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StdCompilerINIWrite Class Reference

#include <StdCompiler.h>

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Classes

struct  Naming
 

Public Types

typedef StdStrBuf OutT
 
enum  Sep {
  SEP_NONE =0, SEP_SEP, SEP_SEP2, SEP_SET,
  SEP_PART, SEP_PART2, SEP_PLUS, SEP_START,
  SEP_END, SEP_START2, SEP_END2, SEP_VLINE,
  SEP_DOLLAR
}
 
enum  RawCompileType {
  RCT_Escaped =0, RCT_All, RCT_Idtf, RCT_IdtfAllowEmpty,
  RCT_ID
}
 
typedef void(* WarnCBT )(void *, const char *, const char *)
 

Public Member Functions

OutT getOutput ()
 
bool hasNaming () override
 
bool Name (const char *szName) override
 
void NameEnd (bool fBreak=false) override
 
bool Separator (Sep eSep) override
 
void DWord (int32_t &rInt) override
 
void DWord (uint32_t &rInt) override
 
void Word (int16_t &rShort) override
 
void Word (uint16_t &rShort) override
 
void Byte (int8_t &rByte) override
 
void Byte (uint8_t &rByte) override
 
void Boolean (bool &rBool) override
 
void Character (char &rChar) override
 
void String (char *szString, size_t iMaxLength, RawCompileType eType=RCT_Escaped) override
 
void String (char **pszString, RawCompileType eType=RCT_Escaped) override
 
void String (std::string &str, RawCompileType eType=RCT_Escaped) override
 
void Raw (void *pData, size_t iSize, RawCompileType eType=RCT_Escaped) override
 
void Begin () override
 
void End () override
 
virtual bool isDoublePass ()
 
virtual bool isDeserializer ()
 
bool isSerializer ()
 
virtual bool isVerbose ()
 
virtual bool isRegistry ()
 
virtual void setRuntimeWritesAllowed (int32_t iChange)
 
virtual const char * GetNameByIndex (size_t idx) const
 
virtual bool FollowName (const char *szName)
 
virtual bool Default (const char *szName)
 
virtual int NameCount (const char *szName=nullptr)
 
virtual void NoSeparator ()
 
virtual StdStrBuf getPosition () const
 
virtual void BeginSecond ()
 
template<class T >
void Value (const T &rStruct)
 
template<class T >
void Value (T &rStruct)
 
void Value (int32_t &rInt)
 
void Value (uint32_t &rInt)
 
void Value (int16_t &rInt)
 
void Value (uint16_t &rInt)
 
void Value (int8_t &rInt)
 
void Value (uint8_t &rInt)
 
void Value (bool &rBool)
 
template<class T >
void Compile (T &&rStruct)
 
template<class T >
void Decompile (const T &rStruct)
 
void excNotFound (const char *szMessage,...)
 
void excEOF (const char *szMessage="EOF",...)
 
void excCorrupt (const char *szMessage,...)
 
void setWarnCallback (WarnCBT pnWarnCB, void *pData)
 
void Warn (const char *szWarning,...)
 

Protected Member Functions

void PrepareForValue ()
 
void WriteEscaped (const char *szString, const char *pEnd)
 
void WriteIndent (bool fSectionName)
 
void PutName (bool fSection)
 
template<class T >
void DoCompilation (T &rStruct)
 

Static Protected Member Functions

static char SeparatorToChar (Sep eSep)
 
static bool IsStringEnd (char c, RawCompileType eType)
 

Protected Attributes

StdStrBuf Buf
 
NamingpNaming
 
int iDepth
 
bool fPutName
 
bool fInSection
 

Detailed Description

Definition at line 558 of file StdCompiler.h.


Class Documentation

struct StdCompilerINIWrite::Naming

Definition at line 599 of file StdCompiler.h.

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Class Members
StdStrBuf Name
Naming * Parent

Member Typedef Documentation

Definition at line 562 of file StdCompiler.h.

typedef void(* StdCompiler::WarnCBT)(void *, const char *, const char *)
inherited

Definition at line 281 of file StdCompiler.h.

Member Enumeration Documentation

Enumerator
RCT_Escaped 
RCT_All 
RCT_Idtf 
RCT_IdtfAllowEmpty 
RCT_ID 

Definition at line 135 of file StdCompiler.h.

136  {
137  RCT_Escaped=0,// Any data allowed, no separator needed (default)
138  RCT_All, // Printable characters only, must be last element in naming.
139  RCT_Idtf, // Alphanumerical characters or '_', separator needed.
140  RCT_IdtfAllowEmpty, // Like RCT_Idtf, but empty strings are also allowed
141  RCT_ID // Like RCT_Idtf (only used for special compilers that treat IDs differently)
142  };
enum StdCompiler::Sep
inherited
Enumerator
SEP_NONE 
SEP_SEP 
SEP_SEP2 
SEP_SET 
SEP_PART 
SEP_PART2 
SEP_PLUS 
SEP_START 
SEP_END 
SEP_START2 
SEP_END2 
SEP_VLINE 
SEP_DOLLAR 

Definition at line 103 of file StdCompiler.h.

104  {
105  SEP_NONE=0, // No separator ("")
106  SEP_SEP, // Array separation (",")
107  SEP_SEP2, // Array separation 2 (";")
108  SEP_SET, // Map pair separation ("=")
109  SEP_PART, // Value part separation (".")
110  SEP_PART2, // Value part separation 2 (":")
111  SEP_PLUS, // Value separation with a '+' char ("+")
112  SEP_START, // Start some sort of list ('(')
113  SEP_END, // End some sort of list ('(')
114  SEP_START2, // Start some sort of list ('[')
115  SEP_END2, // End some sort of list (']')
116  SEP_VLINE, // Vertical line separator ('|')
117  SEP_DOLLAR // Dollar sign ('$')
118  };

Member Function Documentation

void StdCompilerINIWrite::Begin ( )
overridevirtual

Reimplemented from StdCompiler.

Definition at line 350 of file StdCompiler.cpp.

References Buf, StdStrBuf::Clear(), fInSection, fPutName, iDepth, and pNaming.

351 {
352  pNaming = nullptr;
353  fPutName = false;
354  iDepth = 0;
355  fInSection = false;
356  Buf.Clear();
357 }
void Clear()
Definition: StdBuf.h:466

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virtual void StdCompiler::BeginSecond ( )
inlinevirtualinherited

Reimplemented in StdCompilerBinWrite.

Definition at line 155 of file StdCompiler.h.

Referenced by StdCompiler::DoCompilation().

155 { }

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void StdCompilerINIWrite::Boolean ( bool &  rBool)
overridevirtual

Implements StdCompiler.

Definition at line 297 of file StdCompiler.cpp.

References StdStrBuf::Append(), Buf, and PrepareForValue().

298 {
299  PrepareForValue();
300  Buf.Append(rBool ? "true" : "false");
301 }
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519

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void StdCompilerINIWrite::Byte ( int8_t &  rByte)
overridevirtual

Implements StdCompiler.

Definition at line 287 of file StdCompiler.cpp.

References StdStrBuf::AppendFormat(), Buf, and PrepareForValue().

288 {
289  PrepareForValue();
290  Buf.AppendFormat("%d", rByte);
291 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190

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void StdCompilerINIWrite::Byte ( uint8_t &  rByte)
overridevirtual

Implements StdCompiler.

Definition at line 292 of file StdCompiler.cpp.

References StdStrBuf::AppendFormat(), Buf, and PrepareForValue().

293 {
294  PrepareForValue();
295  Buf.AppendFormat("%u", rInt);
296 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190

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void StdCompilerINIWrite::Character ( char &  rChar)
overridevirtual

Implements StdCompiler.

Definition at line 302 of file StdCompiler.cpp.

References StdStrBuf::AppendFormat(), Buf, and PrepareForValue().

303 {
304  PrepareForValue();
305  Buf.AppendFormat("%c", rChar);
306 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190

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template<class T >
void StdCompiler::Compile ( T &&  rStruct)
inlineinherited

Definition at line 173 of file StdCompiler.h.

References StdCompiler::DoCompilation(), and StdCompiler::isDeserializer().

Referenced by C4Config::Default(), C4GameParameters::Load(), C4Config::Load(), C4ConfigGamepad::Reset(), and C4ConfigGamepad::ResetButtons().

174  {
175  assert(isDeserializer());
176  DoCompilation(rStruct);
177  }
void DoCompilation(T &rStruct)
Definition: StdCompiler.h:188
virtual bool isDeserializer()
Definition: StdCompiler.h:53

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template<class T >
void StdCompiler::Decompile ( const T &  rStruct)
inlineinherited

Definition at line 178 of file StdCompiler.h.

References StdCompiler::DoCompilation(), and StdCompiler::isDeserializer().

Referenced by GetValByStdCompiler(), and C4Config::Save().

179  {
180  assert(!isDeserializer());
181  DoCompilation(const_cast<T &>(rStruct));
182  }
void DoCompilation(T &rStruct)
Definition: StdCompiler.h:188
virtual bool isDeserializer()
Definition: StdCompiler.h:53

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virtual bool StdCompiler::Default ( const char *  szName)
inlinevirtualinherited

Reimplemented in C4ValueCompiler.

Definition at line 88 of file StdCompiler.h.

Referenced by StdNamingDefaultAdapt< T, D >::CompileFunc(), C4ConfigControls::CompileFunc(), and C4PlayerControlAssignmentSets::CompileFunc().

88 { return true; }

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template<class T >
void StdCompiler::DoCompilation ( T &  rStruct)
inlineprotectedinherited

Definition at line 188 of file StdCompiler.h.

References StdCompiler::Begin(), StdCompiler::BeginSecond(), StdCompiler::End(), StdCompiler::isDoublePass(), and StdCompiler::Value().

Referenced by StdCompiler::Compile(), and StdCompiler::Decompile().

189  {
190  // Start compilation, do first pass
191  Begin();
192  Value(rStruct);
193  // Second pass needed?
194  if (isDoublePass())
195  {
196  BeginSecond();
197  Value(rStruct);
198  }
199  // Finish
200  End();
201  }
virtual void End()
Definition: StdCompiler.h:156
virtual bool isDoublePass()
Definition: StdCompiler.h:50
void Value(const T &rStruct)
Definition: StdCompiler.h:161
virtual void Begin()
Definition: StdCompiler.h:154
virtual void BeginSecond()
Definition: StdCompiler.h:155

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void StdCompilerINIWrite::DWord ( int32_t &  rInt)
overridevirtual

Implements StdCompiler.

Definition at line 267 of file StdCompiler.cpp.

References StdStrBuf::AppendFormat(), Buf, and PrepareForValue().

268 {
269  PrepareForValue();
270  Buf.AppendFormat("%d", rInt);
271 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190

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void StdCompilerINIWrite::DWord ( uint32_t &  rInt)
overridevirtual

Implements StdCompiler.

Definition at line 272 of file StdCompiler.cpp.

References StdStrBuf::AppendFormat(), Buf, and PrepareForValue().

273 {
274  PrepareForValue();
275  Buf.AppendFormat("%u", rInt);
276 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190

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void StdCompilerINIWrite::End ( )
overridevirtual

Reimplemented from StdCompiler.

Definition at line 359 of file StdCompiler.cpp.

References iDepth.

360 {
361  // Ensure all namings were closed properly
362  assert(!iDepth);
363 }
void StdCompiler::excCorrupt ( const char *  szMessage,
  ... 
)
inlineinherited

Definition at line 249 of file StdCompiler.h.

References FormatStringV(), and StdCompiler::getPosition().

Referenced by C4MeshDenumerator::CompileFunc(), C4Network2ResCore::CompileFunc(), C4RoundResultsPlayers::CompileFunc(), C4DefGraphicsAdapt::CompileFunc(), C4Network2ResChunkData::CompileFunc(), C4Value::CompileFunc(), C4PropListNumbered::CompileFunc(), C4KeyCodeEx::CompileFunc(), StdSubMeshInstance::CompileFunc(), C4IDPacket::CompileFunc(), C4ClientPlayerInfos::CompileFunc(), StdMeshInstanceAnimationNode::CompileFunc(), C4PlayerInfoList::CompileFunc(), StdMeshInstance::CompileFunc(), C4ValueNumbers::CompileValue(), C4PropListStatic::RefCompileFunc(), and StdCompilerBinRead::String().

250  {
251  // Throw the appropriate exception
252  va_list args; va_start(args, szMessage);
253  throw new CorruptException(getPosition(), FormatStringV(szMessage, args));
254  }
virtual StdStrBuf getPosition() const
Definition: StdCompiler.h:151
StdStrBuf FormatStringV(const char *szFmt, va_list args)
Definition: StdBuf.cpp:276

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void StdCompiler::excEOF ( const char *  szMessage = "EOF",
  ... 
)
inlineinherited

Definition at line 243 of file StdCompiler.h.

References FormatStringV(), and StdCompiler::getPosition().

Referenced by StdCompilerBinRead::Raw(), StdCompilerBinRead::ReadValue(), and StdCompilerBinRead::String().

244  {
245  // Throw the appropriate exception
246  va_list args; va_start(args, szMessage);
247  throw new EOFException(getPosition(), FormatStringV(szMessage, args));
248  }
virtual StdStrBuf getPosition() const
Definition: StdCompiler.h:151
StdStrBuf FormatStringV(const char *szFmt, va_list args)
Definition: StdBuf.cpp:276

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void StdCompiler::excNotFound ( const char *  szMessage,
  ... 
)
inlineinherited

Definition at line 233 of file StdCompiler.h.

References FormatStringV(), and StdCompiler::getPosition().

Referenced by C4ScenarioParameterDef::Option::CompileFunc(), C4PlayerControlDef::CompileFunc(), C4ScenarioParameterDef::CompileFunc(), C4PlayerControlAssignment::CompileFunc(), C4Object::CompileFunc(), C4PlayerControlAssignmentSet::CompileFunc(), StdHexAdapt::CompileFunc(), and StdCompilerINIRead::notFound().

234  {
235 #ifdef STDCOMPILER_EXCEPTION_WORKAROUND
236  // Exception workaround: Just set a flag in failesafe mode.
237  if (fFailSafe) { fFail = true; return; }
238 #endif
239  // Throw the appropriate exception
240  va_list args; va_start(args, szMessage);
241  throw new NotFoundException(getPosition(), FormatStringV(szMessage, args));
242  }
virtual StdStrBuf getPosition() const
Definition: StdCompiler.h:151
StdStrBuf FormatStringV(const char *szFmt, va_list args)
Definition: StdBuf.cpp:276

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virtual bool StdCompiler::FollowName ( const char *  szName)
inlinevirtualinherited

Reimplemented in StdCompilerINIRead.

Definition at line 84 of file StdCompiler.h.

References StdCompiler::Name(), and StdCompiler::NameEnd().

Referenced by C4Object::CompileFunc().

84 { NameEnd(); return Name(szName); }
virtual bool Name(const char *szName)
Definition: StdCompiler.h:77
virtual void NameEnd(bool fBreak=false)
Definition: StdCompiler.h:78

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virtual const char* StdCompiler::GetNameByIndex ( size_t  idx) const
inlinevirtualinherited

Reimplemented in StdCompilerINIRead.

Definition at line 79 of file StdCompiler.h.

Referenced by C4ScenarioParameters::CompileFunc().

79 { return nullptr; }

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OutT StdCompilerINIWrite::getOutput ( )
inline

Definition at line 563 of file StdCompiler.h.

References Buf.

563 { return Buf; }
virtual StdStrBuf StdCompiler::getPosition ( ) const
inlinevirtualinherited

Reimplemented in StdCompilerINIRead, and StdCompilerBinRead.

Definition at line 151 of file StdCompiler.h.

Referenced by StdCompiler::excCorrupt(), StdCompiler::excEOF(), StdCompiler::excNotFound(), and StdCompiler::Warn().

151 { return StdStrBuf(); }

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bool StdCompilerINIWrite::hasNaming ( )
inlineoverridevirtual

Reimplemented from StdCompiler.

Definition at line 566 of file StdCompiler.h.

566 { return true; }
virtual bool StdCompiler::isDeserializer ( )
inlinevirtualinherited

Reimplemented in C4ValueCompiler, StdCompilerINIRead, StdCompilerBinRead, and StdCompilerNull.

Definition at line 53 of file StdCompiler.h.

Referenced by StdCompiler::Compile(), C4MeshDenumerator::CompileFunc(), C4GameVersion::CompileFunc(), C4ObjectPtr::CompileFunc(), C4NameList::CompileFunc(), C4NetFilenameAdapt::CompileFunc(), C4Property::CompileFunc(), C4ObjectInfoCore::CompileFunc(), C4StrValAdapt< T >::CompileFunc(), C4Network2Address::CompileFunc(), C4GameRes::CompileFunc(), C4MaterialReaction::CompileFunc(), C4ValueProviderLinear::CompileFunc(), C4ValueArray::CompileFunc(), C4ValueMapData::CompileFunc(), ValidatedStdCopyStrBufBase::CompileFunc(), C4Team::CompileFunc(), C4SHead::CompileFunc(), C4Scoreboard::CompileFunc(), C4GameResList::CompileFunc(), C4Command::CompileFunc(), StdNamingDefaultAdapt< T, D >::CompileFunc(), C4DrawTransform::CompileFunc(), C4RoundResultsPlayers::CompileFunc(), C4ScenarioParameters::CompileFunc(), C4MusicSystem::CompileFunc(), C4PlayerInfoCore::CompileFunc(), C4PlayerControlDefs::CompileFunc(), C4ObjectList::CompileFunc(), C4Client::CompileFunc(), C4Effect::CompileFunc(), C4PropList::CompileFunc(), C4MaterialCore::CompileFunc(), C4PlayerInfo::CompileFunc(), C4DefGraphicsAdapt::CompileFunc(), C4RoundResults::CompileFunc(), C4Landscape::CompileFunc(), C4Network2ResChunkData::CompileFunc(), C4ClientList::CompileFunc(), C4TeamList::CompileFunc(), C4Player::CompileFunc(), C4Set< T >::CompileFunc(), C4PlayerControlAssignment::CompileFunc(), C4NetIO::EndpointAddress::CompileFunc(), C4GraphicsOverlay::CompileFunc(), C4Value::CompileFunc(), C4Object::CompileFunc(), C4PropListNumbered::CompileFunc(), C4KeyCodeEx::CompileFunc(), StdSubMeshInstance::CompileFunc(), DisconnectData::CompileFunc(), C4IDPacket::CompileFunc(), C4GraphicsOverlayListAdapt::CompileFunc(), C4ValueNumbers::CompileFunc(), C4ClientPlayerInfos::CompileFunc(), C4Game::CompileFunc(), C4PacketList::CompileFunc(), StdArrayDefaultAdapt< T, D, M >::CompileFunc(), StdBuf::CompileFunc(), StdMeshInstanceAnimationNode::CompileFunc(), C4MapFolderData::CompileFunc(), StdArrayDefaultArrayAdapt< T, D, M >::CompileFunc(), C4PlayerInfoList::CompileFunc(), C4PacketPostMortem::CompileFunc(), C4KeyboardInput::CompileFunc(), StdMeshInstance::AttachedMesh::CompileFunc(), StdMeshInstance::CompileFunc(), StdSTLContainerAdapt< C >::CompileFunc(), StdStrBuf::CompileFunc(), StdIntPackAdapt< T >::CompileFunc(), StdEnumAdapt< T, int_t >::CompileFunc(), StdBitfieldAdapt< T >::CompileFunc(), StdNamingCountAdapt< int_t >::CompileFunc(), StdHexAdapt::CompileFunc(), C4ValueNumbers::CompileValue(), StdCompiler::Decompile(), StdCompiler::isSerializer(), C4PropListStatic::RefCompileFunc(), StdPtrAdaptCompileFunc(), and unpack_class< T >::unpack().

53 { return false; }
virtual bool StdCompiler::isDoublePass ( )
inlinevirtualinherited

Reimplemented in StdCompilerBinWrite.

Definition at line 50 of file StdCompiler.h.

Referenced by StdCompiler::DoCompilation().

50 { return false; }

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virtual bool StdCompiler::isRegistry ( )
inlinevirtualinherited

Definition at line 65 of file StdCompiler.h.

Referenced by C4PlayerControlAssignmentSets::CompileFunc().

65 { return false; }

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bool StdCompiler::isSerializer ( )
inlineinherited

Definition at line 54 of file StdCompiler.h.

References StdCompiler::isDeserializer().

Referenced by C4NetFilenameAdapt::CompileFunc(), C4ID::CompileFunc(), C4Command::CompileFunc(), StdNamingDefaultAdapt< T, D >::CompileFunc(), C4ObjectList::CompileFunc(), C4FoWLightSection::CompileFunc(), C4Effect::CompileFunc(), StdDecompileAdapt< T >::CompileFunc(), C4PlayerInfo::CompileFunc(), C4ConfigControls::CompileFunc(), C4Game::CompileFunc(), and C4PlayerControlAssignmentSets::CompileFunc().

54 { return !isDeserializer(); }
virtual bool isDeserializer()
Definition: StdCompiler.h:53

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bool StdCompiler::IsStringEnd ( char  c,
RawCompileType  eType 
)
staticprotectedinherited

Definition at line 53 of file StdCompiler.cpp.

References StdCompiler::RCT_All, StdCompiler::RCT_Escaped, StdCompiler::RCT_ID, StdCompiler::RCT_Idtf, and StdCompiler::RCT_IdtfAllowEmpty.

Referenced by StdCompilerINIRead::TestStringEnd().

54 {
55  switch (eType)
56  {
57  case RCT_Escaped: return c == '"' || !c || c == '\n' || c == '\r';
58  case RCT_All: return !c || c == '\n' || c == '\r';
59  // '-' is needed for Layers in Scenario.txt (C4NameList) and other Material-Texture combinations
60  case RCT_Idtf: case RCT_IdtfAllowEmpty: case RCT_ID: return !isalnum((unsigned char)c) && c != '_' && c != '-';
61  }
62  // unreachable
63  return true;
64 }

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virtual bool StdCompiler::isVerbose ( )
inlinevirtualinherited

Reimplemented in C4ValueCompiler.

Definition at line 62 of file StdCompiler.h.

References StdCompiler::hasNaming().

Referenced by StdEnumAdapt< T, int_t >::CompileFunc(), StdBitfieldAdapt< T >::CompileFunc(), and StdHexAdapt::CompileFunc().

62 { return hasNaming(); }
virtual bool hasNaming()
Definition: StdCompiler.h:58

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bool StdCompilerINIWrite::Name ( const char *  szName)
overridevirtual

Reimplemented from StdCompiler.

Definition at line 218 of file StdCompiler.cpp.

References StdStrBuf::Copy(), fInSection, fPutName, iDepth, StdCompilerINIWrite::Naming::Name, StdCompilerINIWrite::Naming::Parent, pNaming, and PutName().

219 {
220  // Sub-Namesections exist, so it's a section. Write name if not already done so.
221  if (fPutName) PutName(true);
222  // Push struct
223  Naming *pnNaming = new Naming;
224  pnNaming->Name.Copy(szName);
225  pnNaming->Parent = pNaming;
226  pNaming = pnNaming;
227  iDepth++;
228  // Done
229  fPutName = true; fInSection = false;
230  return true;
231 }
void PutName(bool fSection)

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virtual int StdCompiler::NameCount ( const char *  szName = nullptr)
inlinevirtualinherited

Reimplemented in StdCompilerINIRead, and StdCompilerNull.

Definition at line 91 of file StdCompiler.h.

Referenced by C4ScenarioParameters::CompileFunc(), and StdNamingCountAdapt< int_t >::CompileFunc().

91 { assert(false); return 0; }

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void StdCompilerINIWrite::NameEnd ( bool  fBreak = false)
overridevirtual

Reimplemented from StdCompiler.

Definition at line 233 of file StdCompiler.cpp.

References StdStrBuf::Append(), Buf, fInSection, fPutName, iDepth, StdCompilerINIWrite::Naming::Parent, and pNaming.

234 {
235  // Append newline
236  if (!fPutName && !fInSection)
237  Buf.Append("\r\n");
238  fPutName = false;
239  // Note this makes it impossible to distinguish an empty name section from
240  // a non-existing name section.
241 
242  // Pop
243  assert(iDepth);
244  Naming *poNaming = pNaming;
245  pNaming = poNaming->Parent;
246  delete poNaming;
247  iDepth--;
248  // We're inside a section now
249  fInSection = true;
250 }
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519

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virtual void StdCompiler::NoSeparator ( )
inlinevirtualinherited

Reimplemented in StdCompilerINIRead.

Definition at line 120 of file StdCompiler.h.

Referenced by C4Command::CompileFunc(), and C4KeyCodeEx::CompileFunc().

120 { }

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void StdCompilerINIWrite::PrepareForValue ( )
protected

Definition at line 365 of file StdCompiler.cpp.

References fInSection, fPutName, iDepth, and PutName().

Referenced by Boolean(), Byte(), Character(), DWord(), Separator(), String(), and Word().

366 {
367  // Put name (value-type), if not already done so
368  if (fPutName) PutName(false);
369  // No data allowed inside of sections
370  assert(!fInSection);
371  // No values allowed on top-level - must be contained in at least one section
372  assert(iDepth > 1);
373 }
void PutName(bool fSection)

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void StdCompilerINIWrite::PutName ( bool  fSection)
protected

Definition at line 425 of file StdCompiler.cpp.

References StdStrBuf::Append(), StdStrBuf::AppendFormat(), Buf, fPutName, StdStrBuf::getData(), StdStrBuf::getLength(), StdCompilerINIWrite::Naming::Name, pNaming, and WriteIndent().

Referenced by Name(), PrepareForValue(), and Separator().

426 {
427  if (fSection && Buf.getLength())
428  Buf.Append("\r\n");
429  WriteIndent(fSection);
430  // Put name
431  if (fSection)
432  Buf.AppendFormat("[%s]\r\n", pNaming->Name.getData());
433  else
434  Buf.AppendFormat("%s=", pNaming->Name.getData());
435  // Set flag
436  fPutName = false;
437 }
const char * getData() const
Definition: StdBuf.h:442
void WriteIndent(bool fSectionName)
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519
size_t getLength() const
Definition: StdBuf.h:445

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void StdCompilerINIWrite::Raw ( void *  pData,
size_t  iSize,
RawCompileType  eType = RCT_Escaped 
)
overridevirtual

Implements StdCompiler.

Definition at line 330 of file StdCompiler.cpp.

References StdStrBuf::Append(), Buf, StdCompiler::RCT_All, StdCompiler::RCT_Escaped, StdCompiler::RCT_ID, StdCompiler::RCT_Idtf, StdCompiler::RCT_IdtfAllowEmpty, and WriteEscaped().

Referenced by String().

331 {
332  switch (eType)
333  {
334  case RCT_Escaped:
335  WriteEscaped(reinterpret_cast<char *>(pData), reinterpret_cast<char *>(pData) + iSize);
336  break;
337  case RCT_All:
338  case RCT_Idtf:
339  case RCT_IdtfAllowEmpty:
340  case RCT_ID:
341  Buf.Append(reinterpret_cast<char *>(pData), iSize);
342  }
343 }
void WriteEscaped(const char *szString, const char *pEnd)
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519
int iSize
Definition: TstC4NetIO.cpp:32

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bool StdCompilerINIWrite::Separator ( Sep  eSep)
overridevirtual

Reimplemented from StdCompiler.

Definition at line 252 of file StdCompiler.cpp.

References StdStrBuf::AppendChar(), Buf, fInSection, PrepareForValue(), PutName(), and StdCompiler::SeparatorToChar().

253 {
254  if (fInSection)
255  {
256  // Re-put section name
257  PutName(true);
258  }
259  else
260  {
261  PrepareForValue();
263  }
264  return true;
265 }
void AppendChar(char cChar)
Definition: StdBuf.h:588
static char SeparatorToChar(Sep eSep)
Definition: StdCompiler.cpp:32
void PutName(bool fSection)

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char StdCompiler::SeparatorToChar ( Sep  eSep)
staticprotectedinherited

Definition at line 32 of file StdCompiler.cpp.

References StdCompiler::SEP_DOLLAR, StdCompiler::SEP_END, StdCompiler::SEP_END2, StdCompiler::SEP_PART, StdCompiler::SEP_PART2, StdCompiler::SEP_PLUS, StdCompiler::SEP_SEP, StdCompiler::SEP_SEP2, StdCompiler::SEP_SET, StdCompiler::SEP_START, StdCompiler::SEP_START2, and StdCompiler::SEP_VLINE.

Referenced by Separator(), and StdCompilerINIRead::Separator().

33 {
34  switch (eSep)
35  {
36  case SEP_SEP: return ',';
37  case SEP_SEP2: return ';';
38  case SEP_SET: return '=';
39  case SEP_PART: return '.';
40  case SEP_PART2: return ':';
41  case SEP_PLUS: return '+';
42  case SEP_START: return '(';
43  case SEP_END: return ')';
44  case SEP_START2: return '[';
45  case SEP_END2: return ']';
46  case SEP_VLINE: return '|';
47  case SEP_DOLLAR: return '$';
48  default: assert(!"Unhandled Separator value");
49  }
50  return ' ';
51 }

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virtual void StdCompiler::setRuntimeWritesAllowed ( int32_t  iChange)
inlinevirtualinherited

Definition at line 68 of file StdCompiler.h.

Referenced by StdRuntimeValueAdapt< T >::CompileFunc().

68 { }

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void StdCompiler::setWarnCallback ( WarnCBT  pnWarnCB,
void *  pData 
)
inlineinherited

Definition at line 282 of file StdCompiler.h.

282 { pWarnCB = pnWarnCB; pWarnData = pData; }
void StdCompilerINIWrite::String ( char *  szString,
size_t  iMaxLength,
RawCompileType  eType = RCT_Escaped 
)
overridevirtual

Implements StdCompiler.

Definition at line 308 of file StdCompiler.cpp.

References StdStrBuf::Append(), Buf, PrepareForValue(), StdCompiler::RCT_All, StdCompiler::RCT_Escaped, StdCompiler::RCT_ID, StdCompiler::RCT_Idtf, StdCompiler::RCT_IdtfAllowEmpty, and WriteEscaped().

Referenced by String().

309 {
310  PrepareForValue();
311  switch (eType)
312  {
313  case RCT_Escaped:
314  WriteEscaped(szString, szString + strlen(szString));
315  break;
316  case RCT_All:
317  case RCT_Idtf:
318  case RCT_IdtfAllowEmpty:
319  case RCT_ID:
320  Buf.Append(szString);
321  }
322 }
void WriteEscaped(const char *szString, const char *pEnd)
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519

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void StdCompilerINIWrite::String ( char **  pszString,
RawCompileType  eType = RCT_Escaped 
)
overridevirtual

Implements StdCompiler.

Definition at line 324 of file StdCompiler.cpp.

References String().

325 {
326  char cNull = '\0';
327  String(*pszString ? *pszString : &cNull, 0, eType);
328 }
void String(char *szString, size_t iMaxLength, RawCompileType eType=RCT_Escaped) override

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void StdCompilerINIWrite::String ( std::string &  str,
RawCompileType  eType = RCT_Escaped 
)
overridevirtual

Implements StdCompiler.

Definition at line 345 of file StdCompiler.cpp.

References Raw().

346 {
347  Raw(&str[0], str.size(), type);
348 }
void Raw(void *pData, size_t iSize, RawCompileType eType=RCT_Escaped) override

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template<class T >
void StdCompiler::Value ( const T &  rStruct)
inlineinherited

Definition at line 161 of file StdCompiler.h.

Referenced by C4FolderHead::CompileFunc(), C4MeshDenumerator::CompileFunc(), C4NetpuncherID::CompileFunc(), C4UpdatePackageCore::CompileFunc(), C4GameVersion::CompileFunc(), C4SVal::CompileFunc(), C4ScenarioParameterDef::Option::CompileFunc(), C4ObjectPtr::CompileFunc(), C4Folder::CompileFunc(), C4NameList::CompileFunc(), C4Sky::CompileFunc(), StdDefaultAdapt< T, D >::CompileFunc(), C4GameLobby::C4PacketCountdown::CompileFunc(), C4Weather::CompileFunc(), C4LSector::CompileFunc(), C4NetFilenameAdapt::CompileFunc(), C4Property::CompileFunc(), C4ObjectInfoCore::CompileFunc(), C4ControlPacket::CompileFunc(), C4StrValAdapt< T >::CompileFunc(), C4Network2Address::CompileFunc(), C4GameRes::CompileFunc(), C4GameLobby::C4PacketSetScenarioParameter::CompileFunc(), C4RoundResultsPlayer::CompileFunc(), C4MaterialReaction::CompileFunc(), C4PlayerControlDef::CompileFunc(), C4LeagueRequestHead::CompileFunc(), C4ValueProviderLinear::CompileFunc(), C4ConfigGeneral::CompileFunc(), C4ScenarioParameterDef::CompileFunc(), C4ValueArray::CompileFunc(), C4ValueMapData::CompileFunc(), C4Rect::CompileFunc(), StdNamingAdapt< T >::CompileFunc(), ValidatedStdCopyStrBufBase::CompileFunc(), C4RoundResult::CompileFunc(), C4ParticleDefCore::CompileFunc(), C4Shape::CompileFunc(), C4Team::CompileFunc(), C4LeagueReportDisconnectHead::CompileFunc(), C4ClientCore::CompileFunc(), C4SHead::CompileFunc(), C4ValueProviderX::CompileFunc(), C4ScenarioParameterDefs::CompileFunc(), C4Scoreboard::CompileFunc(), C4TargetRect::CompileFunc(), C4ConfigDeveloper::CompileFunc(), C4GameResList::CompileFunc(), C4Action::CompileFunc(), C4Network2Reference::CompileFunc(), C4Control::CompileFunc(), C4Network2Status::CompileFunc(), C4SDefinitions::CompileFunc(), C4LeagueRequestHeadEnd::CompileFunc(), C4Command::CompileFunc(), StdNamingDefaultAdapt< T, D >::CompileFunc(), C4ValueProviderY::CompileFunc(), C4Network2ResCore::CompileFunc(), C4DrawTransform::CompileFunc(), C4RoundResultsPlayers::CompileFunc(), C4ScenarioParameters::CompileFunc(), C4MusicSystem::CompileFunc(), C4PlayerInfoCore::CompileFunc(), C4PlayerControlDefs::CompileFunc(), C4RecordChunk::CompileFunc(), C4ConfigGraphics::CompileFunc(), C4ValueProviderR::CompileFunc(), C4LeagueResponseHead::CompileFunc(), C4ObjectList::CompileFunc(), C4SGame::CompileFunc(), C4ConfigSound::CompileFunc(), C4Client::CompileFunc(), C4FoWBeam::CompileFunc(), C4Effect::CompileFunc(), C4FoWLightSection::CompileFunc(), C4ValueProviderAbsX::CompileFunc(), StdDecompileAdapt< T >::CompileFunc(), C4PropList::CompileFunc(), C4MaterialCore::CompileFunc(), C4LeagueResponseHeadStart::CompileFunc(), EditorWindowState::CompileFunc(), C4PlayerInfo::CompileFunc(), C4ValueProviderAbsY::CompileFunc(), C4Def::CompileFunc(), C4SPlrStart::CompileFunc(), C4GameParameters::CompileFunc(), C4DefGraphicsAdapt::CompileFunc(), C4LeagueResponseHeadUpdate::CompileFunc(), C4RoundResults::CompileFunc(), StdRuntimeValueAdapt< T >::CompileFunc(), C4ConfigNetwork::CompileFunc(), C4ValueProviderDist::CompileFunc(), C4MessageBoardQuery::CompileFunc(), C4Landscape::CompileFunc(), C4Network2ResChunkData::CompileFunc(), C4LeagueResponseHeadAuthCheck::CompileFunc(), C4ClientList::CompileFunc(), C4TeamList::CompileFunc(), C4ValueProviderXDir::CompileFunc(), C4Player::CompileFunc(), C4ConfigStartup::CompileFunc(), C4SLandscape::CompileFunc(), C4Set< T >::CompileFunc(), C4PlayerControlAssignment::CompileFunc(), C4ConfigLobby::CompileFunc(), C4GameControlPacket::CompileFunc(), C4SWeather::CompileFunc(), C4NetIO::EndpointAddress::CompileFunc(), C4ValueProviderYDir::CompileFunc(), C4GraphicsOverlay::CompileFunc(), C4PacketAddr::CompileFunc(), C4ConfigIRC::CompileFunc(), C4Value::CompileFunc(), C4Object::CompileFunc(), C4SAnimals::CompileFunc(), C4ControlPlayerControl::ControlItem::CompileFunc(), StdIntAdapt< T, int_t >::CompileFunc(), C4PropListNumbered::CompileFunc(), C4ConfigGamepad::CompileFunc(), C4ValueProviderRDir::CompileFunc(), C4SEnvironment::CompileFunc(), C4PacketLeagueRoundResults::CompileFunc(), C4KeyCodeEx::CompileFunc(), C4PktBuf::CompileFunc(), C4ConfigControls::CompileFunc(), StdCastAdapt< T, to_t >::CompileFunc(), C4ValueProviderAbsRDir::CompileFunc(), C4PktDebugRec::CompileFunc(), C4ConfigSecurity::CompileFunc(), C4Scenario::CompileFunc(), C4PlayerControlAssignmentSet::CompileFunc(), C4KeyEventData::CompileFunc(), C4PacketControlReq::CompileFunc(), C4ValueProviderCosR::CompileFunc(), StdSubMeshInstance::CompileFunc(), DisconnectData::CompileFunc(), C4IDPacket::CompileFunc(), C4GraphicsOverlayListAdapt::CompileFunc(), C4ValueNumbers::CompileFunc(), C4ClientPlayerInfos::CompileFunc(), C4PacketControlPkt::CompileFunc(), C4Game::CompileFunc(), StdArrayAdapt< T, M >::CompileFunc(), C4ValueProviderSinR::CompileFunc(), C4Config::CompileFunc(), C4PacketExecSyncCtrl::CompileFunc(), C4PacketPlayerInfoUpdRequest::CompileFunc(), C4PlayerControlAssignmentSets::CompileFunc(), C4ValueProviderCosV::CompileFunc(), C4PacketList::CompileFunc(), C4PacketPlayerInfo::CompileFunc(), C4ValueProviderSinV::CompileFunc(), C4PlayerControlFile::CompileFunc(), C4Network2ResChunk::CompileFunc(), StdArrayDefaultAdapt< T, D, M >::CompileFunc(), C4ValueProviderAction::CompileFunc(), StdBuf::CompileFunc(), CompileFunc(), C4PacketPing::CompileFunc(), StdMeshInstanceAnimationNode::CompileFunc(), C4MapFolderData::CompileFunc(), C4PlayerControl::CSync::ControlDownState::CompileFunc(), C4PacketConn::CompileFunc(), StdArrayDefaultArrayAdapt< T, D, M >::CompileFunc(), C4PlayerControl::CSync::CompileFunc(), C4PacketConnRe::CompileFunc(), C4PacketFwd::CompileFunc(), C4PacketResStatus::CompileFunc(), C4PlayerInfoList::CompileFunc(), C4PlayerControl::CompileFunc(), StdInsertAdapt< T, I >::CompileFunc(), C4PacketResDiscover::CompileFunc(), C4PacketPostMortem::CompileFunc(), C4PacketResRequest::CompileFunc(), C4PacketJoinData::CompileFunc(), C4PacketActivateReq::CompileFunc(), C4CustomKey::CompileFunc(), StdMeshInstance::SerializableValueProvider::CompileFunc(), C4KeyboardInput::CompileFunc(), StdMeshInstance::AttachedMesh::CompileFunc(), StdMeshInstance::CompileFunc(), StdSTLContainerAdapt< C >::CompileFunc(), StdIntPackAdapt< T >::CompileFunc(), StdEnumAdapt< T, int_t >::CompileFunc(), C4ObjectListDumpHelper::CompileFunc(), StdBitfieldAdapt< T >::CompileFunc(), StdNamingCountAdapt< int_t >::CompileFunc(), CompileNewFunc(), CompileNewFuncCtx(), C4ValueNumbers::CompileValue(), StdCompiler::DoCompilation(), C4Network2RefClient::GetReferences(), C4Playback::ReadBinary(), C4PropListStatic::RefCompileFunc(), StdPtrAdaptCompileFunc(), StdPtrAdaptDecompileNewFunc(), and unpack_class< T >::unpack().

161 { rStruct.CompileFunc(this); }
template<class T >
void StdCompiler::Value ( T &  rStruct)
inlineinherited

Definition at line 162 of file StdCompiler.h.

References CompileFunc().

162 { CompileFunc(rStruct, this); }
void CompileFunc(T &rStruct, StdCompiler *pComp)
Definition: StdCompiler.h:301

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void StdCompiler::Value ( int32_t &  rInt)
inlineinherited

Definition at line 164 of file StdCompiler.h.

References StdCompiler::DWord().

164 { DWord(rInt); }
virtual void DWord(int32_t &rInt)=0

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void StdCompiler::Value ( uint32_t &  rInt)
inlineinherited

Definition at line 165 of file StdCompiler.h.

References StdCompiler::DWord().

165 { DWord(rInt); }
virtual void DWord(int32_t &rInt)=0

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void StdCompiler::Value ( int16_t &  rInt)
inlineinherited

Definition at line 166 of file StdCompiler.h.

References StdCompiler::Word().

166 { Word(rInt); }
virtual void Word(int16_t &rShort)=0

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void StdCompiler::Value ( uint16_t &  rInt)
inlineinherited

Definition at line 167 of file StdCompiler.h.

References StdCompiler::Word().

167 { Word(rInt); }
virtual void Word(int16_t &rShort)=0

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void StdCompiler::Value ( int8_t &  rInt)
inlineinherited

Definition at line 168 of file StdCompiler.h.

References StdCompiler::Byte().

168 { Byte(rInt); }
virtual void Byte(int8_t &rByte)=0

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void StdCompiler::Value ( uint8_t &  rInt)
inlineinherited

Definition at line 169 of file StdCompiler.h.

References StdCompiler::Byte().

169 { Byte(rInt); }
virtual void Byte(int8_t &rByte)=0

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void StdCompiler::Value ( bool &  rBool)
inlineinherited

Definition at line 170 of file StdCompiler.h.

References StdCompiler::Boolean().

170 { Boolean(rBool); }
virtual void Boolean(bool &rBool)=0

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void StdCompiler::Warn ( const char *  szWarning,
  ... 
)
inherited

Definition at line 21 of file StdCompiler.cpp.

References StdStrBuf::FormatV(), StdStrBuf::getData(), and StdCompiler::getPosition().

Referenced by StdCompilerINIRead::Byte(), StdEnumAdapt< T, int_t >::CompileFunc(), StdBitfieldAdapt< T >::CompileFunc(), StdCompilerINIRead::CreateNameTree(), StdCompilerINIRead::NameEnd(), StdCompilerINIRead::Raw(), StdCompilerINIRead::ReadEscapedChar(), StdCompilerINIRead::ReadString(), and StdCompilerINIRead::Word().

22 {
23  // Got warning callback?
24  if (!pWarnCB) return;
25  // Format message
26  va_list args; va_start(args, szWarning);
27  StdStrBuf Msg; Msg.FormatV(szWarning, args);
28  // do callback
29  (*pWarnCB)(pWarnData, getPosition().getData(), Msg.getData());
30 }
const char * getData() const
Definition: StdBuf.h:442
virtual StdStrBuf getPosition() const
Definition: StdCompiler.h:151
void FormatV(const char *szFmt, va_list args)
Definition: StdBuf.cpp:182

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void StdCompilerINIWrite::Word ( int16_t &  rShort)
overridevirtual

Implements StdCompiler.

Definition at line 277 of file StdCompiler.cpp.

References StdStrBuf::AppendFormat(), Buf, and PrepareForValue().

278 {
279  PrepareForValue();
280  Buf.AppendFormat("%d", rInt);
281 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190

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void StdCompilerINIWrite::Word ( uint16_t &  rShort)
overridevirtual

Implements StdCompiler.

Definition at line 282 of file StdCompiler.cpp.

References StdStrBuf::AppendFormat(), Buf, and PrepareForValue().

283 {
284  PrepareForValue();
285  Buf.AppendFormat("%u", rInt);
286 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190

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void StdCompilerINIWrite::WriteEscaped ( const char *  szString,
const char *  pEnd 
)
protected

Definition at line 375 of file StdCompiler.cpp.

References StdStrBuf::Append(), StdStrBuf::AppendChar(), StdStrBuf::AppendFormat(), and Buf.

Referenced by Raw(), and String().

376 {
377  Buf.AppendChar('"');
378  // Try to write chunks as huge as possible of "normal" chars.
379  // Note this excludes '\0', so the standard Append() can be used.
380  const char *pStart, *pPos; pStart = pPos = szString;
381  bool fLastNumEscape = false; // catch "\1""1", which must become "\1\61"
382  for (; pPos < pEnd; pPos++)
383  if (!isprint((unsigned char)(unsigned char) *pPos) || *pPos == '\\' || *pPos == '"' || (fLastNumEscape && isdigit((unsigned char)*pPos)))
384  {
385  // Write everything up to this point
386  if (pPos - pStart) Buf.Append(pStart, pPos - pStart);
387  // Escape
388  fLastNumEscape = false;
389  switch (*pPos)
390  {
391  case '\a': Buf.Append(R"(\a)"); break;
392  case '\b': Buf.Append(R"(\b)"); break;
393  case '\f': Buf.Append(R"(\f)"); break;
394  case '\n': Buf.Append(R"(\n)"); break;
395  case '\r': Buf.Append(R"(\r)"); break;
396  case '\t': Buf.Append(R"(\t)"); break;
397  case '\v': Buf.Append(R"(\v)"); break;
398  case '\"': Buf.Append(R"(\")"); break;
399  case '\\': Buf.Append(R"(\\)"); break;
400  default:
401  Buf.AppendFormat(R"(\%o)", *reinterpret_cast<const unsigned char *>(pPos));
402  fLastNumEscape = true;
403  }
404  // Set pointer
405  pStart = pPos + 1;
406  }
407  else
408  fLastNumEscape = false;
409  // Write the rest
410  if (pEnd - pStart) Buf.Append(pStart, pEnd - pStart);
411  Buf.AppendChar('"');
412 }
void AppendFormat(const char *szFmt,...) GNUC_FORMAT_ATTRIBUTE_O
Definition: StdBuf.cpp:190
void AppendChar(char cChar)
Definition: StdBuf.h:588
void Append(const char *pnData, size_t iChars)
Definition: StdBuf.h:519

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void StdCompilerINIWrite::WriteIndent ( bool  fSectionName)
protected

Definition at line 414 of file StdCompiler.cpp.

References StdStrBuf::AppendChars(), Buf, and iDepth.

Referenced by PutName().

415 {
416  // Do not indent level 1 (level 0 values aren't allowed - see above)
417  int iIndent = iDepth - 1;
418  // Sections are indented more, even though they belong to this level
419  if (!fSection) iIndent--;
420  // Do indention
421  if (iIndent <= 0) return;
422  Buf.AppendChars(' ', iIndent * 2);
423 }
void AppendChars(char cChar, size_t iCnt)
Definition: StdBuf.h:582

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Member Data Documentation

StdStrBuf StdCompilerINIWrite::Buf
protected
bool StdCompilerINIWrite::fInSection
protected

Definition at line 609 of file StdCompiler.h.

Referenced by Begin(), Name(), NameEnd(), PrepareForValue(), and Separator().

bool StdCompilerINIWrite::fPutName
protected

Definition at line 609 of file StdCompiler.h.

Referenced by Begin(), Name(), NameEnd(), PrepareForValue(), and PutName().

int StdCompilerINIWrite::iDepth
protected

Definition at line 606 of file StdCompiler.h.

Referenced by Begin(), End(), Name(), NameEnd(), PrepareForValue(), and WriteIndent().

Naming* StdCompilerINIWrite::pNaming
protected

Definition at line 604 of file StdCompiler.h.

Referenced by Begin(), Name(), NameEnd(), and PutName().


The documentation for this class was generated from the following files: