24 #ifdef C4REAL_USE_FIXNUM
9035 #ifdef C4REAL_USE_FIXNUM
9053 pComp->
Value(mkCastAdapt<int32_t>(rValue));
9055 #ifdef C4REAL_USE_FIXNUM
9060 FIXED_TO_FLOAT(&rValue);
void CompileFunc(C4Real &rValue, StdCompiler *pComp)
void FLOAT_TO_FIXED(C4Real *pVal)
virtual void Character(char &rChar)=0
void Value(const T &rStruct)