#include <StdMeshMaterial.h>
Definition at line 127 of file StdMeshMaterial.h.
◆ ~StdMeshMaterialLoader()
| virtual StdMeshMaterialLoader::~StdMeshMaterialLoader |
( |
| ) |
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virtualdefault |
◆ AddShaderSlices()
| virtual void StdMeshMaterialLoader::AddShaderSlices |
( |
C4Shader & |
shader, |
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int |
ssc |
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) |
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pure virtual |
◆ LoadShaderCode()
| virtual StdStrBuf StdMeshMaterialLoader::LoadShaderCode |
( |
const char * |
filename | ) |
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pure virtual |
◆ LoadTexture()
| virtual C4Surface* StdMeshMaterialLoader::LoadTexture |
( |
const char * |
filename | ) |
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pure virtual |
The documentation for this class was generated from the following file: