#include <StdMeshMaterial.h>
Definition at line 127 of file StdMeshMaterial.h.
 
◆ ~StdMeshMaterialLoader()
  
  | 
        
          | virtual StdMeshMaterialLoader::~StdMeshMaterialLoader | ( |  | ) |  |  | virtualdefault | 
 
 
◆ AddShaderSlices()
  
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          | virtual void StdMeshMaterialLoader::AddShaderSlices | ( | C4Shader & | shader, |  
          |  |  | int | ssc |  
          |  | ) |  |  |  | pure virtual | 
 
 
◆ LoadShaderCode()
  
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          | virtual StdStrBuf StdMeshMaterialLoader::LoadShaderCode | ( | const char * | filename | ) |  |  | pure virtual | 
 
 
◆ LoadTexture()
  
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          | virtual C4Surface* StdMeshMaterialLoader::LoadTexture | ( | const char * | filename | ) |  |  | pure virtual | 
 
 
The documentation for this class was generated from the following file: