42 float fLogoZoom = 1.0f;
47 int32_t iRightOff = 1;
C4GraphicsResource GraphicsResource
C4ConfigGraphics Graphics
bool BlitSurfaceTile(C4Surface *sfcSurface, C4Surface *sfcTarget, float iToX, float iToY, float iToWdt, float iToHgt, float iOffsetX, float iOffsetY, C4ShaderCall *shader_call)
bool TextOut(const char *szText, CStdFont &rFont, float fZoom, C4Surface *sfcDest, float iTx, float iTy, DWORD dwFCol=0xffffffff, BYTE byForm=ALeft, bool fDoMarkup=true)
void Set(C4Surface &rSfc)
void Draw(C4Facet &cgo, bool fAspect=true, int32_t iPhaseX=0, int32_t iPhaseY=0, bool fTransparent=true)
StdCopyStrBuf ScenarioTitle
int GetLineHeight() const
int32_t GetTextWidth(const char *szText, bool fCheckMarkup=true)
const char * getData() const