16 #ifndef INC_StdMeshUpdate
17 #define INC_StdMeshUpdate
41 std::map<const StdMeshMaterial*, StdMeshMaterial> Materials;
63 std::vector<StdCopyStrBuf> BoneNamesByIndex;
82 std::map<const StdMeshAnimation*, StdCopyStrBuf> AnimationNames;
StdMeshAnimationUpdate(const StdMeshSkeletonLoader &skeleton_loader)
void Update(StdMeshInstance *instance) const
StdMeshMaterialUpdate(StdMeshMatManager &manager)
void Update(StdMesh *mesh) const
void Update(StdMeshInstance *instance, const StdMesh &new_mesh) const
const StdMesh & GetOldMesh() const
StdMeshUpdate(const StdMesh &old_mesh)