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C4ScriptHost.h File Reference
#include "c4group/C4ComponentHost.h"
#include "script/C4Aul.h"
#include "script/C4AulAST.h"
#include <bitset>
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Classes

class  C4ScriptHost
 
class  C4ExtraScriptHost
 
class  C4ScenarioObjectsScriptHost
 
class  C4DefScriptHost
 
class  C4GameScriptHost
 

Enumerations

enum  C4AulScriptState { ASS_NONE, ASS_PREPARSED, ASS_LINKED, ASS_PARSED }
 

Variables

C4GameScriptHost GameScript
 

Enumeration Type Documentation

Enumerator
ASS_NONE 
ASS_PREPARSED 
ASS_LINKED 
ASS_PARSED 

Definition at line 30 of file C4ScriptHost.h.

31 {
32  ASS_NONE, // nothing
33  ASS_PREPARSED, // function list built; CodeSize set
34  ASS_LINKED, // includes and appends resolved
35  ASS_PARSED // byte code generated
36 };

Variable Documentation