#include <C4InteractiveThread.h>
Definition at line 48 of file C4InteractiveThread.h.
◆ Changed()
void StdSchedulerProc::Changed |
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protectedinherited |
◆ CheckAndReset()
bool CStdNotifyProc::CheckAndReset |
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inherited |
◆ Execute()
bool C4InteractiveThreadNotifyProc::Execute |
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int |
iTimeout, |
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pollfd * |
readyfds |
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overridevirtual |
◆ ExecuteUntil()
bool StdSchedulerProc::ExecuteUntil |
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int |
iTimeout = -1 | ) |
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inherited |
◆ GetFDs()
void CStdNotifyProc::GetFDs |
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std::vector< struct pollfd > & |
checkfds | ) |
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overridevirtualinherited |
◆ GetNextTick()
◆ IsLowPriority()
virtual bool StdSchedulerProc::IsLowPriority |
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inlinevirtualinherited |
◆ IsNotify()
bool CStdNotifyProc::IsNotify |
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inlineoverridevirtualinherited |
◆ IsSignaled()
bool StdSchedulerProc::IsSignaled |
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inherited |
◆ Notify()
void CStdNotifyProc::Notify |
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inherited |
◆ SetNotify()
◆ TimerInterval()
virtual uint32_t StdSchedulerProc::TimerInterval |
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inlinevirtualinherited |
The documentation for this class was generated from the following files: