#include <C4Scenario.h>
Public Member Functions | |
| bool | IsMelee () |
| void | Default () |
| void | CompileFunc (StdCompiler *pComp, bool fSection) |
Public Attributes | |
| StdCopyStrBuf | Mode |
| C4IDList | Goals |
| C4IDList | Rules |
| bool | FoWEnabled |
| C4SRealism | Realism |
| bool | EvaluateOnAbort |
Definition at line 118 of file C4Scenario.h.
| void C4SGame::CompileFunc | ( | StdCompiler * | pComp, |
| bool | fSection | ||
| ) |
Definition at line 223 of file C4Scenario.cpp.
References EvaluateOnAbort, FoWEnabled, Goals, C4SRealism::LandscapeInsertThrust, C4SRealism::LandscapePushPull, mkNamingAdapt(), mkParAdapt(), mkRuntimeValueAdapt(), Mode, StdCompiler::RCT_IdtfAllowEmpty, Realism, Rules, StdCompiler::Value(), and C4SRealism::ValueOverloads.
| void C4SGame::Default | ( | ) |
Definition at line 215 of file C4Scenario.cpp.
References C4IDList::Clear(), EvaluateOnAbort, FoWEnabled, Goals, and Rules.
Referenced by C4Scenario::Default().
| bool C4SGame::IsMelee | ( | ) |
Definition at line 512 of file C4Scenario.cpp.
References Mode.
Referenced by C4RoundResults::CompileFunc(), C4Player::Evaluate(), C4RoundResults::Init(), and C4TeamList::Load().
| bool C4SGame::EvaluateOnAbort |
Definition at line 129 of file C4Scenario.h.
Referenced by CompileFunc(), and Default().
| bool C4SGame::FoWEnabled |
Definition at line 125 of file C4Scenario.h.
Referenced by CompileFunc(), and Default().
| C4IDList C4SGame::Goals |
Definition at line 122 of file C4Scenario.h.
Referenced by CompileFunc(), C4GameParameters::CompileFunc(), and Default().
| StdCopyStrBuf C4SGame::Mode |
Definition at line 121 of file C4Scenario.h.
Referenced by CompileFunc(), and IsMelee().
| C4SRealism C4SGame::Realism |
Definition at line 127 of file C4Scenario.h.
Referenced by CompileFunc(), C4Scenario::Default(), C4Game::InitValueOverloads(), C4Landscape::InsertDeadMaterial(), and C4Landscape::InsertMaterial().
| C4IDList C4SGame::Rules |
Definition at line 123 of file C4Scenario.h.
Referenced by CompileFunc(), C4GameParameters::CompileFunc(), and Default().