#include <epoxy/gl.h>
#include "C4Include.h"
#include "game/C4GraphicsSystem.h"
#include "gui/C4MouseControl.h"
#include "gui/C4Gui.h"
#include "game/C4Game.h"
#include "game/C4Viewport.h"
#include "editor/C4ViewportWindow.h"
#include "editor/C4Console.h"
#include "game/C4FullScreen.h"
#include "player/C4PlayerList.h"
#include "landscape/C4Landscape.h"
#include "graphics/C4DrawGL.h"
#import "graphics/C4DrawGLMac.h"
#import "platform/C4WindowController.h"
#import "platform/C4AppDelegate+MainMenuActions.h"
Go to the source code of this file.
Macros | |
#define | GL_SILENCE_DEPRECATION |
#define GL_SILENCE_DEPRECATION |
Definition at line 16 of file C4DrawGLMac.mm.