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◆ operator!=()
◆ operator==()
Definition at line 130 of file C4Reloc.cpp.
132 if (!
a.subdirIters.empty())
return false;
133 if (!
b.subdirIters.empty())
return false;
134 return a.pathListIter ==
b.pathListIter;
◆ Reloc
Definition at line 21 of file C4Reloc.cpp.
Referenced by C4ControlJoinPlayer::C4ControlJoinPlayer(), C4Application::DoInit(), C4Language::Init(), C4SoundSystem::Init(), C4LoaderScreen::Init(), C4Extra::InitGroup(), C4Game::InitMaterialTexture(), C4Player::Load(), C4DefList::Load(), C4ScenarioListLoader::Load(), C4GameResList::LoadFoldersWithLocalDefs(), C4PlayerInfo::LoadFromLocalFile(), C4Game::OpenScenario(), C4Application::ParseCommandLine(), C4GraphicsResource::RegisterGlobalGraphics(), C4GroupSet::RegisterParentFolders(), and C4Network2Res::SetByFile().