OpenClonk
C4WindowController.mm File Reference
#include <epoxy/gl.h>
#import <AppKit/AppKit.h>
#include "C4Include.h"
#include "game/C4Application.h"
#include "game/C4Viewport.h"
#include "editor/C4ViewportWindow.h"
#include "game/C4FullScreen.h"
#include "landscape/C4Landscape.h"
#import "platform/C4WindowController.h"
#import "graphics/C4DrawGLMac.h"
#import "editor/C4EditorWindowController.h"
#import "platform/C4AppDelegate.h"
Include dependency graph for C4WindowController.mm:

Go to the source code of this file.

Macros

#define GL_SILENCE_DEPRECATION
 

Functions

bool lionAndBeyond ()
 

Macro Definition Documentation

◆ GL_SILENCE_DEPRECATION

#define GL_SILENCE_DEPRECATION

Definition at line 16 of file C4WindowController.mm.

Function Documentation

◆ lionAndBeyond()

bool lionAndBeyond ( )

Definition at line 32 of file C4WindowController.mm.

33 {
34  return NSAppKitVersionNumber >= NSAppKitVersionNumber10_7;
35 }