#include <C4GameLobby.h>
Definition at line 50 of file C4GameLobby.h.
◆ C4PacketSetScenarioParameter() [1/2]
C4GameLobby::C4PacketSetScenarioParameter::C4PacketSetScenarioParameter |
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const char * |
id, |
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int32_t |
v |
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) |
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inline |
◆ C4PacketSetScenarioParameter() [2/2]
C4GameLobby::C4PacketSetScenarioParameter::C4PacketSetScenarioParameter |
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default |
◆ CompileFunc()
void C4GameLobby::C4PacketSetScenarioParameter::CompileFunc |
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StdCompiler * |
pComp | ) |
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overridevirtual |
◆ GetID()
const char* C4GameLobby::C4PacketSetScenarioParameter::GetID |
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const |
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inline |
◆ GetValue()
int32_t C4GameLobby::C4PacketSetScenarioParameter::GetValue |
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const |
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inline |
◆ pack() [1/2]
◆ pack() [2/2]
◆ unpack()
void C4PacketBase::unpack |
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const C4NetIOPacket & |
Pkt, |
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char * |
pStatus = nullptr |
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) |
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inherited |
The documentation for this class was generated from the following files: