#include <StdMesh.h>
Public Member Functions | |
| StdMeshAnimation ()=default | |
| StdMeshAnimation (const StdMeshAnimation &other) | |
| ~StdMeshAnimation () | |
| StdMeshAnimation & | operator= (const StdMeshAnimation &other) |
Public Attributes | |
| StdCopyStrBuf | Name |
| float | Length |
Friends | |
| class | StdMeshSkeleton |
| class | StdMeshSkeletonLoader |
| class | StdMeshInstance |
| class | StdMeshInstanceAnimationNode |
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default |
| StdMeshAnimation::StdMeshAnimation | ( | const StdMeshAnimation & | other | ) |
Definition at line 336 of file StdMesh.cpp.
| StdMeshAnimation::~StdMeshAnimation | ( | ) |
Definition at line 347 of file StdMesh.cpp.
| StdMeshAnimation & StdMeshAnimation::operator= | ( | const StdMeshAnimation & | other | ) |
Definition at line 353 of file StdMesh.cpp.
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friend |
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friend |
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friend |
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friend |
| float StdMeshAnimation::Length |
Definition at line 98 of file StdMesh.h.
Referenced by CreateValueProviderFromArray(), C4ValueProviderAction::Execute(), StdMeshInstance::ExecuteAnimationNode(), StdMeshSkeleton::InsertAnimation(), StdMeshSkeletonLoader::LoadSkeletonBinary(), StdMeshSkeletonLoader::LoadSkeletonXml(), operator=(), StdMeshInstance::PlayAnimation(), and C4GraphicsOverlay::UpdateFacet().
| StdCopyStrBuf StdMeshAnimation::Name |
Definition at line 97 of file StdMesh.h.
Referenced by CreateValueProviderFromArray(), StdMeshSkeleton::InsertAnimation(), StdMeshSkeletonLoader::LoadSkeletonBinary(), StdMeshSkeletonLoader::LoadSkeletonXml(), StdMeshSkeleton::MirrorAnimation(), and operator=().