#include "C4Include.h"
#include "object/C4MeshAnimation.h"
#include "object/C4Object.h"
#include "script/C4Aul.h"
#include "script/C4ValueArray.h"
Go to the source code of this file.
Functions | |
StdMeshInstance::ValueProvider * | CreateValueProviderFromArray (C4Object *pForObj, C4ValueArray &Data, const StdMeshAnimation *pos_for_animation) |
StdMeshInstance::ValueProvider* CreateValueProviderFromArray | ( | C4Object * | pForObj, |
C4ValueArray & | Data, | ||
const StdMeshAnimation * | pos_for_animation | ||
) |
Definition at line 46 of file C4MeshAnimation.cpp.
References C4AVP_AbsRDir, C4AVP_AbsX, C4AVP_AbsY, C4AVP_Action, C4AVP_Const, C4AVP_CosR, C4AVP_CosV, C4AVP_Dist, C4AVP_Linear, C4AVP_R, C4AVP_RDir, C4AVP_SinR, C4AVP_SinV, C4AVP_X, C4AVP_XDir, C4AVP_Y, C4AVP_YDir, C4VNull, fixtoi(), FormatString(), ftofix(), StdStrBuf::getData(), C4ValueArray::GetSize(), itofix(), StdMeshAnimation::Length, and StdMeshAnimation::Name.