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Standard.cpp File Reference
#include "C4Include.h"
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Functions

int32_t Distance (int32_t iX1, int32_t iY1, int32_t iX2, int32_t iY2)
 
int Angle (int iX1, int iY1, int iX2, int iY2)
 
int Pow (int base, int exponent)
 
bool IsIdentifier (char cChar)
 
int32_t StrToI32 (const char *s, int base, const char **scan_end)
 
void SCopy (const char *szSource, char *sTarget, size_t iMaxL)
 
void SCopy (const char *szSource, char *sTarget)
 
void SCopyUntil (const char *szSource, char *sTarget, char cUntil, int iMaxL, int iIndex)
 
void SCopyUntil (const char *szSource, char *sTarget, const char *sUntil, size_t iMaxL)
 
bool SEqualUntil (const char *szStr1, const char *szStr2, char cWild)
 
bool SEqual2 (const char *szStr1, const char *szStr2)
 
bool SEqualNoCase (const char *szStr1, const char *szStr2, int iLen)
 
bool SEqual2NoCase (const char *szStr1, const char *szStr2, int iLen)
 
int SCharPos (char cTarget, const char *szInStr, int iIndex)
 
int SCharLastPos (char cTarget, const char *szInStr)
 
void SAppend (const char *szSource, char *szTarget, int iMaxL)
 
void SAppendChar (char cChar, char *szStr)
 
bool SCopySegment (const char *szString, int iSegment, char *sTarget, char cSeparator, int iMaxL, bool fSkipWhitespace)
 
bool SCopySegmentEx (const char *szString, int iSegment, char *sTarget, char cSep1, char cSep2, int iMaxL, bool fSkipWhitespace)
 
unsigned int SCharCount (char cTarget, const char *szInStr, const char *cpUntil)
 
unsigned int SCharCountEx (const char *szString, const char *szCharList)
 
void SReplaceChar (char *str, char fc, char tc)
 
void SCapitalize (char *str)
 
const char * SSearch (const char *szString, const char *szIndex)
 
const char * SSearchNoCase (const char *szString, const char *szIndex)
 
void SWordWrap (char *szText, char cSpace, char cSepa, int iMaxLine)
 
const char * SAdvanceSpace (const char *szSPos)
 
const char * SRewindSpace (const char *szSPos, const char *pBegin)
 
const char * SAdvancePast (const char *szSPos, char cPast)
 
void SCopyIdentifier (const char *szSource, char *sTarget, int iMaxL)
 
int SClearFrontBack (char *szString, char cClear)
 
void SNewSegment (char *szStr, const char *szSepa)
 
int SGetLine (const char *szText, const char *cpPosition)
 
int SLineGetCharacters (const char *szText, const char *cpPosition)
 
void SInsert (char *szString, const char *szInsert, int iPosition, int iMaxLen)
 
void SDelete (char *szString, int iLen, int iPosition)
 
bool SCopyEnclosed (const char *szSource, char cOpen, char cClose, char *sTarget, int iSize)
 
bool SGetModule (const char *szList, int iIndex, char *sTarget, int iSize)
 
bool SIsModule (const char *szList, const char *szString, int *ipIndex, bool fCaseSensitive)
 
bool SAddModule (char *szList, const char *szModule, bool fCaseSensitive)
 
bool SAddModules (char *szList, const char *szModules, bool fCaseSensitive)
 
bool SRemoveModule (char *szList, const char *szModule, bool fCaseSensitive)
 
bool SRemoveModules (char *szList, const char *szModules, bool fCaseSensitive)
 
int SModuleCount (const char *szList)
 
bool SWildcardMatchEx (const char *szString, const char *szWildcard)
 
bool IsValidUtf8 (const char *text, int length)
 
uint32_t GetNextUTF8Character (const char **pszString)
 
int GetCharacterCount (const char *s)
 
std::string vstrprintf (const char *format, va_list args)
 
std::string strprintf (const char *format,...)
 

Function Documentation

int Angle ( int  iX1,
int  iY1,
int  iX2,
int  iY2 
)

Definition at line 35 of file Standard.cpp.

References Abs().

Referenced by C4Object::Draw(), C4ValueProviderCosV::Execute(), C4ValueProviderSinV::Execute(), C4Command::FlightControl(), InitCoreFunctionMap(), C4Command::JumpControl(), C4Command::MoveTo(), and C4Shape::Rotate().

36 {
37  int iAngle = (int) ( 180.0 * atan2( float(Abs(iY1-iY2)), float(Abs(iX1-iX2)) ) / M_PI );
38  if (iX2>iX1 )
39  { if (iY2<iY1) iAngle = 90-iAngle; else iAngle = 90+iAngle; }
40  else
41  { if (iY2<iY1) iAngle = 270+iAngle; else iAngle = 270-iAngle; }
42  return iAngle;
43 }
T Abs(T val)
Definition: Standard.h:44

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int32_t Distance ( int32_t  iX1,
int32_t  iY1,
int32_t  iX2,
int32_t  iY2 
)

Definition at line 24 of file Standard.cpp.

Referenced by C4MapScriptAlgoLines::C4MapScriptAlgoLines(), C4PathFinderRay::Execute(), C4ValueProviderAbsX::Execute(), C4ValueProviderDist::Execute(), C4Command::FlightControl(), C4Command::Get(), C4ViewportList::GetAudibility(), InitCoreFunctionMap(), C4Command::JumpControl(), C4Command::MoveTo(), SumPathLength::operator()(), C4Command::Put(), C4Object::SetAudibilityAt(), and TrajectoryDistance().

25 {
26  int64_t dx = int64_t(iX1)-iX2, dy = int64_t(iY1)-iY2;
27  int64_t d2 = dx*dx+dy*dy;
28  if (d2 < 0) return -1;
29  int32_t dist = int32_t(sqrt(double(d2)));
30  if (int64_t(dist)*dist < d2) ++dist;
31  if (int64_t(dist)*dist > d2) --dist;
32  return dist;
33 }

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int GetCharacterCount ( const char *  s)

Definition at line 755 of file Standard.cpp.

References s.

756 {
757  int l = 0;
758  while (*s)
759  {
760  unsigned char c = *s;
761  if (c < 128 || c > 247)
762  {
763  ++l;
764  s += 1;
765  }
766  else if (c > 191 && c < 224)
767  {
768  ++l;
769  s += 2;
770  }
771  else if (c >= 224 && c <= 239)
772  {
773  ++l;
774  s += 3;
775  }
776  else if (c >= 240 && c <= 247)
777  {
778  ++l;
779  s += 4;
780  }
781  else assert(false);
782  }
783  return l;
784 }
#define s
uint32_t GetNextUTF8Character ( const char **  pszString)

Definition at line 719 of file Standard.cpp.

Referenced by GetNextCharacter().

720 {
721  // assume the current character is UTF8 already (i.e., highest bit set)
722  const uint32_t REPLACEMENT_CHARACTER = 0xFFFDu;
723  const char *szString = *pszString;
724  unsigned char c = *szString++;
725  uint32_t dwResult = REPLACEMENT_CHARACTER;
726  assert(c>127);
727  if (c>191 && c<224)
728  {
729  unsigned char c2 = *szString++;
730  if ((c2 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
731  dwResult = (int(c&31)<<6) | (c2&63); // two char code
732  }
733  else if (c >= 224 && c <= 239)
734  {
735  unsigned char c2 = *szString++;
736  if ((c2 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
737  unsigned char c3 = *szString++;
738  if ((c3 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
739  dwResult = (int(c&15)<<12) | (int(c2&63)<<6) | int(c3&63); // three char code
740  }
741  else if (c >= 240 && c <= 247)
742  {
743  unsigned char c2 = *szString++;
744  if ((c2 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
745  unsigned char c3 = *szString++;
746  if ((c3 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
747  unsigned char c4 = *szString++;
748  if ((c4 & 192) != 128) { *pszString = szString; return REPLACEMENT_CHARACTER; }
749  dwResult = (int(c&7)<<18) | (int(c2&63)<<12) | (int(c3&63)<<6) | int(c4&63); // four char code
750  }
751  *pszString = szString;
752  return dwResult;
753 }

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bool IsIdentifier ( char  cChar)

Definition at line 67 of file Standard.cpp.

References Inside().

Referenced by C4MaterialMap::LoadEnumeration(), C4LangStringTable::ReplaceStrings(), and SCopyIdentifier().

68 {
69  if (Inside(cChar,'A','Z')) return true;
70  if (Inside(cChar,'a','z')) return true;
71  if (Inside(cChar,'0','9')) return true;
72  if (cChar=='_') return true;
73  if (cChar=='~') return true;
74  if (cChar=='+') return true;
75  if (cChar=='-') return true;
76  return false;
77 }
bool Inside(T ival, U lbound, V rbound)
Definition: Standard.h:45

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bool IsValidUtf8 ( const char *  text,
int  length 
)

Definition at line 666 of file Standard.cpp.

Referenced by CStdFont::DrawText(), StdStrBuf::EnsureUnicode(), and CStdFont::GetTextExtent().

667 {
668  // Intentionally using a C-style cast to always get a uint8_t* from char*;
669  // reinterpret_cast would fail here on platforms that have unsigned char,
670  // while static_cast would fail on platforms with a signed char type
671  const uint8_t *input = (const uint8_t*)(text);
672 
673  for (const uint8_t *cursor = input; length < 0 ? *cursor != 0 : cursor - input < length; ++cursor)
674  {
675  int continuation_bytes = utf8_continuation_byte_table[*cursor];
676  if (continuation_bytes < 0)
677  return false;
678  else if (continuation_bytes == 0)
679  {
680  // Standard 7-bit ASCII value (i.e., 1 byte codepoint)
681  continue;
682  }
683  else if (length >= 0 && cursor - input + continuation_bytes >= length)
684  {
685  // Too few remaining bytes
686  return false;
687  }
688 
689  // Compute character value, so we can detect overlong sequences
690  assert((*cursor & 0xC0) == 0xC0);
691  uint32_t value = *cursor;
692  // strip length bits off the start byte
693  value &= (0xFF >> (continuation_bytes + 1));
694  for (int byte = 0; byte < continuation_bytes; ++byte)
695  {
696  // check that this is actually a continuation byte
697  if ((cursor[byte + 1] & 0xC0) != 0x80)
698  return false;
699  // merge continuation byte into value
700  value <<= 6;
701  value |= cursor[byte + 1] & 0x3F;
702  }
703  // make sure this is not overlong
704  if (value < utf8_min_char_value[continuation_bytes])
705  return false;
706  // and also not beyond 0x10FFFF
707  if (value > 0x10FFFF)
708  return false;
709  // and also not a wrongly encoded UTF-16 surrogate half
710  if (value >= 0xD800 && value <= 0xDFFF)
711  return false;
712  cursor += continuation_bytes;
713  }
714  // Looks fine
715  return true;
716 }

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int Pow ( int  base,
int  exponent 
)

Definition at line 46 of file Standard.cpp.

Referenced by C4AulCompiler::ConstexprEvaluator::visit().

47 {
48  if (exponent < 0) return 0;
49 
50  int result = 1;
51 
52  if (exponent & 1) result = base;
53  exponent >>= 1;
54 
55  while (exponent)
56  {
57  base *= base;
58  if (exponent & 1) result *= base;
59  exponent >>= 1;
60  }
61 
62  return result;
63 }

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bool SAddModule ( char *  szList,
const char *  szModule,
bool  fCaseSensitive 
)

Definition at line 527 of file Standard.cpp.

References SAppend(), SIsModule(), and SNewSegment().

Referenced by C4Config::AddModule(), C4Console::FileOpenWPlrs(), C4Application::ParseCommandLine(), SAddModules(), and C4StartupMainDlg::UpdateParticipants().

528 {
529  // Safety / no empties
530  if (!szList || !szModule || !szModule[0]) return false;
531  // Already a module?
532  if (SIsModule(szList,szModule,nullptr,fCaseSensitive)) return false;
533  // New segment, add string
534  SNewSegment(szList);
535  SAppend(szModule,szList);
536  // Success
537  return true;
538 }
void SAppend(const char *szSource, char *szTarget, int iMaxL)
Definition: Standard.cpp:227
bool SIsModule(const char *szList, const char *szString, int *ipIndex, bool fCaseSensitive)
Definition: Standard.cpp:511
void SNewSegment(char *szStr, const char *szSepa)
Definition: Standard.cpp:438

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bool SAddModules ( char *  szList,
const char *  szModules,
bool  fCaseSensitive 
)

Definition at line 540 of file Standard.cpp.

References SAddModule(), and SGetModule().

Referenced by C4StartupScenSelDlg::KeyCheat2().

541 {
542  // Safety / no empties
543  if (!szList || !szModules || !szModules[0]) return false;
544  // Add modules
545  char szModule[1024+1]; // limited
546  for (int cnt=0; SGetModule(szModules,cnt,szModule,1024); cnt++)
547  SAddModule(szList,szModule,fCaseSensitive);
548  // Success
549  return true;
550 }
bool SGetModule(const char *szList, int iIndex, char *sTarget, int iSize)
Definition: Standard.cpp:503
bool SAddModule(char *szList, const char *szModule, bool fCaseSensitive)
Definition: Standard.cpp:527

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const char* SAdvancePast ( const char *  szSPos,
char  cPast 
)

Definition at line 402 of file Standard.cpp.

Referenced by C4GameMessage::Append().

403 {
404  if (!szSPos) return nullptr;
405  while (*szSPos)
406  {
407  if (*szSPos==cPast) { szSPos++; break; }
408  szSPos++;
409  }
410  return szSPos;
411 }

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const char* SAdvanceSpace ( const char *  szSPos)

Definition at line 384 of file Standard.cpp.

References IsWhiteSpace().

Referenced by C4MaterialMap::LoadEnumeration(), SCopySegment(), and SCopySegmentEx().

385 {
386  if (!szSPos) return nullptr;
387  while (IsWhiteSpace(*szSPos)) szSPos++;
388  return szSPos;
389 }
bool IsWhiteSpace(char cChar)
Definition: Standard.h:76

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void SAppend ( const char *  szSource,
char *  szTarget,
int  iMaxL 
)

Definition at line 227 of file Standard.cpp.

References SCopy(), and SLen().

Referenced by C4Config::AtExePath(), C4Config::AtNetworkPath(), C4Config::AtScreenshotPath(), C4Config::AtSystemDataPath(), C4Config::AtTempPath(), C4Config::AtTempUpdatePath(), C4Config::AtUserDataPath(), C4Group_CopyItem(), C4Group_MoveItem(), C4Group_PackDirectoryTo(), CopyDirectory(), DefaultExtension(), C4ConfigGeneral::DeterminePaths(), C4UpdatePackage::DoGrpUpdate(), EnforceExtension(), EraseDirectory(), C4Group::ExtractEntry(), C4Console::FileOpenWPlrs(), C4Network2ResList::FindTempResFileName(), ForEachFile(), C4ConfigGeneral::GetLanguageSequence(), C4ComponentHost::GetLanguageString(), C4Language::GetPackGroups(), C4Network2::Join(), C4SoundEffect::Load(), C4DefGraphics::Load(), C4UpdatePackage::MkUp(), RealPath(), C4Group::Rename(), C4ScenarioListLoader::Entry::RenameTo(), SAddModule(), C4ObjectInfo::Save(), C4Group::Save(), C4MaterialMap::SaveEnumeration(), C4Surface::SavePNG(), SetClientPrefix(), SNewSegment(), C4Playback::StreamToRecord(), and C4ObjectList::Write().

228 {
229  if (iMaxL == -1)
230  SCopy(szSource, szTarget + SLen(szTarget));
231  else
232  SCopy(szSource, szTarget + SLen(szTarget), iMaxL - SLen(szTarget));
233 }
void SCopy(const char *szSource, char *sTarget, size_t iMaxL)
Definition: Standard.cpp:122
size_t SLen(const char *sptr)
Definition: Standard.h:78

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void SAppendChar ( char  cChar,
char *  szStr 
)

Definition at line 235 of file Standard.cpp.

Referenced by AppendBackslash(), C4UpdatePackage::DoGrpUpdate(), C4ConfigGeneral::GetLanguageSequence(), C4Language::GetPackGroups(), and SetClientPrefix().

236 {
237  if (!szStr) return;
238  char *cPos;
239  for (cPos=szStr; *cPos; cPos++) {}
240  *cPos=cChar; *(cPos+1)=0;
241 }

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void SCapitalize ( char *  str)

Definition at line 324 of file Standard.cpp.

References CharCapital().

Referenced by C4ChatInputDialog::OnChatInput().

325 {
326  while (str && *str)
327  {
328  *str=CharCapital(*str);
329  str++;
330  }
331 }
char CharCapital(char cChar)
Definition: Standard.h:74

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unsigned int SCharCount ( char  cTarget,
const char *  szInStr,
const char *  cpUntil 
)

Definition at line 290 of file Standard.cpp.

References iResult.

Referenced by C4Group_IsExcluded(), C4ObjectInfoCore::Default(), C4Group::Delete(), C4Group::Extract(), C4SoundSystem::GetEffect(), C4MessageBoard::GetMessagePlayer(), GetParentPath(), IsSmallInputQuery(), IsWildcardString(), main(), C4Group::Merge(), C4Group::OpenAsChild(), C4Game::QuickSave(), SCharCountEx(), and SortRank().

291 {
292  unsigned int iResult=0;
293  // Scan string
294  while (*szInStr)
295  {
296  // End position reached (end character is not included)
297  if (szInStr==cpUntil) return iResult;
298  // Character found
299  if (*szInStr==cTarget) iResult++;
300  // Advance
301  szInStr++;
302  }
303  // Done
304  return iResult;
305 }
int iResult
Definition: C4GroupMain.cpp:39

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unsigned int SCharCountEx ( const char *  szString,
const char *  szCharList 
)

Definition at line 307 of file Standard.cpp.

References iResult, and SCharCount().

Referenced by C4LeagueSignupDialog::UserClose().

308 {
309  unsigned int iResult = 0;
310  while ( *szCharList )
311  {
312  iResult += SCharCount( *szCharList, szString );
313  szCharList++;
314  }
315  return iResult;
316 }
unsigned int SCharCount(char cTarget, const char *szInStr, const char *cpUntil)
Definition: Standard.cpp:290
int iResult
Definition: C4GroupMain.cpp:39

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int SCharLastPos ( char  cTarget,
const char *  szInStr 
)

Definition at line 217 of file Standard.cpp.

Referenced by EraseDirectory(), C4DefGraphics::Load(), C4Surface::Load(), C4PlayerControlAssignment::ResolveRefs(), and TruncatePath().

218 {
219  const char *cpos;
220  int ccpos,lcpos;
221  if (!szInStr) return -1;
222  for (cpos=szInStr,ccpos=0,lcpos=-1; *cpos; cpos++,ccpos++)
223  if (*cpos==cTarget) lcpos=ccpos;
224  return lcpos;
225 }

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int SCharPos ( char  cTarget,
const char *  szInStr,
int  iIndex 
)

Definition at line 203 of file Standard.cpp.

Referenced by CStdFont::BreakMessage(), C4MenuItem::DoTextProgress(), CStdFont::DrawText(), FnParTexCol(), ForEachFile(), C4ComponentHost::GetLanguageString(), CStdFont::GetTextExtent(), C4AchievementGraphics::Init(), C4RankSystem::Load(), C4DefGraphics::Load(), C4GameResList::LoadFoldersWithLocalDefs(), C4Game::LoadScenarioComponents(), MakeFilenameFromTitle(), MakeOriginalFilename(), C4MainMenu::MenuCommand(), C4MessageInput::ProcessCommand(), C4Markup::Read(), SCopyEnclosed(), SCopySegment(), SCopySegmentEx(), and SRemoveModule().

204 {
205  const char *cpos;
206  int ccpos;
207  if (!szInStr) return -1;
208  for (cpos=szInStr,ccpos=0; *cpos; cpos++,ccpos++)
209  if (*cpos==cTarget)
210  {
211  if (iIndex==0) return ccpos;
212  else iIndex--;
213  }
214  return -1;
215 }

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int SClearFrontBack ( char *  szString,
char  cClear 
)

Definition at line 425 of file Standard.cpp.

References SLen().

Referenced by C4ObjectInfoCore::Default(), C4Application::ParseCommandLine(), and SGetModule().

426 {
427  int cleared=0;
428  char *cpos;
429  if (!szString) return 0;
430  for (cpos=szString; *cpos && (*cpos==cClear); cpos++,cleared++) {}
431  // strcpy is undefined when used on overlapping strings...
432  if (cpos!=szString) memmove(szString, cpos, SLen(cpos) + 1);
433  for (cpos=szString+SLen(szString)-1; (cpos>szString) && (*cpos==cClear); cpos--,cleared++)
434  *cpos=0x00;
435  return cleared;
436 }
size_t SLen(const char *sptr)
Definition: Standard.h:78

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void SCopy ( const char *  szSource,
char *  sTarget,
size_t  iMaxL 
)

Definition at line 122 of file Standard.cpp.

Referenced by C4Group::AccessEntry(), C4Group::AccessNextEntry(), C4MainMenu::ActivateNewPlayer(), C4MainMenu::ActivateSavegame(), C4NameList::Add(), C4MessageInput::AddCommand(), CStdFile::Append(), C4Config::AtExePath(), C4Config::AtNetworkPath(), C4Config::AtScreenshotPath(), C4Config::AtSystemDataPath(), C4Config::AtTempPath(), C4Config::AtTempUpdatePath(), C4Config::AtUserDataPath(), CStdFont::BreakMessage(), C4AdditionalDefGraphics::C4AdditionalDefGraphics(), C4DefGraphicsPtrBackupEntry::C4DefGraphicsPtrBackupEntry(), C4Group_CopyItem(), C4Group_MoveItem(), C4Group_PackDirectory(), C4Group_PackDirectoryTo(), C4Group_SetTempPath(), C4Group_UnpackDirectory(), C4MCOverlay::C4MCOverlay(), C4MenuItem::C4MenuItem(), C4PortraitSelDlg::C4PortraitSelDlg(), C4StartupPlrPropertiesDlg::C4StartupPlrPropertiesDlg(), C4Team::C4Team(), C4Network2Res::CalculateSHA(), CopyDirectory(), CStdFile::Create(), C4Network2ResList::CreateNetworkFolder(), C4ConfigGeneral::CreateSaveFolder(), C4TeamList::CreateTeam(), C4ObjectInfoCore::Default(), C4ToolsDlg::Default(), C4PlayerInfoCore::Default(), C4ConfigGeneral::DefaultLanguage(), C4Player::DefaultRuntimeData(), C4Network2Res::Derive(), C4ConfigGeneral::DeterminePaths(), DirectoryExists(), C4StartupNetDlg::DoOK(), C4MainMenu::DoRefillInternal(), C4Game::DrawCrewOverheadText(), CStdFont::DrawText(), EnforceExtension(), C4Menu::Enter(), EraseDirectory(), C4UpdatePackage::Execute(), C4Config::ExpandEnvironmentVariables(), C4Group::ExtractEntry(), C4Command::Fail(), C4PlayerList::FileInUse(), C4Group::FindEntry(), C4SoundSystem::FindInstance(), C4Group::FindNextEntry(), C4GroupSet::FindSuitableFile(), C4Network2ResList::FindTempResFileName(), C4Network2Res::FinishDerive(), C4GraphicsSystem::FlashMessage(), FnStringFormat(), ForEachFile(), C4GUI::Edit::GetCurrentWord(), C4SoundSystem::GetEffect(), GetFilenameOnly(), C4Language::GetPackGroups(), GetParentPath(), C4Network2Res::GetStandalone(), CStdFont::GetTextExtent(), C4LoaderScreen::Init(), C4MusicFile::Init(), C4RankSystem::Init(), CStdFont::Init(), C4Game::Init(), C4Player::Init(), C4Network2::Join(), C4SoundEffect::Load(), C4ObjectInfo::Load(), C4FacetSurface::Load(), C4DefGraphics::Load(), C4StartupPlrSelDlg::PlayerListItem::Load(), C4Surface::Load(), C4Player::Load(), C4Surface::LoadAny(), C4MusicSystem::LoadDir(), C4GameResList::LoadFoldersWithLocalDefs(), C4Game::LoadScenarioComponents(), C4Game::LoadScenarioSection(), main(), MakeFilenameFromTitle(), MakeOriginalFilename(), C4Config::MakeTempUpdateFolder(), C4UpdatePackage::MakeUpdate(), C4ObjectInfoList::MakeValidName(), C4MainMenu::MenuCommand(), C4Player::Message(), C4UpdatePackage::MkUp(), C4StartupPlrPropertiesDlg::OnClosed(), C4ChatControl::OnConnectBtn(), C4StartupMainDlg::OnNetJoin(), C4GameOptionButtons::OnPasswordSet(), C4StartupMainDlg::OnPlayerSelContextAddPlr(), CStdFile::Open(), C4Group::Open(), C4Group::OpenAsChild(), C4Game::OpenScenario(), StdStringAdapt::operator=(), C4Network2Res::OptimizeStandalone(), C4Application::ParseCommandLine(), C4MCParser::ParseFile(), C4MCParser::ParseMemFile(), C4MusicSystem::Play(), C4MessageInput::ProcessInput(), C4PlayerInfoCore::Promote(), C4Game::QuickSave(), RealPath(), C4GroupSet::RegisterParentFolders(), C4Group::Rename(), C4ScenarioListLoader::Entry::RenameTo(), C4LangStringTable::ReplaceStrings(), SAppend(), C4ObjectInfo::Save(), C4Group::Save(), C4Player::Save(), C4Landscape::P::SaveInternal(), C4Surface::SavePNG(), C4Console::SaveScenario(), SCopyEnclosed(), C4LoaderScreen::SeekLoaderScreens(), C4NameList::Set(), C4GroupEntry::Set(), C4GraphicsOverlay::Set(), C4GameControlClient::Set(), C4ToolsDlg::SetBackMaterial(), C4ToolsDlg::SetBackTexture(), C4Network2Res::SetByFile(), C4Network2Res::SetByGroup(), SetClientPrefix(), C4Network2Res::SetDerived(), C4MCOverlay::SetField(), C4Application::SetGameFont(), C4ToolsDlg::SetIFT(), C4Network2Res::SetLoad(), C4ToolsDlg::SetMaterial(), C4SDefinitions::SetModules(), C4Game::SetScenarioFilename(), C4GUI::ComboBox::SetText(), C4ToolsDlg::SetTexture(), C4Record::Start(), C4StartupScenSelDlg::StartScenario(), C4MessageInput::StoreBackBuffer(), C4Playback::StreamToRecord(), StdCompilerINIRead::String(), and C4InVal::ValidateString().

123 {
124  if (szSource == sTarget) return;
125  if (!sTarget) return; *sTarget=0; if (!szSource) return;
126  while (*szSource && (iMaxL>0))
127  { *sTarget=*szSource; iMaxL--; szSource++; sTarget++; }
128  *sTarget=0;
129 }
void SCopy ( const char *  szSource,
char *  sTarget 
)

Definition at line 131 of file Standard.cpp.

