#include <C4Control.h>
Public Member Functions | |
C4ControlSet ()=default | |
C4ControlSet (C4CtrlValueType eValType, int32_t iData) | |
bool | Lobby () const override |
int32_t | getByClient () const |
bool | LocalControl () const |
bool | HostControl () const |
void | SetByClient (int32_t iByClient) |
virtual bool | PreExecute () const |
virtual void | Execute () const =0 |
virtual void | PreRec (C4Record *pRecord) |
virtual bool | Sync () const |
void | CompileFunc (StdCompiler *pComp) override |
C4NetIOPacket | pack (const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const |
C4NetIOPacket | pack (uint8_t cStatus, const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const |
void | unpack (const C4NetIOPacket &Pkt, char *pStatus=nullptr) |
Protected Attributes | |
C4CtrlValueType | eValType {C4CVT_None} |
int32_t | iData {0} |
int32_t | iByClient |
Definition at line 110 of file C4Control.h.
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default |
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inline |
Definition at line 114 of file C4Control.h.
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overridevirtualinherited |
Implements C4PacketBase.
Definition at line 70 of file C4Control.cpp.
References C4ControlPacket::iByClient, mkIntPackAdapt(), mkNamingAdapt(), and StdCompiler::Value().
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pure virtualinherited |
Referenced by C4GameControl::DoSyncCheck(), C4GameControl::ExecControlPacket(), and C4Control::Execute().
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inlineinherited |
Definition at line 42 of file C4Control.h.
References C4ControlPacket::iByClient.
Referenced by C4Network2::GetVote(), C4GameControlNetwork::HandlePacket(), and C4Network2::OpenVoteDialog().
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inlineinherited |
Definition at line 44 of file C4Control.h.
References C4ClientIDHost, and C4ControlPacket::iByClient.
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inlineoverridevirtual |
Reimplemented from C4ControlPacket.
Definition at line 122 of file C4Control.h.
References C4CVT_TeamColors, C4CVT_TeamDistribution, and eValType.
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inherited |
Definition at line 60 of file C4Control.cpp.
References C4GameControl::ClientID(), Control, and C4ControlPacket::iByClient.
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inherited |
Definition at line 150 of file C4Packet2.cpp.
Referenced by MkC4NetIOPacket().
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inherited |
Definition at line 155 of file C4Packet2.cpp.
References mkDecompileAdapt(), and mkInsertAdapt().
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inlinevirtualinherited |
Reimplemented in C4ControlJoinPlayer.
Definition at line 48 of file C4Control.h.
Referenced by C4GameControl::ExecControlPacket(), and C4Control::PreExecute().
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inlinevirtualinherited |
Reimplemented in C4ControlJoinPlayer.
Definition at line 50 of file C4Control.h.
Referenced by C4Control::PreRec(), and C4Record::Rec().
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inherited |
Definition at line 65 of file C4Control.cpp.
References C4ControlPacket::iByClient.
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inlinevirtualinherited |
Reimplemented in C4ControlVoteEnd, C4ControlVote, C4ControlMessage, C4ControlPlayerInfo, C4ControlClientRemove, C4ControlClientUpdate, C4ControlClientJoin, and C4ControlSyncCheck.
Definition at line 55 of file C4Control.h.
Referenced by C4Playback::Check(), and C4GameControl::DoInput().
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inherited |
Definition at line 160 of file C4Packet2.cpp.
References C4NetIOPacket::getPBuf(), C4NetIOPacket::getRef(), and C4NetIOPacket::getStatus().
Referenced by C4IDPacket::C4IDPacket(), and C4Network2IO::HandlePacket().
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protected |
Definition at line 118 of file C4Control.h.
Referenced by Lobby().
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protectedinherited |
Definition at line 39 of file C4Control.h.
Referenced by C4ControlPacket::CompileFunc(), C4ControlPacket::getByClient(), C4ControlVote::getDesc(), C4ControlPacket::HostControl(), C4ControlPacket::LocalControl(), and C4ControlPacket::SetByClient().
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protected |
Definition at line 119 of file C4Control.h.