#include "graphics/C4Shader.h"
#include "graphics/C4Surface.h"
#include <tuple>
Go to the source code of this file.
◆ StdMeshMaterialPass::ShaderInstance
struct StdMeshMaterialPass::ShaderInstance |
◆ StdMeshMaterialPass::ProgramInstance::ParameterRef
struct StdMeshMaterialPass::ProgramInstance::ParameterRef |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__
union StdMeshMaterialTextureUnit::Transformation.__unnamed54__ |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Scroll
struct StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Scroll |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__.ScrollAnim
struct StdMeshMaterialTextureUnit::Transformation.__unnamed54__.ScrollAnim |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Rotate
struct StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Rotate |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__.RotateAnim
struct StdMeshMaterialTextureUnit::Transformation.__unnamed54__.RotateAnim |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Scale
struct StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Scale |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Transform
struct StdMeshMaterialTextureUnit::Transformation.__unnamed54__.Transform |
◆ StdMeshMaterialTextureUnit::Transformation.__unnamed54__.WaveXForm
struct StdMeshMaterialTextureUnit::Transformation.__unnamed54__.WaveXForm |
Definition at line 289 of file StdMeshMaterial.h.
Class Members |
float |
Amplitude |
|
float |
Base |
|
float |
Frequency |
|
float |
Phase |
|
WaveType |
Wave |
|
XFormType |
XForm |
|
◆ StdMeshMaterialShaderType
◆ MeshMaterialManager