132 {
133  if (szSource == sTarget) return;
134  if (!sTarget) return; *sTarget=0; if (!szSource) return;
135  strcpy(sTarget,szSource);
136 }
bool SCopyEnclosed ( const char *  szSource,
char  cOpen,
char  cClose,
char *  sTarget,
int  iSize 
)

Definition at line 493 of file Standard.cpp.

References SCharPos(), and SCopy().

Referenced by C4Markup::Read().

494 {
495  int iPos,iLen;
496  if (!szSource || !sTarget) return false;
497  if ((iPos = SCharPos(cOpen,szSource)) < 0) return false;
498  if ((iLen = SCharPos(cClose,szSource+iPos+1)) < 0) return false;
499  SCopy(szSource+iPos+1,sTarget,std::min(iLen,iSize));
500  return true;
501 }
void SCopy(const char *szSource, char *sTarget, size_t iMaxL)
Definition: Standard.cpp:122
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:203
int iSize
Definition: TstC4NetIO.cpp:35

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void SCopyIdentifier ( const char *  szSource,
char *  sTarget,
int  iMaxL 
)

Definition at line 413 of file Standard.cpp.

References IsIdentifier().

Referenced by C4MaterialMap::LoadEnumeration().

414 {
415  if (!szSource || !sTarget) return;
416  while (IsIdentifier(*szSource))
417  {
418  if (iMaxL==1) { *sTarget++ = *szSource++; break; }
419  iMaxL--;
420  *sTarget++ = *szSource++;
421  }
422  *sTarget=0;
423 }
bool IsIdentifier(char cChar)
Definition: Standard.cpp:67

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bool SCopySegment ( const char *  szString,
int  iSegment,
char *  sTarget,
char  cSeparator,
int  iMaxL,
bool  fSkipWhitespace 
)

Definition at line 243 of file Standard.cpp.

References SAdvanceSpace(), SCharPos(), and SCopyUntil().

Referenced by C4Group_IsExcluded(), C4ObjectInfoCore::Default(), C4Group::Delete(), C4UpdatePackage::DoGrpUpdate(), C4Group::Extract(), C4ConfigGeneral::GetLanguageSequence(), C4ComponentHost::GetLanguageString(), C4Extra::Init(), C4RankSystem::Init(), C4FontLoader::InitFont(), C4ComponentHost::Load(), C4GameResList::Load(), C4SoundSystem::LoadEffects(), C4Language::LoadLanguage(), C4MainMenu::MenuCommand(), C4Group::Merge(), C4StartupMainDlg::OnPlayerSelContextRemove(), C4StartupMainDlg::OnPlayerSelContextRemovePlr(), RegisterShellExtensions(), SGetModule(), SortRank(), UnregisterShellExtensions(), and C4StartupMainDlg::UpdateParticipants().

245 {
246  // Advance to indexed segment
247  while (iSegment>0)
248  {
249  if (SCharPos(cSeparator,szString) == -1)
250  { sTarget[0]=0; return false; }
251  szString += SCharPos(cSeparator,szString)+1;
252  iSegment--;
253  }
254  // Advance whitespace
255  if (fSkipWhitespace)
256  szString = SAdvanceSpace(szString);
257  // Copy segment contents
258  SCopyUntil(szString,sTarget,cSeparator,iMaxL);
259  return true;
260 }
const char * SAdvanceSpace(const char *szSPos)
Definition: Standard.cpp:384
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:203
void SCopyUntil(const char *szSource, char *sTarget, char cUntil, int iMaxL, int iIndex)
Definition: Standard.cpp:138

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bool SCopySegmentEx ( const char *  szString,
int  iSegment,
char *  sTarget,
char  cSep1,
char  cSep2,
int  iMaxL,
bool  fSkipWhitespace 
)

Definition at line 262 of file Standard.cpp.

References SAdvanceSpace(), SCharPos(), and SCopyUntil().

Referenced by C4Draw::TextOut().

264 {
265  // Advance to indexed segment
266  while (iSegment>0)
267  {
268  // use the separator that's closer
269  int iPos1 = SCharPos(cSep1,szString), iPos2 = SCharPos(cSep2,szString);
270  if (iPos1 == -1)
271  if (iPos2 == -1)
272  { sTarget[0]=0; return false; }
273  else
274  iPos1=iPos2;
275  else if (iPos2 != -1 && iPos2 < iPos1)
276  iPos1 = iPos2;
277  szString += iPos1+1;
278  iSegment--;
279  }
280  // Advance whitespace
281  if (fSkipWhitespace)
282  szString = SAdvanceSpace(szString);
283  // Copy segment contents; use separator that's closer
284  int iPos1 = SCharPos(cSep1,szString), iPos2 = SCharPos(cSep2,szString);
285  if (iPos2 != -1 && (iPos2 < iPos1 || iPos1 == -1)) cSep1 = cSep2;
286  SCopyUntil(szString,sTarget,cSep1,iMaxL);
287  return true;
288 }
const char * SAdvanceSpace(const char *szSPos)
Definition: Standard.cpp:384
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:203
void SCopyUntil(const char *szSource, char *sTarget, char cUntil, int iMaxL, int iIndex)
Definition: Standard.cpp:138

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void SCopyUntil ( const char *  szSource,
char *  sTarget,
char  cUntil,
int  iMaxL,
int  iIndex 
)

Definition at line 138 of file Standard.cpp.

Referenced by C4FontLoader::InitFont(), C4MusicSystem::LoadMoreMusic(), C4Group::OpenAsChild(), C4MessageInput::ProcessCommand(), C4MessageInput::ProcessInput(), C4Game::QuickSave(), C4LangStringTable::ReplaceStrings(), C4GameSave::SaveDesc(), SCopySegment(), and SCopySegmentEx().

139 {
140  if (szSource == sTarget) return;
141  if (!sTarget) return; *sTarget=0; if (!szSource) return;
142  while ( *szSource && ((*szSource!=cUntil) || (iIndex>0)) && (iMaxL!=0) )
143  { *sTarget=*szSource; if (*szSource==cUntil) iIndex--; szSource++; sTarget++; iMaxL--; }
144  *sTarget=0;
145 }

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void SCopyUntil ( const char *  szSource,
char *  sTarget,
const char *  sUntil,
size_t  iMaxL 
)

Definition at line 147 of file Standard.cpp.

148 {
149  size_t n = std::min(strcspn(szSource, sUntil), iMaxL - 1);
150  strncpy(sTarget, szSource, n);
151  sTarget[n] = 0;
152 }
void SDelete ( char *  szString,
int  iLen,
int  iPosition 
)

Definition at line 485 of file Standard.cpp.

References MemCopy(), and SLen().

Referenced by SRemoveModule().

486 {
487  // Safety
488  if (!szString) return;
489  // Move down string remainder
490  MemCopy( szString+iPosition+iLen, szString+iPosition, SLen(szString+iPosition+iLen)+1 );
491 }
size_t SLen(const char *sptr)
Definition: Standard.h:78
void MemCopy(const void *lpMem1, void *lpMem2, size_t dwSize)
Definition: Standard.h:68

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bool SEqual2 ( const char *  szStr1,
const char *  szStr2 
)

Definition at line 168 of file Standard.cpp.

Referenced by C4GameMessage::Append(), StdCompilerINIRead::Boolean(), ConsoleDlgProc(), C4UpdatePackage::Execute(), FullScreenWinProc(), C4MessageBoard::GetMessagePlayer(), GetRelativePathS(), GetTextSpecFacet(), C4Game::Init(), C4StartupScenSelDlg::KeyCheat2(), C4TextureMap::LoadFlags(), C4MainMenu::MenuCommand(), C4MainMenu::OnSelectionChanged(), C4MessageInput::ProcessCommand(), C4PlayerControlAssignment::ResolveRefs(), C4Console::SaveScenario(), and C4Network2RefServer::UnpackPacket().

169 {
170  if (!szStr1 || !szStr2) return false;
171  while (*szStr1 && *szStr2)
172  if (*szStr1++ != *szStr2++) return false;
173  if (*szStr2) return false; // Str1 is shorter
174  return true;
175 }

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bool SEqual2NoCase ( const char *  szStr1,
const char *  szStr2,
int  iLen 
)

Definition at line 190 of file Standard.cpp.

References CharCapital().

Referenced by C4ScenarioParameters::AddFilename2ID(), C4Application::DoInit(), C4DefList::GetByPath(), GetC4Filename(), GetRelativePathS(), C4Application::ParseCommandLine(), C4MessageInput::ProcessInput(), C4ChatControl::ProcessInput(), and C4Startup::SetStartScreen().

191 {
192  if (!szStr1 || !szStr2) return false;
193  if (iLen==0) return true;
194  while (*szStr1 && *szStr2)
195  {
196  if ( CharCapital(*szStr1++) != CharCapital(*szStr2++)) return false;
197  if (iLen>0) { iLen--; if (iLen==0) return true; }
198  }
199  if (*szStr2) return false; // Str1 is shorter
200  return true;
201 }
char CharCapital(char cChar)
Definition: Standard.h:74

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bool SEqualNoCase ( const char *  szStr1,
const char *  szStr2,
int  iLen 
)

Definition at line 177 of file Standard.cpp.

References CharCapital().

Referenced by C4Record::AddFile(), C4TextureMap::CheckTexture(), C4Game::CreateSectionFromTempFile(), C4MaterialMap::CrossMapMaterials(), C4Game::DropFile(), C4PlayerList::FileInUse(), C4ScenarioListLoader::Folder::FindEntryByName(), C4Language::FindInfo(), C4PlayerInfoList::FindSavegameResumePlayerInfo(), C4DefGraphics::Get(), C4MaterialMap::Get(), C4PlayerInfoList::GetActivePlayerInfoByName(), C4PlayerList::GetAtClient(), C4Network2IRCClient::getChannel(), C4Network2Stats::GetGraphByName(), C4ScenarioSection::GetGroupfile(), C4ObjectInfoList::GetIdle(), C4TextureMap::GetIndex(), GetMusicFileTypeByExtension(), C4Language::GetPackGroups(), C4TextureMap::GetTexture(), C4TextureMap::GetTextureIndex(), C4StartupNetListEntry::IsSameRefQueryAddress(), C4LeagueResponseHead::isStatusRegister(), C4LeagueResponseHead::isSuccess(), ItemIdentical(), C4Network2::Join(), C4DefList::Load(), C4ObjectInfo::Load(), C4DefGraphics::Load(), C4MusicSystem::Load(), C4GameResList::LoadFoldersWithLocalDefs(), C4DefGraphics::LoadMesh(), C4Game::LoadScenarioSection(), C4DefGraphics::LoadSkeleton(), C4ObjectInfoList::NameExists(), C4Playback::Open(), C4Application::ParseCommandLine(), C4MessageInput::ProcessCommand(), C4MessageInput::ProcessInput(), C4ChatControl::ProcessInput(), C4Surface::Read(), C4GroupSet::RegisterParentFolders(), C4ScriptHost::ReloadScript(), C4Group::Rename(), C4ObjectInfo::Save(), C4ScenarioSection::ScenarioLoad(), SetClientPrefix(), C4Game::SetScenarioFilename(), C4Startup::SetStartScreen(), C4StartupOptionsDlg::SetSubscreen(), SIsModule(), C4KeyCodeEx::String2KeyCode(), C4KeyCodeEx::String2KeyShift(), C4StartupMainDlg::UpdateParticipants(), and C4InVal::ValidateString().

178 {
179  if (!szStr1 || !szStr2) return false;
180  if (iLen==0) return true;
181  while (*szStr1 && *szStr2)
182  {
183  if ( CharCapital(*szStr1++) != CharCapital(*szStr2++)) return false;
184  if (iLen>0) { iLen--; if (iLen==0) return true; }
185  }
186  if (*szStr1 || *szStr2) return false;
187  return true;
188 }
char CharCapital(char cChar)
Definition: Standard.h:74

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bool SEqualUntil ( const char *  szStr1,
const char *  szStr2,
char  cWild 
)

Definition at line 154 of file Standard.cpp.

155 {
156  if (!szStr1 || !szStr2) return false;
157  while (*szStr1 || *szStr2)
158  {
159  if ((*szStr1==cWild) || (*szStr2==cWild)) return true;
160  if (*szStr1!=*szStr2) return false;
161  szStr1++; szStr2++;
162  }
163  return true;
164 }
int SGetLine ( const char *  szText,
const char *  cpPosition 
)

Definition at line 443 of file Standard.cpp.

Referenced by C4AulParseError::C4AulParseError(), C4MCParserErr::C4MCParserErr(), C4AulScriptFunc::GetLineOfCode(), C4ScriptHost::Parse(), and C4AulScriptContext::ReturnDump().

444 {
445  if (!szText || !cpPosition) return 0;
446  int iLines = 1;
447  while (*szText && (szText<cpPosition))
448  {
449  if (*szText == 0x0A) iLines++;
450  szText++;
451  }
452  return iLines;
453 }

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bool SGetModule ( const char *  szList,
int  iIndex,
char *  sTarget,
int  iSize 
)

Definition at line 503 of file Standard.cpp.

References SClearFrontBack(), and SCopySegment().

Referenced by C4ClientPlayerInfos::C4ClientPlayerInfos(), C4Group_ApplyUpdate(), SAddModules(), C4SDefinitions::SetModules(), C4MusicSystem::SetPlayList(), SIsModule(), SRemoveModules(), and C4GameSave::WriteDescDefinitions().

504 {
505  if (!szList || !sTarget) return false;
506  if (!SCopySegment(szList,iIndex,sTarget,';',iSize)) return false;
507  SClearFrontBack(sTarget);
508  return true;
509 }
bool SCopySegment(const char *szString, int iSegment, char *sTarget, char cSeparator, int iMaxL, bool fSkipWhitespace)
Definition: Standard.cpp:243
int SClearFrontBack(char *szString, char cClear)
Definition: Standard.cpp:425
int iSize
Definition: TstC4NetIO.cpp:35

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void SInsert ( char *  szString,
const char *  szInsert,
int  iPosition,
int  iMaxLen 
)

Definition at line 473 of file Standard.cpp.

References MemCopy(), and SLen().

Referenced by C4Group::GetFullName().

474 {
475  // Safety
476  if (!szString || !szInsert || !szInsert[0]) return;
477  size_t insertlen = strlen(szInsert);
478  if (iMaxLen >= 0 && strlen(szString) + insertlen > (size_t) iMaxLen) return;
479  // Move up string remainder
480  memmove (szString + iPosition + insertlen, szString + iPosition, SLen(szString+ iPosition) + 1);
481  // Copy insertion
482  MemCopy( szInsert, szString+iPosition, SLen(szInsert) );
483 }
size_t SLen(const char *sptr)
Definition: Standard.h:78
void MemCopy(const void *lpMem1, void *lpMem2, size_t dwSize)
Definition: Standard.h:68

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bool SIsModule ( const char *  szList,
const char *  szString,
int *  ipIndex,
bool  fCaseSensitive 
)

Definition at line 511 of file Standard.cpp.

References SEqual(), SEqualNoCase(), and SGetModule().

Referenced by C4Group_TestIgnore(), C4MapFolderData::CreateGUIElements(), C4FileSelDlg::GetSelection(), C4DefinitionSelDlg::IsItemGrayed(), C4Config::IsModule(), C4Game::JoinPlayer(), C4ScenarioListLoader::Scenario::LoadCustomPre(), C4StartupMainDlg::OnPlayerSelContextAdd(), C4Game::OpenScenario(), SAddModule(), C4FileSelDlg::SetSelection(), and SRemoveModule().

512 {
513  char szModule[1024+1];
514  // Compare all modules
515  for (int iMod=0; SGetModule(szList,iMod,szModule,1024); iMod++)
516  if (fCaseSensitive ? SEqual(szString,szModule) : SEqualNoCase(szString,szModule))
517  {
518  // Provide index if desired
519  if (ipIndex) *ipIndex = iMod;
520  // Found
521  return true;
522  }
523  // Not found
524  return false;
525 }
bool SGetModule(const char *szList, int iIndex, char *sTarget, int iSize)
Definition: Standard.cpp:503
bool SEqualNoCase(const char *szStr1, const char *szStr2, int iLen)
Definition: Standard.cpp:177
bool SEqual(const char *szStr1, const char *szStr2)
Definition: Standard.h:97

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int SLineGetCharacters ( const char *  szText,
const char *  cpPosition 
)

Definition at line 455 of file Standard.cpp.

Referenced by C4AulParseError::C4AulParseError().

456 {
457  if (!szText || !cpPosition) return 0;
458  int iChars = 1;
459  while (*szText && (szText<cpPosition))
460  {
461  if (*szText == 0x0A)
462  iChars = 1;
463  else if (*szText == '\t')
464  // assume a tab stop every 8 characters
465  iChars = ((iChars - 1 + 8) & ~7) + 1;
466  else
467  iChars++;
468  szText++;
469  }
470  return iChars;
471 }

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int SModuleCount ( const char *  szList)

Definition at line 581 of file Standard.cpp.

Referenced by C4ClientPlayerInfos::C4ClientPlayerInfos(), C4ScenarioListLoader::Scenario::CanOpen(), and C4SDefinitions::SetModules().

582 {
583  if (!szList) return 0;
584  int iCount = 0;
585  bool fNewModule = true;
586  while (*szList)
587  {
588  switch (*szList)
589  {
590  case ' ': break;
591  case ';': fNewModule=true; break;
592  default: if (fNewModule) iCount++; fNewModule=false; break;
593  }
594  szList++;
595  }
596  return iCount;
597 }

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void SNewSegment ( char *  szStr,
const char *  szSepa 
)

Definition at line 438 of file Standard.cpp.

References SAppend().

Referenced by SAddModule().

439 {
440  if (szStr[0]) SAppend(szSepa,szStr);
441 }
void SAppend(const char *szSource, char *szTarget, int iMaxL)
Definition: Standard.cpp:227

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bool SRemoveModule ( char *  szList,
const char *  szModule,
bool  fCaseSensitive 
)

Definition at line 552 of file Standard.cpp.

References SCharPos(), SDelete(), SIsModule(), and SLen().

Referenced by C4StartupMainDlg::OnPlayerSelContextRemovePlr(), C4Config::RemoveModule(), and SRemoveModules().

553 {
554  int iMod,iPos,iLen;
555  // Not a module
556  if (!SIsModule(szList,szModule,&iMod,fCaseSensitive)) return false;
557  // Get module start
558  iPos = 0;
559  if (iMod > 0) iPos = SCharPos(';',szList,iMod-1)+1;
560  // Get module length
561  iLen = SCharPos(';',szList+iPos);
562  if (iLen<0) iLen=SLen(szList); else iLen+=1;
563  // Delete module
564  SDelete(szList,iLen,iPos);
565  // Success
566  return true;
567 }
bool SIsModule(const char *szList, const char *szString, int *ipIndex, bool fCaseSensitive)
Definition: Standard.cpp:511
size_t SLen(const char *sptr)
Definition: Standard.h:78
void SDelete(char *szString, int iLen, int iPosition)
Definition: Standard.cpp:485
int SCharPos(char cTarget, const char *szInStr, int iIndex)
Definition: Standard.cpp:203

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bool SRemoveModules ( char *  szList,
const char *  szModules,
bool  fCaseSensitive 
)

Definition at line 569 of file Standard.cpp.

References SGetModule(), and SRemoveModule().

Referenced by C4StartupScenSelDlg::KeyCheat2().

570 {
571  // Safety / no empties
572  if (!szList || !szModules || !szModules[0]) return false;
573  // Remove modules
574  char szModule[1024+1]; // limited
575  for (int cnt=0; SGetModule(szModules,cnt,szModule,1024); cnt++)
576  SRemoveModule(szList,szModule,fCaseSensitive);
577  // Success
578  return true;
579 }
bool SGetModule(const char *szList, int iIndex, char *sTarget, int iSize)
Definition: Standard.cpp:503
bool SRemoveModule(char *szList, const char *szModule, bool fCaseSensitive)
Definition: Standard.cpp:552

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void SReplaceChar ( char *  str,
char  fc,
char  tc 
)

Definition at line 318 of file Standard.cpp.

