.

References IsWhiteSpace().

422 {
423  if (!szSPos || !pBegin) return nullptr;
424  while (IsWhiteSpace(*szSPos))
425  {
426  szSPos--;
427  if (szSPos<pBegin) return nullptr;
428  }
429  return szSPos;
430 }
bool IsWhiteSpace(char cChar)
Definition: Standard.h:72

Here is the call graph for this function:

const char* SSearch ( const char *  szString,
const char *  szIndex 
)

Definition at line 363 of file Standard.cpp.

References SLen().

Referenced by C4ClientPlayerInfos::C4ClientPlayerInfos(), C4DownloadDlg::DownloadFile(), C4Config::ExpandEnvironmentVariables(), C4TextureMap::GetIndexMatTex(), C4ComponentHost::GetLanguageString(), C4ComponentHost::Load(), C4MusicSystem::LoadDir(), C4MaterialMap::LoadEnumeration(), C4TextureMap::LoadFlags(), C4Player::LoadRuntimeData(), LogFatal(), C4MessageInput::ProcessCommand(), StdStrBuf::Replace(), C4LangStringTable::ReplaceStrings(), C4Landscape::SetTextureIndex(), C4Markup::StripMarkup(), and C4Network2HTTPClient::UnpackPacket().

364 {
365  const char *cscr;
366  size_t indexlen,match=0;
367  if (!szString || !szIndex) return nullptr;
368  indexlen=SLen(szIndex);
369  for (cscr=szString; cscr && *cscr; cscr++)
370  {
371  if (*cscr==szIndex[match]) match++;
372  else match=0;
373  if (match>=indexlen) return cscr+1;
374  }
375  return nullptr;
376 }
size_t SLen(const char *sptr)
Definition: Standard.h:74

Here is the call graph for this function:

Here is the caller graph for this function:

const char* SSearchNoCase ( const char *  szString,
const char *  szIndex 
)

Definition at line 378 of file Standard.cpp.

References CharCapital(), and SLen().

Referenced by C4StartupNetListEntry::KeywordMatch().

379 {
380  const char *cscr;
381  size_t indexlen,match=0;
382  if (!szString || !szIndex) return nullptr;
383  indexlen=SLen(szIndex);
384  for (cscr=szString; cscr && *cscr; cscr++)
385  {
386  if (CharCapital(*cscr)==CharCapital(szIndex[match])) match++;
387  else match=0;
388  if (match>=indexlen) return cscr+1;
389  }
390  return nullptr;
391 }
size_t SLen(const char *sptr)
Definition: Standard.h:74
char CharCapital(char cChar)
Definition: Standard.h:70

Here is the call graph for this function:

Here is the caller graph for this function:

std::string strprintf ( const char *  format,
  ... 
)

Definition at line 832 of file Standard.cpp.

References s, and vstrprintf().

Referenced by C4GUI::MessageDialog::MessageDialog().

833 {
834  va_list args;
835  va_start(args, format);
836  std::string s = vstrprintf(format, args);
837  va_end(args);
838  return s;
839 }
std::string vstrprintf(const char *format, va_list args)
Definition: Standard.cpp:816
#define s

Here is the call graph for this function:

Here is the caller graph for this function:

int32_t StrToI32 ( const char *  str,
int  base,
const char **  scan_end 
)

Definition at line 120 of file Standard.cpp.

References s.

121 {
122  const char *s = str;
123  int sign = 1;
124  int32_t result = 0;
125  if (*s == '-')
126  {
127  sign = -1;
128  s++;
129  }
130  else if (*s == '+')
131  {
132  s++;
133  }
134  if (!*s)
135  {
136  // Abort if there are no digits to parse
137  if (scan_end) *scan_end = str;
138  return 0;
139  }
140  while (IsNumber(*s,base))
141  {
142  int value = ToNumber(*s++);
143  assert (value < base && value >= 0);
144  result *= base;
145  result += value;
146  }
147  if (scan_end != nullptr) *scan_end = s;
148  result *= sign;
149  return result;
150 }
#define s
bool SWildcardMatchEx ( const char *  szString,
const char *  szWildcard 
)

Definition at line 629 of file Standard.cpp.

Referenced by C4Effect::Get(), C4Effect::GetCount(), C4Network2IRCClient::Join(), and StdMeshMaterialSubLoader::Load().

630 {
631  // safety
632  if (!szString || !szWildcard) return false;
633  // match char-wise
634  const char *pWild = szWildcard, *pPos = szString;
635  const char *pLWild = nullptr, *pLPos = nullptr; // backtracking
636  while (*pWild || pLWild)
637  // string wildcard?
638  if (*pWild == '*')
639  { pLWild = ++pWild; pLPos = pPos; }
640  // nothing left to match?
641  else if (!*pPos)
642  break;
643  // equal or one-character-wildcard? proceed
644  else if (*pWild == '?' || *pWild == *pPos)
645  { pWild++; pPos++; }
646  // backtrack possible?
647  else if (pLPos)
648  { pWild = pLWild; pPos = ++pLPos; }
649  // match failed
650  else
651  return false;
652  // match complete if both strings are fully matched
653  return !*pWild && !*pPos;
654 }

Here is the caller graph for this function:

void SWordWrap ( char *  szText,
char  cSpace,
char  cSepa,
int  iMaxLine 
)

Definition at line 393 of file Standard.cpp.

Referenced by C4Game::DrawCrewOverheadText().

394 {
395  if (!szText) return;
396  // Scan string
397  char *cPos,*cpLastSpace=nullptr;
398  int iLineRun=0;
399  for (cPos=szText; *cPos; cPos++)
400  {
401  // Store last space
402  if (*cPos==cSpace) cpLastSpace=cPos;
403  // Separator encountered: reset line run
404  if (*cPos==cSepa) iLineRun=0;
405  // Need a break, insert at last space
406  if (iLineRun>=iMaxLine)
407  if (cpLastSpace)
408  { *cpLastSpace=cSepa; iLineRun=cPos - cpLastSpace; }
409  // Line run
410  iLineRun++;
411  }
412 }

Here is the caller graph for this function:

std::string vstrprintf ( const char *  format,
va_list  args 
)

Definition at line 816 of file Standard.cpp.

References s.

Referenced by strprintf().

817 {
818  va_list argcopy;
819  va_copy(argcopy, args);
820  int size = vsnprintf(nullptr, 0, format, argcopy);
821  if (size < 0)
822  throw std::invalid_argument("invalid argument to strprintf");
823  va_end(argcopy);
824  std::string s;
825  s.resize(size + 1);
826  size = vsnprintf(&s[0], s.size(), format, args);
827  assert(size >= 0);
828  s.resize(size);
829  return s;
830 }
#define s

Here is the caller graph for this function: