#include "C4Include.h"#include "script/C4Aul.h"#include "script/C4AulDebug.h"#include "control/C4GameControl.h"#include "object/C4Def.h"#include "object/C4DefList.h"#include "graphics/C4Facet.h"#include "object/C4GameObjects.h"#include "control/C4GameParameters.h"#include "graphics/C4GraphicsResource.h"#include "landscape/C4Landscape.h"#include "landscape/C4PXS.h"#include "control/C4Record.h"#include "control/C4RoundResults.h"#include "landscape/C4TextureShape.h"#include "landscape/C4Sky.h"#include "graphics/C4Draw.h"Go to the source code of this file.
Functions | |
| class C4SoundInstance * | StartSoundEffectAt (const char *, int32_t, int32_t, int32_t, int32_t, int32_t, class C4SoundModifier *) |
Variables | |
| C4Landscape | Landscape |
| C4PXSSystem | PXS |
| class C4SoundInstance* StartSoundEffectAt | ( | const char * | szSndName, |
| int32_t | iX, | ||
| int32_t | iY, | ||
| int32_t | iVolume, | ||
| int32_t | iCustomFallofDistance, | ||
| int32_t | iPitch, | ||
| class C4SoundModifier * | modifier | ||
| ) |
Definition at line 41 of file stub-handle.cpp.
| C4Landscape Landscape |
Definition at line 38 of file stub-handle.cpp.
Referenced by GBackDensity(), and GBackMat().
| C4PXSSystem PXS |
Definition at line 39 of file stub-handle.cpp.