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C4PacketLeagueRoundResults Class Reference

#include <C4RoundResults.h>

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Public Member Functions

 C4PacketLeagueRoundResults ()
 
 C4PacketLeagueRoundResults (const char *szResultsString, bool fSuccess, const C4RoundResultsPlayers &Players)
 
 C4PacketLeagueRoundResults (const char *szResultsString, bool fSuccess)
 
virtual void CompileFunc (StdCompiler *pComp)
 
C4NetIOPacket pack (const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const
 
C4NetIOPacket pack (uint8_t cStatus, const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const
 
void unpack (const C4NetIOPacket &Pkt, char *pStatus=nullptr)
 

Public Attributes

C4RoundResultsPlayers Players
 
StdCopyStrBuf sResultsString
 
bool fSuccess
 

Detailed Description

Definition at line 213 of file C4RoundResults.h.

Constructor & Destructor Documentation

C4PacketLeagueRoundResults::C4PacketLeagueRoundResults ( )
inline

Definition at line 220 of file C4RoundResults.h.

220 : fSuccess(false) { } // std ctor
C4PacketLeagueRoundResults::C4PacketLeagueRoundResults ( const char *  szResultsString,
bool  fSuccess,
const C4RoundResultsPlayers Players 
)
inline

Definition at line 221 of file C4RoundResults.h.

221 : Players(Players), sResultsString(szResultsString), fSuccess(fSuccess) {} // ctor
C4RoundResultsPlayers Players
C4PacketLeagueRoundResults::C4PacketLeagueRoundResults ( const char *  szResultsString,
bool  fSuccess 
)
inline

Definition at line 222 of file C4RoundResults.h.

222 : sResultsString(szResultsString), fSuccess(fSuccess) {} // ctor

Member Function Documentation

void C4PacketLeagueRoundResults::CompileFunc ( StdCompiler pComp)
virtual

Implements C4PacketBase.

Definition at line 443 of file C4RoundResults.cpp.

References fSuccess, mkNamingAdapt(), Players, sResultsString, and StdCompiler::Value().

444 {
445  pComp->Value(mkNamingAdapt(fSuccess, "Success", false));
446  pComp->Value(mkNamingAdapt(sResultsString, "ResultString", StdCopyStrBuf()));
447  pComp->Value(Players);
448 }
StdNamingAdapt< T > mkNamingAdapt(T &&rValue, const char *szName)
Definition: StdAdaptors.h:93
C4RoundResultsPlayers Players
void Value(const T &rStruct)
Definition: StdCompiler.h:171

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C4NetIOPacket C4PacketBase::pack ( const C4NetIO::addr_t addr = C4NetIO::addr_t()) const
inherited

Definition at line 156 of file C4Packet2.cpp.

Referenced by MkC4NetIOPacket().

157 {
158  return C4NetIOPacket(DecompileToBuf<StdCompilerBinWrite>(*this), addr);
159 }

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C4NetIOPacket C4PacketBase::pack ( uint8_t  cStatus,
const C4NetIO::addr_t addr = C4NetIO::addr_t() 
) const
inherited

Definition at line 161 of file C4Packet2.cpp.

References mkDecompileAdapt(), and mkInsertAdapt().

162 {
163  return C4NetIOPacket(DecompileToBuf<StdCompilerBinWrite>(mkInsertAdapt(mkDecompileAdapt(*this), cStatus)), addr);
164 }
StdDecompileAdapt< T > mkDecompileAdapt(const T &rValue)
Definition: StdAdaptors.h:154
StdInsertAdapt< T, I > mkInsertAdapt(T &&rObj, I &&rIns, bool fBefore=true)
Definition: StdAdaptors.h:435

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void C4PacketBase::unpack ( const C4NetIOPacket Pkt,
char *  pStatus = nullptr 
)
inherited

Definition at line 166 of file C4Packet2.cpp.

References C4NetIOPacket::getPBuf(), C4NetIOPacket::getRef(), and C4NetIOPacket::getStatus().

Referenced by C4IDPacket::C4IDPacket(), and C4Network2IO::HandlePacket().

167 {
168  if (pStatus) *pStatus = Pkt.getStatus();
169  CompileFromBuf<StdCompilerBinRead>(*this, pStatus ? Pkt.getPBuf() : Pkt.getRef());
170 }
StdBuf getPBuf() const
Definition: C4NetIO.h:321
C4NetIOPacket getRef() const
Definition: C4NetIO.h:324
uint8_t getStatus() const
Definition: C4NetIO.h:318

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Member Data Documentation

bool C4PacketLeagueRoundResults::fSuccess

Definition at line 218 of file C4RoundResults.h.

Referenced by CompileFunc().

C4RoundResultsPlayers C4PacketLeagueRoundResults::Players

Definition at line 216 of file C4RoundResults.h.

Referenced by CompileFunc().

StdCopyStrBuf C4PacketLeagueRoundResults::sResultsString

Definition at line 217 of file C4RoundResults.h.

Referenced by CompileFunc().


The documentation for this class was generated from the following files: