#include <C4GameControlNetwork.h>
Public Member Functions | |
C4PacketControlReq (int32_t iCtrlTick=-1) | |
int32_t | getCtrlTick () const |
void | CompileFunc (StdCompiler *pComp) override |
C4NetIOPacket | pack (const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const |
C4NetIOPacket | pack (uint8_t cStatus, const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const |
void | unpack (const C4NetIOPacket &Pkt, char *pStatus=nullptr) |
Protected Attributes | |
int32_t | iCtrlTick |
Definition at line 239 of file C4GameControlNetwork.h.
C4PacketControlReq::C4PacketControlReq | ( | int32_t | iCtrlTick = -1 | ) |
Definition at line 570 of file C4Packet2.cpp.
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overridevirtual |
Implements C4PacketBase.
Definition at line 576 of file C4Packet2.cpp.
References iCtrlTick, mkIntPackAdapt(), mkNamingAdapt(), and StdCompiler::Value().
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inline |
Definition at line 248 of file C4GameControlNetwork.h.
References iCtrlTick.
Referenced by C4GameControlNetwork::HandleControlReq().
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inherited |
Definition at line 150 of file C4Packet2.cpp.
Referenced by MkC4NetIOPacket().
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inherited |
Definition at line 155 of file C4Packet2.cpp.
References mkDecompileAdapt(), and mkInsertAdapt().
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inherited |
Definition at line 160 of file C4Packet2.cpp.
References C4NetIOPacket::getPBuf(), C4NetIOPacket::getRef(), and C4NetIOPacket::getStatus().
Referenced by C4IDPacket::C4IDPacket(), and C4Network2IO::HandlePacket().
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protected |
Definition at line 245 of file C4GameControlNetwork.h.
Referenced by CompileFunc(), and getCtrlTick().