Referenced by C4MenuItem::C4MenuItem(), C4StartupPlrSelDlg::CheckPlayerName(), C4NetFilenameAdapt::CompileFunc(), C4ObjectInfoCore::Default(), C4ComponentHost::Load(), C4TextureMap::LoadTextures(), C4Group::Open(), C4Application::ParseCommandLine(), and C4LangStringTable::ReplaceStrings().

319 {
320  while (str && *str)
321  { if (*str==fc) *str=tc; str++; }
322 }

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const char* SRewindSpace ( const char *  szSPos,
const char *  pBegin 
)

Definition at line 391 of file Standard.cpp.

References IsWhiteSpace().

392 {
393  if (!szSPos || !pBegin) return nullptr;
394  while (IsWhiteSpace(*szSPos))
395  {
396  szSPos--;
397  if (szSPos<pBegin) return nullptr;
398  }
399  return szSPos;
400 }
bool IsWhiteSpace(char cChar)
Definition: Standard.h:76

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const char* SSearch ( const char *  szString,
const char *  szIndex 
)

Definition at line 333 of file Standard.cpp.

References SLen().

Referenced by C4ClientPlayerInfos::C4ClientPlayerInfos(), C4DownloadDlg::DownloadFile(), C4Config::ExpandEnvironmentVariables(), C4TextureMap::GetIndexMatTex(), C4ComponentHost::GetLanguageString(), C4ComponentHost::Load(), C4MusicSystem::LoadDir(), C4MaterialMap::LoadEnumeration(), C4TextureMap::LoadFlags(), C4Player::LoadRuntimeData(), LogFatal(), C4MessageInput::ProcessCommand(), StdStrBuf::Replace(), C4LangStringTable::ReplaceStrings(), C4Landscape::SetTextureIndex(), C4Markup::StripMarkup(), and C4Network2HTTPClient::UnpackPacket().

334 {
335  const char *cscr;
336  size_t indexlen,match=0;
337  if (!szString || !szIndex) return nullptr;
338  indexlen=SLen(szIndex);
339  for (cscr=szString; cscr && *cscr; cscr++)
340  {
341  if (*cscr==szIndex[match]) match++;
342  else match=0;
343  if (match>=indexlen) return cscr+1;
344  }
345  return nullptr;
346 }
size_t SLen(const char *sptr)
Definition: Standard.h:78

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const char* SSearchNoCase ( const char *  szString,
const char *  szIndex 
)

Definition at line 348 of file Standard.cpp.

References CharCapital(), and SLen().

Referenced by C4StartupNetListEntry::KeywordMatch().

349 {
350  const char *cscr;
351  size_t indexlen,match=0;
352  if (!szString || !szIndex) return nullptr;
353  indexlen=SLen(szIndex);
354  for (cscr=szString; cscr && *cscr; cscr++)
355  {
356  if (CharCapital(*cscr)==CharCapital(szIndex[match])) match++;
357  else match=0;
358  if (match>=indexlen) return cscr+1;
359  }
360  return nullptr;
361 }
size_t SLen(const char *sptr)
Definition: Standard.h:78
char CharCapital(char cChar)
Definition: Standard.h:74

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std::string strprintf ( const char *  format,
  ... 
)

Definition at line 802 of file Standard.cpp.

References s, and vstrprintf().

Referenced by C4GUI::MessageDialog::MessageDialog().

803 {
804  va_list args;
805  va_start(args, format);
806  std::string s = vstrprintf(format, args);
807  va_end(args);
808  return s;
809 }
std::string vstrprintf(const char *format, va_list args)
Definition: Standard.cpp:786
#define s

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int32_t StrToI32 ( const char *  s,
int  base,
const char **  scan_end 
)

Definition at line 97 of file Standard.cpp.

References s.

98 {
99  int sign = 1;
100  int32_t result = 0;
101  if (*s == '-')
102  {
103  sign = -1;
104  s++;
105  }
106  else if (*s == '+')
107  {
108  s++;
109  }
110  while (IsNumber(*s,base))
111  {
112  int value = ToNumber(*s++);
113  assert (value < base && value >= 0);
114  result *= base;
115  result += value;
116  }
117  if (scan_end != 0L) *scan_end = s;
118  result *= sign;
119  return result;
120 }
#define s
bool SWildcardMatchEx ( const char *  szString,
const char *  szWildcard 
)

Definition at line 599 of file Standard.cpp.

Referenced by C4Effect::Get(), C4Effect::GetCount(), C4Network2IRCClient::Join(), and StdMeshMaterialSubLoader::Load().

600 {
601  // safety
602  if (!szString || !szWildcard) return false;
603  // match char-wise
604  const char *pWild = szWildcard, *pPos = szString;
605  const char *pLWild = nullptr, *pLPos = nullptr; // backtracking
606  while (*pWild || pLWild)
607  // string wildcard?
608  if (*pWild == '*')
609  { pLWild = ++pWild; pLPos = pPos; }
610  // nothing left to match?
611  else if (!*pPos)
612  break;
613  // equal or one-character-wildcard? proceed
614  else if (*pWild == '?' || *pWild == *pPos)
615  { pWild++; pPos++; }
616  // backtrack possible?
617  else if (pLPos)
618  { pWild = pLWild; pPos = ++pLPos; }
619  // match failed
620  else
621  return false;
622  // match complete if both strings are fully matched
623  return !*pWild && !*pPos;
624 }

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void SWordWrap ( char *  szText,
char  cSpace,
char  cSepa,
int  iMaxLine 
)

Definition at line 363 of file Standard.cpp.

Referenced by C4Game::DrawCrewOverheadText().

364 {
365  if (!szText) return;
366  // Scan string
367  char *cPos,*cpLastSpace=nullptr;
368  int iLineRun=0;
369  for (cPos=szText; *cPos; cPos++)
370  {
371  // Store last space
372  if (*cPos==cSpace) cpLastSpace=cPos;
373  // Separator encountered: reset line run
374  if (*cPos==cSepa) iLineRun=0;
375  // Need a break, insert at last space
376  if (iLineRun>=iMaxLine)
377  if (cpLastSpace)
378  { *cpLastSpace=cSepa; iLineRun=cPos - cpLastSpace; }
379  // Line run
380  iLineRun++;
381  }
382 }

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std::string vstrprintf ( const char *  format,
va_list  args 
)

Definition at line 786 of file Standard.cpp.

References s.

Referenced by strprintf().

787 {
788  va_list argcopy;
789  va_copy(argcopy, args);
790  int size = vsnprintf(nullptr, 0, format, argcopy);
791  if (size < 0)
792  throw std::invalid_argument("invalid argument to strprintf");
793  va_end(argcopy);
794  std::string s;
795  s.resize(size + 1);
796  size = vsnprintf(&s[0], s.size(), format, args);
797  assert(size >= 0);
798  s.resize(size);
799  return s;
800 }
#define s

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