#include <C4Scenario.h>
| Public Member Functions | |
| void | Default () | 
| Public Attributes | |
| C4IDList | ValueOverloads | 
| bool | LandscapePushPull | 
| bool | LandscapeInsertThrust | 
Definition at line 106 of file C4Scenario.h.
| void C4SRealism::Default | ( | ) | 
Definition at line 403 of file C4Scenario.cpp.
References C4IDList::Default(), LandscapeInsertThrust, LandscapePushPull, and ValueOverloads.
Referenced by C4Scenario::Default().
| bool C4SRealism::LandscapeInsertThrust | 
Definition at line 111 of file C4Scenario.h.
Referenced by C4SGame::CompileFunc(), Default(), and C4Landscape::InsertDeadMaterial().
| bool C4SRealism::LandscapePushPull | 
Definition at line 110 of file C4Scenario.h.
Referenced by C4SGame::CompileFunc(), Default(), and C4Landscape::InsertMaterial().
| C4IDList C4SRealism::ValueOverloads | 
Definition at line 109 of file C4Scenario.h.
Referenced by C4SGame::CompileFunc(), Default(), and C4Game::InitValueOverloads().