OpenClonk
C4AppDelegate+MainMenuActions.h
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1 /*
2  * OpenClonk, http://www.openclonk.org
3  *
4  * Copyright (c) 2009-2016, The OpenClonk Team and contributors
5  *
6  * Distributed under the terms of the ISC license; see accompanying file
7  * "COPYING" for details.
8  *
9  * "Clonk" is a registered trademark of Matthes Bender, used with permission.
10  * See accompanying file "TRADEMARK" for details.
11  *
12  * To redistribute this file separately, substitute the full license texts
13  * for the above references.
14  */
15 
16 #import <Cocoa/Cocoa.h>
18 
20 - (IBAction) openScenario:(id)sender;
21 - (IBAction) openScenarioWithPlayers:(id)sender;
22 - (IBAction) closeScenario:(id)sender;
23 - (IBAction) saveGameAs:(id)sender;
24 - (IBAction) saveScenario:(id)sender;
25 - (IBAction) saveScenarioAs:(id)sender;
26 - (IBAction) record:(id)sender;
27 - (IBAction) newViewport:(id)sender;
28 - (IBAction) openPropTools:(id)sender;
29 - (IBAction) newViewportForPlayer:(id)sender;
30 - (IBAction) joinPlayer:(id)sender;
31 - (IBAction) showAbout:(id)sender;
32 - (IBAction) toggleFullScreen:(id)sender;
33 - (IBAction) togglePause:(id)sender;
34 - (IBAction) setConsoleMode:(id)sender;
35 - (IBAction) setDrawingTool:(id)sender;
36 - (IBAction) suggestQuitting:(id)sender;
37 - (IBAction) simulateKeyPressed:(C4KeyCode)key;
38 - (IBAction) visitWebsite:(id)sender;
39 - (IBAction) makeScreenshot:(id)sender;
40 - (IBAction) makeScreenshotOfWholeMap:(id)sender;
41 @end
unsigned long C4KeyCode