#include <C4Control.h>
Public Member Functions | |
C4ControlClientUpdate ()=default | |
C4ControlClientUpdate (int32_t iID, C4ControlClientUpdType eType, int32_t iData=0) | |
bool | Sync () const override |
bool | Lobby () const override |
int32_t | getByClient () const |
bool | LocalControl () const |
bool | HostControl () const |
void | SetByClient (int32_t iByClient) |
virtual bool | PreExecute () const |
virtual void | Execute () const =0 |
virtual void | PreRec (C4Record *pRecord) |
void | CompileFunc (StdCompiler *pComp) override |
C4NetIOPacket | pack (const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const |
C4NetIOPacket | pack (uint8_t cStatus, const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const |
void | unpack (const C4NetIOPacket &Pkt, char *pStatus=nullptr) |
Public Attributes | |
int32_t | iID {0} |
C4ControlClientUpdType | eType {CUT_None} |
int32_t | iData {0} |
Protected Attributes | |
int32_t | iByClient |
Definition at line 370 of file C4Control.h.
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default |
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inline |
Definition at line 374 of file C4Control.h.
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overridevirtualinherited |
Implements C4PacketBase.
Definition at line 70 of file C4Control.cpp.
References C4ControlPacket::iByClient, mkIntPackAdapt(), mkNamingAdapt(), and StdCompiler::Value().
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pure virtualinherited |
Referenced by C4GameControl::DoSyncCheck(), C4GameControl::ExecControlPacket(), and C4Control::Execute().
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inlineinherited |
Definition at line 42 of file C4Control.h.
References C4ControlPacket::iByClient.
Referenced by C4Network2::GetVote(), C4GameControlNetwork::HandlePacket(), and C4Network2::OpenVoteDialog().
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inlineinherited |
Definition at line 44 of file C4Control.h.
References C4ClientIDHost, and C4ControlPacket::iByClient.
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inlineoverridevirtual |
Reimplemented from C4ControlPacket.
Definition at line 385 of file C4Control.h.
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inherited |
Definition at line 60 of file C4Control.cpp.
References C4GameControl::ClientID(), Control, and C4ControlPacket::iByClient.
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inherited |
Definition at line 150 of file C4Packet2.cpp.
Referenced by MkC4NetIOPacket().
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inherited |
Definition at line 155 of file C4Packet2.cpp.
References mkDecompileAdapt(), and mkInsertAdapt().
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inlinevirtualinherited |
Reimplemented in C4ControlJoinPlayer.
Definition at line 48 of file C4Control.h.
Referenced by C4GameControl::ExecControlPacket(), and C4Control::PreExecute().
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inlinevirtualinherited |
Reimplemented in C4ControlJoinPlayer.
Definition at line 50 of file C4Control.h.
Referenced by C4Control::PreRec(), and C4Record::Rec().
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inherited |
Definition at line 65 of file C4Control.cpp.
References C4ControlPacket::iByClient.
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inlineoverridevirtual |
Reimplemented from C4ControlPacket.
Definition at line 384 of file C4Control.h.
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inherited |
Definition at line 160 of file C4Packet2.cpp.
References C4NetIOPacket::getPBuf(), C4NetIOPacket::getRef(), and C4NetIOPacket::getStatus().
Referenced by C4IDPacket::C4IDPacket(), and C4Network2IO::HandlePacket().
C4ControlClientUpdType C4ControlClientUpdate::eType {CUT_None} |
Definition at line 381 of file C4Control.h.
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protectedinherited |
Definition at line 39 of file C4Control.h.
Referenced by C4ControlPacket::CompileFunc(), C4ControlPacket::getByClient(), C4ControlVote::getDesc(), C4ControlPacket::HostControl(), C4ControlPacket::LocalControl(), and C4ControlPacket::SetByClient().
int32_t C4ControlClientUpdate::iData {0} |
Definition at line 382 of file C4Control.h.
int32_t C4ControlClientUpdate::iID {0} |
Definition at line 380 of file C4Control.h.