16 #import <Cocoa/Cocoa.h>
20 - (IBAction) openScenario:(
id)sender;
21 - (IBAction) openScenarioWithPlayers:(
id)sender;
22 - (IBAction) closeScenario:(
id)sender;
23 - (IBAction) saveGameAs:(
id)sender;
24 - (IBAction) saveScenario:(
id)sender;
25 - (IBAction) saveScenarioAs:(
id)sender;
26 - (IBAction) record:(
id)sender;
27 - (IBAction) newViewport:(
id)sender;
28 - (IBAction) openPropTools:(
id)sender;
29 - (IBAction) newViewportForPlayer:(
id)sender;
30 - (IBAction) joinPlayer:(
id)sender;
31 - (IBAction) showAbout:(
id)sender;
32 - (IBAction) toggleFullScreen:(
id)sender;
33 - (IBAction) togglePause:(
id)sender;
34 - (IBAction) setConsoleMode:(
id)sender;
35 - (IBAction) setDrawingTool:(
id)sender;
36 - (IBAction) suggestQuitting:(
id)sender;
37 - (IBAction) simulateKeyPressed:(
C4KeyCode)key;
38 - (IBAction) visitWebsite:(
id)sender;
39 - (IBAction) makeScreenshot:(
id)sender;
40 - (IBAction) makeScreenshotOfWholeMap:(
id)sender;