#include <epoxy/gl.h>
#import <AppKit/AppKit.h>
#include "C4Include.h"
#include "game/C4Application.h"
#include "game/C4Viewport.h"
#include "editor/C4ViewportWindow.h"
#include "game/C4FullScreen.h"
#include "landscape/C4Landscape.h"
#import "platform/C4WindowController.h"
#import "graphics/C4DrawGLMac.h"
#import "editor/C4EditorWindowController.h"
#import "platform/C4AppDelegate.h"
Go to the source code of this file.
Macros | |
#define | GL_SILENCE_DEPRECATION |
Functions | |
bool | lionAndBeyond () |
#define GL_SILENCE_DEPRECATION |
Definition at line 16 of file C4WindowController.mm.
bool lionAndBeyond | ( | ) |
Definition at line 32 of file C4WindowController.mm.