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C4ScriptGuiWindow.cpp File Reference
#include "C4Include.h"
#include "gui/C4ScriptGuiWindow.h"
#include "game/C4Application.h"
#include "object/C4Def.h"
#include "object/C4DefList.h"
#include "game/C4GraphicsSystem.h"
#include "graphics/C4GraphicsResource.h"
#include "graphics/C4Draw.h"
#include "game/C4Game.h"
#include "control/C4Control.h"
#include "gui/C4MouseControl.h"
#include "object/C4Object.h"
#include "player/C4Player.h"
#include "player/C4PlayerList.h"
#include "game/C4Viewport.h"
#include "lib/StdColors.h"
#include <cmath>
Include dependency graph for C4ScriptGuiWindow.cpp:

Go to the source code of this file.

Macros

#define MenuDebugLogF(...)   ((void)0)
 
#define PROPERTY_TUPLE(p, prop1, prop2)   if (prop == p) { val = PositionToC4Value(prop1, prop2); }
 

Macro Definition Documentation

#define PROPERTY_TUPLE (   p,
  prop1,
  prop2 
)    if (prop == p) { val = PositionToC4Value(prop1, prop2); }