#include <C4PlayerControl.h>
Public Member Functions | |
ControlDownState (const C4KeyEventData &rDownState, int32_t iDownFrame, bool fDownByUser) | |
bool | IsDown () const |
ControlDownState () | |
void | CompileFunc (StdCompiler *pComp) |
bool | operator== (const ControlDownState &cmp) const |
Public Attributes | |
C4KeyEventData | DownState |
C4KeyEventData | MovedState |
int32_t | iDownFrame {0} |
int32_t | iMovedFrame |
bool | fDownByUser {false} |
Definition at line 353 of file C4PlayerControl.h.
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inline |
Definition at line 358 of file C4PlayerControl.h.
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inline |
Definition at line 362 of file C4PlayerControl.h.
void C4PlayerControl::CSync::ControlDownState::CompileFunc | ( | StdCompiler * | pComp | ) |
Definition at line 877 of file C4PlayerControl.cpp.
References DownState, fDownByUser, iDownFrame, iMovedFrame, MovedState, StdCompiler::Separator(), and StdCompiler::Value().
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inline |
Definition at line 360 of file C4PlayerControl.h.
References DownState, and C4KeyEventData::iStrength.
Referenced by C4PlayerControl::Execute(), and C4PlayerControl::CSync::ResetControlDownState().
bool C4PlayerControl::CSync::ControlDownState::operator== | ( | const ControlDownState & | cmp | ) | const |
Definition at line 890 of file C4PlayerControl.cpp.
References DownState, fDownByUser, iDownFrame, iMovedFrame, and MovedState.
C4KeyEventData C4PlayerControl::CSync::ControlDownState::DownState |
Definition at line 355 of file C4PlayerControl.h.
Referenced by CompileFunc(), C4PlayerControl::Execute(), IsDown(), operator==(), C4PlayerControl::CSync::ResetControlDownState(), and C4PlayerControl::CSync::SetControlDownState().
bool C4PlayerControl::CSync::ControlDownState::fDownByUser {false} |
Definition at line 357 of file C4PlayerControl.h.
Referenced by CompileFunc(), operator==(), and C4PlayerControl::CSync::SetControlDownState().
int32_t C4PlayerControl::CSync::ControlDownState::iDownFrame {0} |
Definition at line 356 of file C4PlayerControl.h.
Referenced by CompileFunc(), C4PlayerControl::Execute(), operator==(), and C4PlayerControl::CSync::SetControlDownState().
int32_t C4PlayerControl::CSync::ControlDownState::iMovedFrame |
Definition at line 356 of file C4PlayerControl.h.
Referenced by CompileFunc(), operator==(), and C4PlayerControl::CSync::SetControlMovedState().
C4KeyEventData C4PlayerControl::CSync::ControlDownState::MovedState |
Definition at line 355 of file C4PlayerControl.h.
Referenced by CompileFunc(), operator==(), and C4PlayerControl::CSync::SetControlMovedState().