OpenClonk
C4SortObject Class Referenceabstract

#include <C4FindObject.h>

Inheritance diagram for C4SortObject:
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Public Member Functions

 C4SortObject ()=default
 
virtual ~C4SortObject ()=default
 
virtual int32_t Compare (C4Object *pObj1, C4Object *pObj2)=0
 
virtual bool PrepareCache (const C4ValueArray *pObjs)
 
virtual int32_t CompareCache (int32_t iObj1, int32_t iObj2, C4Object *pObj1, C4Object *pObj2)
 
void SortObjects (C4ValueArray *pArray)
 

Static Public Member Functions

static C4SortObjectCreateByValue (const C4Value &Data, const C4Object *context=nullptr)
 
static C4SortObjectCreateByValue (int32_t iType, const C4ValueArray &Data, const C4Object *context=nullptr)
 

Detailed Description

Definition at line 419 of file C4FindObject.h.

Constructor & Destructor Documentation

◆ C4SortObject()

C4SortObject::C4SortObject ( )
default

◆ ~C4SortObject()

virtual C4SortObject::~C4SortObject ( )
virtualdefault

Member Function Documentation

◆ Compare()

virtual int32_t C4SortObject::Compare ( C4Object pObj1,
C4Object pObj2 
)
pure virtual

Implemented in C4SortObjectMultiple, C4SortObjectReverse, and C4SortObjectByValue.

Referenced by C4SortObjectReverse::Compare(), CompareCache(), C4FindObject::Find(), and C4SortObjectSTL::operator()().

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◆ CompareCache()

virtual int32_t C4SortObject::CompareCache ( int32_t  iObj1,
int32_t  iObj2,
C4Object pObj1,
C4Object pObj2 
)
inlinevirtual

Reimplemented in C4SortObjectMultiple, C4SortObjectReverse, and C4SortObjectByValue.

Definition at line 430 of file C4FindObject.h.

430 { return Compare(pObj1, pObj2); }
virtual int32_t Compare(C4Object *pObj1, C4Object *pObj2)=0

References Compare().

Referenced by C4SortObjectReverse::CompareCache(), and C4SortObjectSTLCache::operator()().

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◆ CreateByValue() [1/2]

C4SortObject * C4SortObject::CreateByValue ( const C4Value Data,
const C4Object context = nullptr 
)
static

Definition at line 853 of file C4FindObject.cpp.

854 {
855  // Must be an array
856  const C4ValueArray *pArray = C4Value(DataVal).getArray();
857  if (!pArray) return nullptr;
858  const C4ValueArray &Data = *pArray;
859  int32_t iType = Data[0].getInt();
860  return CreateByValue(iType, Data, context);
861 }
static C4SortObject * CreateByValue(const C4Value &Data, const C4Object *context=nullptr)
C4ValueArray * getArray() const
Definition: C4Value.h:118

References C4Value::getArray().

Referenced by C4FindObject::CreateByValue(), and CreateByValue().

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◆ CreateByValue() [2/2]

C4SortObject * C4SortObject::CreateByValue ( int32_t  iType,
const C4ValueArray Data,
const C4Object context = nullptr 
)
static

Definition at line 863 of file C4FindObject.cpp.

864 {
865  switch (iType)
866  {
867  case C4SO_Reverse:
868  {
869  // create child sort
870  C4SortObject *pChildSort = C4SortObject::CreateByValue(Data[1], context);
871  if (!pChildSort) return nullptr;
872  // wrap
873  return new C4SortObjectReverse(pChildSort);
874  }
875 
876  case C4SO_Multiple:
877  {
878  // Trivial case (one sort)
879  if (Data.GetSize() == 2)
880  {
881  return C4SortObject::CreateByValue(Data[1], context);
882  }
883  // Create all children
884  int32_t i;
885  C4SortObject **ppSorts = new C4SortObject *[Data.GetSize() - 1];
886  for (i = 0; i < Data.GetSize() - 1; i++)
887  {
888  ppSorts[i] = C4SortObject::CreateByValue(Data[i+1], context);
889  }
890  // Count real entries, move them to start of list
891  int32_t iSize = 0;
892  for (i = 0; i < Data.GetSize() - 1; i++)
893  if (ppSorts[i])
894  if (iSize++ != i)
895  ppSorts[iSize-1] = ppSorts[i];
896  // Create
897  return new C4SortObjectMultiple(iSize, ppSorts);
898  }
899 
900  case C4SO_Distance:
901  {
902  int32_t x = Data[1].getInt();
903  int32_t y = Data[2].getInt();
904  if (context)
905  {
906  x += context->GetX();
907  y += context->GetY();
908  }
909  return new C4SortObjectDistance(x, y);
910  }
911 
912  case C4SO_Random:
913  return new C4SortObjectRandom();
914 
915  case C4SO_Speed:
916  return new C4SortObjectSpeed();
917 
918  case C4SO_Mass:
919  return new C4SortObjectMass();
920 
921  case C4SO_Value:
922  return new C4SortObjectValue();
923 
924  case C4SO_Func:
925  {
926  // Get function name
927  C4String *pStr = Data[1].getStr();
928  if (!pStr) return nullptr;
929  // Construct
930  C4SortObjectFunc *pSO = new C4SortObjectFunc(pStr);
931  // Add parameters
932  for (int i = 2; i < Data.GetSize(); i++)
933  pSO->SetPar(i - 2, Data[i]);
934  // Done
935  return pSO;
936  }
937 
938  }
939  return nullptr;
940 }
@ C4SO_Mass
Definition: C4FindObject.h:62
@ C4SO_Reverse
Definition: C4FindObject.h:57
@ C4SO_Distance
Definition: C4FindObject.h:59
@ C4SO_Random
Definition: C4FindObject.h:60
@ C4SO_Speed
Definition: C4FindObject.h:61
@ C4SO_Value
Definition: C4FindObject.h:63
@ C4SO_Multiple
Definition: C4FindObject.h:58
@ C4SO_Func
Definition: C4FindObject.h:64
int iSize
Definition: TstC4NetIO.cpp:32
int32_t GetX() const
Definition: C4Object.h:285
int32_t GetY() const
Definition: C4Object.h:286
void SetPar(int i, const C4Value &val)
int32_t GetSize() const
Definition: C4ValueArray.h:36

References C4SO_Distance, C4SO_Func, C4SO_Mass, C4SO_Multiple, C4SO_Random, C4SO_Reverse, C4SO_Speed, C4SO_Value, CreateByValue(), C4ValueArray::GetSize(), C4Object::GetX(), C4Object::GetY(), iSize, and C4SortObjectFunc::SetPar().

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◆ PrepareCache()

virtual bool C4SortObject::PrepareCache ( const C4ValueArray pObjs)
inlinevirtual

Reimplemented in C4SortObjectMultiple, C4SortObjectReverse, and C4SortObjectByValue.

Definition at line 429 of file C4FindObject.h.

429 { return false; }

Referenced by C4SortObjectReverse::PrepareCache(), and C4ValueArray::Sort().

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◆ SortObjects()

void C4SortObject::SortObjects ( C4ValueArray pArray)

Definition at line 942 of file C4FindObject.cpp.

943 {
944  pArray->Sort(*this);
945 }
void Sort(class C4SortObject &rSort)

References C4ValueArray::Sort().

Referenced by C4FindObject::FindMany().

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The documentation for this class was generated from the following files: