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C4ObjectMenu.h File Reference
#include "gui/C4Menu.h"
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Classes

class  C4ObjectMenu
 

Enumerations

enum  {
  C4MN_None = 0, C4MN_Take = 3, C4MN_Buy = 4, C4MN_Sell = 5,
  C4MN_Activate = 6, C4MN_Get = 13, C4MN_Info = 15, C4MN_Contents = 18
}
 

Enumeration Type Documentation

anonymous enum
Enumerator
C4MN_None 
C4MN_Take 
C4MN_Buy 
C4MN_Sell 
C4MN_Activate 
C4MN_Get 
C4MN_Info 
C4MN_Contents 

Definition at line 25 of file C4ObjectMenu.h.

26 {
27  C4MN_None = 0,
28  /*C4MN_Construction = 1, obsolete, now reserved */
29  /*C4MN_Bridge = 2, obsolete, now reserved */
30  C4MN_Take = 3,
31  C4MN_Buy = 4,
32  C4MN_Sell = 5,
33  C4MN_Activate = 6,
34  /*C4MN_Hostility = 7, now defined in C4MainMenu*/
35  /*C4MN_Surrender = 8, obsolete, now reserved*/
36  /*C4MN_Put = 9, obsolete, now reserved*/
37  /*C4MN_Magic = 10, obsolete, now reserved*/
38  /*C4MN_Main = 12, now defined in C4MainMenu*/
39  C4MN_Get = 13,
40  /*C4MN_Context = 14, obsolete, now reserved*/
41  C4MN_Info = 15,
42  /*C4MN_TeamSelection= 16, now defined in C4MainMenu */
43  /*C4MN_TeamSwitch = 17, now defined in C4MainMenu */
44  C4MN_Contents = 18
45 };