#include <epoxy/gl.h>#import <AppKit/AppKit.h>#include "C4Include.h"#include "game/C4Application.h"#include "game/C4Viewport.h"#include "editor/C4ViewportWindow.h"#include "game/C4FullScreen.h"#include "landscape/C4Landscape.h"#import "platform/C4WindowController.h"#import "graphics/C4DrawGLMac.h"#import "editor/C4EditorWindowController.h"#import "platform/C4AppDelegate.h"Go to the source code of this file.
Macros | |
| #define | GL_SILENCE_DEPRECATION | 
Functions | |
| bool | lionAndBeyond () | 
| #define GL_SILENCE_DEPRECATION | 
Definition at line 16 of file C4WindowController.mm.
| bool lionAndBeyond | ( | ) | 
Definition at line 32 of file C4WindowController.mm.