#include <epoxy/gl.h>#include "C4Include.h"#include "game/C4GraphicsSystem.h"#include "gui/C4MouseControl.h"#include "gui/C4Gui.h"#include "game/C4Game.h"#include "game/C4Viewport.h"#include "editor/C4ViewportWindow.h"#include "editor/C4Console.h"#include "game/C4FullScreen.h"#include "player/C4PlayerList.h"#include "landscape/C4Landscape.h"#include "graphics/C4DrawGL.h"#import "graphics/C4DrawGLMac.h"#import "platform/C4WindowController.h"#import "platform/C4AppDelegate+MainMenuActions.h"Go to the source code of this file.
Macros | |
| #define | GL_SILENCE_DEPRECATION |
| #define GL_SILENCE_DEPRECATION |
Definition at line 16 of file C4DrawGLMac.mm.