#include "C4Include.h"#include "landscape/C4TransferZone.h"#include "graphics/C4Draw.h"#include "graphics/C4FacetEx.h"#include "landscape/C4Landscape.h"#include "lib/StdColors.h"#include "object/C4GameObjects.h"Go to the source code of this file.
Functions | |
| void | AdjustMoveToTarget (int32_t &rX, int32_t &rY, bool fFreeMove, int32_t iShapeHgt) |
| void AdjustMoveToTarget | ( | int32_t & | rX, |
| int32_t & | rY, | ||
| bool | fFreeMove, | ||
| int32_t | iShapeHgt | ||
| ) |
Definition at line 142 of file C4Command.cpp.
References GBackSemiSolid(), GBackSolid(), C4Landscape::GetHeight(), and Landscape.
Referenced by C4TransferZone::GetEntryPoint(), C4Command::InitEvaluation(), and C4Command::JumpControl().