OpenClonk
C4SRealism Class Reference

#include <C4Scenario.h>

Collaboration diagram for C4SRealism:
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Public Member Functions

void Default ()
 

Public Attributes

C4IDList ValueOverloads
 
bool LandscapePushPull
 
bool LandscapeInsertThrust
 

Detailed Description

Definition at line 106 of file C4Scenario.h.

Member Function Documentation

◆ Default()

void C4SRealism::Default ( )

Definition at line 403 of file C4Scenario.cpp.

404 {
405  LandscapePushPull=false;
406  LandscapeInsertThrust=false;
408 }
void Default()
Definition: stub-handle.cpp:63
bool LandscapeInsertThrust
Definition: C4Scenario.h:111
C4IDList ValueOverloads
Definition: C4Scenario.h:109
bool LandscapePushPull
Definition: C4Scenario.h:110

References C4IDList::Default(), LandscapeInsertThrust, LandscapePushPull, and ValueOverloads.

Referenced by C4Scenario::Default().

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Member Data Documentation

◆ LandscapeInsertThrust

bool C4SRealism::LandscapeInsertThrust

Definition at line 111 of file C4Scenario.h.

Referenced by C4SGame::CompileFunc(), Default(), and C4Landscape::InsertDeadMaterial().

◆ LandscapePushPull

bool C4SRealism::LandscapePushPull

Definition at line 110 of file C4Scenario.h.

Referenced by C4SGame::CompileFunc(), Default(), and C4Landscape::InsertMaterial().

◆ ValueOverloads

C4IDList C4SRealism::ValueOverloads

Definition at line 109 of file C4Scenario.h.

Referenced by C4SGame::CompileFunc(), Default(), and C4Game::InitValueOverloads().


The documentation for this class was generated from the following files: