#include <StdMeshMaterial.h>
Definition at line 42 of file StdMeshMaterial.h.
◆ Auto
◆ Type
| Enumerator |
|---|
| AUTO | |
| AUTO_TEXTURE_MATRIX | |
| INT | |
| FLOAT | |
| FLOAT2 | |
| FLOAT3 | |
| FLOAT4 | |
| MATRIX_4X4 | |
Definition at line 45 of file StdMeshMaterial.h.
◆ StdMeshMaterialShaderParameter() [1/4]
| StdMeshMaterialShaderParameter::StdMeshMaterialShaderParameter |
( |
| ) |
|
|
default |
◆ StdMeshMaterialShaderParameter() [2/4]
| StdMeshMaterialShaderParameter::StdMeshMaterialShaderParameter |
( |
Type |
type | ) |
|
◆ StdMeshMaterialShaderParameter() [3/4]
◆ StdMeshMaterialShaderParameter() [4/4]
◆ ~StdMeshMaterialShaderParameter()
| StdMeshMaterialShaderParameter::~StdMeshMaterialShaderParameter |
( |
| ) |
|
◆ GetAuto() [1/2]
| Auto& StdMeshMaterialShaderParameter::GetAuto |
( |
| ) |
|
|
inline |
◆ GetAuto() [2/2]
| Auto StdMeshMaterialShaderParameter::GetAuto |
( |
| ) |
const |
|
inline |
◆ GetFloat() [1/2]
| float& StdMeshMaterialShaderParameter::GetFloat |
( |
| ) |
|
|
inline |
◆ GetFloat() [2/2]
| float StdMeshMaterialShaderParameter::GetFloat |
( |
| ) |
const |
|
inline |
◆ GetFloatv() [1/2]
| float* StdMeshMaterialShaderParameter::GetFloatv |
( |
| ) |
|
|
inline |
◆ GetFloatv() [2/2]
| const float* StdMeshMaterialShaderParameter::GetFloatv |
( |
| ) |
const |
|
inline |
◆ GetInt() [1/2]
| int& StdMeshMaterialShaderParameter::GetInt |
( |
| ) |
|
|
inline |
◆ GetInt() [2/2]
| int StdMeshMaterialShaderParameter::GetInt |
( |
| ) |
const |
|
inline |
◆ GetMatrix() [1/2]
| float* StdMeshMaterialShaderParameter::GetMatrix |
( |
| ) |
|
|
inline |
◆ GetMatrix() [2/2]
| const float* StdMeshMaterialShaderParameter::GetMatrix |
( |
| ) |
const |
|
inline |
◆ GetType()
| Type StdMeshMaterialShaderParameter::GetType |
( |
| ) |
const |
|
inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ SetType()
| void StdMeshMaterialShaderParameter::SetType |
( |
Type |
type | ) |
|
The documentation for this class was generated from the following files: