OpenClonk
C4PropList.cpp File Reference
#include "C4Include.h"
#include "script/C4PropList.h"
#include "control/C4Record.h"
#include "object/C4GameObjects.h"
#include "script/C4Aul.h"
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Functions

void CompileNewFunc (C4PropList *&pStruct, StdCompiler *pComp, C4ValueNumbers *rPar)
 

Function Documentation

◆ CompileNewFunc()

void CompileNewFunc ( C4PropList *&  pStruct,
StdCompiler pComp,
C4ValueNumbers rPar 
)

Definition at line 410 of file C4PropList.cpp.

411 {
412  std::unique_ptr<C4PropList> temp(C4PropList::New()); // exception-safety
413  pComp->Value(mkParAdapt(*temp, rPar));
414  pStruct = temp.release();
415 }
StdParameterAdapt< T, P > mkParAdapt(T &&rObj, P &&rPar)
Definition: StdAdaptors.h:490
static C4PropList * New(C4PropList *prototype=nullptr)
Definition: C4PropList.cpp:40
void Value(const T &rStruct)
Definition: StdCompiler.h:161

References mkParAdapt(), C4PropList::New(), and StdCompiler::Value().

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