#include "C4Include.h"
#include "gui/C4MessageInput.h"
#include "control/C4GameControl.h"
#include "editor/C4Console.h"
#include "game/C4Application.h"
#include "game/C4GraphicsSystem.h"
#include "graphics/C4GraphicsResource.h"
#include "gui/C4Gui.h"
#include "gui/C4GameLobby.h"
#include "object/C4Object.h"
#include "player/C4Player.h"
#include "player/C4PlayerList.h"
Go to the source code of this file.
Functions | |
bool | IsSmallInputQuery (const char *szInputQuery) |
Variables | |
C4MessageInput | MessageInput |
bool IsSmallInputQuery | ( | const char * | szInputQuery | ) |
Definition at line 39 of file C4MessageInput.cpp.
References C4GUI::GetScreenWdt(), CStdFont::GetTextExtent(), GraphicsResource, SCharCount(), and C4GraphicsResource::TextFont.
C4MessageInput MessageInput |
Definition at line 905 of file C4MessageInput.cpp.
Referenced by C4Game::Clear(), C4Game::ClearPointers(), C4Game::Default(), C4MessageBoard::Execute(), C4Console::In(), C4Game::InitKeyboard(), C4GameLobby::MainDlg::KeyHistoryUpDown(), C4GameLobby::MainDlg::OnChatInput(), C4ChatInputDialog::OnChatInput(), C4Application::OnCommand(), and C4Game::PreInit().